From: H.G. Muller Date: Sun, 18 Mar 2012 19:10:35 +0000 (+0100) Subject: Split back-endish part off xoptions.c, and move to dialogs.c X-Git-Url: http://winboard.nl/cgi-bin?a=commitdiff_plain;h=36c1871d84e1132cee5c4c7fe4363c442fa34af2;p=xboard.git Split back-endish part off xoptions.c, and move to dialogs.c Some MenuProcs for dialogs were also moved to dialogs.c from menus.c. MoveTypeInProc which is an event handler for the board widget, was moved to xboard.c, where it can be static. Identify dialogs by enum type A new header dialogs.h is created, which defines an enum type DialogClass that is now used to identify the various dialogs done by GenericPopUp. The prototypes for GenericPopUp/PopDown, and other globals shared by the dialogs code and other modules can go in here as well. Remove ClearTextWidget This did the same as SetWidgetText with an empty string. Split X-code from PutText Split back-end part from MoveTypeInProc Take set-title out of comment popup Sort MenuProcs in dialogs.c with their support functions Declare globals in dialogs.c with functions where they belong Add prototypes to dialogs.h Move prototypes and globals from xoptions.c to dialogs.h Make accessor DialogExists for dialog shells Add dialogs.c to makefile: compiles and runs! Combine 3 calls into front-end to InitDrawingParams Move EditCommentProc and ICSInputBoxProc to dialogs.c Pass option list as argument to GenericUpdate and GenericReadOut Shorten argument name from currentOption to opts This to prevent confusing it with the global variable of that name. --- diff --git a/Makefile.am b/Makefile.am index 7b95775..9314a68 100644 --- a/Makefile.am +++ b/Makefile.am @@ -27,7 +27,7 @@ xboard_SOURCES = backend.c backend.h backendz.h \ evalgraph.c evalgraph.h xevalgraph.c xevalgraph.h\ xgamelist.c xgamelist.h\ history.c xhistory.c xhistory.h \ - xoptions.c \ + xoptions.c dialogs.c dialogs.h \ filebrowser/selfile.c filebrowser/selfile.h \ filebrowser/draw.c filebrowser/path.c \ filebrowser/dir.c filebrowser/xstat.h \ diff --git a/dialogs.c b/dialogs.c new file mode 100644 index 0000000..69b4fa0 --- /dev/null +++ b/dialogs.c @@ -0,0 +1,1249 @@ +/* + * dialogs.c -- platform-independent code for dialogs of XBoard + * + * Copyright 2000, 2009, 2010, 2011, 2012 Free Software Foundation, Inc. + * ------------------------------------------------------------------------ + * + * GNU XBoard is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or (at + * your option) any later version. + * + * GNU XBoard is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see http://www.gnu.org/licenses/. * + * + *------------------------------------------------------------------------ + ** See the file ChangeLog for a revision history. */ + +// [HGM] this file is the counterpart of woptions.c, containing xboard popup menus +// similar to those of WinBoard, to set the most common options interactively. + +#include "config.h" + +#include +#include +#include +#include + +#if STDC_HEADERS +# include +# include +#else /* not STDC_HEADERS */ +extern char *getenv(); +# if HAVE_STRING_H +# include +# else /* not HAVE_STRING_H */ +# include +# endif /* not HAVE_STRING_H */ +#endif /* not STDC_HEADERS */ + +#if HAVE_UNISTD_H +# include +#endif +#include + +#include "common.h" +#include "backend.h" +#include "xboard.h" +#include "menus.h" +#include "dialogs.h" +#include "gettext.h" + +#ifdef ENABLE_NLS +# define _(s) gettext (s) +# define N_(s) gettext_noop (s) +#else +# define _(s) (s) +# define N_(s) s +#endif + + +int values[MAX_OPTIONS]; +ChessProgramState *currentCps; +ButtonCallback *comboCallback; + +//----------------------------Generic dialog -------------------------------------------- + +// cloned from Engine Settings dialog (and later merged with it) + +char *marked[NrOfDialogs]; +Boolean shellUp[NrOfDialogs]; + +void +MarkMenu (char *item, int dlgNr) +{ + MarkMenuItem(marked[dlgNr] = item, True); +} + +void +AddLine (Option *opt, char *s) +{ + AppendText(opt, s); + AppendText(opt, "\n"); +} + +//---------------------------------------------- Update dialog controls ------------------------------------ + +void +GenericUpdate (Option *opts, int selected) +{ + int i, j; + char buf[MSG_SIZ]; + float x; + for(i=0; ; i++) { + if(selected >= 0) { if(i < selected) continue; else if(i > selected) break; } + switch(opts[i].type) { + case TextBox: + case FileName: + case PathName: + SetWidgetText(&opts[i], *(char**) opts[i].target, -1); + break; + case Spin: + sprintf(buf, "%d", *(int*) opts[i].target); + SetWidgetText(&opts[i], buf, -1); + break; + case Fractional: + sprintf(buf, "%4.2f", *(float*) opts[i].target); + SetWidgetText(&opts[i], buf, -1); + break; + case CheckBox: + SetWidgetState(&opts[i], *(Boolean*) opts[i].target); + break; + case ComboBox: + for(j=0; opts[i].choice[j]; j++) + if(*(char**)opts[i].target && !strcmp(*(char**)opts[i].target, opts[i].choice[j])) break; + values[i] = opts[i].value = j + (opts[i].choice[j] == NULL); + // TODO: actually display this + break; + case EndMark: + return; + default: + printf("GenericUpdate: unexpected case in switch.\n"); + case Button: + case SaveButton: + case Label: + case Break: + break; + } + } +} + +//------------------------------------------- Read out dialog controls ------------------------------------ + +int +GenericReadout (Option *opts, int selected) +{ + int i, j, res=1; + char *val; + char buf[MSG_SIZ], **dest; + float x; + for(i=0; ; i++) { // send all options that had to be OK-ed to engine + if(selected >= 0) { if(i < selected) continue; else if(i > selected) break; } + switch(opts[i].type) { + case TextBox: + case FileName: + case PathName: + GetWidgetText(&opts[i], &val); + dest = currentCps ? &(opts[i].textValue) : (char**) opts[i].target; + if(*dest == NULL || strcmp(*dest, val)) { + if(currentCps) { + snprintf(buf, MSG_SIZ, "option %s=%s\n", opts[i].name, val); + SendToProgram(buf, currentCps); + } else { + if(*dest) free(*dest); + *dest = malloc(strlen(val)+1); + } + safeStrCpy(*dest, val, MSG_SIZ - (*dest - opts[i].name)); // copy text there + } + break; + case Spin: + case Fractional: + GetWidgetText(&opts[i], &val); + x = 0.0; // Initialise because sscanf() will fail if non-numeric text is entered + sscanf(val, "%f", &x); + if(x > opts[i].max) x = opts[i].max; + if(x < opts[i].min) x = opts[i].min; + if(opts[i].type == Fractional) + *(float*) opts[i].target = x; // engines never have float options! + else if(opts[i].value != x) { + opts[i].value = x; + if(currentCps) { + snprintf(buf, MSG_SIZ, "option %s=%.0f\n", opts[i].name, x); + SendToProgram(buf, currentCps); + } else *(int*) opts[i].target = x; + } + break; + case CheckBox: + j = 0; + GetWidgetState(&opts[i], &j); + if(opts[i].value != j) { + opts[i].value = j; + if(currentCps) { + snprintf(buf, MSG_SIZ, "option %s=%d\n", opts[i].name, j); + SendToProgram(buf, currentCps); + } else *(Boolean*) opts[i].target = j; + } + break; + case ComboBox: + val = ((char**)opts[i].choice)[values[i]]; + if(currentCps) { + if(opts[i].value == values[i]) break; // not changed + opts[i].value = values[i]; + snprintf(buf, MSG_SIZ, "option %s=%s\n", opts[i].name, + ((char**)opts[i].textValue)[values[i]]); + SendToProgram(buf, currentCps); + } else if(val && (*(char**) opts[i].target == NULL || strcmp(*(char**) opts[i].target, val))) { + if(*(char**) opts[i].target) free(*(char**) opts[i].target); + *(char**) opts[i].target = strdup(val); + } + break; + case EndMark: + if(opts[i].target) // callback for implementing necessary actions on OK (like redraw) + res = ((OKCallback*) opts[i].target)(i); + break; + default: + printf("GenericReadout: unexpected case in switch.\n"); + case Button: + case SaveButton: + case Label: + case Break: + break; + } + if(opts[i].type == EndMark) break; + } + return res; +} + +//------------------------------------------- Match Options ------------------------------------------------------ + +char *engineName, *engineChoice, *tfName; +char *engineList[MAXENGINES] = {" "}, *engineMnemonic[MAXENGINES] = {""}; + +static void AddToTourney P((int n)); +static void CloneTourney P((void)); +static void ReplaceParticipant P((void)); +static void UpgradeParticipant P((void)); + +static int +MatchOK (int n) +{ + ASSIGN(appData.participants, engineName); + if(!CreateTourney(tfName) || matchMode) return matchMode || !appData.participants[0]; + PopDown(TransientDlg); // early popdown to prevent FreezeUI called through MatchEvent from causing XtGrab warning + MatchEvent(2); // start tourney + return 1; +} + +static Option matchOptions[] = { +{ 0, 0, 0, NULL, (void*) &tfName, ".trn", NULL, FileName, N_("Tournament file:") }, +{ 0, 0, 0, NULL, (void*) &appData.roundSync, "", NULL, CheckBox, N_("Sync after round (for concurrent playing of a single") }, +{ 0, 0, 0, NULL, (void*) &appData.cycleSync, "", NULL, CheckBox, N_("Sync after cycle tourney with multiple XBoards)") }, +{ 0xD, 150, 0, NULL, (void*) &engineName, "", NULL, TextBox, N_("Tourney participants:") }, +{ 0, COMBO_CALLBACK | NO_GETTEXT, + 0, NULL, (void*) &engineChoice, (char*) (engineMnemonic+1), (engineMnemonic+1), ComboBox, N_("Select Engine:") }, +{ 0, 0, 10, NULL, (void*) &appData.tourneyType, "", NULL, Spin, N_("Tourney type (0 = round-robin, 1 = gauntlet):") }, +{ 0, 1, 1000000000, NULL, (void*) &appData.tourneyCycles, "", NULL, Spin, N_("Number of tourney cycles (or Swiss rounds):") }, +{ 0, 1, 1000000000, NULL, (void*) &appData.defaultMatchGames, "", NULL, Spin, N_("Default Number of Games in Match (or Pairing):") }, +{ 0, 0, 1000000000, NULL, (void*) &appData.matchPause, "", NULL, Spin, N_("Pause between Match Games (msec):") }, +{ 0, 0, 0, NULL, (void*) &appData.saveGameFile, ".pgn", NULL, FileName, N_("Save Tourney Games on:") }, +{ 0, 0, 0, NULL, (void*) &appData.loadGameFile, ".pgn", NULL, FileName, N_("Game File with Opening Lines:") }, +{ 0, -2, 1000000000, NULL, (void*) &appData.loadGameIndex, "", NULL, Spin, N_("Game Number (-1 or -2 = Auto-Increment):") }, +{ 0, 0, 0, NULL, (void*) &appData.loadPositionFile, ".fen", NULL, FileName, N_("File with Start Positions:") }, +{ 0, -2, 1000000000, NULL, (void*) &appData.loadPositionIndex, "", NULL, Spin, N_("Position Number (-1 or -2 = Auto-Increment):") }, +{ 0, 0, 1000000000, NULL, (void*) &appData.rewindIndex, "", NULL, Spin, N_("Rewind Index after this many Games (0 = never):") }, +{ 0, 0, 0, NULL, (void*) &appData.defNoBook, "", NULL, CheckBox, N_("Disable own engine books by default") }, +{ 0, 0, 0, NULL, (void*) &ReplaceParticipant, NULL, NULL, Button, N_("Replace Engine") }, +{ 0, 1, 0, NULL, (void*) &UpgradeParticipant, NULL, NULL, Button, N_("Upgrade Engine") }, +{ 0, 1, 0, NULL, (void*) &CloneTourney, NULL, NULL, Button, N_("Clone Tourney") }, +{ 0, 1, 0, NULL, (void*) &MatchOK, "", NULL, EndMark , "" } +}; + +static void +ReplaceParticipant () +{ + GenericReadout(matchOptions, 3); + Substitute(strdup(engineName), True); +} + +static void +UpgradeParticipant () +{ + GenericReadout(matchOptions, 3); + Substitute(strdup(engineName), False); +} + +static void +CloneTourney () +{ + FILE *f; + char *name; + GetWidgetText(matchOptions, &name); + if(name && name[0] && (f = fopen(name, "r")) ) { + char *saveSaveFile; + saveSaveFile = appData.saveGameFile; appData.saveGameFile = NULL; // this is a persistent option, protect from change + ParseArgsFromFile(f); + engineName = appData.participants; GenericUpdate(matchOptions, -1); + FREE(appData.saveGameFile); appData.saveGameFile = saveSaveFile; + } else DisplayError(_("First you must specify an existing tourney file to clone"), 0); +} + +static void +AddToTourney (int n) +{ + GenericReadout(matchOptions, 4); // selected engine + AddLine(&matchOptions[3], engineChoice); +} + +void +MatchOptionsProc () +{ + NamesToList(firstChessProgramNames, engineList, engineMnemonic, "all"); + comboCallback = &AddToTourney; + matchOptions[5].min = -(appData.pairingEngine[0] != NULLCHAR); // with pairing engine, allow Swiss + ASSIGN(tfName, appData.tourneyFile[0] ? appData.tourneyFile : MakeName(appData.defName)); + ASSIGN(engineName, appData.participants); + GenericPopUp(matchOptions, _("Match Options"), TransientDlg); +} + +// ------------------------------------------- General Options -------------------------------------------------- + +static int oldShow, oldBlind, oldPonder; + +static int +GeneralOptionsOK (int n) +{ + int newPonder = appData.ponderNextMove; + appData.ponderNextMove = oldPonder; + PonderNextMoveEvent(newPonder); + if(!appData.highlightLastMove) ClearHighlights(), ClearPremoveHighlights(); + if(oldShow != appData.showCoords || oldBlind != appData.blindfold) DrawPosition(TRUE, NULL); + return 1; +} + +static Option generalOptions[] = { +{ 0, 0, 0, NULL, (void*) &appData.whitePOV, "", NULL, CheckBox, N_("Absolute Analysis Scores") }, +{ 0, 0, 0, NULL, (void*) &appData.sweepSelect, "", NULL, CheckBox, N_("Almost Always Queen (Detour Under-Promote)") }, +{ 0, 0, 0, NULL, (void*) &appData.animateDragging, "", NULL, CheckBox, N_("Animate Dragging") }, +{ 0, 0, 0, NULL, (void*) &appData.animate, "", NULL, CheckBox, N_("Animate Moving") }, +{ 0, 0, 0, NULL, (void*) &appData.autoCallFlag, "", NULL, CheckBox, N_("Auto Flag") }, +{ 0, 0, 0, NULL, (void*) &appData.autoFlipView, "", NULL, CheckBox, N_("Auto Flip View") }, +{ 0, 0, 0, NULL, (void*) &appData.blindfold, "", NULL, CheckBox, N_("Blindfold") }, +{ 0, 0, 0, NULL, (void*) &appData.dropMenu, "", NULL, CheckBox, N_("Drop Menu") }, +{ 0, 0, 0, NULL, (void*) &appData.hideThinkingFromHuman, "", NULL, CheckBox, N_("Hide Thinking from Human") }, +{ 0, 0, 0, NULL, (void*) &appData.highlightLastMove, "", NULL, CheckBox, N_("Highlight Last Move") }, +{ 0, 0, 0, NULL, (void*) &appData.highlightMoveWithArrow, "", NULL, CheckBox, N_("Highlight with Arrow") }, +{ 0, 0, 0, NULL, (void*) &appData.ringBellAfterMoves, "", NULL, CheckBox, N_("Move Sound") }, +{ 0, 0, 