From: Arun Persaud Date: Wed, 6 Feb 2013 07:02:07 +0000 (-0800) Subject: updated Changelog, NEWS, etc. X-Git-Url: http://winboard.nl/cgi-bin?a=commitdiff_plain;h=56fe2c054e398905de28d55e1e513a0de32b08ac;p=xboard.git updated Changelog, NEWS, etc. --- diff --git a/ChangeLog b/ChangeLog index 6bc9002..f5c7e50 100644 --- a/ChangeLog +++ b/ChangeLog @@ -3,6 +3,2893 @@ ChangeLog for XBoard/WinBoard (latest entries created by git log --no-merges --pretty="%ai %an <%ae>:%n%s%n%n%b" vlast.. ) +2013-02-05 22:52:42 -0800 Arun Persaud : +new version number for release of 4.7.0 + + +2013-02-05 11:56:10 +0100 H.G. Muller : +Let initial setting of Twice checkbox reflect current state + +The Twice checkbox in the Tournament dialog of WinBoard was by default +starting unticked. It is more convenient to have it preserve the current +state, however, based on the -lpi or -lgi value. Like the auto-incremet +checkbox already did. + +2013-02-04 22:07:05 +0100 H.G. Muller : +Put GTK warning in about-box + + +2013-02-04 21:59:05 +0100 H.G. Muller : +Fix warnings of build server + + +2013-02-02 15:58:04 +0100 H.G. Muller : +Fix GTK error auto-raising board + +The variable mainwindow is not set in the gtk2 version. Unfortunately +it is still used to determine default board size... + +2013-02-01 19:42:12 +0100 H.G. Muller : +Update Dutch WB translation + + +2013-02-01 19:37:06 +0100 H.G. Muller : +Add some new strings to WB translation template + + +2013-02-01 19:34:32 +0100 H.G. Muller : +Assign shortcut char to WB menu item + +The new Save games as Book item did not have a shortcut yet. + +2013-02-01 19:31:18 +0100 H.G. Muller : +Let WinBoard start in its installation folder + +The current directory in WinBoard was not automatically the same as the +installDir returned by SearchPath. Especially not if used without shortcut +by file association. + +2013-02-01 19:29:26 +0100 H.G. Muller : +Fix warning in WinBoard + + +2013-01-30 14:25:57 +0100 H.G. Muller : +Fix expose of to-square with grid off + +The code relied on drawHighlight to request an expose evet for the entire +square, but when lineGap = 0, drawHighlight is a no-op. + +2013-01-29 08:39:30 +0100 H.G. Muller : +Fix library order + +On OS X dialog windows could not get focus if -lXaw appeared after +-lX11 -lXt in the linker command. This was cured by moving +@FRONTEND_FLAGS@ (which expands to -lXaw) first in the LDADD parameter +of the automake file. + +2013-01-28 17:38:26 +0100 H.G. Muller : +Preserve PGN tags when loading engine + +Switching to EditGame mode would normally erase the tags, but when analyzing +a loaded game this would be undesirable. When the engine is playing, keeping +the tags is dubious, but it is not obvious what to put in a new name tag, +so we leave that for now. + +2013-01-28 17:23:47 +0100 H.G. Muller : +Preserve mode on engine loading (sometimes) + +That the mode always switched to EditGame after engine loading was +particularly annoying at the start of a game (where leaving BeginningOfGame +mode would disablethe Time Control dialog, and the engine would not +automatically reply if you start playing) and AnalyzeMode. These two +modes are now preserved, BeginningOfGame by refraining from calling +EditGameEvent() and sending 'force' to the new engine, and AnalyzeMode +be calling AnalyzeModeEvent() after the engine is loaded and repositioned. + +2013-01-28 14:14:19 +0100 H.G. Muller : +Catch unknown engine in tourney games + +When an XBoard instance is playing on a tourney it can happen that it is +using a settings file with an engine list not yet containing a certain +participant, because that participant was just installed in the instance +that created the tourney file, but it did not save those modifications yet. +This error is now caught, and leads to an error popup and stopping of the +tourney play. This error was made non-fatal to allow the user to decide +if he wants to quit with or without saving the settings (which, after all, +does not seem up-to-date). + +2013-01-26 18:08:37 +0100 H.G. Muller : +Adjudicate pawn-drop mate as loss in Shogi + +Mating with a Pawn drop is illegal in Shogi, but rather than burdoning +the legality-testing by this complex rule, we simply invert the result +for such a mate. After all, Shogi customs are such that everything illegal +leads to an immediate loss. + +2013-01-25 10:05:44 +0100 H.G. Muller : +Adjudicate perpetual checks as loss also in Shogi + +The Xiangqi code for recognizing perpetual checks is now also activated for +Shogi, but in this case we bail out before checking for perpetual chases. +The mini-Shogi case is then recognized as a win for gote. + +2013-01-25 09:55:56 +0100 H.G. Muller : +Stalemate is a win in Shogi + +In regular Shogi this never occurs, but in the mini variants it happens +often enough. + +2013-01-22 20:49:34 +0100 H.G. Muller : +Fix engine timeout problem in match mode + +Reload of a reuse=0 engine would cause a done=1 event which would be +abort the feature timeout of the other engine in the first game. + +2013-01-22 20:32:33 +0100 H.G. Muller : +Enforce -popupMoveErrors + +One move error was using DisplayError(), in stead of DisplayMoveError(), +and thus did not obey the -popupMoveErrors option. + +2013-01-21 15:30:29 +0100 H.G. Muller : +Update texi file + + +2013-01-21 10:26:20 +0100 H.G. Muller : +Fix some warnings + + +2013-01-20 19:09:05 -0800 Arun Persaud : +Updated German translation + + +2013-01-19 17:54:59 +0100 H.G. Muller : +Do delayed board draw also with -stickyWindows false + +Only CoDrag needs to be suppressed on a configure event with +-stickyWindows false, not the board redraw. + +2013-01-18 11:11:48 +0100 H.G. Muller : +Let tellothers command add comment to PGN in local mode + + +2012-12-30 15:19:57 +0100 H.G. Muller : +Allow use of ~ in pieceToChar for shadow pieces in any variant + +The use of shadow-pieces for promoted Pawns was limited to Crazyhouse and +Bughouse. But this is not necessary, and in fact undesirable, as it made +it impossible to implement Crazyhouse960, which combines shadow promotions +with Fischer castling (only available in variant fischerandom)s, and thus +has to be played as 8x8+5_fischerandom, using the Crazyhouse -pieceToChaTable. + +2012-12-30 15:06:33 +0100 H.G. Muller : +Resend engine-defined options after reuse=0 reload + +When the engine process is re-spawned for a new game under -xreuse setting, +any alteration of engine settings brought about through the Engine Settings +dialogs would be lost, and revert to the engine's default. This is now fixed +by re-sending all options (known from the previous load of the same engine) +with the current settings immediately after "protover 2", and ignoring the +engine's option features. Rather than clearing the option list, and +redefining it from the