char *engineNames[] = {
/* TRANSLATORS: "first" is the first of possible two chess engines. It is inserted into strings
- such as "% engine" / "%s chess program" / "%s machine" - all mening the same thing */
+ such as "% engine" / "%s chess program" / "%s machine" - all meaning the same thing */
N_("first"),
/* TRANSLATORS: "second" is the second of possible two chess engines. It is inserted into strings
- such as "% engine" / "%s chess program" / "%s machine" - all mening the same thing */
+ such as "% engine" / "%s chess program" / "%s machine" - all meaning the same thing */
N_("second")
};