0, NULL, (void*) &appData.oneClick, "", NULL, CheckBox, N_("One-Click Moving") }, +{ 0, 0, 0, NULL, (void*) &appData.periodicUpdates, "", NULL, CheckBox, N_("Periodic Updates (in Analysis Mode)") }, +{ 0, 0, 0, NULL, (void*) &appData.ponderNextMove, "", NULL, CheckBox, N_("Ponder Next Move") }, +{ 0, 0, 0, NULL, (void*) &appData.popupExitMessage, "", NULL, CheckBox, N_("Popup Exit Messages") }, +{ 0, 0, 0, NULL, (void*) &appData.popupMoveErrors, "", NULL, CheckBox, N_("Popup Move Errors") }, +{ 0, 0, 0, NULL, (void*) &appData.showEvalInMoveHistory, "", NULL, CheckBox, N_("Scores in Move List") }, +{ 0, 0, 0, NULL, (void*) &appData.showCoords, "", NULL, CheckBox, N_("Show Coordinates") }, +{ 0, 0, 0, NULL, (void*) &appData.markers, "", NULL, CheckBox, N_("Show Target Squares") }, +{ 0, 0, 0, NULL, (void*) &appData.useStickyWindows, "", NULL, CheckBox, N_("Sticky Windows") }, +{ 0, 0, 0, NULL, (void*) &appData.testLegality, "", NULL, CheckBox, N_("Test Legality") }, +{ 0, 0, 10, NULL, (void*) &appData.flashCount, "", NULL, Spin, N_("Flash Moves (0 = no flashing):") }, +{ 0, 1, 10, NULL, (void*) &appData.flashRate, "", NULL, Spin, N_("Flash Rate (high = fast):") }, +{ 0, 5, 100,NULL, (void*) &appData.animSpeed, "", NULL, Spin, N_("Animation Speed (high = slow):") }, +{ 0, 1, 5, NULL, (void*) &appData.zoom, "", NULL, Spin, N_("Zoom factor in Evaluation Graph:") }, +{ 0, 0, 0, NULL, (void*) &GeneralOptionsOK, "", NULL, EndMark , "" } +}; + +void +OptionsProc () +{ + oldPonder = appData.ponderNextMove; + oldShow = appData.showCoords; oldBlind = appData.blindfold; + GenericPopUp(generalOptions, _("General Options"), TransientDlg); +} + +//---------------------------------------------- New Variant ------------------------------------------------ + +static void Pick P((int n)); + +static Option variantDescriptors[] = { +{ VariantNormal, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("normal")}, +{ VariantFairy, 1, 135, NULL, (void*) &Pick, "#BFBFBF", NULL, Button, N_("fairy")}, +{ VariantFischeRandom, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("FRC")}, +{ VariantSChess, 1, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("Seirawan")}, +{ VariantWildCastle, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("wild castle")}, +{ VariantSuper, 1, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("Superchess")}, +{ VariantNoCastle, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("no castle")}, +{ VariantCrazyhouse, 1, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("crazyhouse")}, +{ VariantKnightmate, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("knightmate")}, +{ VariantBughouse, 1, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("bughouse")}, +{ VariantBerolina, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("berolina")}, +{ VariantShogi, 1, 135, NULL, (void*) &Pick, "#BFFFFF", NULL, Button, N_("shogi (9x9)")}, +{ VariantCylinder, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("cylinder")}, +{ VariantXiangqi, 1, 135, NULL, (void*) &Pick, "#BFFFFF", NULL, Button, N_("xiangqi (9x10)")}, +{ VariantShatranj, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("shatranj")}, +{ VariantCourier, 1, 135, NULL, (void*) &Pick, "#BFFFBF", NULL, Button, N_("courier (12x8)")}, +{ VariantMakruk, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("makruk")}, +{ VariantGreat, 1, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("Great Shatranj (10x8)")}, +{ VariantAtomic, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("atomic")}, +{ VariantFalcon, 1, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("falcon (10x8)")}, +{ VariantTwoKings, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("two kings")}, +{ VariantCapablanca, 1, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("Capablanca (10x8)")}, +{ Variant3Check, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("3-checks")}, +{ VariantGothic, 1, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("Gothic (10x8)")}, +{ VariantSuicide, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("suicide")}, +{ VariantJanus, 1, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("janus (10x8)")}, +{ VariantGiveaway, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("give-away")}, +{ VariantCapaRandom, 1, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("CRC (10x8)")}, +{ VariantLosers, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("losers")}, +{ VariantGrand, 1, 135, NULL, (void*) &Pick, "#5070FF", NULL, Button, N_("grand (10x10)")}, +{ VariantSpartan, 0, 135, NULL, (void*) &Pick, "#FF0000", NULL, Button, N_("Spartan")}, +{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("Board size ( -1 = default for selected variant):")}, +{ 0, -1, BOARD_RANKS-1, NULL, (void*) &appData.NrRanks, "", NULL, Spin, N_("Number of Board Ranks:") }, +{ 0, -1, BOARD_FILES, NULL, (void*) &appData.NrFiles, "", NULL, Spin, N_("Number of Board Files:") }, +{ 0, -1, BOARD_RANKS-1, NULL, (void*) &appData.holdingsSize, "", NULL, Spin, N_("Holdings Size:") }, +{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, + N_("WARNING: variants with un-orthodox\n" + "pieces only have built-in bitmaps\n" + "for -boardSize middling, bulky and\n" + "petite, and substitute king or amazon\n" + "for missing bitmaps. (See manual.)")}, +{ 0, 2, 0, NULL, NULL, "", NULL, EndMark , "" } +}; + +static void +Pick (int n) +{ + VariantClass v = variantDescriptors[n].value; + if(!appData.noChessProgram) { + char *name = VariantName(v), buf[MSG_SIZ]; + if (first.protocolVersion > 1 && StrStr(first.variants, name) == NULL) { + /* [HGM] in protocol 2 we check if variant is suported by engine */ + snprintf(buf, MSG_SIZ, _("Variant %s not supported by %s"), name, first.tidy); + DisplayError(buf, 0); + return; /* ignore OK if first engine does not support it */ + } else + if (second.initDone && second.protocolVersion > 1 && StrStr(second.variants, name) == NULL) { + snprintf(buf, MSG_SIZ, _("Warning: second engine (%s) does not support this!"), second.tidy); + DisplayError(buf, 0); /* use of second engine is optional; only warn user */ + } + } + + GenericReadout(variantDescriptors, -1); // make sure ranks and file settings are read + + gameInfo.variant = v; + appData.variant = VariantName(v); + + shuffleOpenings = FALSE; /* [HGM] shuffle: possible shuffle reset when we switch */ + startedFromPositionFile = FALSE; /* [HGM] loadPos: no longer valid in new variant */ + appData.pieceToCharTable = NULL; + appData.pieceNickNames = ""; + appData.colorNickNames = ""; + Reset(True, True); + PopDown(TransientDlg); + return; +} + +void +NewVariantProc () +{ + GenericPopUp(variantDescriptors, _("New Variant"), TransientDlg); +} + +//------------------------------------------- Common Engine Options ------------------------------------- + +static int oldCores; + +static int +CommonOptionsOK (int n) +{ + int newPonder = appData.ponderNextMove; + // make sure changes are sent to first engine by re-initializing it + // if it was already started pre-emptively at end of previous game + if(gameMode == BeginningOfGame) Reset(True, True); else { + // Some changed setting need immediate sending always. + if(oldCores != appData.smpCores) + NewSettingEvent(False, &(first.maxCores), "cores", appData.smpCores); + appData.ponderNextMove = oldPonder; + PonderNextMoveEvent(newPonder); + } + return 1; +} + +static Option commonEngineOptions[] = { +{ 0, 0, 0, NULL, (void*) &appData.ponderNextMove, "", NULL, CheckBox, N_("Ponder Next Move") }, +{ 0, 0, 1000, NULL, (void*) &appData.smpCores, "", NULL, Spin, N_("Maximum Number of CPUs per Engine:") }, +{ 0, 0, 0, NULL, (void*) &appData.polyglotDir, "", NULL, PathName, N_("Polygot Directory:") }, +{ 0, 0, 16000, NULL, (void*) &appData.defaultHashSize, "", NULL, Spin, N_("Hash-Table Size (MB):") }, +{ 0, 0, 0, NULL, (void*) &appData.defaultPathEGTB, "", NULL, PathName, N_("Nalimov EGTB Path:") }, +{ 0, 0, 1000, NULL, (void*) &appData.defaultCacheSizeEGTB, "", NULL, Spin, N_("EGTB Cache Size (MB):") }, +{ 0, 0, 0, NULL, (void*) &appData.usePolyglotBook, "", NULL, CheckBox, N_("Use GUI Book") }, +{ 0, 0, 0, NULL, (void*) &appData.polyglotBook, ".bin", NULL, FileName, N_("Opening-Book Filename:") }, +{ 0, 0, 100, NULL, (void*) &appData.bookDepth, "", NULL, Spin, N_("Book Depth (moves):") }, +{ 0, 0, 100, NULL, (void*) &appData.bookStrength, "", NULL, Spin, N_("Book Variety (0) vs. Strength (100):") }, +{ 0, 0, 0, NULL, (void*) &appData.firstHasOwnBookUCI, "", NULL, CheckBox, N_("Engine #1 Has Own Book") }, +{ 0, 0, 0, NULL, (void*) &appData.secondHasOwnBookUCI, "", NULL, CheckBox, N_("Engine #2 Has Own Book ") }, +{ 0, 1, 0, NULL, (void*) &CommonOptionsOK, "", NULL, EndMark , "" } +}; + +void +UciMenuProc () +{ + oldCores = appData.smpCores; + oldPonder = appData.ponderNextMove; + GenericPopUp(commonEngineOptions, _("Common Engine Settings"), TransientDlg); +} + +//------------------------------------------ Adjudication Options -------------------------------------- + +static Option adjudicationOptions[] = { +{ 0, 0, 0, NULL, (void*) &appData.checkMates, "", NULL, CheckBox, N_("Detect all Mates") }, +{ 0, 0, 0, NULL, (void*) &appData.testClaims, "", NULL, CheckBox, N_("Verify Engine Result Claims") }, +{ 0, 0, 0, NULL, (void*) &appData.materialDraws, "", NULL, CheckBox, N_("Draw if Insufficient Mating Material") }, +{ 0, 0, 0, NULL, (void*) &appData.trivialDraws, "", NULL, CheckBox, N_("Adjudicate Trivial Draws (3-Move Delay)") }, +{ 0, 0, 100, NULL, (void*) &appData.ruleMoves, "", NULL, Spin, N_("N-Move Rule:") }, +{ 0, 0, 6, NULL, (void*) &appData.drawRepeats, "", NULL, Spin, N_("N-fold Repeats:") }, +{ 0, 0, 1000, NULL, (void*) &appData.adjudicateDrawMoves, "", NULL, Spin, N_("Draw after N Moves Total:") }, +{ 0,-5000, 0, NULL, (void*) &appData.adjudicateLossThreshold, "", NULL, Spin, N_("Win / Loss Threshold:") }, +{ 0, 0, 0, NULL, (void*) &first.scoreIsAbsolute, "", NULL, CheckBox, N_("Negate Score of Engine #1") }, +{ 0, 0, 0, NULL, (void*) &second.scoreIsAbsolute, "", NULL, CheckBox, N_("Negate Score of Engine #2") }, +{ 0, 1, 0, NULL, NULL, "", NULL, EndMark , "" } +}; + +void +EngineMenuProc () +{ + GenericPopUp(adjudicationOptions, _("Adjudicate non-ICS Games"), TransientDlg); +} + +//--------------------------------------------- ICS Options --------------------------------------------- + +static int +IcsOptionsOK (int n) +{ + ParseIcsTextColors(); + return 1; +} + +Option icsOptions[] = { +{ 0, 0, 0, NULL, (void*) &appData.autoKibitz, "", NULL, CheckBox, N_("Auto-Kibitz") }, +{ 0, 0, 0, NULL, (void*) &appData.autoComment, "", NULL, CheckBox, N_("Auto-Comment") }, +{ 0, 0, 0, NULL, (void*) &appData.autoObserve, "", NULL, CheckBox, N_("Auto-Observe") }, +{ 0, 0, 0, NULL, (void*) &appData.autoRaiseBoard, "", NULL, CheckBox, N_("Auto-Raise Board") }, +{ 0, 0, 0, NULL, (void*) &appData.bgObserve, "", NULL, CheckBox, N_("Background Observe while Playing") }, +{ 0, 0, 0, NULL, (void*) &appData.dualBoard, "", NULL, CheckBox, N_("Dual Board for Background-Observed Game") }, +{ 0, 0, 0, NULL, (void*) &appData.getMoveList, "", NULL, CheckBox, N_("Get Move List") }, +{ 0, 0, 0, NULL, (void*) &appData.quietPlay, "", NULL, CheckBox, N_("Quiet Play") }, +{ 0, 0, 0, NULL, (void*) &appData.seekGraph, "", NULL, CheckBox, N_("Seek Graph") }, +{ 0, 0, 0, NULL, (void*) &appData.autoRefresh, "", NULL, CheckBox, N_("Auto-Refresh Seek Graph") }, +{ 0, 0, 0, NULL, (void*) &appData.premove, "", NULL, CheckBox, N_("Premove") }, +{ 0, 0, 0, NULL, (void*) &appData.premoveWhite, "", NULL, CheckBox, N_("Premove for White") }, +{ 0, 0, 0, NULL, (void*) &appData.premoveWhiteText, "", NULL, TextBox, N_("First White Move:") }, +{ 0, 0, 0, NULL, (void*) &appData.premoveBlack, "", NULL, CheckBox, N_("Premove for Black") }, +{ 0, 0, 0, NULL, (void*) &appData.premoveBlackText, "", NULL, TextBox, N_("First Black Move:") }, +{ 0, 0, 0, NULL, NULL, NULL, NULL, Break, "" }, +{ 0, 0, 0, NULL, (void*) &appData.icsAlarm, "", NULL, CheckBox, N_("Alarm") }, +{ 0, 0, 100000000, NULL, (void*) &appData.icsAlarmTime, "", NULL, Spin, N_("Alarm Time (msec):") }, +//{ 0, 0, 0, NULL, (void*) &appData.chatBoxes, "", NULL, TextBox, N_("Startup Chat Boxes:") }, +{ 0, 0, 0, NULL, (void*) &appData.colorize, "", NULL, CheckBox, N_("Colorize Messages") }, +{ 0, 0, 0, NULL, (void*) &appData.colorShout, "", NULL, TextBox, N_("Shout Text Colors:") }, +{ 0, 0, 0, NULL, (void*) &appData.colorSShout, "", NULL, TextBox, N_("S-Shout Text Colors:") }, +{ 0, 0, 0, NULL, (void*) &appData.colorChannel1, "", NULL, TextBox, N_("Channel #1 Text Colors:") }, +{ 0, 0, 0, NULL, (void*) &appData.colorChannel, "", NULL, TextBox, N_("Other Channel Text Colors:") }, +{ 0, 0, 0, NULL, (void*) &appData.colorKibitz, "", NULL, TextBox, N_("Kibitz Text Colors:") }, +{ 0, 0, 0, NULL, (void*) &appData.colorTell, "", NULL, TextBox, N_("Tell Text Colors:") }, +{ 0, 0, 0, NULL, (void*) &appData.colorChallenge, "", NULL, TextBox, N_("Challenge Text Colors:") }, +{ 0, 0, 0, NULL, (void*) &appData.colorRequest, "", NULL, TextBox, N_("Request Text Colors:") }, +{ 0, 0, 0, NULL, (void*) &appData.colorSeek, "", NULL, TextBox, N_("Seek Text Colors:") }, +{ 0, 0, 0, NULL, (void*) &IcsOptionsOK, "", NULL, EndMark , "" } +}; + +void +IcsOptionsProc () +{ + GenericPopUp(icsOptions, _("ICS Options"), TransientDlg); +} + +//-------------------------------------------- Load Game Options --------------------------------- + +static char *modeNames[] = { N_("Exact position match"), N_("Shown position is subset"), N_("Same material with exactly same Pawn chain"), + N_("Same material"), N_("Material range (top board half optional)"), N_("Material difference (optional stuff balanced)"), NULL }; +static char *modeValues[] = { "1", "2", "3", "4", "5", "6" }; +static char *searchMode; + +static int +LoadOptionsOK () +{ + appData.searchMode = atoi(searchMode); + return 1; +} + +static Option loadOptions[] = { +{ 0, 0, 