option features. + +2012-12-30 14:58:16 +0100 H.G. Muller : +Implement aborting of games on engine request. + +A new game-end command is added. For bakward compatibility it is disguised +as an old one, namely "1/2-1/2 {Engine Abort Request}". These resultDetails +are recognized as special, and rather than ending the game in a draw (which +GUIs not implementing this), the game will be completely 'expunged' from +the match or tourney it is part of, leaving no trace in the saveGameFile. + +2012-12-30 14:54:43 +0100 H.G. Muller : +Store some more tourney params in tourney file + +The hash and threads settings, as well as ponder and book options are now +also saved in the tourney file, so that tournaments can be played in +parallel where these parameters differ, and no mess up can occur on +restarting a touney after doing something else. + +2012-12-23 11:26:31 +0100 H.G. Muller : +Do not automatically save aborted games in tourney PGN + +When the game result is 'unfinished', we prompt for a filename rather +then using the specified saveGameFile if a tourney is in progress. + +2013-01-19 08:35:52 -0800 Arun Persaud : +fix configure bug that showed up on OS X (couldn't find X11/Dialog.h) + +X_CFLAGS (set by AC_PATH_XTRA) was not used in Makefile.am. It was used in tests for X11/Dialog.h, etc. so configure worked, but make didn't. + +2013-01-18 22:26:13 -0800 Arun Persaud : +Updated Ukrainian translations + + +2013-01-09 07:57:43 -0800 Arun Persaud : +removed trailing whitespace + + +2013-01-09 07:49:20 -0800 Arun Persaud : +Updated copyright notice to 2013 + + +2012-12-22 22:46:21 +0100 H.G. Muller : +Do not move to forwadMostMove when unpausing AnalyzeMode + + +2012-12-22 22:44:50 +0100 H.G. Muller : +Use Ctrl key in AnalyzeMode to exclude entered move + + +2012-12-22 20:40:26 +0100 H.G. Muller : +Implement insufficient mating material for Knightmate + +KBK is draw with Royal Knight. With exo-pieces also KNK and KFK. + +2012-12-22 20:25:51 +0100 H.G. Muller : +Fix rep-draw detection in drop games + +In games like Crazyhouse every move is reversible, as captured pieces +can eventually change sides again, and be dropped back on the board. +So we have to search back a full 100 ply for repetitions, passing captures +and Pawn moves. + +2012-12-11 22:33:07 -0800 Arun Persaud : +updated po/pot files + + +2012-12-11 22:18:05 -0800 Arun Persaud : +new version number for developer release + + +2012-12-10 14:48:05 +0100 H.G. Muller : +Prefer pause mode on pondering engine over 'easy' + +If the thinking engine is stopped after its move because it does not +support pause, is is still better to use pause on the pondering engine +than to switch of its pondering with 'easy', as the latter might not +be instantaneous. Also switch off pondering in the thinking engine before +it gives the move, just in case it does not respond immediately to +easy / hard. + +2012-12-10 13:40:47 +0100 H.G. Muller : +Update WinBoard translation template + + +2012-12-10 13:35:41 +0100 H.G. Muller : +Fix min-Shogi promotion zone + +In integer arithmetic N*2/3 is not the same as N - N/3, with as a result +that the white promotion zone was 2 ranks deep on 5x5 boards. This only +happened in LegalityTest, but because this would classify all moves to +4th rank an non-promotions, they would be printed with a faulty +deferral (=) sign as promochar in SAN. + +2012-12-10 13:32:49 +0100 H.G. Muller : +Do not clear PGN tags on Analyze File + + +2012-12-10 13:28:37 +0100 H.G. Muller : +Fix -fSAN in AnalyzeFile mode + +The exception that a PV relates to currentMove rather than forwardMostMove +applies not oly in AnalyzeMode, but also in AnalyzeFile. Furthermore, +PvToSan did not properly restore the pushed game tail in this case. + +2012-12-08 16:02:09 +0100 H.G. Muller : +Improve scaling of border bitmap (WB) + +The StretchBlt mode is set from dither to delete. + +2012-12-05 16:34:58 +0100 H.G. Muller : +Implement use of pause / resume protocol commands + +Engines that implement feature pause=1 will be paused during their move +on a pause event; pondering engines will be controlled either through +'pause' or (if they don't support that) 'easy', which both should work +instantaneously. If the thinking engine does not support 'pause', the pausing +will be deferred to when it produces its move, and is implemented by not +relaying the move, and switch off pondering for both. + +2012-12-03 12:58:36 +0100 H.G. Muller : +Fix Loop-Chess promotions + +Loop Chess is not a supported variant, but hould be playable as Crazyhouse +with an altered pieceToCharTable, not defining the shadow promotion pieces. +But with legality testing on promotion to shadow piece would take place +even if the shadow piece was not defined. + +2012-12-02 22:44:55 +0100 H.G. Muller : +Fix move highlighting with animation off + +In WB the moving of SetHighlights to after the animation had broken the +highlighting of engine moves, because it was also moved after DrawPosition. +While it is DrawPosition that actually draws the highlights. Now it has been +moved to just before DrawPosition. + +2012-12-02 11:09:14 +0100 H.G. Muller : +Start browsing in currently-selected folder (WB) + +The folder-browse dialog always started at My Computer, while file browsing +started in the globally last-used folder (which might not be related at all +to the file entry we are now browsing for). + +2012-11-29 23:38:18 +0100 H.G. Muller : +Implement book-creation functions + +A new menu item triggers conversion of the currently loaded PGN file +to a Polyglot book, saved with the GUI-book filename. A (volatile) option +-mcBookMode alters the probing algorithm to build a book from scratch by +playing games (and using a form of learning). + +2012-11-29 22:23:44 +0100 H.G. Muller : +Use colors in Board-Options dialog also for font pieces (WB) + +The piece color settings now control the pieceColor or fontPieceColor +settings, depending on the setting of -usePieceFont. + +2012-11-29 22:14:05 +0100 H.G. Muller : +Implement auto-creation of ICS logon file + +Under control of the new option -autoCreateLogon (which can be set from +the ICS Options dialog) the first two lines in response to the ICS "login:" +pompt will be saved on a newly created logon file (if logon from such +an existing file failed). + +2012-11-29 21:56:02 +0100 H.G. Muller : +Add Themes dialog (WB) + +This dialog, done by the generic popup, contains controls for many settings +that so far could only be controlled by options. It also introduces the +concept of 'themes', sets of options stored in the multi-line option +-themeNames. + Add some dummy routines to suppress compile errors in functions that +cannot be called yet in XBoard. + +2012-11-29 21:32:03 +0100 H.G. Muller : +Allow external piece bitmaps and board border (WB) + +The -pieceImageDirectory is now also used for WinBoard, to indicate +a directory of .bmp files, used to replace the built-ins. The outline +and solid bitmaps can be full-color. This allows winBoard to use the +WinBoard-zeta graphics. A new option -border can indicate a bitmap file +used to draw a half-square-wide border around the board. + A white background has to be drawn underneath the black pieces, to avoid +color-interference with the board, just like happens for the white pieces. +These backgrounds now always use bright white, rather than -withePieceColor. + +We still have to work on the scaling of the zeta (600x600) bitmaps to +the actual board size, as for some bitmaps the stratchblt is ugly. + +2012-11-29 21:05:15 +0100 H.G. Muller : +Add 'Continue Later' button in Tournament dialog (WB) + +This button makes it possible to accept the values specified in the +dialog without immediately starting the tournament (as OK does), +so you can re-open the dialog later, and OK it then. + +2012-11-29 20:25:35 +0100 H.G. Muller : +Load opponent logo based on handle in ICS play (WB) + +The logos for handles on FICS are sought in folder logos\freeches.org\*.bmp, +etc. If no logo for the handle is found there, the logo of the ICS is +displayed as usual. + +2012-11-19 20:35:05 -0800 Daniel Dugovic : +Fix configure script for --enable-zippy (tiny change) + +reported and patch by Daniel. + +edited by Arun Persaud: +- also fixed #ifndef ZIPPY -> #if !ZIPPY +- didn't change #if -> #ifdef + +2012-11-10 00:12:34 -0800 Arun Persaud : +don't define X_LIBS when using gtk-frontend + + +2012-11-07 22:16:09 -0800 Arun Persaud : +updated po/pot files; added new frontend files + + +2012-11-07 22:14:20 -0800 Arun Persaud : +fix configure script for --with-Xaw and --with-gtk + +made Xaw the default and included xaw or gtk sources as extras +in case the other frontend is selected for make distcheck + +2012-11-07 21:13:38 -0800 Arun Persaud : +new version number for developer release + + +2012-10-31 09:55:02 +0100 H.G. Muller : +Draw frames around memos and listboxes + + +2012-10-30 17:39:59 +0100 H.G. Muller : +Adapt lineGap during sizing + + +2012-10-30 15:04:32 +0100 H.G. Muller : +Fix clock highlighting + + +2012-10-30 10:59:45 +0100 H.G. Muller : +Fix Chat Box + +The genric TypeInProc is re-instated, and replaces ICSKeyEvent as primary +handler for special keys in one-liner text edits. + +2012-10-29 19:46:27 +0100 H.G. Muller : +Pay attention to NO_CANCEL dialog flag + + +2012-10-29 14:18:33 +0100 H.G. Muller : +Fix clock clicking with GtkEventBox + +Like in WinBoard the button-3 case is now handled in the primary +event handler (and communicated to it in a kludgy way). It would be +better if this was absorbed in ClockClick(). + +2012-10-28 22:25:22 +0100 H.G. Muller : +Fix logo placement + +Graphs were not recognized as possible SAME_ROW elements. A Graph requesting +FIXED_H (which only the logos did) is now packed into a (borderless) aspect +frame. + +2012-10-25 23:04:42 +0200 H.G. Muller : +Add window positioning + +Sticky windows now sort of works, but needs unexplained fudge factors. +Reopening a persistent dialog centers it on the board, and disobeys +the positioning command. The WindowPlacement of the BoardWindow was +again added (it was commented out during development). + +2012-10-22 22:41:14 +0200 H.G. Muller : +Make board sizing work through subtracting fixed height + +There is now no attempt to give a size to the board drawing area, so it +can later be sized as small as we want. The frame width is determined +by subtracting the nominal board size from the actual window size, +(because the clocks will have that width, and the board will startas 1x1), +while the vertical margin is determined as the difference between the +bactual window height, the drawing-area height minus a fudge of 25 pixels +to compesate for the erroneously allocated blank space below the board. + +2012-10-22 21:09:51 +0200 H.G. Muller : +Fix warnings + +The highTextStart/End are now declared in engineoutput.h, shared between +nengineoutput.c and xengineoutput.c. Unused variables were removed. +Also fix warnings in xboard.c and xoptions.c. + +2012-10-22 17:40:08 +0200 H.G. Muller : +Delete emptied front-end files, and move rest to gtk directory + +Remove #ifdeffed-out Xt code that has GTK implementation. The xgamelist +and xhistory have been completely cleared off content, and were removed. + +2012-10-27 00:12:42 +0200 H.G. Muller : +Add copy-paste + +The code from gtk-xt could be used with almost no modification. + +2012-10-21 09:09:01 +0200 H.G. Muller : +Some experimenting with sizing + +Does not work as intended yet. + +2012-10-21 23:04:49 +0200 H.G. Muller : +Add task-bar icon + +Funny enough it was necessary to swap the two svg icons to make this work! + +2012-10-20 10:29:37 +0200 H.G. Muller : +Make some tall dialogs multi-column + +A dummy button was added to the last row of New Variant to make the +number even. A legality-test warning as put in the New Variant dialog +Fix width of tourney-file in Match dialog + +2012-10-20 21:14:33 -0700 Arun Persaud : +updated some icons to SVG + + +2012-10-20 19:57:58 +0200 H.G. Muller : +Add displaying of icons + +A new Option type, 'Icon', was added for this as in GTK Icons and Labels +need different types of widget. The icons are now svg, so we could +remove the icon pixmaps. + +2012-10-20 14:25:41 +0200 H.G. Muller : +Fix button bar + + +2012-10-20 14:03:48 +0200 H.G. Muller : +Add BarBegin, BarEnd options + +This makes the button bar display correctly. Also fix v-sizing of menu bar. + +2012-10-20 10:01:35 +0200 H.G. Muller : +Add listbox double-click callback + +This function was formerly performed by WheelProc. + +2012-10-19 17:29:40 +0200 H.G. Muller : +Add hiding / showing second Engine Output pane + +The handle of the GTK table for the second engine is stored in the +EndMark handle by GenericPopUp, so it can be used later to hise/show +that table. + +2012-10-19 17:15:58 +0200 H.G. Muller : +Use different tables for different dialog columns + +Making the same table wider (in steps of 3) to get multiple columns +does not work, because it forces options to align vertically. This +wrecks dialogs like Load Engine, where one column contains a very +high option (listbox). Now differnt tables are created for each column, +packed in a new itermediate hbox. In case of the Engine Output window, +a vbox is used instead to cause vertical stacking. + Only multi-line text-edits and listboxes are now allowed to take up +vertical space changes, while only the middle colum of the table +can take up horizontal size changes. Within packing boxes space is +equally distributed. + The labels above the particiant-selection widgets had not the same width +as the textview / listbox, leading to misplacement of the second label. + For Engine Settings the spontaneous breaking into columns did not +involve a SAME_ROW flag, so the 'columns' were stacked vertically. +In addition the columns were too tall for GTK. They are now 20 options max. + +2012-10-19 13:46:37 +0200 H.G. Muller : +Deselect first char in Move Type-in and ICS Input Box + +After popup the Move Type-In had the typed character in it, but it was +selected, so that typing a second character would erase it again. +Same for the ICS Input Box. A prototype for CursorAtEnd is now also added. + +2012-10-19 13:33:50 +0200 H.G. Muller : +Close Move Type-in on Enter + +The code is squeezed into the ICSKeyEvent callback. + +2012-10-18 21:57:50 +0200 H.G. Muller : +Add access routines to checkboxes and FocusOnWidget + +The handler of the filter field needs it to return focus to +the listbox. + +2012-10-18 21:42:49 +0200 H.G. Muller : +Add game-list callbacks + +The callbacks for listbox and filter text are treated by the same callback, +which does both key presses and button double-clicks. +Giving focus back to the listbox after filtering does not yet work! + +2012-10-18 16:27:57 +0200 H.G. Muller : +Add optional callback to Label Options + +For some reason this does not work. The callback isn't called! + +2012-10-18 13:40:55 +0200 H.G. Muller : +Add type-in event to board for popping up box + + +2012-10-18 13:12:48 +0200 H.G. Muller : +Add Shift detection + +The state of Shift and Ctrl was only probed on button clicks, so it +is now read out of the button-event struct in the relevant button handlers. +For backwad compatibility, they store it in a global, so the routine +ShiftKeys can take them from there. + +2012-10-18 12:35:20 +0200 H.G. Muller : +Remove some unneeded low-level X11 code + +Things like tabbing between controls, mouse-wheel scolling etc. are all +automatic in GTK, and thuse don't need to be ported. + +2012-10-18 10:12:27 +0200 H.G. Muller : +Add file browser + +The gtk-xt code for browsing in response to menu items rather than dialog +browse buttons) was grafted. It seems desirable to merge the two browsing +functions, though. Pass extra params used by Xaw to FileNamePopUpGTK. +The code was altered to use DelayedLoad. + +2012-10-18 09:54:41 +0200 H.G. Muller : +Fix ListBox, and add some support routines + +The srolled-window for the listbox used a uninitialized variable for its +width, causing a crash. Now it pays attention to the Option.max and .value +size hints. The access routines were copied from gtk-xt. HighlightWithScroll +could just a wrapper for HighlightListBoxItem, as GTK auto-scrolls. + +2012-10-17 20:01:37 +0200 H.G. Muller : +Connect CommentClick handler + +This can make use of generic memo callback, so it could be entirely +backend. Therefore it was moved to dialogs.h. As it shared a global with +some other back-end popup routines to remember the current move, these +could now be moved out of xboard.c too. (Well, not so for the X11 front-end, +so it has now been put in a header. :-( ) + +2012-10-17 19:41:11 +0200 H.G. Muller : +Fix animation + +Because FrameDelay does block the event loop, even though it releaes the +CPU, expose events start to lag behind the actual drawing. By combining +expose events for overlapping squares, rather than decompose them into +3 rectangles, this problem seems to go away. But only if there is an +extra exposure on the squares to be drawn also non-overlapping frames +will be properly drawn (?!). + +2012-10-17 14:40:59 +0200 H.G. Muller : +Implement highlighting in engine output by through generic method + +HighlightMove was made generally available for all text. It is now just a +wrapper for the generic HighlightText, and could be moved to the back-end. +(This requires the initialization to be widget specific, and the flag +indicating it has been done is now stored in the Option.min field.) + +2012-10-17 14:33:28 +0200 H.G. Muller : +Let engine-output memos use new generic callback + + +2012-10-17 13:53:03 +0200 H.G. Muller : +Add scrolling of Move History + +To have access to the textview, its handle is now stored in the +Option.textValue field. + +2012-10-17 13:11:23 +0200 H.G. Muller : +Add highlighting in move list + +For now it is assumed the normal background will be white (for clearing +the highlight). + +2012-10-16 19:44:40 +0200 H.G. Muller : +Make generic memo-event handler, and connect history callback + +Large text widgets can now define a user handler in their Option.choice +field. If they do, agneric callback is added tothem, which catches mouse +events. Button release and pointer motion pass their coordinate and type +to the specified user routine. Button presses in addition retrieve +the text from the widget, set the cursor in it to the clicked point, +and convert it to a character position, also passed to the user. + The user is responsible for ignoring events he is not interested in. + +2012-10-16 15:58:58 +0200 H.G. Muller : +Add key-handler for ICS Input Box + +In contrast to the X11 code, all intercepted keys are now treated by +the same callback. The ICS Input Box callback triggers on Up, Down and +Return key, and refers to these symbolically. + +2012-10-16 15:05:45 +0200 H.G. Muller : +Highlight Pause button + + +2012-10-16 13:52:41 +0200 H.G. Muller : +Better cleansing of xboard.c from X11 types + +The #includes for X11 files were still in there. + +2012-10-16 13:28:32 +0200 H.G. Muller : +Add text insertion in engine-output memos + + +2012-10-16 09:34:02 +0200 H.G. Muller : +Append recent engines to engine menu + +This is now entirely moved to the back-end, by doing it in the table +from which the menus are later generated. The special callback for engine +items is abandoned, and the euProc for such items is left NULL to flag +that RecentEngineEvent should be invoked with the applicable engine number. +To calculate the latter a global variable firstEngineItem is dynamically +set to the length of the regular engine menu. + +2012-10-15 22:17:50 +0200 H.G. Muller : +Transfer more gtk-xt code, and add some new + +Add input-source handling +Graft color picker ( callbeack in the text field is still missing!) +Handle contents of label widgets (store handles in Option for access) +Add printing of clocks +Add printing of window title +Pay attention to BORDER attribute of Label Options (pack in frame) +Delete ReadBitmap code (also remove #including of bitmap files for icons) +Fix layout of textviews (adapt to newer Option format, incl. wrap, scroll) +Support vertical stacking in Break Option (no table widening when !SAME_ROW) +Make default horizontal scroll policy automatic (for engine-output window) +Fix disabling of unused spinners in TC dialog + +2012-10-15 20:47:33 +0200 H.G. Muller : +Connect dialog