The listbox patch has broken this window, by making it only list the
first option of the engine, by switching to the next column based on a >=
test rather than == test. Fixed by using 1000 as invalid value for the
break point, rather than -1.
void\r
CreateDialogTemplate(int *layoutList, int nr, Option *optionList)\r
{\r
- int i, ii, j, x=1, y=0, maxY=0, buttonRows, breakPoint = -1, k=0;\r
+ int i, ii, j, x=1, y=0, maxY=0, buttonRows, breakPoint = 1000, k=0;\r
\r
template.header.cdit = 0;\r
template.header.cx = 307;\r