TimeControlPopUp();
}
-Widget w1, w2, w3, w4, w5, w6, w7, w8;
-
-//--------------------------- New-Variant Menu PopUp -----------------------------------
-struct NewVarButton {
- char *name;
- char *color;
- Widget handle;
- VariantClass variant;
-};
-
-struct NewVarButton buttonDesc[] = {
- {N_("normal"), "#FFFFFF", 0, VariantNormal},
- {N_("FRC"), "#FFFFFF", 0, VariantFischeRandom},
- {N_("wild castle"), "#FFFFFF", 0, VariantWildCastle},
- {N_("no castle"), "#FFFFFF", 0, VariantNoCastle},
- {N_("knightmate"), "#FFFFFF", 0, VariantKnightmate},
- {N_("berolina"), "#FFFFFF", 0, VariantBerolina},
- {N_("cylinder"), "#FFFFFF", 0, VariantCylinder},
- {N_("shatranj"), "#FFFFFF", 0, VariantShatranj},
- {N_("makruk"), "#FFFFFF", 0, VariantMakruk},
- {N_("atomic"), "#FFFFFF", 0, VariantAtomic},
- {N_("two kings"), "#FFFFFF", 0, VariantTwoKings},
- {N_("3-checks"), "#FFFFFF", 0, Variant3Check},
- {N_("suicide"), "#FFFFBF", 0, VariantSuicide},
- {N_("give-away"), "#FFFFBF", 0, VariantGiveaway},
- {N_("losers"), "#FFFFBF", 0, VariantLosers},
- {N_("fairy"), "#BFBFBF", 0, VariantFairy},
- {N_("Seirawan"), "#FFBFBF", 0, VariantSChess},
- {N_("Superchess"), "#FFBFBF", 0, VariantSuper},
- {N_("crazyhouse"), "#FFBFBF", 0, VariantCrazyhouse},
- {N_("bughouse"), "#FFBFBF", 0, VariantBughouse},
- {N_("shogi (9x9)"), "#BFFFFF", 0, VariantShogi},
- {N_("xiangqi (9x10)"), "#BFFFFF", 0, VariantXiangqi},
- {N_("courier (12x8)"), "#BFFFBF", 0, VariantCourier},
- {N_("Capablanca (10x8)"), "#BFBFFF", 0, VariantCapablanca},
-#ifdef GOTHIC
- {N_("Gothic (10x8)"), "#BFBFFF", 0, VariantGothic},
-#endif
- {N_("janus (10x8)"), "#BFBFFF", 0, VariantJanus},
- {N_("CRC (10x8)"), "#BFBFFF", 0, VariantCapaRandom},
-#ifdef FALCON
- {N_("Falcon (10x8)"), "#BFBFFF", 0, VariantFalcon},
-#endif
- {N_("Spartan"), "#FF0000", 0, VariantSpartan},
- {NULL, 0, 0, (VariantClass) 0}
-};
-
-int NewVariantUp;
-Widget NewVariantShell;
-
-void NewVariantPopDown()
-{
- if (!NewVariantUp) return;
- XtPopdown(NewVariantShell);
- XtDestroyWidget(NewVariantShell);
- NewVariantUp = False;
- ModeHighlight();
-}
-
-void NewVariantCallback(w, client_data, call_data)
- Widget w;
- XtPointer client_data, call_data;
-{
- String name;
- Arg args[16];
- VariantClass v;
-
- XtSetArg(args[0], XtNlabel, &name);
- XtGetValues(w, args, 1);
-
- if (strcmp(name, _(" OK ")) == 0) {
- int nr = (intptr_t) XawToggleGetCurrent(buttonDesc[0].handle) - 1;
- if(nr < 0) return;
- v = buttonDesc[nr].variant;
- if(!appData.noChessProgram) {
- char *name = VariantName(v), buf[MSG_SIZ];
- if (first.protocolVersion > 1 && StrStr(first.variants, name) == NULL) {
- /* [HGM] in protocol 2 we check if variant is suported by engine */
- snprintf(buf, MSG_SIZ, _("Variant %s not supported by %s"), name, first.tidy);
- DisplayError(buf, 0);
-// NewVariantPopDown();
- return; /* ignore OK if first engine does not support it */
- } else
- if (second.initDone && second.protocolVersion > 1 && StrStr(second.variants, name) == NULL) {
- snprintf(buf, MSG_SIZ, _("Warning: second engine (%s) does not support this!"), second.tidy);
- DisplayError(buf, 0); /* use of second engine is optional; only warn user */
- }
- }
-
- gameInfo.variant = v;
- appData.variant = VariantName(v);
-
- shuffleOpenings = FALSE; /* [HGM] shuffle: possible shuffle reset when we switch */
- startedFromPositionFile = FALSE; /* [HGM] loadPos: no longer valid in new variant */
- appData.pieceToCharTable = NULL;
- Reset(True, True);
- NewVariantPopDown();
- return;
- }
-}
-
-void NewVariantPopUp()
-{
- Arg args[16];
- Widget popup, layout, form, last = NULL, b_ok, b_cancel;
- Window root, child;
- int x, y, i, j;
- int win_x, win_y;
- unsigned int mask;
- XrmValue vFrom, vTo;
-
- i = 0;
- XtSetArg(args[i], XtNresizable, True); i++;
-// XtSetArg(args[i], XtNwidth, 250); i++;
-// XtSetArg(args[i], XtNheight, 300); i++;
- NewVariantShell = popup =
- XtCreatePopupShell(_("NewVariant Menu"), transientShellWidgetClass,
- shellWidget, args, i);
-
- layout =
- XtCreateManagedWidget(layoutName, formWidgetClass, popup,
- layoutArgs, XtNumber(layoutArgs));
-
- form =
- XtCreateManagedWidget("form", formWidgetClass, layout,
- formArgs, XtNumber(formArgs));
-