Browse buttons to GTK browser + + +2012-10-15 19:52:17 +0200 H.G. Muller : +Implement menu checkmarking and enabling + +odes in the (later over-written) handle field specify which items +are to be checkmarked, and by what style button. + +2012-10-15 16:18:12 +0200 H.G. Muller : +Attach expose handler and connect to mouse events + +The GraphExposeProc is conected to the Graph widgets. A gdk draw routine +is used to copy the buffer bitmap to the display. It is also connected +to button and motion-notify events. + In this version the board can be fully operated with the mouse. + +2012-10-14 22:00:14 +0200 H.G. Muller : +Transfer most available gtk-xt code to xoptions.c + +GenericPopUp and PopDown are grafted from gtk-xt into gtk2. +The version compiles, but segfaults before doing anything, with error +messages about unexpected cases in GenericPopup for Graph and PopUp Options +of the main board. The spin options need special treatment in GetWidgtText. + +2012-10-15 11:41:33 +0200 H.G. Muller : +Give LoadListBox two extra parameters + +It often occurs that we just want to swap two elements, and reloading +the entire listbox would be a very inefficient way to do this in widget +sets that allow access to a single element. + +2012-10-14 20:36:34 +0200 H.G. Muller : +Remove all X11 code by #ifdeffing it out + +With #ifdef TODO_GTK we disable all X11 code, in order to get a compiling +X11-free version. The disabled sections can then be replaced by code +for another widget set, the X11 version still showing what it was supposed +to do. + +2012-10-14 17:37:18 +0200 H.G. Muller : +Move timer functions to new file xtimer.c + +The timers for the clocks, periodic analysis events and ScheduleDelayedEvent +go into a separate file. + +2012-10-14 15:31:56 +0200 H.G. Muller : +Make xevalgraph.c backend + +The only front-end stuff left in xevalgraph.c was an unnecessary reading +of the window size (which could be obtained from the WindowPlaceent struct), +and drawing (all cairo now). The drawing was moved to draw.c, and the +remaining part renamed nevalgraph.c. + +An attempt to list them in a less chaotic way. + +2012-10-14 14:34:09 +0200 H.G. Muller : +Cleanse back-end code of all references to X11 types + +When compiling for X11, common.h #included X11/Intrinsics.h so that +X11-specific data types could still be used throughout the back-end part +not shared with WinBoard. By temporarily disabling this, error messages +could be generated on all such occurrences, and were then solved. This +included the following: + The InputSource struct is not uses in usystem.c at all, and its definition +could be moved to xboard.c. InputSourceRef, which logically should heve been +defined as (InputSource *), is in reality (void *), so the back-end can +pass it around. + Some non-platform-dependent stuff of general interest had prototypes +(or external vars) in xboard.h. This is now moved to a new header xboard2.h, +to allow it to be shared without bringing in X11 dependence. + The EngineOutputProc was defined inconsistently, but the header was not +sufficiently shared to flag this error. This has been repaired now, by moving +the template to menus.h. + +2012-10-14 13:39:47 +0200 H.G. Muller : +Remove xedittags.c, .h from project + +The tiny bit of code that was left was absorbed in dialogs.c, the one +prototype to menus.h. + +2012-10-14 12:53:20 +0200 H.G. Muller : +Remove inclusion of frontend.h from backendz.h + +This did not seem to serve any purpose at all. + +2012-10-14 12:49:28 +0200 H.G. Muller : +Split xhistory.c in front-end and middle-end part + + +2012-10-14 12:21:09 +0200 H.G. Muller : +Move MarkMenuItem to xoptions.c + +This to make xoptions.c completely independent from the inclusion of +frontend.h. The prototype is moved to menus.h. + Loose end: DrawPosition in board.c does not see the prototype. +Very suspect that it wants to see it. Why would it have to correct the +flipView setting??? Better se to it that it is correct to start with! + +2012-10-14 12:14:07 +0200 H.G. Muller : +move testing for no options to back-end + +The test if an engine has options and display a note instead of +the Engine Settings dialog when this is not the case is moved +to outside of GenericPopUp, to make the later independent of calling +other routines. + +2012-10-14 11:20:16 +0200 H.G. Muller : +Remove some unnecessary header includes + + +2012-10-14 10:47:21 +0200 H.G. Muller : +Move ICS-engine analyze and AnalyzeGame code to shared back-end + +This code was still duplicated between WB and XB in the front-ends. +Because of its incorporation in AnalyzeModeEvent the 'middle-end' +function AnalyzeModeProc could be eliminated. AnalyzeModeEvent was made +to return an int to flag its success, and keep the JAWS code based +on it out of XBoard. + The AnalyzeGame code is now incorporated in AnalyzeFileEvent(). + +2012-10-26 10:28:59 +0200 H.G. Muller : +Add configure switches for Xaw vs GTK. + +This patch is an adapted version of the one Arun made at the end of the +gtk2 branch. It uses the exact same version of his configure.ac, but the +Makefile.am is adapted to the situation in master at the beginning of it, +after duplication of the X11 front-end files in the xaw directory for +preserving them, while the versions that will be modified to GTK front-end +are still in the xboard directory. + +2012-10-25 11:12:41 +0200 H.G. Muller : +Prepare xoptions.c for middle-end changes + +Some changes that can be pre-empted, such as the splitting of Label +into Label and Icon Option type, and some dummy wrappers are already +implemented, so they can be used when needed by GTK. + +2012-10-25 09:20:03 +0200 H.G. Muller : +Preserve copies of the X11 front-end in xboard directory + +The X11 front-end has been moved to the xaw directory, but copies +are retained for modifying them to gtk versions. + +2012-10-24 08:55:27 +0200 H.G. Muller : +Move X11 front-end to directory xaw + + +2012-10-31 18:18:02 +0100 H.G. Muller : +Fix initial enables in TC dialog + + +2012-10-30 14:47:24 +0100 H.G. Muller : +Fix image extension used for browsing to .pgn + + +2012-10-28 21:39:19 +0100 H.G. Muller : +Fix WinBoard compile error on enum PEN + + +2012-10-30 11:20:54 +0100 H.G. Muller : +Fix crash in promotion popup + +There were not enough entries for Capablanca Chess with legality-testing off, +where King is also presented as a choice. + +2012-10-28 18:19:23 +0100 H.G. Muller : +Fix message in New Variant dialog + +Even in -ncp mode the message was referring to the 'current engine'. + +2012-10-28 18:16:20 +0100 H.G. Muller : +Fix crash on animation after resizing + +The animate buffers were still holding pointers to a discarded cairo surface. + +2012-10-21 14:49:45 +0200 H.G. Muller : +Fix variant-dependent pieces + +The code to select the