0, NULL, (void*) &appData.autoDisplayTags, "", NULL, CheckBox, N_("Auto-Display Tags") }, +{ 0, 0, 0, NULL, (void*) &appData.autoDisplayComment, "", NULL, CheckBox, N_("Auto-Display Comment") }, +{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("Auto-Play speed of loaded games\n(0 = instant, -1 = off):") }, +{ 0, -1, 10000000, NULL, (void*) &appData.timeDelay, "", NULL, Fractional, N_("Seconds per Move:") }, +{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("\noptions to use in game-viewer mode:") }, +{ 0, 0, 300, NULL, (void*) &appData.viewerOptions, "", NULL, TextBox, "" }, +{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("\nThresholds for position filtering in game list:") }, +{ 0, 0, 5000, NULL, (void*) &appData.eloThreshold1, "", NULL, Spin, N_("Elo of strongest player at least:") }, +{ 0, 0, 5000, NULL, (void*) &appData.eloThreshold2, "", NULL, Spin, N_("Elo of weakest player at least:") }, +{ 0, 0, 5000, NULL, (void*) &appData.dateThreshold, "", NULL, Spin, N_("No games before year:") }, +{ 0, 1, 50, NULL, (void*) &appData.stretch, "", NULL, Spin, N_("Minimum nr consecutive positions:") }, +{ 1, 0, 180, NULL, (void*) &searchMode, (char*) modeNames, modeValues, ComboBox, N_("Search mode:") }, +{ 0, 0, 0, NULL, (void*) &appData.ignoreColors, "", NULL, CheckBox, N_("Also match reversed colors") }, +{ 0, 0, 0, NULL, (void*) &appData.findMirror, "", NULL, CheckBox, N_("Also match left-right flipped position") }, +{ 0, 0, 0, NULL, (void*) &LoadOptionsOK, "", NULL, EndMark , "" } +}; + +void +LoadOptionsProc () +{ + ASSIGN(searchMode, modeValues[appData.searchMode-1]); + GenericPopUp(loadOptions, _("Load Game Options"), TransientDlg); +} + +//------------------------------------------- Save Game Options -------------------------------------------- + +static Option saveOptions[] = { +{ 0, 0, 0, NULL, (void*) &appData.autoSaveGames, "", NULL, CheckBox, N_("Auto-Save Games") }, +{ 0, 0, 0, NULL, (void*) &appData.saveGameFile, ".pgn", NULL, FileName, N_("Save Games on File:") }, +{ 0, 0, 0, NULL, (void*) &appData.savePositionFile, ".fen", NULL, FileName, N_("Save Final Positions on File:") }, +{ 0, 0, 0, NULL, (void*) &appData.pgnEventHeader, "", NULL, TextBox, N_("PGN Event Header:") }, +{ 0, 0, 0, NULL, (void*) &appData.oldSaveStyle, "", NULL, CheckBox, N_("Old Save Style (as opposed to PGN)") }, +{ 0, 0, 0, NULL, (void*) &appData.numberTag, "", NULL, CheckBox, N_("Include Number Tag in tourney PGN") }, +{ 0, 0, 0, NULL, (void*) &appData.saveExtendedInfoInPGN, "", NULL, CheckBox, N_("Save Score/Depth Info in PGN") }, +{ 0, 0, 0, NULL, (void*) &appData.saveOutOfBookInfo, "", NULL, CheckBox, N_("Save Out-of-Book Info in PGN ") }, +{ 0, 1, 0, NULL, NULL, "", NULL, EndMark , "" } +}; + +void +SaveOptionsProc () +{ + GenericPopUp(saveOptions, _("Save Game Options"), TransientDlg); +} + +//----------------------------------------------- Sound Options --------------------------------------------- + +static void Test P((int n)); +static char *trialSound; + +static char *soundNames[] = { + N_("No Sound"), + N_("Default Beep"), + N_("Above WAV File"), + N_("Car Horn"), + N_("Cymbal"), + N_("Ding"), + N_("Gong"), + N_("Laser"), + N_("Penalty"), + N_("Phone"), + N_("Pop"), + N_("Slap"), + N_("Wood Thunk"), + NULL, + N_("User File") +}; + +static char *soundFiles[] = { // sound files corresponding to above names + "", + "$", + NULL, // kludge alert: as first thing in the dialog readout this is replaced with the user-given .WAV filename + "honkhonk.wav", + "cymbal.wav", + "ding1.wav", + "gong.wav", + "laser.wav", + "penalty.wav", + "phone.wav", + "pop2.wav", + "slap.wav", + "woodthunk.wav", + NULL, + NULL +}; + +static Option soundOptions[] = { +{ 0, 0, 0, NULL, (void*) &appData.soundProgram, "", NULL, TextBox, N_("Sound Program:") }, +{ 0, 0, 0, NULL, (void*) &appData.soundDirectory, "", NULL, PathName, N_("Sounds Directory:") }, +{ 0, 0, 0, NULL, (void*) (soundFiles+2) /* kludge! */, ".wav", NULL, FileName, N_("User WAV File:") }, +{ 0, 0, 0, NULL, (void*) &trialSound, (char*) soundNames, soundFiles, ComboBox, N_("Try-Out Sound:") }, +{ 0, 1, 0, NULL, (void*) &Test, NULL, NULL, Button, N_("Play") }, +{ 0, 0, 0, NULL, (void*) &appData.soundMove, (char*) soundNames, soundFiles, ComboBox, N_("Move:") }, +{ 0, 0, 0, NULL, (void*) &appData.soundIcsWin, (char*) soundNames, soundFiles, ComboBox, N_("Win:") }, +{ 0, 0, 0, NULL, (void*) &appData.soundIcsLoss, (char*) soundNames, soundFiles, ComboBox, N_("Lose:") }, +{ 0, 0, 0, NULL, (void*) &appData.soundIcsDraw, (char*) soundNames, soundFiles, ComboBox, N_("Draw:") }, +{ 0, 0, 0, NULL, (void*) &appData.soundIcsUnfinished, (char*) soundNames, soundFiles, ComboBox, N_("Unfinished:") }, +{ 0, 0, 0, NULL, (void*) &appData.soundIcsAlarm, (char*) soundNames, soundFiles, ComboBox, N_("Alarm:") }, +{ 0, 0, 0, NULL, (void*) &appData.soundShout, (char*) soundNames, soundFiles, ComboBox, N_("Shout:") }, +{ 0, 0, 0, NULL, (void*) &appData.soundSShout, (char*) soundNames, soundFiles, ComboBox, N_("S-Shout:") }, +{ 0, 0, 0, NULL, (void*) &appData.soundChannel, (char*) soundNames, soundFiles, ComboBox, N_("Channel:") }, +{ 0, 0, 0, NULL, (void*) &appData.soundChannel1, (char*) soundNames, soundFiles, ComboBox, N_("Channel 1:") }, +{ 0, 0, 0, NULL, (void*) &appData.soundTell, (char*) soundNames, soundFiles, ComboBox, N_("Tell:") }, +{ 0, 0, 0, NULL, (void*) &appData.soundKibitz, (char*) soundNames, soundFiles, ComboBox, N_("Kibitz:") }, +{ 0, 0, 0, NULL, (void*) &appData.soundChallenge, (char*) soundNames, soundFiles, ComboBox, N_("Challenge:") }, +{ 0, 0, 0, NULL, (void*) &appData.soundRequest, (char*) soundNames, soundFiles, ComboBox, N_("Request:") }, +{ 0, 0, 0, NULL, (void*) &appData.soundSeek, (char*) soundNames, soundFiles, ComboBox, N_("Seek:") }, +{ 0, 1, 0, NULL, NULL, "", NULL, EndMark , "" } +}; + +static void +Test (int n) +{ + GenericReadout(soundOptions, 2); + if(soundFiles[values[3]]) PlaySound(soundFiles[values[3]]); +} + +void +SoundOptionsProc () +{ + free(soundFiles[2]); + soundFiles[2] = strdup("*"); + GenericPopUp(soundOptions, _("Sound Options"), TransientDlg); +} + +//--------------------------------------------- Board Options -------------------------------------- + +static void DefColor P((int n)); +static void AdjustColor P((int i)); + +static int +BoardOptionsOK (int n) +{ + if(appData.overrideLineGap >= 0) lineGap = appData.overrideLineGap; else lineGap = defaultLineGap; + useImages = useImageSqs = 0; + InitDrawingParams(); + InitDrawingSizes(-1, 0); + DrawPosition(True, NULL); + return 1; +} + +static Option boardOptions[] = { +{ 0, 0, 70, NULL, (void*) &appData.whitePieceColor, "", NULL, TextBox, N_("White Piece Color:") }, +{ 1000, 1, 0, NULL, (void*) &DefColor, NULL, (char**) "#FFFFCC", Button, " " }, +/* TRANSLATORS: R = single letter for the color red */ +{ 1, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") }, +/* TRANSLATORS: G = single letter for the color green */ +{ 2, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") }, +/* TRANSLATORS: B = single letter for the color blue */ +{ 3, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") }, +/* TRANSLATORS: D = single letter to make a color darker */ +{ 4, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") }, +{ 0, 0, 70, NULL, (void*) &appData.blackPieceColor, "", NULL, TextBox, N_("Black Piece Color:") }, +{ 1000, 1, 0, NULL, (void*) &DefColor, NULL, (char**) "#202020", Button, " " }, +{ 1, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") }, +{ 2, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") }, +{ 3, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") }, +{ 4, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") }, +{ 0, 0, 70, NULL, (void*) &appData.lightSquareColor, "", NULL, TextBox, N_("Light Square Color:") }, +{ 1000, 1, 0, NULL, (void*) &DefColor, NULL, (char**) "#C8C365", Button, " " }, +{ 1, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") }, +{ 2, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") }, +{ 3, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") }, +{ 4, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") }, +{ 0, 0, 70, NULL, (void*) &appData.darkSquareColor, "", NULL, TextBox, N_("Dark Square Color:") }, +{ 1000, 1, 0, NULL, (void*) &DefColor, NULL, (char**) "#77A26D", Button, " " }, +{ 1, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") }, +{ 2, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") }, +{ 3, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") }, +{ 4, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") }, +{ 0, 0, 70, NULL, (void*) &appData.highlightSquareColor, "", NULL, TextBox, N_("Highlight Color:") }, +{ 1000, 1, 0, NULL, (void*) &DefColor, NULL, (char**) "#FFFF00", Button, " " }, +{ 1, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") }, +{ 2, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") }, +{ 3, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") }, +{ 4, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") }, +{ 0, 0, 70, NULL, (void*) &appData.premoveHighlightColor, "", NULL, TextBox, N_("Premove Highlight Color:") }, +{ 1000, 1, 0, NULL, (void*) &DefColor, NULL, (char**) "#FF0000", Button, " " }, +{ 1, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") }, +{ 2, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") }, +{ 3, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") }, +{ 4, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") }, +{ 0, 0, 0, NULL, (void*) &appData.upsideDown, "", NULL, CheckBox, N_("Flip Pieces Shogi Style (Colored buttons restore default)") }, +//{ 0, 0, 0, NULL, (void*) &appData.allWhite, "", NULL, CheckBox, N_("Use Outline Pieces for Black") }, +{ 0, 0, 0, NULL, (void*) &appData.monoMode, "", NULL, CheckBox, N_("Mono Mode") }, +{ 0,-1, 5, NULL, (void*) &appData.overrideLineGap, "", NULL, Spin, N_("Line Gap ( -1 = default for board size):") }, +{ 0, 0, 0, NULL, (void*) &appData.useBitmaps, "", NULL, CheckBox, N_("Use Board Textures") }, +{ 0, 0, 0, NULL, (void*) &appData.liteBackTextureFile, ".xpm", NULL, FileName, N_("Light-Squares Texture File:") }, +{ 0, 0, 0, NULL, (void*) &appData.darkBackTextureFile, ".xpm", NULL, FileName, N_("Dark-Squares Texture File:") }, +{ 0, 0, 0, NULL, (void*) &appData.bitmapDirectory, "", NULL, PathName, N_("Directory with Bitmap Pieces:") }, +{ 0, 0, 0, NULL, (void*) &appData.pixmapDirectory, "", NULL, PathName, N_("Directory with Pixmap Pieces:") }, +{ 0, 0, 0, NULL, (void*) &BoardOptionsOK, "", NULL, EndMark , "" } +}; + +static void +SetColorText (int n, char *buf) +{ + SetWidgetText(&boardOptions[n-1], buf, TransientDlg); + SetColor(buf, &boardOptions[n]); +} + +static void +DefColor (int n) +{ + SetColorText(n, (char*) boardOptions[n].choice); +} + +void +RefreshColor (int source, int n) +{ + int col, j, r, g, b, step = 10; + char *s, buf[MSG_SIZ]; // color string + GetWidgetText(&boardOptions[source], &s); + if(sscanf(s, "#%x", &col) != 1) return; // malformed + b = col & 0xFF; g = col & 0xFF00; r = col & 0xFF0000; + switch(n) { + case 1: r += 0x10000*step;break; + case 2: g += 0x100*step; break; + case 3: b += step; break; + case 4: r -= 0x10000*step; g -= 0x100*step; b -= step; break; + } + if(r < 0) r = 0; if(g < 0) g = 0; if(b < 0) b = 0; + if(r > 0xFF0000) r = 0xFF0000; if(g > 0xFF00) g = 0xFF00; if(b > 0xFF) b = 0xFF; + col = r | g | b; + snprintf(buf, MSG_SIZ, "#%06x", col); + for(j=1; j<7; j++) if(buf[j] >= 'a') buf[j] -= 32; // capitalize + SetColorText(source+1, buf); +} + +static void +AdjustColor (int i) +{ + int n = boardOptions[i].value; + RefreshColor(i-n-1, n); +} + +void +BoardOptionsProc () +{ + GenericPopUp(boardOptions, _("Board Options"), TransientDlg); +} + +//-------------------------------------------- ICS Text Menu Options ------------------------------ + +Option textOptions[100]; +static void PutText P((char *text, int pos)); + +void +SendString (char *p) +{ + char buf[MSG_SIZ], *q; + if(q = strstr(p, "$input")) { + if(!shellUp[TextMenuDlg]) return; + strncpy(buf, p, MSG_SIZ); + strncpy(buf + (q-p), q+6, MSG_SIZ-(q-p)); + PutText(buf, q-p); + return; + } + snprintf(buf, MSG_SIZ, "%s\n", p); + SendToICS(buf); +} + +void +IcsTextProc () +{ + int i=0, j; + char *p, *q, *r; + if((p = icsTextMenuString) == NULL) return; + do { + q = r = p; while(*p && *p != ';') p++; + for(j=0; joption, _("Engine Settings"), TransientDlg); +} + +void +FirstSettingsProc () +{ + SettingsPopUp(&first); +} + +void +SecondSettingsProc () +{ + if(WaitForEngine(&second, SettingsMenuIfReady)) return; + SettingsPopUp(&second); +} + +//----------------------------------------------- Load Engine -------------------------------------- + +char *engineDir, *engineLine, *nickName, *params; +Boolean isUCI, hasBook, storeVariant, v1, addToList, useNick; +static char *engineNr[] = { N_("First Engine"), N_("Second Engine"), NULL }; + +static int +InstallOK (int n) +{ + PopDown(TransientDlg); // early popdown, to allow FreezeUI to instate grab + if(engineChoice[0] == engineNr[0][0]) Load(&first, 0); else Load(&second, 1); + return 1; +} + +static Option installOptions[] = { +{ 0, NO_GETTEXT, 0, NULL, (void*) &engineLine, (char*) engineMnemonic, engineList, ComboBox, N_("Select engine from list:") }, +{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("or specify one below:") }, +{ 0, 0, 0, NULL, (void*) &nickName, NULL, NULL, TextBox, N_("Nickname (optional):") }, +{ 0, 0, 0, NULL, (void*) &useNick, NULL, NULL, CheckBox, N_("Use nickname in PGN player tags of engine-engine games") }, +{ 0, 0, 0, NULL, (void*) &engineDir, NULL, NULL, PathName, N_("Engine Directory:") }, +{ 0, 0, 0, NULL, (void*) &engineName, NULL, NULL, FileName, N_("Engine Command:") }, +{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("(Directory will be derived from engine path when empty)") }, +{ 0, 0, 0, NULL, (void*) &isUCI, NULL, NULL, CheckBox, N_("UCI") }, +{ 0, 0, 