{
dsp->ChangeSearchDepth(sx + strlen("depth"));
}
+ else if (strcmp(s, "sd") == 0)
+ {
+ dsp->ChangeSearchDepth(sx + strlen("sd"));
+ }
else if (strcmp(s, "hashdepth") == 0)
{
dsp->ChangeHashDepth();
printf("edit edit board force toggle manual move mode\n");
printf("switch sides with computer both computer match\n");
printf("black computer plays black white computer plays white\n");
- printf("depth set search depth clock set time control\n");
+ printf("sd set search depth clock set time control\n");
printf("post principle variation hint suggest a move\n");
printf("save game to file get game from file\n");
printf("xsave pos. to xshogi file xget pos. from xshogi file\n");
printf("stars turn %3s moves \n",
flag.stars ? "OFF" : "ON ");
printf("test p \n");
- printf("debug \n");
+ printf("debug depth alias for 'sd'\n");
printf("----------------------------------------------------------------\n");
printf("Computer: %-12s Opponent: %s\n",
ColorStr[computer], ColorStr[opponent]);