actually used piece images from the available ones +(from InitDrawingSizes) is now made into a subroutine, and also called +after resizing the pieces. + +2012-10-26 10:18:48 +0200 H.G. Muller : +Replace marble texture pixmaps by png + + +2012-10-26 10:13:27 +0200 H.G. Muller : +Replace xiangqi board pixmaps by png images + + +2012-10-26 10:08:44 +0200 H.G. Muller : +Remove the texture pixmaps from project + +These were already replaced by png textures. + +2012-10-23 15:02:56 +0200 H.G. Muller : +Fix re-rendering of svg on resize + +The previously prepared bitmaps were retained if we resized, rather then +rendering the svg atthe new size. + +2012-10-21 15:48:30 -0700 Arun Persaud : +update po/pot files + + +2012-10-21 15:47:12 -0700 Arun Persaud : +new version number for developer release + + +2012-10-21 11:10:36 -0700 Arun Persaud : +we still need a few bitmaps, so the directory needs to be included in Makefile.am + +make distcheck complained about this + +2012-10-21 15:56:43 +0200 H.G. Muller : +Rename svg shogi pieces, so they become usable + +Only white pieces are present. For black they would have to be flipped. + +2012-10-21 15:54:25 +0200 H.G. Muller : +Fix bug in resizing on variant switch + +The fix of the garbage pixels had unfortunately broken this. + +2012-10-21 15:15:01 +0200 H.G. Muller : +Fix bug in fallback mechanism + +After failure to load a piece from a specified -pieceImageDirectory +the default theme was not tried, because the cairo function to load +from a pgn file returns a valid handle even if the file does not exist. + +2012-10-21 14:58:42 +0200 H.G. Muller : +Get svg error message + + +2012-10-21 14:49:45 +0200 H.G. Muller : +Fix variant-dependent pieces + +The code to select the actually used piece images from the available ones +(from InitDrawingSizes) is now made into a subroutine, and also called +after resizing the pieces. + +2012-10-16 12:08:25 +0200 H.G. Muller : +Remove caveat on available pieces fromNew Variant dialog + +In the cairo version all pieces are available at all board sizes. + +2012-10-21 11:41:11 +0200 H.G. Muller : +Remove some unused images from png directory + +Currently only the three board texture files are used. But the piece +images are still left, because they might be useful if we ever want +to mae XBoard configurable for not using librsvg. + +2012-10-21 10:40:37 +0200 H.G. Muller : +Fix bug in resizing + +The nominal size of the window was not set in the correct Option struct. + +2012-10-21 09:58:23 +0200 H.G. Muller : +Prevent odd-width line shift in length direction + + +2012-10-21 09:48:29 +0200 H.G. Muller : +Print missing-pieces error message to console + +The GUI might not yet be up at this point.In addition, suppress +the rest of the code, because it could give segfaults. + +2012-10-21 09:30:26 +0200 H.G. Muller : +Fix garbage pixels on the right of the board + +The extra pixel that is requested in sizing the board window back to +an available size because we ofte get one less pixel than we ask for +can lead to a line of garbage pixels next to the board. This is combatted +by limiting expose events to the true board area, remembering that in the +Graph Option rather than the actual window size, and suppressing resizing +when the latter only exceeds the stored width by more than 1 pixel. + +2012-10-15 10:27:14 +0200 H.G. Muller : +Trim board-window size + +The board window will sometimes be a pixel larger than requested. +The ReSize routine will now reset the size values in the Graph Option +to what they were supposed to be, to prevent expose events will +draw nonsense in the extra space. + +2012-10-13 23:26:10 +0200 H.G. Muller : +Adapt docs for svg/png in stead of bitmap/pixmap + + +2012-10-13 09:35:31 +0200 H.G. Muller : +Spontaeous changes in gettext stuff + + +2012-10-13 08:03:48 +0200 H.G. Muller : +Move Shogi svg pieces to own directory + + +2012-10-13 07:57:48 +0200 H.G. Muller : +Remove unnecessary Xt colors and call to MakeColors + + +2012-10-13 07:50:56 +0200 H.G. Muller : +Code cleanup: move expose redraw to draw.c + + +2012-10-13 07:37:45 +0200 H.G. Muller : +Suppress warning for InitDrawingHandle + + +2012-10-13 07:33:15 +0200 H.G. Muller : +Make fallbackPieceImageDirectory hardcoded + + +2012-10-13 07:18:23 +0200 H.G. Muller : +Increase drag delay too 200 msec + +On my slow laptop it can take more than 100 msec to reallocate bitmaps +in the generic expose, with as a consequence that the DelayedDrag event +is not processed before the timeout expires. The timeout event then triggers +a redraw, which again takes so long that the timeout expires before the +event to reset the timer could be processed, and this just perpetuates +itself, leading to a large series of queued redraws, and a long waiting time +for an image to appear after the sizing stops. + +2012-10-13 07:01:05 +0200 H.G. Muller : +Fix segfault on faulty command-line option + + +2012-10-12 14:42:26 +0200 H.G. Muller : +Suppress anti-aliasing in -monoMode + +In the color-substitution code, always use bi-level alpha and color. + +2012-10-12 13:34:04 +0200 H.G. Muller : +Remove piece pixmaps from project + + +2012-10-12 11:47:25 +0200 H.G. Muller : +Implement proper fallback cascade + +Try in order cached svg, cached bitmap, user png, user svg, default svg. + +2012-10-12 11:06:06 +0200 H.G. Muller : +Cache svg handles + + +2012-10-12 10:45:29 +0200 H.G. Muller : +Install svg pieces in themes/default + +The svg pieces are installed with the XBoard data in the directory +.../xboard/themes/default . A new option -fallbackPieceImageDirectory +is added, and is configured in the master settings file to point to +these pieces. This options, which replaces -svgDirectory, is volatile, +and the menu control to set it is removed. The -pngDirectory option +is renamed to -pieceImageDirectory (-pid). + +2012-10-12 10:02:50 +0200 H.G. Muller : +Remove bitmaps from project + + +2012-10-12 09:55:07 +0200 H.G. Muller : +Install the wood textures as png + +The xboard.conf has to be edited to set these as default textures, +in stead of the .xpm files. + +2012-10-12 09:50:31 +0200 H.G. Muller : +Add hatched board texture + +A png file with hatching is added, so it can be used for dark squares +in a monochrome theme. It is installed in a new data directory +.../xboard/themes/textures. + +2012-10-11 22:21:06 -0700 Arun Persaud : +added a black and white theme to replace the mono option + + +2012-10-11 20:56:42 -0700 Arun Persaud : +added SVGs to dist files in automake + + +2012-10-11 19:44:22 +0200 H.G. Muller : +Fix exposure of atomic captures + +The grid lines had to be repaired too, so damage marker 2 had to be used. + +2012-10-11 19:13:24 +0200 H.G. Muller : +Fix animation with textures off + +The blank square was not shifted to (0,0) when drawing the