0, NULL, (void*) &v1, NULL, NULL, CheckBox, N_("WB protocol v1 (do not wait for engine features)") }, +{ 0, 0, 0, NULL, (void*) &hasBook, NULL, NULL, CheckBox, N_("Must not use GUI book") }, +{ 0, 0, 0, NULL, (void*) &addToList, NULL, NULL, CheckBox, N_("Add this engine to the list") }, +{ 0, 0, 0, NULL, (void*) &storeVariant, NULL, NULL, CheckBox, N_("Force current variant with this engine") }, +{ 0, 0, 0, NULL, (void*) &engineChoice, (char*) engineNr, engineNr, ComboBox, N_("Load mentioned engine as") }, +{ 0, 1, 0, NULL, (void*) &InstallOK, "", NULL, EndMark , "" } +}; + +void +LoadEngineProc () +{ + isUCI = storeVariant = v1 = useNick = False; addToList = hasBook = True; // defaults + if(engineChoice) free(engineChoice); engineChoice = strdup(engineNr[0]); + if(engineLine) free(engineLine); engineLine = strdup(""); + if(engineDir) free(engineDir); engineDir = strdup(""); + if(nickName) free(nickName); nickName = strdup(""); + if(params) free(params); params = strdup(""); + NamesToList(firstChessProgramNames, engineList, engineMnemonic, "all"); + GenericPopUp(installOptions, _("Load engine"), TransientDlg); +} + +//----------------------------------------------------- Edit Book ----------------------------------------- + +void +EditBookProc () +{ + EditBookEvent(); +} + +//--------------------------------------------------- New Shuffle Game ------------------------------ + +static void SetRandom P((int n)); + +static int +ShuffleOK (int n) +{ + ResetGameEvent(); + return 1; +} + +static Option shuffleOptions[] = { + { 0, 0, 50, NULL, (void*) &shuffleOpenings, NULL, NULL, CheckBox, N_("shuffle") }, + { 0,-1,2000000000, NULL, (void*) &appData.defaultFrcPosition, "", NULL, Spin, N_("Start-position number:") }, + { 0, 0, 0, NULL, (void*) &SetRandom, NULL, NULL, Button, N_("randomize") }, + { 0, 1, 0, NULL, (void*) &SetRandom, NULL, NULL, Button, N_("pick fixed") }, + { 0, 1, 0, NULL, (void*) &ShuffleOK, "", NULL, EndMark , "" } +}; + +static void +SetRandom (int n) +{ + int r = n==2 ? -1 : random() & (1<<30)-1; + char buf[MSG_SIZ]; + snprintf(buf, MSG_SIZ, "%d", r); + SetWidgetText(&shuffleOptions[1], buf, TransientDlg); + SetWidgetState(&shuffleOptions[0], True); +} + +void +ShuffleMenuProc () +{ + GenericPopUp(shuffleOptions, _("New Shuffle Game"), TransientDlg); +} + +//------------------------------------------------------ Time Control ----------------------------------- + +static int TcOK P((int n)); +int tmpMoves, tmpTc, tmpInc, tmpOdds1, tmpOdds2, tcType; + +static void +ShowTC (int n) +{ +} + +static void SetTcType P((int n)); + +static char * +Value (int n) +{ + static char buf[MSG_SIZ]; + snprintf(buf, MSG_SIZ, "%d", n); + return buf; +} + +static Option tcOptions[] = { +{ 0, 0, 0, NULL, (void*) &SetTcType, NULL, NULL, Button, N_("classical") }, +{ 0, 1, 0, NULL, (void*) &SetTcType, NULL, NULL, Button, N_("incremental") }, +{ 0, 1, 0, NULL, (void*) &SetTcType, NULL, NULL, Button, N_("fixed max") }, +{ 0, 0, 200, NULL, (void*) &tmpMoves, NULL, NULL, Spin, N_("Moves per session:") }, +{ 0, 0,10000, NULL, (void*) &tmpTc, NULL, NULL, Spin, N_("Initial time (min):") }, +{ 0, 0, 10000, NULL, (void*) &tmpInc, NULL, NULL, Spin, N_("Increment or max (sec/move):") }, +{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("Time-Odds factors:") }, +{ 0, 1, 1000, NULL, (void*) &tmpOdds1, NULL, NULL, Spin, N_("Engine #1") }, +{ 0, 1, 1000, NULL, (void*) &tmpOdds2, NULL, NULL, Spin, N_("Engine #2 / Human") }, +{ 0, 0, 0, NULL, (void*) &TcOK, "", NULL, EndMark , "" } +}; + +static int +TcOK (int n) +{ + char *tc; + if(tcType == 0 && tmpMoves <= 0) return 0; + if(tcType == 2 && tmpInc <= 0) return 0; + GetWidgetText(&tcOptions[4], &tc); // get original text, in case it is min:sec + searchTime = 0; + switch(tcType) { + case 0: + if(!ParseTimeControl(tc, -1, tmpMoves)) return 0; + appData.movesPerSession = tmpMoves; + ASSIGN(appData.timeControl, tc); + appData.timeIncrement = -1; + break; + case 1: + if(!ParseTimeControl(tc, tmpInc, 0)) return 0; + ASSIGN(appData.timeControl, tc); + appData.timeIncrement = tmpInc; + break; + case 2: + searchTime = tmpInc; + } + appData.firstTimeOdds = first.timeOdds = tmpOdds1; + appData.secondTimeOdds = second.timeOdds = tmpOdds2; + Reset(True, True); + return 1; +} + +static void +SetTcType (int n) +{ + switch(tcType = n) { + case 0: + SetWidgetText(&tcOptions[3], Value(tmpMoves), TransientDlg); + SetWidgetText(&tcOptions[4], Value(tmpTc), TransientDlg); + SetWidgetText(&tcOptions[5], _("Unused"), TransientDlg); + break; + case 1: + SetWidgetText(&tcOptions[3], _("Unused"), TransientDlg); + SetWidgetText(&tcOptions[4], Value(tmpTc), TransientDlg); + SetWidgetText(&tcOptions[5], Value(tmpInc), TransientDlg); + break; + case 2: + SetWidgetText(&tcOptions[3], _("Unused"), TransientDlg); + SetWidgetText(&tcOptions[4], _("Unused"), TransientDlg); + SetWidgetText(&tcOptions[5], Value(tmpInc), TransientDlg); + } +} + +void +TimeControlProc () +{ + tmpMoves = appData.movesPerSession; + tmpInc = appData.timeIncrement; if(tmpInc < 0) tmpInc = 0; + tmpOdds1 = tmpOdds2 = 1; tcType = 0; + tmpTc = atoi(appData.timeControl); + GenericPopUp(tcOptions, _("Time Control"), TransientDlg); +} + +//---------------------------- Chat Windows ---------------------------------------------- + +void +OutputChatMessage (int partner, char *mess) +{ + return; // dummy +} + diff --git a/dialogs.h b/dialogs.h new file mode 100644 index 0000000..cbc6cbf --- /dev/null +++ b/dialogs.h @@ -0,0 +1,64 @@ +/* + * dialogs.h -- shared variables for generic dialog popup of XBoard + * + * Copyright 2000, 2009, 2010, 2011, 2012 Free Software Foundation, Inc. + * ------------------------------------------------------------------------ + * + * GNU XBoard is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or (at + * your option) any later version. + * + * GNU XBoard is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see http://www.gnu.org/licenses/. * + * + *------------------------------------------------------------------------ + ** See the file ChangeLog for a revision history. */ + +typedef enum { +TransientDlg=0, CommentDlg, TagsDlg, TextMenuDlg, InputBoxDlg, ErrorDlg, BrowserDlg, HistoryDlg, NrOfDialogs +} DialogClass; + +typedef void ButtonCallback(int n); +typedef int OKCallback(int n); + +extern char commentTranslations[]; +extern char historyTranslations[]; +extern Pixel timerBackgroundPixel; +extern int values[]; +extern ChessProgramState *currentCps; +extern int dialogError; +extern ButtonCallback *comboCallback; + +extern WindowPlacement wpComment, wpTags, wpMoveHistory; +extern char *marked[]; +extern Boolean shellUp[]; +extern Option textOptions[], boxOptions[]; + + +int DialogExists P((DialogClass n)); +int GenericPopUp P((Option *option, char *title, DialogClass dlgNr)); +int GenericReadout P((Option *currentOption, int selected)); +int PopDown P((DialogClass n)); +int AppendText P((Option *opt, char *s)); +void SetColor P((char *colorName, Option *box)); +void ColorChanged P((Widget w, XtPointer data, XEvent *event, Boolean *b)); +void SetInsertPos P((Option *opt, int pos)); +void HardSetFocus P((Option *opt)); +void GetWidgetText P((Option *opt, char **buf)); +void SetWidgetText P((Option *opt, char *buf, int n)); +void GetWidgetState P((Option *opt, int *state)); +void SetWidgetState P((Option *opt, int state)); +void SetDialogTitle P((DialogClass dlg, char *title)); +void AddHandler P((Option *opt, int nr)); +void SendText P((int n)); + +void InitDrawingParams P(()); // in xboard.c + +void BoxAutoPopUp P((char *buf)); + diff --git a/menus.c b/menus.c index a8086b7..55bbdf2 100644 --- a/menus.c +++ b/menus.c @@ -294,24 +294,6 @@ MatchProc () } void -EditCommentProc () -{ - Arg args[5]; - int j; - if (PopDown(1)) { // popdown succesful - MarkMenuItem("Edit Comment", False); - MarkMenuItem("Show Comments", False); - } else // was not up - EditCommentEvent(); -} - -void -IcsInputBoxProc () -{ - if (!PopDown(4)) ICSInputBoxPopUp(); -} - -void AdjuWhiteProc () { UserAdjudicationEvent(+1); diff --git a/xboard.c b/xboard.c index aa848f9..ea64f44 100644 --- a/xboard.c +++ b/xboard.c @@ -205,6 +205,7 @@ extern char *getenv(); #include "xedittags.h" #include "menus.h" #include "board.h" +#include "dialogs.h" #include "gettext.h" @@ -229,8 +230,8 @@ FILE * XsraSelFile P((Widget w, char *prompt, char *ok, char *cancel, char *fail RETSIGTYPE CmailSigHandler P((int sig)); RETSIGTYPE IntSigHandler P((int sig)); RETSIGTYPE TermSizeSigHandler P((int sig)); -void CreateGCs P((int redo)); -void CreateAnyPieces P((void)); +static void CreateGCs P((int redo)); +static void CreateAnyPieces P((void)); void CreateXIMPieces P((void)); void CreateXPMPieces P((void)); void CreateXPMBoard P((char *s, int n)); @@ -254,7 +255,7 @@ void CreateGrid P((void)); int EventToSquare P((int x, int limit)); void EventProc P((Widget widget, caddr_t unused, XEvent *event)); void DelayedDrag P((void)); -void MoveTypeInProc P((Widget widget, caddr_t unused, XEvent *event)); +static void MoveTypeInProc P((Widget widget, caddr_t unused, XEvent *event)); void HandleUserMove P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); void AnimateUserMove P((Widget w, XEvent * event, @@ -392,8 +393,6 @@ WindowPlacement wpEngineOutput; WindowPlacement wpGameList; WindowPlacement wpTags; -extern Widget shells[]; -extern Boolean shellUp[]; #define SOLID 0 #define OUTLINE 1 @@ -1115,11 +1114,11 @@ GetWindowCoords () // In XBoard this will have to wait until awareness of window parameters is implemented GetActualPlacement(shellWidget, &wpMain); if(EngineOutputIsUp()) GetActualPlacement(engineOutputShell, &wpEngineOutput); - if(MoveHistoryIsUp()) GetActualPlacement(shells[7], &wpMoveHistory); + if(MoveHistoryIsUp()) GetActualPlacement(shells[HistoryDlg], &wpMoveHistory); if(EvalGraphIsUp()) GetActualPlacement(evalGraphShell, &wpEvalGraph); if(GameListIsUp()) GetActualPlacement(gameListShell, &wpGameList); - if(shellUp[1]) GetActualPlacement(shells[1], &wpComment); - if(shellUp[2]) GetActualPlacement(shells[2], &wpTags); + if(shellUp[CommentDlg]) GetActualPlacement(shells[CommentDlg], &wpComment); + if(shellUp[TagsDlg]) GetActualPlacement(shells[TagsDlg], &wpTags); } void @@ -1384,7 +1383,7 @@ ParseIcsTextColors () } } -int +static int MakeOneColor (char *name, Pixel *color) { XrmValue vFrom, vTo; @@ -1402,7 +1401,7 @@ MakeOneColor (char *name, Pixel *color) return False; } -int +static int MakeColors () { // [HGM] taken out of main(), so it can be called from BoardOptions dialog int forceMono = False; @@ -1417,7 +1416,7 @@ MakeColors () return forceMono; } -void +static void CreateAnyPieces () { // [HGM] taken out of main #if HAVE_LIBXPM @@ -1439,6 +1438,13 @@ CreateAnyPieces () #endif } +void +InitDrawingParams () +{ + MakeColors(); CreateGCs(True); + CreateAnyPieces(); +} + int main (int argc, char **argv) { @@ -2427,7 +2433,7 @@ CreateOneGC (XGCValues *gc_values, Pixel foreground, Pixel background) return XtGetGC(shellWidget, value_mask, gc_values); } -void +static void CreateGCs (int redo) { XtGCMask value_mask = GCLineWidth | GCLineStyle | GCForeground @@ -3662,7 +3668,7 @@ DragProc () wpNew.width == wpMain.width && wpNew.height == wpMain.height) // not sized return; // false alarm if(EngineOutputIsUp()) CoDrag(engineOutputShell, &wpEngineOutput); - if(MoveHistoryIsUp()) CoDrag(shells[7], &wpMoveHistory); + if(MoveHistoryIsUp()) CoDrag(shells[HistoryDlg], &wpMoveHistory); if(EvalGraphIsUp()) CoDrag(evalGraphShell, &wpEvalGraph); if(GameListIsUp()) CoDrag(gameListShell, &wpGameList); wpMain = wpNew; @@ -3860,7 +3866,7 @@ ICSInputSendText () void ICSInputBoxPopDown () { - PopDown(4); + PopDown(InputBoxDlg); } void @@ -3873,7 +3879,7 @@ CommentPopUp (char *title, char *text) void CommentPopDown () { - PopDown(1); + PopDown(CommentDlg); } static char *openName; @@ -4122,7 +4128,7 @@ ErrorPopUp (char *title, char *label, int modal) XtSetArg(args[i], XtNtitle, title); i++; errorShell = XtCreatePopupShell("errorpopup", transientShellWidgetClass, - shellUp[0] ? (dialogError = modal = TRUE, shells[0]) : shellWidget, args, i); + shellUp[TransientDlg] ? (dialogError = modal = TRUE, shells[TransientDlg]) : shellWidget, args, i); layout = XtCreateManagedWidget(layoutName, formWidgetClass, errorShell, layoutArgs, XtNumber(layoutArgs)); @@ -4490,6 +4496,24 @@ QuitWrapper (Widget w, XEvent *event, String *prms, Cardinal *nprms) QuitProc(); } +static void +MoveTypeInProc (Widget widget, caddr_t unused, XEvent *event) +{ + char buf[10], keys[32]; + KeySym sym; + KeyCode metaL, metaR; //, ctrlL, ctrlR; + int n = XLookupString(&(event->xkey), buf, 10, &sym, NULL); + XQueryKeymap(xDisplay,keys); + metaL = XKeysymToKeycode(xDisplay, XK_Meta_L); + metaR = XKeysymToKeycode(xDisplay, XK_Meta_R); +// ctrlL = XKeysymToKeycode(xDisplay, XK_Control_L); +// ctrlR = XKeysymToKeycode(xDisplay, XK_Control_R); + if ( n == 1 && *buf >= 32 // printable + && !(keys[metaL>>3]&1<<(metaL&7)) && !(keys[metaR>>3]&1<<(metaR&7)) // no alt key pressed +// && !(keys[ctrlL>>3]&1<<(ctrlL&7)) && !