}
-void
+static void
GetGame(void)
{
FILE *fd;
}
-void
+static void
SaveGame(void)
{
FILE *fd;
* xshogi wasn't defined -- wonder why?
*/
-void
+static void
GetXGame(void)
{
FILE *fd;
}
-void
+static void
SaveXGame(void)
{
FILE *fd;
}
-void
+static void
BookSave(void)
{
FILE *fd;
}
-void
+static void
FlagMove(char c)
{
switch(c)
* Undo the most recent half-move.
*/
-void
+static void
Undo(void)
{
short f, t;
}
-void
+static void
TestSpeed(void(*f)(short side, short ply,
short in_check, short blockable),
unsigned j)
}
-void
+static void
TestPSpeed(short(*f) (short side), unsigned j)
{
unsigned i;
}
-void
+static void
SetOppTime(char *s)
{
char *time;
}
-void
+static void
SetMachineTime(char *s)
{
char *time;