animation buffer. + +2012-10-11 19:08:49 +0200 H.G. Muller : +Fix 1-pixel offset of grid lines on some cairo implementations + + +2012-10-11 09:51:07 +0200 H.G. Muller : +Solve odd lineGap problem + +Not all cairo versions seem to round the same when an odd-width line +is to be drawn at integer coordinates. So now we explicitly ask it +to be drawn centered on half-odd-integer coordinates. + +2012-10-09 18:52:43 +0200 H.G. Muller : +Add -trueColors option + + +2012-10-09 14:56:16 +0200 H.G. Muller : +Always render svg pieces anew on size change + +The svg pieces are now unconditionally rendered to supply the pngPieceImage +master source otherwise read from png file. This is then fed into the +original png code (so that if for some reason it fails, we fall back on png +pieces, and finally on built-in pixmaps). + +2012-10-09 14:06:47 +0200 H.G. Muller : +Fix rsvg version in configure.ac + + +2012-10-08 19:54:19 -0700 Arun Persaud : +initial svg rendering + + +2012-10-08 18:34:05 -0700 Arun Persaud : +added cairo and librsvg to configure process + + +2012-10-08 18:32:55 -0700 Arun Persaud : +added SVGs + +converted from inkscape SVG to plain SVG before adding + +2012-10-10 21:19:25 +0200 H.G. Muller : +Adapt Eval Graph code to new drawing system + +The eval graph now triggers an expose after drawing, and gets its size +from the Option fields. + +2012-10-10 20:37:58 +0200 H.G. Muller : +Fix expose requests seek graph + + +2012-10-10 20:07:53 +0200 H.G. Muller : +Make draw handle for board globally available + + +2012-10-10 19:45:39 +0200 H.G. Muller : +Let expose requests pay proper attenton to widget + +So far, expose requests were always assumed to be for the board widget, +preventing display of the labels. + +2012-10-10 18:45:59 +0200 H.G. Muller : +Fix initial display of logos + +The logos were selected and printed during the initialization, +before the main event loop was started. So the expose events during +widget creation, which created the drawing surfaces, were only processed +after the initial drawing of logos, so that there was nothing to draw on! + +2012-10-10 17:25:25 +0200 H.G. Muller : +Fix alignment of highlight expose + + +2012-10-10 17:19:52 +0200 H.G. Muller : +remove NewSurfaces + + +2012-10-09 13:57:40 +0200 H.G. Muller : +Make expose handler generic + +The Graph Option now returns two handles in hitherto unused fields of its +Option struct: Option.choice is a cairo handle of a memory buffer the user +must draw to, while Option.textValue is the handle to the widget. +Expose events copy the memory buffer to the display for the exposed area. +A routine DrawExpose() is supplied to let the user generate expose events. + +2012-10-06 21:30:59 +0200 H.G. Muller : +Reload piece images when pngDirectory is changed + +The OK function of the board options dialog now tests for a change +in pngDirectory and passes a parameter to InitDrawingParams to tell +it to destroy the old images. This cause a reload on scaling the pieces. + +2012-10-06 20:16:54 +0200 H.G. Muller : +Suppress redraw during sizing + + +2012-10-06 20:10:18 +0200 H.G. Muller : +Fix bug in resize trigger + +Even if the square size does not change, the window has to be shrunk +back to fit the board. + +2012-10-06 19:54:50 +0200 H.G. Muller : +Make Piececolor options work on png pieces + +The scaled, antialiased bitmaps are now colored according to the option +settings. This is done by decomposing every pixel in a white, black and +transparency component, which is possible because the opacity is +directly give in the alpha channel, and black originally was a hard zero. +So what you se in the red channel must be white (as the original white +was #FFFFCC), and the rest of the opacity must be due to black. + The color to be replaced (white for the white pieces, black for the black +pieces) is then replaced by the original weight of this color times the +color from the option. + +2012-10-06 17:53:25 +0200 H.G. Muller : +Plug resource leak on rezising with pixmaps + + +2012-10-06 16:19:41 +0200 H.G. Muller : +Fall back on built-in pixmaps if png pieces unreadable + + +2012-10-06 14:21:11 +0200 H.G. Muller : +Do coordinate text alignment with cairo + + +2012-10-06 13:40:12 +0200 H.G. Muller : +Some cleanup + + +2012-10-06 12:14:16 +0200 H.G. Muller : +Clean up drawing code + +Now all routines only draw through cairo, the destination surface can +be passed to them, making it possible to do the duplicate drawing +to the memory board image in a cleaner way. + +2012-10-06 11:37:20 +0200 H.G. Muller : +Check in draw.c, draw.h + + +2012-10-06 11:26:24 +0200 H.G. Muller : +Remove all bitmap & pixmap drawing + +All Xt code for drawing the board is now removed, as are the +-pixmapDirectory and -bitmapdirectory option. This version is now +completely dependent on cairo for handling of all graphics anywhere. +(The build-in pixmaps are still left, though, for later use as an +alterative cairo source when no png files are found.) + +2012-10-06 10:29:06 +0200 H.G. Muller : +Separate off drawing routines from xboard.c + +A new source file draw.c is created to hold all code associated with +board drawing. The routines for loading bitmaps and creating colors +were left in xboard.c, though, as they are also used for handling +icons and colors of widgets. + +2012-10-05 19:53:04 +0200 H.G. Muller : +Fix erasing dots in seek graph + +The cairo dots were just a little bit bigger than the old ones, so they +were not properly erased, but left a remnant. + +2012-10-05 19:25:58 +0200 H.G. Muller : +Cleanup CairoOverlayPiece + + +2012-10-05 19:22:34 +0200 H.G. Muller : +Draw arrow also on backup image + + +2012-10-05 19:16:30 +0200 H.G. Muller : +Fix highlight clearing + + +2012-10-05 18:59:30 +0200 H.G. Muller : +Remove acceleration trick + + +2012-10-05 18:54:01 +0200 H.G. Muller : +Implement variant-dependent png piece symbols + + +2012-10-05 18:42:51 +0200 H.G. Muller : +Fix clearing of markers dots with promo popup + + +2012-10-05 18:32:24 +0200 H.G. Muller : +Also render coordinates to backup board + + +2012-10-05 18:30:35 +0200 H.G. Muller : +Remove debug print + + +2012-10-05 18:29:13 +0200 H.G. Muller : +Let cairo also do evenly colored squares. + + +2012-10-05 17:56:43 +0200 H.G. Muller : +Make dragged piece for excluding moves transparent + + +2012-10-05 17:42:18 +0200 H.G. Muller : +Fix DrawSeekText + + +2012-10-05 17:40:55 +0200 H.G. Muller : +Redo coordinate / piece-count printing ith cairo + + +2012-10-05 15:40:14 +0200 H.G. Muller : +Also use cairo on slave board + +With dual-board observing the drawing should be redirected to the +slave board, so SwitchWindow should also switch the xlib-surface to +one for the slave window. + +2012-10-05 15:12:41 +0200 H.G. Muller : +Cure flashing of piece on from-square + +In a