(keys[ctrlR>>3]&1<<(ctrlR&7)) // no ctrl key pressed + ) BoxAutoPopUp (buf); +} + void UpKeyProc (Widget w, XEvent *event, String *prms, Cardinal *nprms) { // [HGM] input: let up-arrow recall previous line from history @@ -4499,7 +4523,7 @@ UpKeyProc (Widget w, XEvent *event, String *prms, Cardinal *nprms) String val; XawTextBlock t; - if (!shellUp[4]) return; + if (!shellUp[InputBoxDlg]) return; edit = boxOptions[0].handle; j = 0; XtSetArg(args[j], XtNstring, &val); j++; @@ -4521,7 +4545,7 @@ DownKeyProc (Widget w, XEvent *event, String *prms, Cardinal *nprms) String val; XawTextBlock t; - if (!shellUp[4]) return; + if (!shellUp[InputBoxDlg]) return; edit = boxOptions[0].handle; val = NextInHistory(); XtCallActionProc(edit, "select-all", NULL, NULL, 0); @@ -4536,7 +4560,7 @@ DownKeyProc (Widget w, XEvent *event, String *prms, Cardinal *nprms) void EnterKeyProc (Widget w, XEvent *event, String *prms, Cardinal *nprms) { - if (shellUp[4] == True) + if (shellUp[InputBoxDlg] == True) ICSInputSendText(); } diff --git a/xboard.h b/xboard.h index 53a652b..88009de 100644 --- a/xboard.h +++ b/xboard.h @@ -132,10 +132,8 @@ typedef struct { typedef int (*FileProc) P((FILE *f, int n, char *title)); -int PopDown P((int n)); void NewTagsPopup P((char *text, char *msg)); int AppendText P((Option *opt, char *s)); -int GenericPopUp P((Option *option, char *title, int dlgNr)); void NewCommentPopup P((char *title, char *text, int index)); void MarkMenu P((char *item, int dlgNr)); void GetWidgetText P((Option *opt, char **buf)); @@ -151,7 +149,6 @@ FILE * XsraSelFile P((Widget w, char *prompt, char *ok, char *cancel, char *fail char *init_path, char *filter, char *mode, int (*show_entry)(), char **name_return)); extern Widget shells[]; -extern Boolean shellUp[]; extern int dialogError; extern Widget formWidget, shellWidget, boardWidget, menuBarWidget, gameListShell, historyShell; extern Display *xDisplay; diff --git a/xedittags.c b/xedittags.c index fdaf3e3..0235da4 100644 --- a/xedittags.c +++ b/xedittags.c @@ -81,6 +81,7 @@ extern char *getenv(); #include "backend.h" #include "xboard.h" #include "xedittags.h" +#include "dialogs.h" #include "gettext.h" #ifdef ENABLE_NLS @@ -109,7 +110,7 @@ EditTagsPopUp (char *tags, char **dest) void TagsPopDown() { - PopDown(2); + PopDown(TagsDlg); bookUp = False; } @@ -118,7 +119,7 @@ EditTagsProc () { Arg args[5]; int j; - if (!bookUp && PopDown(2)) { + if (!bookUp && PopDown(TagsDlg)) { j = 0; XtSetArg(args[j], XtNleftBitmap, None); j++; XtSetValues(XtNameToWidget(menuBarWidget, "menuView.Show Tags"), args, j); diff --git a/xhistory.c b/xhistory.c index 6e2c0cd..6eb335a 100644 --- a/xhistory.c +++ b/xhistory.c @@ -50,6 +50,7 @@ #include "backend.h" #include "xhistory.h" #include "xboard.h" +#include "dialogs.h" #include "gettext.h" #ifdef ENABLE_NLS @@ -80,7 +81,7 @@ HighlightMove (int from, int to, Boolean highlight) void ClearHistoryMemo () { - ClearTextWidget(&historyOptions[0]); + SetWidgetText(&historyOptions[0], "", HistoryDlg); } // the bold argument says 0 = normal, 1 = bold typeface @@ -138,31 +139,31 @@ Option historyOptions[] = { Boolean MoveHistoryIsUp () { - return shellUp[7]; + return shellUp[HistoryDlg]; } Boolean MoveHistoryDialogExists () { - return shells[7] != NULL; + return DialogExists(HistoryDlg); } void HistoryPopUp () { - if(GenericPopUp(historyOptions, _("Move list"), 7)) - XtOverrideTranslations(historyOptions[0].handle, XtParseTranslationTable(historyTranslations)); - MarkMenu("Show Move History", 7); + if(GenericPopUp(historyOptions, _("Move list"), HistoryDlg)) + AddHandler(&historyOptions[0], 0); + MarkMenu("Show Move History", HistoryDlg); } void HistoryShowProc () { - if (!shellUp[7]) { + if (!shellUp[HistoryDlg]) { ASSIGN(historyText, ""); HistoryPopUp(); RefreshMemoContent(); MemoContentUpdated(); - } else PopDown(7); + } else PopDown(HistoryDlg); ToNrEvent(currentMove); } diff --git a/xoptions.c b/xoptions.c index 9a3f474..e591d74 100644 --- a/xoptions.c +++ b/xoptions.c @@ -70,6 +70,7 @@ extern char *getenv(); #include "common.h" #include "backend.h" #include "xboard.h" +#include "dialogs.h" #include "gettext.h" #ifdef ENABLE_NLS @@ -83,7 +84,7 @@ extern char *getenv(); // [HGM] the following code for makng menu popups was cloned from the FileNamePopUp routines static Widget previous = NULL; -extern Pixel timerBackgroundPixel; +static Option *currentOption; void SetFocus (Widget w, XtPointer data, XEvent *event, Boolean *b) @@ -108,15 +109,8 @@ SetFocus (Widget w, XtPointer data, XEvent *event, Boolean *b) //--------------------------- Engine-specific options menu ---------------------------------- -typedef void ButtonCallback(int n); -typedef int OKCallback(int n); - -int values[MAX_OPTIONS]; -ChessProgramState *currentCps; int dialogError; -static Option *currentOption; static Boolean browserUp; -ButtonCallback *comboCallback; void GetWidgetText (Option *opt, char **buf) @@ -136,6 +130,14 @@ SetWidgetText (Option *opt, char *buf, int n) } void +GetWidgetState (Option *opt, int *state) +{ + Arg arg; + XtSetArg(arg, XtNstate, state); + XtGetValues(opt->handle, &arg, 1); +} + +void SetWidgetState (Option *opt, int state) { Arg arg; @@ -144,6 +146,14 @@ SetWidgetState (Option *opt, int state) } void +SetDialogTitle (DialogClass dlg, char *title) +{ + Arg args[16]; + XtSetArg(args[0], XtNtitle, title); + XtSetValues(shells[dlg], args, 1); +} + +static void CheckCallback (Widget ww, XtPointer data, XEvent *event, Boolean *b) { Widget w = currentOption[(int)(intptr_t)data].handle; @@ -155,7 +165,7 @@ CheckCallback (Widget ww, XtPointer data, XEvent *event, Boolean *b) SetWidgetState(¤tOption[(int)(intptr_t)data], !s); } -void +static void SpinCallback (Widget w, XtPointer client_data, XtPointer call_data) { String name, val; @@ -175,7 +185,7 @@ SpinCallback (Widget w, XtPointer client_data, XtPointer call_data) if(!strcmp(r, "") && !currentCps && currentOption[data].type == FileName && currentOption[data].textValue) r = currentOption[data].textValue; browserUp = True; - if(XsraSelFile(shells[0], currentOption[data].name, NULL, NULL, "", "", r, + if(XsraSelFile(shells[TransientDlg], currentOption[data].name, NULL, NULL, "", "", r, currentOption[data].type == PathName ? "p" : "f", NULL, &p)) { int len = strlen(p); if(len && p[len-1] == '/') p[len-1] = NULLCHAR; @@ -183,7 +193,7 @@ SpinCallback (Widget w, XtPointer client_data, XtPointer call_data) XtSetValues(currentOption[data].handle, args, 1); } browserUp = False; - SetFocus(currentOption[data].handle, shells[0], (XEvent*) NULL, False); + SetFocus(currentOption[data].handle, shells[TransientDlg], (XEvent*) NULL, False); return; } else if (strcmp(name, "+") == 0) { @@ -193,10 +203,10 @@ SpinCallback (Widget w, XtPointer client_data, XtPointer call_data) if(--j < currentOption[data].min) return; } else return; snprintf(buf, MSG_SIZ, "%d", j); - SetWidgetText(¤tOption[data], buf, 0); + SetWidgetText(¤tOption[data], buf, TransientDlg); } -void +static void ComboSelect (Widget w, caddr_t addr, caddr_t index) // callback for all combo items { Arg args[16]; @@ -215,7 +225,7 @@ ComboSelect (Widget w, caddr_t addr, caddr_t index) // callback for all combo it if(currentOption[i].min & COMBO_CALLBACK && !currentCps && comboCallback) (comboCallback)(i); } -void +static void CreateComboPopup (Widget parent, Option *option, int n) { int i=0, j; @@ -243,33 +253,37 @@ CreateComboPopup (Widget parent, Option *option, int n) } } +char moveTypeInTranslations[] = + "Return: TypeInProc(1) \n" + "Escape: TypeInProc(0) \n"; + + +char *translationTable[] = { + historyTranslations, commentTranslations, moveTypeInTranslations, ICSInputTranslations, +}; + +void +AddHandler (Option *opt, int nr) +{ + XtOverrideTranslations(opt->handle, XtParseTranslationTable(translationTable[nr])); +} //----------------------------Generic dialog -------------------------------------------- // cloned from Engine Settings dialog (and later merged with it) -extern WindowPlacement wpComment, wpTags, wpMoveHistory; -char *trialSound; -static int oldCores, oldPonder, oldShow, oldBlind; -int MakeColors P((void)); -void CreateGCs P((int redo)); -void CreateAnyPieces P((void)); -int GenericReadout P((int selected)); -void GenericUpdate P((int selected)); -Widget shells[10]; -char *marked[10]; -Boolean shellUp[10]; -WindowPlacement *wp[10] = { NULL, &wpComment, &wpTags, NULL, NULL, NULL, NULL, &wpMoveHistory }; -Option *dialogOptions[10]; +Widget shells[NrOfDialogs]; +WindowPlacement *wp[NrOfDialogs] = { NULL, &wpComment, &wpTags, NULL, NULL, NULL, NULL, &wpMoveHistory }; +static Option *dialogOptions[NrOfDialogs]; -void -MarkMenu (char *item, int dlgNr) +int +DialogExists (DialogClass n) { - MarkMenuItem(marked[dlgNr] = item, True); + return shells[n] != NULL; } int -PopDown (int n) +PopDown (DialogClass n) { int j; Arg args[10]; @@ -306,12 +320,6 @@ GenericPopDown (Widget w, XEvent *event, String *prms, Cardinal *nprms) PopDown(prms[0][0] - '0'); } -char *engineName, *engineDir, *engineChoice, *engineLine, *nickName, *params, *tfName; -Boolean isUCI, hasBook, storeVariant, v1, addToList, useNick; -extern Option installOptions[], matchOptions[]; -char *engineNr[] = { N_("First Engine"), N_("Second Engine"), NULL }; -char *engineList[MAXENGINES] = {" "}, *engineMnemonic[MAXENGINES] = {""}; - int AppendText (Option *opt, char *s) { @@ -326,397 +334,6 @@ AppendText (Option *opt, char *s) } void -AddLine (Option *opt, char *s) -{ - AppendText(opt, s); - AppendText(opt, "\n"); -} - -void -AddToTourney (int n) -{ - GenericReadout(4); // selected engine - AddLine(&matchOptions[3], engineChoice); -} - -int -MatchOK (int n) -{ - ASSIGN(appData.participants, engineName); - if(!CreateTourney(tfName) || matchMode) return matchMode || !appData.participants[0]; - PopDown(0); // early popdown to prevent FreezeUI called through MatchEvent from causing XtGrab warning - MatchEvent(2); // start tourney - return 1; -} - -void -ReplaceParticipant () -{ - GenericReadout(3); - Substitute(strdup(engineName), True); -} - -void -UpgradeParticipant () -{ - GenericReadout(3); - Substitute(strdup(engineName), False); -} - -void -CloneTourney () -{ - FILE *f; - char *name; - GetWidgetText(currentOption, &name); - if(name && name[0] && (f = fopen(name, "r")) ) { - char *saveSaveFile; - saveSaveFile = appData.saveGameFile; appData.saveGameFile = NULL; // this is a persistent option, protect from change - ParseArgsFromFile(f); - engineName = appData.participants; GenericUpdate(-1); - FREE(appData.saveGameFile); appData.saveGameFile = saveSaveFile; - } else DisplayError(_("First you must specify an existing tourney file to clone"), 0); -} - -Option matchOptions[] = { -{ 0, 0, 0, NULL, (void*) &tfName, ".trn", NULL, FileName, N_("Tournament file:") }, -{ 0, 0, 0, NULL, (void*) &appData.roundSync, "", NULL, CheckBox, N_("Sync after round (for concurrent playing of a single") }, -{ 0, 0, 0, NULL, (void*) &appData.cycleSync, "", NULL, CheckBox, N_("Sync after cycle tourney with multiple XBoards)") }, -{ 0xD, 150, 0, NULL, (void*) &engineName, "", NULL, TextBox, N_("Tourney participants:") }, -{ 0, COMBO_CALLBACK | NO_GETTEXT, - 0, NULL, (void*) &engineChoice, (char*) (engineMnemonic+1), (engineMnemonic+1), ComboBox, N_("Select Engine:") }, -{ 0, 0, 10, NULL, (void*) &appData.tourneyType, "", NULL, Spin, N_("Tourney type (0 = round-robin, 1 = gauntlet):") }, -{ 0, 1, 1000000000, NULL, (void*) &appData.tourneyCycles, "", NULL, Spin, N_("Number of tourney cycles (or Swiss rounds):") }, -{ 0, 1, 1000000000, NULL, (void*) &appData.defaultMatchGames, "", NULL, Spin, N_("Default Number of Games in Match (or Pairing):") }, -{ 0, 0, 1000000000, NULL, (void*) &appData.matchPause, "", NULL, Spin, N_("Pause between Match Games (msec):") }, -{ 0, 0, 0, NULL, (void*) &appData.saveGameFile, ".pgn", NULL, FileName, N_("Save Tourney Games on:") }, -{ 0, 0, 0, NULL, (void*) &appData.loadGameFile, ".pgn", NULL, FileName, N_("Game File with Opening Lines:") }, -{ 0, -2, 1000000000, NULL, (void*) &appData.loadGameIndex, "", NULL, Spin, N_("Game Number (-1 or -2 = Auto-Increment):") }, -{ 0, 0, 0, NULL, (void*) &appData.loadPositionFile, ".fen", NULL, FileName, N_("File with Start Positions:") }, -{ 0, -2, 1000000000, NULL, (void*) &appData.loadPositionIndex, "", NULL, Spin, N_("Position Number (-1 or -2 = Auto-Increment):") }, -{ 0, 0, 1000000000, NULL, (void*) &appData.rewindIndex, "", NULL, Spin, N_("Rewind Index after this many Games (0 = never):") }, -{ 0, 0, 0, NULL, (void*) &appData.defNoBook, "", NULL, CheckBox, N_("Disable own engine books by default") }, -{ 0, 0, 0, NULL, (void*) &ReplaceParticipant, NULL, NULL, Button, N_("Replace Engine") }, -{ 0, 1, 0, NULL, (void*) &UpgradeParticipant, NULL, NULL, Button, N_("Upgrade Engine") }, -{ 0, 1, 0, NULL, (void*) &CloneTourney, NULL, NULL, Button, N_("Clone Tourney") }, -{ 0, 1, 0, NULL, (void*) &MatchOK, "", NULL, EndMark , "" } -}; - -int -GeneralOptionsOK (int n) -{ - int newPonder = appData.ponderNextMove; - appData.ponderNextMove = oldPonder; - PonderNextMoveEvent(newPonder); - if(!appData.highlightLastMove) ClearHighlights(), ClearPremoveHighlights(); - if(oldShow != appData.showCoords || oldBlind != appData.blindfold) DrawPosition(TRUE, NULL); - return 1; -} - -Option generalOptions[] = { -{ 0, 0, 0, NULL, (void*) &appData.whitePOV, "", NULL, CheckBox, N_("Absolute Analysis Scores") }, -{ 0, 0, 0, NULL, (void*) &appData.sweepSelect, "", NULL, CheckBox, N_("Almost Always Queen (Detour Under-Promote)") }, -{ 0, 0, 0, NULL, (void*) &appData.animateDragging, "", NULL, CheckBox, N_("Animate Dragging") }, -{ 0, 0, 0, NULL, (void*) &appData.animate, "", NULL, CheckBox, N_("Animate Moving") }, -{ 0, 0, 0, NULL, (void*) &appData.autoCallFlag, "", NULL, CheckBox, N_("Auto Flag") }, -{ 0, 0, 0, NULL, (void*) &appData.autoFlipView, "", NULL, CheckBox, N_("Auto Flip View") }, -{ 0, 0, 0, NULL, (void*) &appData.blindfold, "", NULL, CheckBox, N_("Blindfold") }, -{ 0, 0, 0, NULL, (void*) &appData.dropMenu, "", NULL, CheckBox, N_("Drop Menu") }, -{ 0, 0, 0, NULL, (void*) &appData.hideThinkingFromHuman, "", NULL, CheckBox, N_("Hide Thinking from Human") }, -{ 0, 0, 0, NULL, (void*) &appData.highlightLastMove, "", NULL, CheckBox, N_("Highlight Last Move") }, -{ 0, 0, 0, NULL, (void*) &appData.highlightMoveWithArrow, "", NULL, CheckBox, N_("Highlight with Arrow") }, -{ 0, 0, 0, NULL, (void*) &appData.ringBellAfterMoves, "", NULL, CheckBox, N_("Move Sound") }, -{ 0, 0, 0, NULL, (void*) &appData.oneClick, "", NULL, CheckBox, N_("One-Click Moving") }, -{ 0, 0, 0, NULL, (void*) &appData.periodicUpdates, "", NULL, CheckBox, N_("Periodic Updates (in Analysis Mode)") }, -{ 0, 0, 0, NULL, (void*) &appData.ponderNextMove, "", NULL, CheckBox, N_("Ponder Next Move") }, -{ 0, 0, 0, NULL, (void*) &appData.popupExitMessage, "", NULL, CheckBox, N_("Popup