- for(i = 0; buttonDesc[i].name != NULL; i++) {
- Pixel buttonColor;
- if (!appData.monoMode) {
- vFrom.addr = (caddr_t) buttonDesc[i].color;
- vFrom.size = strlen(buttonDesc[i].color);
- XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
- if (vTo.addr == NULL) {
- buttonColor = (Pixel) -1;
- } else {
- buttonColor = *(Pixel *) vTo.addr;
- }
- }
-
- j = 0;
- XtSetArg(args[j], XtNradioGroup, last); j++;
- XtSetArg(args[j], XtNwidth, 125); j++;
-// XtSetArg(args[j], XtNheight, 16); j++;
- XtSetArg(args[j], XtNfromVert, i == 15 ? NULL : last); j++;
- XtSetArg(args[j], XtNfromHoriz, i < 15 ? NULL : buttonDesc[i-15].handle); j++;
- XtSetArg(args[j], XtNradioData, i+1); j++;
- XtSetArg(args[j], XtNbackground, buttonColor); j++;
- XtSetArg(args[j], XtNstate, gameInfo.variant == buttonDesc[i].variant); j++;
- XtSetArg(args[j], XtNsensitive, appData.noChessProgram || strstr(first.variants, VariantName(buttonDesc[i].variant))); j++;
- buttonDesc[i].handle = last =
- XtCreateManagedWidget(buttonDesc[i].name, toggleWidgetClass, form, args, j);
- }
-
- j=0;
- XtSetArg(args[j], XtNfromVert, buttonDesc[12].handle); j++;
- XtSetArg(args[j], XtNfromHoriz, buttonDesc[12].handle); j++;
- XtSetArg(args[j], XtNheight, 35); j++;
-// XtSetArg(args[j], XtNwidth, 60); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNtop, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainRight); j++;
- XtSetArg(args[j], XtNright, XtChainRight); j++;
- b_cancel= XtCreateManagedWidget(_("CANCEL"), commandWidgetClass, form, args, j);
- XtAddCallback(b_cancel, XtNcallback, NewVariantPopDown, (XtPointer) 0);
-
- j=0;
- XtSetArg(args[j], XtNfromHoriz, b_cancel); j++;
- XtSetArg(args[j], XtNfromVert, buttonDesc[12].handle); j++;
- XtSetArg(args[j], XtNheight, 35); j++;
-// XtSetArg(args[j], XtNwidth, 60); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNtop, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainRight); j++;
- XtSetArg(args[j], XtNright, XtChainRight); j++;
- b_ok= XtCreateManagedWidget(_(" OK "), commandWidgetClass, form, args, j);
- XtAddCallback(b_ok, XtNcallback, NewVariantCallback, (XtPointer) 0);
-
- j=0;
- XtSetArg(args[j], XtNfromVert, buttonDesc[14].handle); j++;
-// XtSetArg(args[j], XtNheight, 70); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNtop, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainRight); j++;
- XtSetArg(args[j], XtNlabel, _("WARNING: variants with un-orthodox\n"
- "pieces only have built-in bitmaps\n"
- "for -boardSize middling, bulky and\n"
- "petite, and substitute king or amazon\n"
- "for missing bitmaps. (See manual.)")); j++;
- XtCreateManagedWidget("warning", labelWidgetClass, form, args, j);
-
- XtRealizeWidget(popup);
- CatchDeleteWindow(popup, "NewVariantPopDown");
-
- XQueryPointer(xDisplay, xBoardWindow, &root, &child,
- &x, &y, &win_x, &win_y, &mask);
-
- XtSetArg(args[0], XtNx, x - 10);
- XtSetArg(args[1], XtNy, y - 30);
- XtSetValues(popup, args, 2);
-
- XtPopup(popup, XtGrabExclusive);
- NewVariantUp = True;
-}
-
-void NewVariantProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- NewVariantPopUp();
-}
-
//--------------------------- Engine-specific options menu ----------------------------------
int SettingsUp;
void CreateXPMPieces P((void));
void GenericReadout();
+void Pick(int n)
+{
+ VariantClass v = currentOption[n].value;
+ if(!appData.noChessProgram) {
+ char *name = VariantName(v), buf[MSG_SIZ];
+ if (first.protocolVersion > 1 && StrStr(first.variants, name) == NULL) {
+ /* [HGM] in protocol 2 we check if variant is suported by engine */
+ snprintf(buf, MSG_SIZ, _("Variant %s not supported by %s"), name, first.tidy);
+ DisplayError(buf, 0);
+ return; /* ignore OK if first engine does not support it */
+ } else
+ if (second.initDone && second.protocolVersion > 1 && StrStr(second.variants, name) == NULL) {
+ snprintf(buf, MSG_SIZ, _("Warning: second engine (%s) does not support this!"), second.tidy);
+ DisplayError(buf, 0); /* use of second engine is optional; only warn user */
+ }
+ }
+
+ GenericReadout(); // make sure ranks and file settings are read
+
+ gameInfo.variant = v;
+ appData.variant = VariantName(v);
+
+ shuffleOpenings = FALSE; /* [HGM] shuffle: possible shuffle reset when we switch */
