From: H.G.Muller Date: Wed, 28 Feb 2018 16:20:55 +0000 (+0100) Subject: Allow clock click for board clear also with piece menu X-Git-Url: http://winboard.nl/cgi-bin?a=commitdiff_plain;h=3477d14b964fa4c3944db6510c916b32acc1ea11;p=xboard.git Allow clock click for board clear also with piece menu --- diff --git a/backend.c b/backend.c index 2927c42..86c0f15 100644 --- a/backend.c +++ b/backend.c @@ -16055,7 +16055,7 @@ ClockClick (int which) { // [HGM] code moved to back-end from winboard.c if(which) { // black clock if (gameMode == EditPosition || gameMode == IcsExamining) { - if(!appData.pieceMenu && blackPlaysFirst) EditPositionMenuEvent(ClearBoard, 0, 0); + if(blackPlaysFirst) EditPositionMenuEvent(ClearBoard, 0, 0); SetBlackToPlayEvent(); } else if ((gameMode == AnalyzeMode || gameMode == EditGame || gameMode == MachinePlaysBlack && PosFlags(0) & F_NULL_MOVE && !blackFlag && !shiftKey) && WhiteOnMove(currentMove)) { @@ -16068,7 +16068,7 @@ ClockClick (int which) } } else { // white clock if (gameMode == EditPosition || gameMode == IcsExamining) { - if(!appData.pieceMenu && !blackPlaysFirst) EditPositionMenuEvent(ClearBoard, 0, 0); + if(!blackPlaysFirst) EditPositionMenuEvent(ClearBoard, 0, 0); SetWhiteToPlayEvent(); } else if ((gameMode == AnalyzeMode || gameMode == EditGame || gameMode == MachinePlaysWhite && PosFlags(0) & F_NULL_MOVE && !whiteFlag && !shiftKey) && !WhiteOnMove(currentMove)) {