Exit Messages") }, -{ 0, 0, 0, NULL, (void*) &appData.popupMoveErrors, "", NULL, CheckBox, N_("Popup Move Errors") }, -{ 0, 0, 0, NULL, (void*) &appData.showEvalInMoveHistory, "", NULL, CheckBox, N_("Scores in Move List") }, -{ 0, 0, 0, NULL, (void*) &appData.showCoords, "", NULL, CheckBox, N_("Show Coordinates") }, -{ 0, 0, 0, NULL, (void*) &appData.markers, "", NULL, CheckBox, N_("Show Target Squares") }, -{ 0, 0, 0, NULL, (void*) &appData.useStickyWindows, "", NULL, CheckBox, N_("Sticky Windows") }, -{ 0, 0, 0, NULL, (void*) &appData.testLegality, "", NULL, CheckBox, N_("Test Legality") }, -{ 0, 0, 10, NULL, (void*) &appData.flashCount, "", NULL, Spin, N_("Flash Moves (0 = no flashing):") }, -{ 0, 1, 10, NULL, (void*) &appData.flashRate, "", NULL, Spin, N_("Flash Rate (high = fast):") }, -{ 0, 5, 100,NULL, (void*) &appData.animSpeed, "", NULL, Spin, N_("Animation Speed (high = slow):") }, -{ 0, 1, 5, NULL, (void*) &appData.zoom, "", NULL, Spin, N_("Zoom factor in Evaluation Graph:") }, -{ 0, 0, 0, NULL, (void*) &GeneralOptionsOK, "", NULL, EndMark , "" } -}; - -void -Pick (int n) -{ - VariantClass v = currentOption[n].value; - if(!appData.noChessProgram) { - char *name = VariantName(v), buf[MSG_SIZ]; - if (first.protocolVersion > 1 && StrStr(first.variants, name) == NULL) { - /* [HGM] in protocol 2 we check if variant is suported by engine */ - snprintf(buf, MSG_SIZ, _("Variant %s not supported by %s"), name, first.tidy); - DisplayError(buf, 0); - return; /* ignore OK if first engine does not support it */ - } else - if (second.initDone && second.protocolVersion > 1 && StrStr(second.variants, name) == NULL) { - snprintf(buf, MSG_SIZ, _("Warning: second engine (%s) does not support this!"), second.tidy); - DisplayError(buf, 0); /* use of second engine is optional; only warn user */ - } - } - - GenericReadout(-1); // make sure ranks and file settings are read - - gameInfo.variant = v; - appData.variant = VariantName(v); - - shuffleOpenings = FALSE; /* [HGM] shuffle: possible shuffle reset when we switch */ - startedFromPositionFile = FALSE; /* [HGM] loadPos: no longer valid in new variant */ - appData.pieceToCharTable = NULL; - appData.pieceNickNames = ""; - appData.colorNickNames = ""; - Reset(True, True); - PopDown(0); - return; -} - -Option variantDescriptors[] = { -{ VariantNormal, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("normal")}, -{ VariantFairy, 1, 135, NULL, (void*) &Pick, "#BFBFBF", NULL, Button, N_("fairy")}, -{ VariantFischeRandom, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("FRC")}, -{ VariantSChess, 1, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("Seirawan")}, -{ VariantWildCastle, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("wild castle")}, -{ VariantSuper, 1, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("Superchess")}, -{ VariantNoCastle, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("no castle")}, -{ VariantCrazyhouse, 1, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("crazyhouse")}, -{ VariantKnightmate, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("knightmate")}, -{ VariantBughouse, 1, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("bughouse")}, -{ VariantBerolina, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("berolina")}, -{ VariantShogi, 1, 135, NULL, (void*) &Pick, "#BFFFFF", NULL, Button, N_("shogi (9x9)")}, -{ VariantCylinder, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("cylinder")}, -{ VariantXiangqi, 1, 135, NULL, (void*) &Pick, "#BFFFFF", NULL, Button, N_("xiangqi (9x10)")}, -{ VariantShatranj, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("shatranj")}, -{ VariantCourier, 1, 135, NULL, (void*) &Pick, "#BFFFBF", NULL, Button, N_("courier (12x8)")}, -{ VariantMakruk, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("makruk")}, -{ VariantGreat, 1, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("Great Shatranj (10x8)")}, -{ VariantAtomic, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("atomic")}, -{ VariantFalcon, 1, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("falcon (10x8)")}, -{ VariantTwoKings, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("two kings")}, -{ VariantCapablanca, 1, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("Capablanca (10x8)")}, -{ Variant3Check, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("3-checks")}, -{ VariantGothic, 1, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("Gothic (10x8)")}, -{ VariantSuicide, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("suicide")}, -{ VariantJanus, 1, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("janus (10x8)")}, -{ VariantGiveaway, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("give-away")}, -{ VariantCapaRandom, 1, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("CRC (10x8)")}, -{ VariantLosers, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("losers")}, -{ VariantGrand, 1, 135, NULL, (void*) &Pick, "#5070FF", NULL, Button, N_("grand (10x10)")}, -{ VariantSpartan, 0, 135, NULL, (void*) &Pick, "#FF0000", NULL, Button, N_("Spartan")}, -{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("Board size ( -1 = default for selected variant):")}, -{ 0, -1, BOARD_RANKS-1, NULL, (void*) &appData.NrRanks, "", NULL, Spin, N_("Number of Board Ranks:") }, -{ 0, -1, BOARD_FILES, NULL, (void*) &appData.NrFiles, "", NULL, Spin, N_("Number of Board Files:") }, -{ 0, -1, BOARD_RANKS-1, NULL, (void*) &appData.holdingsSize, "", NULL, Spin, N_("Holdings Size:") }, -{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, - N_("WARNING: variants with un-orthodox\n" - "pieces only have built-in bitmaps\n" - "for -boardSize middling, bulky and\n" - "petite, and substitute king or amazon\n" - "for missing bitmaps. (See manual.)")}, -{ 0, 2, 0, NULL, NULL, "", NULL, EndMark , "" } -}; - -int -CommonOptionsOK (int n) -{ - int newPonder = appData.ponderNextMove; - // make sure changes are sent to first engine by re-initializing it - // if it was already started pre-emptively at end of previous game - if(gameMode == BeginningOfGame) Reset(True, True); else { - // Some changed setting need immediate sending always. - if(oldCores != appData.smpCores) - NewSettingEvent(False, &(first.maxCores), "cores", appData.smpCores); - appData.ponderNextMove = oldPonder; - PonderNextMoveEvent(newPonder); - } - return 1; -} - -Option commonEngineOptions[] = { -{ 0, 0, 0, NULL, (void*) &appData.ponderNextMove, "", NULL, CheckBox, N_("Ponder Next Move") }, -{ 0, 0, 1000, NULL, (void*) &appData.smpCores, "", NULL, Spin, N_("Maximum Number of CPUs per Engine:") }, -{ 0, 0, 0, NULL, (void*) &appData.polyglotDir, "", NULL, PathName, N_("Polygot Directory:") }, -{ 0, 0, 16000, NULL, (void*) &appData.defaultHashSize, "", NULL, Spin, N_("Hash-Table Size (MB):") }, -{ 0, 0, 0, NULL, (void*) &appData.defaultPathEGTB, "", NULL, PathName, N_("Nalimov EGTB Path:") }, -{ 0, 0, 1000, NULL, (void*) &appData.defaultCacheSizeEGTB, "", NULL, Spin, N_("EGTB Cache Size (MB):") }, -{ 0, 0, 0, NULL, (void*) &appData.usePolyglotBook, "", NULL, CheckBox, N_("Use GUI Book") }, -{ 0, 0, 0, NULL, (void*) &appData.polyglotBook, ".bin", NULL, FileName, N_("Opening-Book Filename:") }, -{ 0, 0, 100, NULL, (void*) &appData.bookDepth, "", NULL, Spin, N_("Book Depth (moves):") }, -{ 0, 0, 100, NULL, (void*) &appData.bookStrength, "", NULL, Spin, N_("Book Variety (0) vs. Strength (100):") }, -{ 0, 0, 0, NULL, (void*) &appData.firstHasOwnBookUCI, "", NULL, CheckBox, N_("Engine #1 Has Own Book") }, -{ 0, 0, 0, NULL, (void*) &appData.secondHasOwnBookUCI, "", NULL, CheckBox, N_("Engine #2 Has Own Book ") }, -{ 0, 1, 0, NULL, (void*) &CommonOptionsOK, "", NULL, EndMark , "" } -}; - -Option adjudicationOptions[] = { -{ 0, 0, 0, NULL, (void*) &appData.checkMates, "", NULL, CheckBox, N_("Detect all Mates") }, -{ 0, 0, 0, NULL, (void*) &appData.testClaims, "", NULL, CheckBox, N_("Verify Engine Result Claims") }, -{ 0, 0, 0, NULL, (void*) &appData.materialDraws, "", NULL, CheckBox, N_("Draw if Insufficient Mating Material") }, -{ 0, 0, 0, NULL, (void*) &appData.trivialDraws, "", NULL, CheckBox, N_("Adjudicate Trivial Draws (3-Move Delay)") }, -{ 0, 0, 100, NULL, (void*) &appData.ruleMoves, "", NULL, Spin, N_("N-Move Rule:") }, -{ 0, 0, 6, NULL, (void*) &appData.drawRepeats, "", NULL, Spin, N_("N-fold Repeats:") }, -{ 0, 0, 1000, NULL, (void*) &appData.adjudicateDrawMoves, "", NULL, Spin, N_("Draw after N Moves Total:") }, -{ 0,-5000, 0, NULL, (void*) &appData.adjudicateLossThreshold, "", NULL, Spin, N_("Win / Loss Threshold:") }, -{ 0, 0, 0, NULL, (void*) &first.scoreIsAbsolute, "", NULL, CheckBox, N_("Negate Score of Engine #1") }, -{ 0, 0, 0, NULL, (void*) &second.scoreIsAbsolute, "", NULL, CheckBox, N_("Negate Score of Engine #2") }, -{ 0, 1, 0, NULL, NULL, "", NULL, EndMark , "" } -}; - -int -IcsOptionsOK (int n) -{ - ParseIcsTextColors(); - return 1; -} - -Option icsOptions[] = { -{ 0, 0, 0, NULL, (void*) &appData.autoKibitz, "", NULL, CheckBox, N_("Auto-Kibitz") }, -{ 0, 0, 0, NULL, (void*) &appData.autoComment, "", NULL, CheckBox, N_("Auto-Comment") }, -{ 0, 0, 0, NULL, (void*) &appData.autoObserve, "", NULL, CheckBox, N_("Auto-Observe") }, -{ 0, 0, 0, NULL, (void*) &appData.autoRaiseBoard, "", NULL, CheckBox, N_("Auto-Raise Board") }, -{ 0, 0, 0, NULL, (void*) &appData.bgObserve, "", NULL, CheckBox, N_("Background Observe while Playing") }, -{ 0, 0, 0, NULL, (void*) &appData.dualBoard, "", NULL, CheckBox, N_("Dual Board for Background-Observed Game") }, -{ 0, 0, 0, NULL, (void*) &appData.getMoveList, "", NULL, CheckBox, N_("Get Move List") }, -{ 0, 0, 0, NULL, (void*) &appData.quietPlay, "", NULL, CheckBox, N_("Quiet Play") }, -{ 0, 0, 0, NULL, (void*) &appData.seekGraph, "", NULL, CheckBox, N_("Seek Graph") }, -{ 0, 0, 0, NULL, (void*) &appData.autoRefresh, "", NULL, CheckBox, N_("Auto-Refresh Seek Graph") }, -{ 0, 0, 0, NULL, (void*) &appData.premove, "", NULL, CheckBox, N_("Premove") }, -{ 0, 0, 0, NULL, (void*) &appData.premoveWhite, "", NULL, CheckBox, N_("Premove for White") }, -{ 0, 0, 0, NULL, (void*) &appData.premoveWhiteText, "", NULL, TextBox, N_("First White Move:") }, -{ 0, 0, 0, NULL, (void*) &appData.premoveBlack, "", NULL, CheckBox, N_("Premove for Black") }, -{ 0, 0, 0, NULL, (void*) &appData.premoveBlackText, "", NULL, TextBox, N_("First Black Move:") }, -{ 0, 0, 0, NULL, NULL, NULL, NULL, Break, "" }, -{ 0, 0, 0, NULL, (void*) &appData.icsAlarm, "", NULL, CheckBox, N_("Alarm") }, -{ 0, 0, 100000000, NULL, (void*) &appData.icsAlarmTime, "", NULL, Spin, N_("Alarm Time (msec):") }, -//{ 0, 0, 0, NULL, (void*) &appData.chatBoxes, "", NULL, TextBox, N_("Startup Chat Boxes:") }, -{ 0, 0, 0, NULL, (void*) &appData.colorize, "", NULL, CheckBox, N_("Colorize Messages") }, -{ 0, 0, 0, NULL, (void*) &appData.colorShout, "", NULL, TextBox, N_("Shout Text Colors:") }, -{ 0, 0, 0, NULL, (void*) &appData.colorSShout, "", NULL, TextBox, N_("S-Shout Text Colors:") }, -{ 0, 0, 0, NULL, (void*) &appData.colorChannel1, "", NULL, TextBox, N_("Channel #1 Text Colors:") }, -{ 0, 0, 0, NULL, (void*) &appData.colorChannel, "", NULL, TextBox, N_("Other Channel Text Colors:") }, -{ 0, 0, 0, NULL, (void*) &appData.colorKibitz, "", NULL, TextBox, N_("Kibitz Text Colors:") }, -{ 0, 0, 0, NULL, (void*) &appData.colorTell, "", NULL, TextBox, N_("Tell Text Colors:") }, -{ 0, 0, 0, NULL, (void*) &appData.colorChallenge, "", NULL, TextBox, N_("Challenge Text Colors:") }, -{ 0, 0, 0, NULL, (void*) &appData.colorRequest, "", NULL, TextBox, N_("Request Text Colors:") }, -{ 0, 0, 0, NULL, (void*) &appData.colorSeek, "", NULL, TextBox, N_("Seek Text Colors:") }, -{ 0, 0, 0, NULL, (void*) &IcsOptionsOK, "", NULL, EndMark , "" } -}; - -char *modeNames[] = { N_("Exact position match"), N_("Shown position is subset"), N_("Same material with exactly same Pawn chain"), - N_("Same material"), N_("Material range (top board half optional)"), N_("Material difference (optional stuff balanced)"), NULL }; -char *modeValues[] = { "1", "2", "3", "4", "5", "6" }; -char *searchMode; - -int -LoadOptionsOK () -{ - appData.searchMode = atoi(searchMode); - return 1; -} - -Option loadOptions[] = { -{ 0, 0, 0, NULL, (void*) &appData.autoDisplayTags, "", NULL, CheckBox, N_("Auto-Display Tags") }, -{ 0, 0, 0, NULL, (void*) &appData.autoDisplayComment, "", NULL, CheckBox, N_("Auto-Display Comment") }, -{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("Auto-Play speed of loaded games\n(0 = instant, -1 = off):") }, -{ 0, -1, 10000000, NULL, (void*) &appData.timeDelay, "", NULL, Fractional, N_("Seconds per Move:") }, -{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("\noptions to use in game-viewer mode:") }, -{ 0, 0, 300, NULL, (void*) &appData.viewerOptions, "", NULL, TextBox, "" }, -{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("\nThresholds for position filtering in game list:") }, -{ 0, 0, 5000, NULL, (void*) &appData.eloThreshold1, "", NULL, Spin, N_("Elo of strongest player at least:") }, -{ 0, 0, 5000, NULL, (void*) &appData.eloThreshold2, "", NULL, Spin, N_("Elo of weakest player at least:") }, -{ 0, 0, 5000, NULL, (void*) &appData.dateThreshold, "", NULL, Spin, N_("No games before year:") }, -{ 0, 1, 50, NULL, (void*) &appData.stretch, "", NULL, Spin, N_("Minimum nr consecutive positions:") }, -{ 1, 0, 180, NULL, (void*) &searchMode, (char*) modeNames, modeValues, ComboBox, N_("Search mode:") }, -{ 0, 0, 0, NULL, (void*) &appData.ignoreColors, "", NULL, CheckBox, N_("Also match reversed colors") }, -{ 0, 0, 0, NULL, (void*) &appData.findMirror, "", NULL, CheckBox, N_("Also match left-right flipped position") }, -{ 0, 0, 0, NULL, (void*) &LoadOptionsOK, "", NULL, EndMark , "" } -}; - -Option saveOptions[] = { -{ 0, 0, 0, NULL, (void*) &appData.autoSaveGames, "", NULL, CheckBox, N_("Auto-Save Games") }, -{ 0, 0, 0, NULL, (void*) &appData.saveGameFile, ".pgn", NULL, FileName, N_("Save