LoadSVG (char *dir, int color, int piece)
{
char buf[MSG_SIZ];
- RsvgHandle *svg=NULL;
+ RsvgHandle *svg=svgPieces[color][piece];
RsvgDimensionData svg_dimensions;
GError **svgerror=NULL;
cairo_surface_t *img;
snprintf(buf, MSG_SIZ, "%s/%s%s.svg", dir, color ? "Black" : "White", pngPieceNames[piece]);
- if(svg = rsvg_handle_new_from_file(buf,svgerror)) {
+ if(svg || *dir && (svg = rsvg_handle_new_from_file(buf,svgerror))) {
rsvg_handle_get_dimensions(svg, &svg_dimensions);
img = cairo_image_surface_create(CAIRO_FORMAT_ARGB32, squareSize, squareSize);
g_type_init ();
- if(!svgPieces[color][piece] && *appData.svgDirectory) { // try to freshly render svg pieces first, always from file, to supply the source bitmap
- svgPieces[color][piece] = LoadSVG(appData.svgDirectory, color, piece);
+ if(!svgPieces[color][piece]) { // try to freshly render cached svg pieces first, to supply the source bitmap
+ svgPieces[color][piece] = LoadSVG("", color, piece); // this fills pngPieceImages if we had cached svg with bitmap of wanted size
}
- if((img = pngPieceImages[color][piece]) == NULL) { // if PNG file for this piece was not yet read, read it now and store it
- if(!*appData.pieceDirectory) img = ConvertPixmap(color, piece); else {
+ if(!pngPieceImages[color][piece]) { // we don't have cached bitmap (implying we did not have cached svg)
+ if(*appData.pieceDirectory) { // user specified piece directory
snprintf(buf, MSG_SIZ, "%s/%s%s.png", appData.pieceDirectory, color ? "Black" : "White", pngPieceNames[piece]);
- img = cairo_image_surface_create_from_png (buf);
- if(cairo_surface_status(img) != CAIRO_STATUS_SUCCESS) img = ConvertPixmap(color, piece);
+ pngPieceImages[color][piece] = img = cairo_image_surface_create_from_png (buf); // try if there are png pieces there
+ if(cairo_surface_status(img) != CAIRO_STATUS_SUCCESS) { // there were not
+ svgPieces[color][piece] = LoadSVG(appData.pieceDirectory, color, piece); // so try if he has svg there
+ }
}
}
- pngPieceImages[color][piece] = img;
+ if(!pngPieceImages[color][piece]) { // we still did not manage to acquire a piece bitmap
+ if(!(svgPieces[color][piece] = LoadSVG(appData.svgDirectory, color, piece))) // try to fall back on installed svg
+ DisplayError(_("No default pieces installed\nSelect your own -pieceImageDirectory"), 0); // give up
+ }
+
+ img = pngPieceImages[color][piece];
// create new bitmap to hold scaled piece image (and remove any old)
if(pngPieceBitmaps2[color][piece]) cairo_surface_destroy (pngPieceBitmaps2[color][piece]);