+ startedFromPositionFile = FALSE; /* [HGM] loadPos: no longer valid in new variant */
+ appData.pieceToCharTable = NULL;
+ appData.pieceNickNames = "";
+ appData.colorNickNames = "";
+ Reset(True, True);
+ SettingsPopDown();
+ return;
+}
+
+Option variantDescriptors[] = {
+{ VariantNormal, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("normal")},
+{ VariantFairy, 1, 135, NULL, (void*) &Pick, "#BFBFBF", NULL, Button, N_("fairy")},
+{ VariantFischeRandom, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("FRC")},
+{ VariantSChess, 1, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("Seirawan")},
+{ VariantWildCastle, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("wild castle")},
+{ VariantSuper, 1, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("Superchess")},
+{ VariantNoCastle, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("no castle")},
+{ VariantCrazyhouse, 1, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("crazyhouse")},
+{ VariantKnightmate, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("knightmate")},
+{ VariantBughouse, 1, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("bughouse")},
+{ VariantBerolina, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("berolina")},
+{ VariantShogi, 1, 135, NULL, (void*) &Pick, "#BFFFFF", NULL, Button, N_("shogi (9x9)")},
+{ VariantCylinder, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("cylinder")},
+{ VariantXiangqi, 1, 135, NULL, (void*) &Pick, "#BFFFFF", NULL, Button, N_("xiangqi (9x10)")},
+{ VariantShatranj, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("shatranj")},
+{ VariantCourier, 1, 135, NULL, (void*) &Pick, "#BFFFBF", NULL, Button, N_("courier (12x8)")},
+{ VariantMakruk, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("makruk")},
+{ VariantGreat, 1, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("Great Shatranj (10x8)")},
+{ VariantAtomic, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("atomic")},
+{ VariantCapablanca, 1, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("Capablanca (10x8)")},
+{ VariantTwoKings, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("two kings")},
+{ VariantGothic, 1, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("Gothic (10x8)")},
+{ Variant3Check, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("3-checks")},
+{ VariantJanus, 1, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("janus (10x8)")},
+{ VariantSuicide, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("suicide")},
+{ VariantCapaRandom, 1, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("CRC (10x8)")},
+{ VariantGiveaway, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("give-away")},
+{ VariantSpartan, 1, 135, NULL, (void*) &Pick, "#FF0000", NULL, Button, N_("Spartan")},
+{ VariantLosers, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("losers")},
+{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, _("Board size ( -1 = default for selected variant):")},
+{ 0, -1, BOARD_RANKS-1, NULL, (void*) &appData.NrRanks, "", NULL, Spin, N_("Number of Board Ranks:") },
+{ 0, -1, BOARD_FILES, NULL, (void*) &appData.NrFiles, "", NULL, Spin, N_("Number of Board Files:") },
+{ 0, -1, BOARD_RANKS-1, NULL, (void*) &appData.holdingsSize, "", NULL, Spin, N_("Holdings Size:") },
+{ 0, 0, 0, NULL, NULL, NULL, NULL, Label,
+ _("WARNING: variants with un-orthodox\n"
+ "pieces only have built-in bitmaps\n"
+ "for -boardSize middling, bulky and\n"
+ "petite, and substitute king or amazon\n"
+ "for missing bitmaps. (See manual.)")},
+{ 0, 2, 0, NULL, NULL, "", NULL, EndMark , "" }
+};
+
void CommonOptionsOK(int n)
{
int newPonder = appData.ponderNextMove;
SettingsPopDown();
return;
}
+ if(currentOption[data].textValue);
((ButtonCallback*) currentOption[data].target)(data);
}
GenericPopUp(commonEngineOptions, _("Common Engine Settings"));
}
+void NewVariantProc(w, event, prms, nprms)
+ Widget w;
+ XEvent *event;
+ String *prms;
+ Cardinal *nprms;
+{
+ GenericPopUp(variantDescriptors, _("New Variant"));
+}
+
//---------------------------- Chat Windows ----------------------------------------------
void OutputChatMessage(int partner, char *mess)