Games on File:") }, -{ 0, 0, 0, NULL, (void*) &appData.savePositionFile, ".fen", NULL, FileName, N_("Save Final Positions on File:") }, -{ 0, 0, 0, NULL, (void*) &appData.pgnEventHeader, "", NULL, TextBox, N_("PGN Event Header:") }, -{ 0, 0, 0, NULL, (void*) &appData.oldSaveStyle, "", NULL, CheckBox, N_("Old Save Style (as opposed to PGN)") }, -{ 0, 0, 0, NULL, (void*) &appData.numberTag, "", NULL, CheckBox, N_("Include Number Tag in tourney PGN") }, -{ 0, 0, 0, NULL, (void*) &appData.saveExtendedInfoInPGN, "", NULL, CheckBox, N_("Save Score/Depth Info in PGN") }, -{ 0, 0, 0, NULL, (void*) &appData.saveOutOfBookInfo, "", NULL, CheckBox, N_("Save Out-of-Book Info in PGN ") }, -{ 0, 1, 0, NULL, NULL, "", NULL, EndMark , "" } -}; - -char *soundNames[] = { - N_("No Sound"), - N_("Default Beep"), - N_("Above WAV File"), - N_("Car Horn"), - N_("Cymbal"), - N_("Ding"), - N_("Gong"), - N_("Laser"), - N_("Penalty"), - N_("Phone"), - N_("Pop"), - N_("Slap"), - N_("Wood Thunk"), - NULL, - N_("User File") -}; - -char *soundFiles[] = { // sound files corresponding to above names - "", - "$", - NULL, // kludge alert: as first thing in the dialog readout this is replaced with the user-given .WAV filename - "honkhonk.wav", - "cymbal.wav", - "ding1.wav", - "gong.wav", - "laser.wav", - "penalty.wav", - "phone.wav", - "pop2.wav", - "slap.wav", - "woodthunk.wav", - NULL, - NULL -}; - -void -Test (int n) -{ - GenericReadout(2); - if(soundFiles[values[3]]) PlaySound(soundFiles[values[3]]); -} - -Option soundOptions[] = { -{ 0, 0, 0, NULL, (void*) &appData.soundProgram, "", NULL, TextBox, N_("Sound Program:") }, -{ 0, 0, 0, NULL, (void*) &appData.soundDirectory, "", NULL, PathName, N_("Sounds Directory:") }, -{ 0, 0, 0, NULL, (void*) (soundFiles+2) /* kludge! */, ".wav", NULL, FileName, N_("User WAV File:") }, -{ 0, 0, 0, NULL, (void*) &trialSound, (char*) soundNames, soundFiles, ComboBox, N_("Try-Out Sound:") }, -{ 0, 1, 0, NULL, (void*) &Test, NULL, NULL, Button, N_("Play") }, -{ 0, 0, 0, NULL, (void*) &appData.soundMove, (char*) soundNames, soundFiles, ComboBox, N_("Move:") }, -{ 0, 0, 0, NULL, (void*) &appData.soundIcsWin, (char*) soundNames, soundFiles, ComboBox, N_("Win:") }, -{ 0, 0, 0, NULL, (void*) &appData.soundIcsLoss, (char*) soundNames, soundFiles, ComboBox, N_("Lose:") }, -{ 0, 0, 0, NULL, (void*) &appData.soundIcsDraw, (char*) soundNames, soundFiles, ComboBox, N_("Draw:") }, -{ 0, 0, 0, NULL, (void*) &appData.soundIcsUnfinished, (char*) soundNames, soundFiles, ComboBox, N_("Unfinished:") }, -{ 0, 0, 0, NULL, (void*) &appData.soundIcsAlarm, (char*) soundNames, soundFiles, ComboBox, N_("Alarm:") }, -{ 0, 0, 0, NULL, (void*) &appData.soundShout, (char*) soundNames, soundFiles, ComboBox, N_("Shout:") }, -{ 0, 0, 0, NULL, (void*) &appData.soundSShout, (char*) soundNames, soundFiles, ComboBox, N_("S-Shout:") }, -{ 0, 0, 0, NULL, (void*) &appData.soundChannel, (char*) soundNames, soundFiles, ComboBox, N_("Channel:") }, -{ 0, 0, 0, NULL, (void*) &appData.soundChannel1, (char*) soundNames, soundFiles, ComboBox, N_("Channel 1:") }, -{ 0, 0, 0, NULL, (void*) &appData.soundTell, (char*) soundNames, soundFiles, ComboBox, N_("Tell:") }, -{ 0, 0, 0, NULL, (void*) &appData.soundKibitz, (char*) soundNames, soundFiles, ComboBox, N_("Kibitz:") }, -{ 0, 0, 0, NULL, (void*) &appData.soundChallenge, (char*) soundNames, soundFiles, ComboBox, N_("Challenge:") }, -{ 0, 0, 0, NULL, (void*) &appData.soundRequest, (char*) soundNames, soundFiles, ComboBox, N_("Request:") }, -{ 0, 0, 0, NULL, (void*) &appData.soundSeek, (char*) soundNames, soundFiles, ComboBox, N_("Seek:") }, -{ 0, 1, 0, NULL, NULL, "", NULL, EndMark , "" } -}; - -void SetColor (char *colorName, Option *box) { Arg args[5]; @@ -737,41 +354,6 @@ SetColor (char *colorName, Option *box) } void -SetColorText (int n, char *buf) -{ - SetWidgetText(¤tOption[n-1], buf, 0); - SetColor(buf, ¤tOption[n]); -} - -void -DefColor (int n) -{ - SetColorText(n, (char*) currentOption[n].choice); -} - -void -RefreshColor (int source, int n) -{ - int col, j, r, g, b, step = 10; - char *s, buf[MSG_SIZ]; // color string - GetWidgetText(¤tOption[source], &s); - if(sscanf(s, "#%x", &col) != 1) return; // malformed - b = col & 0xFF; g = col & 0xFF00; r = col & 0xFF0000; - switch(n) { - case 1: r += 0x10000*step;break; - case 2: g += 0x100*step; break; - case 3: b += step; break; - case 4: r -= 0x10000*step; g -= 0x100*step; b -= step; break; - } - if(r < 0) r = 0; if(g < 0) g = 0; if(b < 0) b = 0; - if(r > 0xFF0000) r = 0xFF0000; if(g > 0xFF00) g = 0xFF00; if(b > 0xFF) b = 0xFF; - col = r | g | b; - snprintf(buf, MSG_SIZ, "#%06x", col); - for(j=1; j<7; j++) if(buf[j] >= 'a') buf[j] -= 32; // capitalize - SetColorText(source+1, buf); -} - -void ColorChanged (Widget w, XtPointer data, XEvent *event, Boolean *b) { char buf[10]; @@ -780,210 +362,6 @@ ColorChanged (Widget w, XtPointer data, XEvent *event, Boolean *b) } void -AdjustColor (int i) -{ - int n = currentOption[i].value; - RefreshColor(i-n-1, n); -} - -int -BoardOptionsOK (int n) -{ - if(appData.overrideLineGap >= 0) lineGap = appData.overrideLineGap; else lineGap = defaultLineGap; - useImages = useImageSqs = 0; - MakeColors(); CreateGCs(True); - CreateAnyPieces(); - InitDrawingSizes(-1, 0); - DrawPosition(True, NULL); - return 1; -} - -Option boardOptions[] = { -{ 0, 0, 70, NULL, (void*) &appData.whitePieceColor, "", NULL, TextBox, N_("White Piece Color:") }, -{ 1000, 1, 0, NULL, (void*) &DefColor, NULL, (char**) "#FFFFCC", Button, " " }, -/* TRANSLATORS: R = single letter for the color red */ -{ 1, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") }, -/* TRANSLATORS: G = single letter for the color green */ -{ 2, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") }, -/* TRANSLATORS: B = single letter for the color blue */ -{ 3, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") }, -/* TRANSLATORS: D = single letter to make a color darker */ -{ 4, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") }, -{ 0, 0, 70, NULL, (void*) &appData.blackPieceColor, "", NULL, TextBox, N_("Black Piece Color:") }, -{ 1000, 1, 0, NULL, (void*) &DefColor, NULL, (char**) "#202020", Button, " " }, -{ 1, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") }, -{ 2, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") }, -{ 3, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") }, -{ 4, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") }, -{ 0, 0, 70, NULL, (void*) &appData.lightSquareColor, "", NULL, TextBox, N_("Light Square Color:") }, -{ 1000, 1, 0, NULL, (void*) &DefColor, NULL, (char**) "#C8C365", Button, " " }, -{ 1, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") }, -{ 2, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") }, -{ 3, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") }, -{ 4, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") }, -{ 0, 0, 70, NULL, (void*) &appData.darkSquareColor, "", NULL, TextBox, N_("Dark Square Color:") }, -{ 1000, 1, 0, NULL, (void*) &DefColor, NULL, (char**) "#77A26D", Button, " " }, -{ 1, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") }, -{ 2, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") }, -{ 3, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") }, -{ 4, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") }, -{ 0, 0, 70, NULL, (void*) &appData.highlightSquareColor, "", NULL, TextBox, N_("Highlight Color:") }, -{ 1000, 1, 0, NULL, (void*) &DefColor, NULL, (char**) "#FFFF00", Button, " " }, -{ 1, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") }, -{ 2, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") }, -{ 3, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") }, -{ 4, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") }, -{ 0, 0, 70, NULL, (void*) &appData.premoveHighlightColor, "", NULL, TextBox, N_("Premove Highlight Color:") }, -{ 1000, 1, 0, NULL, (void*) &DefColor, NULL, (char**) "#FF0000", Button, " " }, -{ 1, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") }, -{ 2, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") }, -{ 3, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") }, -{ 4, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") }, -{ 0, 0, 0, NULL, (void*) &appData.upsideDown, "", NULL, CheckBox, N_("Flip Pieces Shogi Style (Colored buttons restore default)") }, -//{ 0, 0, 0, NULL, (void*) &appData.allWhite, "", NULL, CheckBox, N_("Use Outline Pieces for Black") }, -{ 0, 0, 0, NULL, (void*) &appData.monoMode, "", NULL, CheckBox, N_("Mono Mode") }, -{ 0,-1, 5, NULL, (void*) &appData.overrideLineGap, "", NULL, Spin, N_("Line Gap ( -1 = default for board size):") }, -{ 0, 0, 0, NULL, (void*) &appData.useBitmaps, "", NULL, CheckBox, N_("Use Board Textures") }, -{ 0, 0, 0, NULL, (void*) &appData.liteBackTextureFile, ".xpm", NULL, FileName, N_("Light-Squares Texture File:") }, -{ 0, 0, 0, NULL, (void*) &appData.darkBackTextureFile, ".xpm", NULL, FileName, N_("Dark-Squares Texture File:") }, -{ 0, 0, 0, NULL, (void*) &appData.bitmapDirectory, "", NULL, PathName, N_("Directory with Bitmap Pieces:") }, -{ 0, 0, 0, NULL, (void*) &appData.pixmapDirectory, "", NULL, PathName, N_("Directory with Pixmap Pieces:") }, -{ 0, 0, 0, NULL, (void*) &BoardOptionsOK, "", NULL, EndMark , "" } -}; - -void -GenericUpdate (int selected) -{ - int i, j; - char buf[MSG_SIZ]; - float x; - for(i=0; ; i++) { - if(selected >= 0) { if(i < selected) continue; else if(i > selected) break; } - switch(currentOption[i].type) { - case TextBox: - case FileName: - case PathName: - SetWidgetText(¤tOption[i], *(char**) currentOption[i].target, -1); - break; - case Spin: - sprintf(buf, "%d", *(int*) currentOption[i].target); - SetWidgetText(¤tOption[i], buf, -1); - break; - case Fractional: - sprintf(buf, "%4.2f", *(float*) currentOption[i].target); - SetWidgetText(¤tOption[i], buf, -1); - break; - case CheckBox: - SetWidgetState(¤tOption[i], *(Boolean*) currentOption[i].target); - break; - case ComboBox: - for(j=0; currentOption[i].choice[j]; j++) - if(*(char**)currentOption[i].target && !strcmp(*(char**)currentOption[i].target, currentOption[i].choice[j])) break; - values[i] = currentOption[i].value = j + (currentOption[i].choice[j] == NULL); - // TODO: actually display this - break; - case EndMark: - return; - default: - printf("GenericUpdate: unexpected case in switch.\n"); - case Button: - case SaveButton: - case Label: - case Break: - break; - } - } -} - -int -GenericReadout (int selected) -{ - int i, j, res=1; - String val; - Arg args[16]; - char buf[MSG_SIZ], **dest; - float x; - for(i=0; ; i++) { // send all options that had to be OK-ed to engine - if(selected >= 0) { if(i < selected) continue; else if(i > selected) break; } - switch(currentOption[i].type) { - case TextBox: - case FileName: - case PathName: - XtSetArg(args[0], XtNstring, &val); - XtGetValues(currentOption[i].handle, args, 1); - dest = currentCps ? &(currentOption[i].textValue) : (char**) currentOption[i].target; - if(*dest == NULL || strcmp(*dest, val)) { - if(currentCps) { - snprintf(buf, MSG_SIZ, "option %s=%s\n", currentOption[i].name, val); - SendToProgram(buf, currentCps); - } else { - if(*dest) free(*dest); - *dest = malloc(strlen(val)+1); - } - safeStrCpy(*dest, val, MSG_SIZ - (*dest - currentOption[i].name)); // copy text there - } - break; - case Spin: - case Fractional: - XtSetArg(args[0], XtNstring, &val); - XtGetValues(currentOption[i].handle, args, 1); - x = 0.0; // Initialise because sscanf() will fail if non-numeric text is entered - sscanf(val, "%f", &x); - if(x > currentOption[i].max) x = currentOption[i].max; - if(x < currentOption[i].min) x = currentOption[i].min; - if(currentOption[i].type == Fractional) - *(float*) currentOption[i].target = x; // engines never have float options! - else if(currentOption[i].value != x) { - currentOption[i].value = x; - if(currentCps) { - snprintf(buf, MSG_SIZ, "option %s=%.0f\n", currentOption[i].name, x); - SendToProgram(buf, currentCps); - } else *(int*) currentOption[i].target = x; - } - break; - case CheckBox: - j = 0; - XtSetArg(args[0], XtNstate, &j); - XtGetValues(currentOption[i].handle, args, 1); - if(currentOption[i].value != j) { - currentOption[i].value = j; - if(currentCps) { - snprintf(buf, MSG_SIZ, "option %s=%d\n", currentOption[i].name, j); - SendToProgram(buf, currentCps); - } else *(Boolean*) currentOption[i].target = j; - } - break; - case ComboBox: - val = ((char**)currentOption[i].choice)[values[i]]; - if(currentCps) { - if(currentOption[i].value == values[i]) break; // not changed - currentOption[i].value = values[i]; - snprintf(buf, MSG_SIZ, "option %s=%s\n", currentOption[i].name, - ((char**)currentOption[i].textValue)[values[i]]); - SendToProgram(buf, currentCps); - } else if(val && (*(char**) currentOption[i].target == NULL || strcmp(*(char**) currentOption[i].target, val))) { - if(*(char**) currentOption[i].target) free(*(char**) currentOption[i].target); - *(char**) currentOption[i].target = strdup(val); - } - break; - case EndMark: - if(currentOption[i].target) // callback for implementing necessary actions on OK (like redraw) - res = ((OKCallback*) currentOption[i].target)(i); - break; - default: - printf("GenericReadout: unexpected case in switch.\n"); - case Button: - case SaveButton: - case Label: - case Break: - break; - } - if(currentOption[i].type == EndMark) break; - } - return res; -} - -void GenericCallback (Widget w, XtPointer client_data, XtPointer call_data) { String name; @@ -1001,11 +379,11 @@ GenericCallback (Widget w, XtPointer client_data, XtPointer call_data) return; } if (strcmp(name, _("OK")) == 0) { // save buttons imply OK - if(GenericReadout(-1)) PopDown(data); + if(GenericReadout(currentOption, -1)) PopDown(data); return; } if(currentCps) { - if(currentOption[data].type == SaveButton) GenericReadout(-1); + if(currentOption[data].type == SaveButton) GenericReadout(currentOption, -1); snprintf(buf, MSG_SIZ, "option %s\n", name); SendToProgram(buf, currentCps); } else ((ButtonCallback*) currentOption[data].target)(data); @@ -1014,7 +392,7 @@ GenericCallback (Widget w, XtPointer client_data, XtPointer call_data) static char *oneLiner = "Return: redraw-display()\n"; int -GenericPopUp (Option *option, char *title, int dlgNr) +GenericPopUp (Option *option, char *title, DialogClass dlgNr) { Arg args[16]; Widget popup, layout, dialog=NULL, edit=NULL, form, last, b_ok, b_cancel, leftMargin = NULL, textField = NULL; @@ -1370,96 +748,6 @@ GenericPopUp (Option *option, char *title, int dlgNr) } -void -IcsOptionsProc () -{ - GenericPopUp(icsOptions, _("ICS Options"), 0); -} - -void -LoadOptionsProc () -{ - ASSIGN(searchMode, modeValues[appData.searchMode-1]); - GenericPopUp(loadOptions, _("Load Game Options"), 0); -} - -void -SaveOptionsProc () -{ - GenericPopUp(saveOptions, _("Save Game Options"), 0); -} - -void -SoundOptionsProc () -{ - free(soundFiles[2]); - soundFiles[2] = strdup("*"); - GenericPopUp(soundOptions, _("Sound Options"), 0); -} - -void -BoardOptionsProc () -{ - GenericPopUp(boardOptions, _("Board Options"), 0); -} - -void -EngineMenuProc () -{ - GenericPopUp(adjudicationOptions, _("Adjudicate non-ICS Games"), 0); -} - -void -UciMenuProc () -{ - oldCores = appData.smpCores; - oldPonder = appData.ponderNextMove; - GenericPopUp(commonEngineOptions, _("Common Engine Settings"), 0); -} - -void -NewVariantProc () -{ - GenericPopUp(variantDescriptors, _("New Variant"), 0); -} - -void -OptionsProc () -{ - oldPonder = appData.ponderNextMove; - oldShow = appData.showCoords; oldBlind = appData.blindfold; - GenericPopUp(generalOptions, _("General Options"), 0); -} - -void -MatchOptionsProc () -{ - NamesToList(firstChessProgramNames, engineList, engineMnemonic, "all"); - comboCallback = &AddToTourney; - matchOptions[5].min = -(appData.pairingEngine[0] != NULLCHAR); // with pairing engine, allow Swiss - ASSIGN(tfName, appData.tourneyFile[0] ? appData.tourneyFile : MakeName(appData.defName)); - ASSIGN(engineName, appData.participants); - GenericPopUp(matchOptions, _("Match Options"), 0); -} - -Option textOptions[100]; -void PutText P((char *text, int pos)); - -void -SendString (char *p) -{ - char buf[MSG_SIZ], *q; - if(q = strstr(p, "$input")) { - if(!shellUp[4]) return; - strncpy(buf, p, MSG_SIZ); - strncpy(buf + (q-p), q+6, MSG_SIZ-(q-p)); - PutText(buf, q-p); - return; - } - snprintf(buf, MSG_SIZ, "%s\n", p); - SendToICS(buf); -} - /* function called when the data to Paste is ready */ static void SendTextCB (Widget w, XtPointer client_data, Atom *selection, @@ -1490,168 +778,13 @@ SendText (int n) } void -IcsTextProc () -{ - int i=0, j; - char *p, *q, *r; - if((p = icsTextMenuString) == NULL) return; - do { - q = r = p; while(*p && *p != ';') p++; - for(j=0; jhandle, "select-all", NULL, NULL, 0); -// XtCallActionProc(opt->handle, "kill-selection", NULL, NULL, 0); - Arg arg; - XtSetArg(arg, XtNstring, ""); // clear without disturbing selection! - XtSetValues(opt->handle, &arg, 1); -} - -void -ClearComment (int n) -{ - ClearTextWidget(&commentOptions[0]); -} - -void -NewCommentPopup (char *title, char *text, int index) +SetInsertPos (Option *opt, int pos) { Arg args[16]; - - if(shells[1]) { // if already exists, alter title and content - XtSetArg(args[0], XtNtitle, title); - XtSetValues(shells[1], args, 1); - SetWidgetText(&commentOptions[0], text, 1); - } - if(commentText) free(commentText); commentText = strdup(text); - commentIndex = index; - MarkMenu("Show Comments", 1); - if(GenericPopUp(commentOptions, title, 1)) - XtOverrideTranslations(commentOptions[0].handle, XtParseTranslationTable(commentTranslations)); -} - -static char *tagsText; - -int -NewTagsCallback (int n) -{ - ReplaceTags(tagsText, &gameInfo); - return 1; -} - -void -changeTags (int n) -{ - GenericReadout(1); - if(bookUp) SaveToBook(tagsText); else - ReplaceTags(tagsText, &gameInfo); -} - -Option tagsOptions[] = { -{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, "" }, -{ 0xD, 200, 200, NULL, (void*) &tagsText, "", NULL, TextBox, "" }, -{ 0, 0, 100, NULL, (void*) &changeTags, NULL, NULL, Button, N_("save changes") }, -{ 0, 1, 0, NULL, (void*) &NewTagsCallback, "", NULL, EndMark , "" } -}; - -void -NewTagsPopup (char *text, char *msg) -{ - Arg args[16]; - char *title = bookUp ? _("Edit book") : _("Tags"); - - if(shells[2]) { // if already exists, alter title and content - SetWidgetText(&tagsOptions[1], text, 2); - XtSetArg(args[0], XtNtitle, title); - XtSetValues(shells[2], args, 1); - } - if(tagsText) free(tagsText); tagsText = strdup(text); - tagsOptions[0].textValue = msg; - MarkMenu("Show Tags", 2); - GenericPopUp(tagsOptions, title, 2); -} - -char *icsText; - -Option boxOptions[] = { -{ 0, 30, 400, NULL, (void*) &icsText, "", NULL, TextBox, "" }, -{ 0, 3, 0, NULL, NULL, "", NULL, EndMark , "" } -}; - -void -PutText (char *text, int pos) -{ - Arg args[16]; - char buf[MSG_SIZ], *p; - - if(strstr(text, "$add ") == text) { - GetWidgetText(&boxOptions[0], &p); - snprintf(buf, MSG_SIZ, "%s%s", p, text+5); text = buf; - pos += strlen(p) - 5; - } - SetWidgetText(&boxOptions[0], text, 4); XtSetArg(args[0], XtNinsertPosition, pos); - XtSetValues(boxOptions[0].handle, args, 1); -// SetFocus(boxOptions[0].handle, shells[4], NULL, False); // No idea why this does not work, and the following is needed: - XSetInputFocus(xDisplay, XtWindow(boxOptions[0].handle), RevertToPointerRoot, CurrentTime); -} - -void -InputBoxPopup () -{ - MarkMenu("ICS Input Box", 4); - if(GenericPopUp(boxOptions, _("ICS input box"), 4)) - XtOverrideTranslations(boxOptions[0].handle, XtParseTranslationTable(ICSInputTranslations)); + XtSetValues(opt->handle, args, 1); +// SetFocus(opt->handle, shells[InputBoxDlg], NULL, False); // No idea why this does not work, and the following is needed: + XSetInputFocus(xDisplay, XtWindow(opt->handle), RevertToPointerRoot, CurrentTime); } void @@ -1663,244 +796,13 @@ TypeInProc (Widget w, XEvent *event, String *prms, Cardinal *nprms) GetWidgetText(&boxOptions[0], &val); TypeInDoneEvent(val); } - PopDown(0); -} - -char moveTypeInTranslations[] = - "Return: TypeInProc(1) \n" - "Escape: TypeInProc(0) \n"; - -void -PopUpMoveDialog (char firstchar) -{ - static char buf[2]; - buf[0] = firstchar; icsText = buf; - if(GenericPopUp(boxOptions, _("Type a move"), 0)) - XtOverrideTranslations(boxOptions[0].handle, XtParseTranslationTable(moveTypeInTranslations)); -} - -void -MoveTypeInProc (Widget widget, caddr_t unused, XEvent *event) -{ - char buf[10], keys[32]; - KeySym sym; - KeyCode metaL, metaR; //, ctrlL, ctrlR; - int n = XLookupString(&(event->xkey), buf, 10, &sym, NULL); - XQueryKeymap(xDisplay,keys); - metaL = XKeysymToKeycode(xDisplay, XK_Meta_L); - metaR = XKeysymToKeycode(xDisplay, XK_Meta_R); -// ctrlL = XKeysymToKeycode(xDisplay, XK_Control_L); -// ctrlR = XKeysymToKeycode(xDisplay, XK_Control_R); - if ( n == 1 && *buf >= 32 // printable - && !(keys[metaL>>3]&1<<(metaL&7)) && !(keys[metaR>>3]&1<<(metaR&7)) // no alt key pressed -// && !(keys[ctrlL>>3]&1<<(ctrlL&7)) && !(keys[ctrlR>>3]&1<<(ctrlR&7)) // no ctrl key pressed - ) - { - if(appData.icsActive) { // text typed to board in ICS mode: divert to ICS input box - if(shells[4]) { // box already exists: append to current contents - char *p, newText[MSG_SIZ]; - GetWidgetText(&boxOptions[0], &p); - snprintf(newText, MSG_SIZ, "%s%c", p, *buf); - SetWidgetText(&boxOptions[0], newText, 4); - if(shellUp[4]) XSetInputFocus(xDisplay, XtWindow(boxOptions[0].handle), RevertToPointerRoot, CurrentTime); //why??? - } else icsText = buf; // box did not exist: make sure it pops up with char in it - InputBoxPopup(); - } else PopUpMoveDialog(*buf); - } -} - -void -SettingsPopUp (ChessProgramState *cps) -{ - currentCps = cps; - GenericPopUp(cps->option, _("Engine Settings"), 0); -} - -void -FirstSettingsProc () -{ - SettingsPopUp(&first); -} - -void -SecondSettingsProc () -{ - if(WaitForEngine(&second, SettingsMenuIfReady)) return; - SettingsPopUp(&second); -} - -int -InstallOK (int n) -{ - PopDown(0); // early popdown, to allow FreezeUI to instate grab - if(engineChoice[0] == engineNr[0][0]) Load(&first, 0); else Load(&second, 1); - return 1; -} - -Option installOptions[] = { -{ 0, NO_GETTEXT, 0, NULL, (void*) &engineLine, (char*) engineMnemonic, engineList, ComboBox, N_("Select engine from list:") }, -{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("or specify one below:") }, -{ 0, 0, 0, NULL, (void*) &nickName, NULL, NULL, TextBox, N_("Nickname (optional):") }, -{ 0, 0, 0, NULL, (void*) &useNick, NULL, NULL, CheckBox, N_("Use nickname in PGN player tags of engine-engine games") }, -{ 0, 0, 0, NULL, (void*) &engineDir, NULL, NULL, PathName, N_("Engine Directory:") }, -{ 0, 0, 0, NULL, (void*) &engineName, NULL, NULL, FileName, N_("Engine Command:") }, -{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("(Directory will be derived from engine path when empty)") }, -{ 0, 0, 0, NULL, (void*) &isUCI, NULL, NULL, CheckBox, N_("UCI") }, -{ 0, 0, 0, NULL, (void*) &v1, NULL, NULL, CheckBox, N_("WB protocol v1 (do not wait for engine features)") }, -{ 0, 0, 0, NULL, (void*) &hasBook, NULL, NULL, CheckBox, N_("Must not use GUI book") }, -{ 0, 0, 0, NULL, (void*) &addToList, NULL, NULL, CheckBox, N_("Add this engine to the list") }, -{ 0, 0, 0, NULL, (void*) &storeVariant, NULL, NULL, CheckBox, N_("Force current variant with this engine") }, -{ 0, 0, 0, NULL, (void*) &engineChoice, (char*) engineNr, engineNr, ComboBox, N_("Load mentioned engine as") }, -{ 0, 1, 0, NULL, (void*) &InstallOK, "", NULL, EndMark , "" } -}; - -void -LoadEngineProc () -{ - isUCI = storeVariant = v1 = useNick = False; addToList = hasBook = True; // defaults - if(engineChoice) free(engineChoice); engineChoice = strdup(engineNr[0]); - if(engineLine) free(engineLine); engineLine = strdup(""); - if(engineDir) free(engineDir); engineDir = strdup(""); - if(nickName) free(nickName); nickName = strdup(""); - if(params) free(params); params = strdup(""); - NamesToList(firstChessProgramNames, engineList, engineMnemonic, "all"); - GenericPopUp(installOptions, _("Load engine"), 0); -} - -void -EditBookProc () -{ - EditBookEvent(); -} - -void SetRandom P((int n)); - -int -ShuffleOK (int n) -{ - ResetGameEvent(); - return 1; -} - -Option shuffleOptions[] = { - { 0, 0, 50, NULL, (void*) &shuffleOpenings, NULL, NULL, CheckBox, N_("shuffle") }, - { 0,-1,2000000000, NULL, (void*) &appData.defaultFrcPosition, "", NULL, Spin, N_("Start-position number:") }, - { 0, 0, 0, NULL, (void*) &SetRandom, NULL, NULL, Button, N_("randomize") }, - { 0, 1, 0, NULL, (void*) &SetRandom, NULL, NULL, Button, N_("pick fixed") }, - { 0, 1, 0, NULL, (void*) &ShuffleOK, "", NULL, EndMark , "" } -}; - -void -SetRandom (int n) -{ - int r = n==2 ? -1 : random() & (1<<30)-1; - char buf[MSG_SIZ]; - snprintf(buf, MSG_SIZ, "%d", r); - SetWidgetText(&shuffleOptions[1], buf, 0); - SetWidgetState(&shuffleOptions[0], True); -} - -void -ShuffleMenuProc () -{ - GenericPopUp(shuffleOptions, _("New Shuffle Game"), 0); -} - -int tmpMoves, tmpTc, tmpInc, tmpOdds1, tmpOdds2, tcType; - -void -ShowTC (int n) -{ -} - -void SetTcType P((int n)); - -char * -Value (int n) -{ - static char buf[MSG_SIZ]; - snprintf(buf, MSG_SIZ, "%d", n); - return buf; -} - -int -TcOK (int n) -{ - char *tc; - if(tcType == 0 && tmpMoves <= 0) return 0; - if(tcType == 2 && tmpInc <= 0) return 0; - GetWidgetText(¤tOption[4], &tc); // get original text, in case it is min:sec - searchTime = 0; - switch(tcType) { - case 0: - if(!ParseTimeControl(tc, -1, tmpMoves)) return 0; - appData.movesPerSession = tmpMoves; - ASSIGN(appData.timeControl, tc); - appData.timeIncrement = -1; - break; - case 1: - if(!ParseTimeControl(tc, tmpInc, 0)) return 0; - ASSIGN(appData.timeControl, tc); - appData.timeIncrement = tmpInc; - break; - case 2: - searchTime = tmpInc; - } - appData.firstTimeOdds = first.timeOdds = tmpOdds1; - appData.secondTimeOdds = second.timeOdds = tmpOdds2; - Reset(True, True); - return 1; -} - -Option tcOptions[] = { -{ 0, 0, 0, NULL, (void*) &SetTcType, NULL, NULL, Button, N_("classical") }, -{ 0, 1, 0, NULL, (void*) &SetTcType, NULL, NULL, Button, N_("incremental") }, -{ 0, 1, 0, NULL, (void*) &SetTcType, NULL, NULL, Button, N_("fixed max") }, -{ 0, 0, 200, NULL, (void*) &tmpMoves, NULL, NULL, Spin, N_("Moves per session:") }, -{ 0, 0,10000, NULL, (void*) &tmpTc, NULL, NULL, Spin, N_("Initial time (min):") }, -{ 0, 0, 10000, NULL, (void*) &tmpInc, NULL, NULL, Spin, N_("Increment or max (sec/move):") }, -{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("Time-Odds factors:") }, -{ 0, 1, 1000, NULL, (void*) &tmpOdds1, NULL, NULL, Spin, N_("Engine #1") }, -{ 0, 1, 1000, NULL, (void*) &tmpOdds2, NULL, NULL, Spin, N_("Engine #2 / Human") }, -{ 0, 0, 0, NULL, (void*) &TcOK, "", NULL, EndMark , "" } -}; - -void -SetTcType (int n) -{ - switch(tcType = n) { - case 0: - SetWidgetText(&tcOptions[3], Value(tmpMoves), 0); - SetWidgetText(&tcOptions[4], Value(tmpTc), 0); - SetWidgetText(&tcOptions[5], _("Unused"), 0); - break; - case 1: - SetWidgetText(&tcOptions[3], _("Unused"), 0); - SetWidgetText(&tcOptions[4], Value(tmpTc), 0); - SetWidgetText(&tcOptions[5], Value(tmpInc), 0); - break; - case 2: - SetWidgetText(&tcOptions[3], _("Unused"), 0); - SetWidgetText(&tcOptions[4], _("Unused"), 0); - SetWidgetText(&tcOptions[5], Value(tmpInc), 0); - } + PopDown(TransientDlg); } void -TimeControlProc () +HardSetFocus (Option *opt) { - tmpMoves = appData.movesPerSession; - tmpInc = appData.timeIncrement; if(tmpInc < 0) tmpInc = 0; - tmpOdds1 = tmpOdds2 = 1; tcType = 0; - tmpTc = atoi(appData.timeControl); - GenericPopUp(tcOptions, _("Time Control"), 0); + XSetInputFocus(xDisplay, XtWindow(opt->handle), RevertToPointerRoot, CurrentTime); } -//---------------------------- Chat Windows ---------------------------------------------- - -void -OutputChatMessage (int partner, char *mess) -{ - return; // dummy -}