drag-drop move the piece was flashed on the from square after the +user dropped it on the to-square, because highlights were set before the +move had updated the board. And highlighting with arrow can cause a redraw +of the last board. Same with setting or clearing marker dots. + +2012-10-05 14:20:12 +0200 H.G. Muller : +Specify proper condition for using cairo animation + + +2012-10-05 14:07:53 +0200 H.G. Muller : +Allow resizing of board window + +In full png mode the size of the board window is no longer locked. +After resizing, the square size is calculated as the largest one that +would fit the window, and the window is then shrunk around it. To prevent +excessive redrawing during sizing, the redraw is delayed by putting it +in DragProc. + +2012-10-05 10:41:02 +0200 H.G. Muller : +Switch to using 64x64 png images + +The bitmap scaling works better when the needed factors are not too large, +as the svg rendering's anti-aliasing did not blur more than 1 pixel. +So after shrinking too much the images are not effectively anti-aliased +anymore. + +2012-10-05 10:16:47 +0200 H.G. Muller : +Maintain in-memory copy of the board image + +As reading back from the xlib-surface proves incredibly slow (cairo probably +converts the entire image from Xt format to cairo format when we set it +as a source, even though we only want to read a few dozen pixels), we now +keep an exact copy of the board image as a cairo bitmap in memory. This +restores the speed of the animation, but unfortunately leads to awful code. + +2012-10-04 22:15:05 +0200 H.G. Muller : +Do animation with cairo + +Unfortunately this is incredibly slow. + +2012-10-04 18:36:08 +0200 H.G. Muller : +Allow back-texture files to be PNG, (drawn with cairo) + + +2012-10-04 15:10:37 +0200 H.G. Muller : +Add png pieces + +A new directory with 256x256 png piece images is added to the source tree. + +2012-10-04 15:01:05 +0200 H.G. Muller : +Add mode to draw PNG piece images through cairo + +The PNG images have to be supplied as files in a -pngDirectory (a new +option) with a 256x256 bitmap. They are then scaled by cairo to the +desired square size. This does not work very well for the smaller sizes. + +2012-10-03 14:45:07 +0200 H.G. Muller : +Redo marker dots with cairo + + +2012-10-03 14:27:14 +0200 H.G. Muller : +Redo highlights with cairo + + +2012-10-03 14:07:37 +0200 H.G. Muller : +Make convenience routine SetPen globally available + +The routine to set a pen as specified by a color string that was used +in xevalgraph is moved to xboard.c, where there also is lots of demand +for it. The arrow drawing now uses it for setting the highlightSquareColor. + +2012-10-03 12:28:30 +0200 H.G. Muller : +Redo grid with cairo + + +2012-10-03 12:00:07 +0200 H.G. Muller : +Redo arrow highlighting with cairo + + +2012-10-03 11:20:12 +0200 H.G. Muller : +Redo seek graph with cairo + +New front-end services DrawSeekOpen() and DrawSeekClose() have been +added, and are called from the back-end to enclose any drawing activity. +In WinBoard these had to be defined as dummies. + +2012-10-02 15:31:26 +0200 H.G. Muller : +Redo logos with cairo + +The logos must now be .png files, and are internally handled as their +filenames. (So no preparation of a drawable from it at startup.) +Cairo allows them to be scaled to the requested logoSize. + +2012-10-02 14:02:23 +0200 H.G. Muller : +Fix Eval Graph resolution problems + +Anti-aliasing had to be switched off to get a crisp graph. A second problem +was that the dashed lines were drawn in both directions, with interfering +dashes. + +2012-10-02 10:54:48 +0200 H.G. Muller : +Redo Eval Graph drawing with cairo + + +2012-10-21 10:21:33 +0200 H.G. Muller : +Fix button-border-width bug in monoMode + +The kludge of signalling we are dealing wih a button rather than a label +was wrongly implemented in case of momoMode. + +2012-10-21 10:14:24 +0200 H.G. Muller : +Reserve more space for button bar + +In some board sizes the button bar was wider than the code guessed, +so the window width would be determined by the message + buttons row rather +than the board. + +2012-10-21 11:24:18 +0200 H.G. Muller : +Fix WinBoard compile errors + + +2012-10-13 09:33:39 +0200 H.G. Muller : +Fix non-NLS compile error for XFontStruct + + +2012-10-12 12:04:17 +0200 H.G. Muller : +Fix browsing for path + +A pathname was still prefixed with the cuurent directory. + +2012-10-07 21:00:10 +0200 H.G. Muller : +Use Pause state in AnalyzeMode to imply move exclusion + +The pause state was not used in AnalyzeMode so far. Now it is used to +imply all entered moves are for exclusion/inclusion. + +2012-09-30 18:55:13 -0700 Arun Persaud : +new version number for developer release + + +2012-09-30 22:16:14 +0200 H.G. Muller : +Fix broken -ics and -cp options + +The patch to specify engines and ICS by nickame broke the use of the +regular options to do this, because they could also reset them. Now +this is fixed by only setting them (through |= in stead of =). + +2012-09-30 22:01:52 +0200 H.G. Muller : +Update texi file + +The description of exclude-moves, multi-game ananalysis and duo-analysis +is added. + +2012-09-30 10:07:58 +0200 H.G. Muller : +Resolve conflict between -mps and -inc options + +The age-old problem that a persistent valid -inc value will cause -mps +to be ignored is solved by the kludge of storing these two as a single +option (-mps) in the settings file, and declaring the other (-inc) volatile. +The range of negative numbers (invalid as -mps value) was available for +that, and now is used to store the negated value of -inc in msec. +For backward compatibility, specification of -inc causes interpretation +of -mps in the old way. The forcing of -inc to -1 in the master settings file +could be safely removed because of this change, so that the time increment +now is a persistent option. + +2012-09-29 23:13:04 +0200 H.G. Muller : +Allow entry of fractional increment in WB time-control dialog + +The numeric edit is changed to a general text edit, and code is added +to convert the text it contains to and from float, with proper error check. + +2012-09-29 23:05:33 +0200 H.G. Muller : +Preconfigure -icsNames in xboard.conf + +Although XBoard has no startup dialog with an ICS combobox, the -icsNames +option is now used to select lines from with the -is option, and in +interpretation of positional arguments. The most common ICS are configured +together with a short nickname, so that commands like "xboard fics" will work. + +2012-09-29 22:58:12 +0200 H.G. Muller : +Allow ICS nickname as positional argument + +If an argument is encountered that is not preceded by an option name, +it is now first checked if it corresponds to the nickname of an ICS +in -icsNames. If so, it is assumed to be the value of an -is option, +selecting -ics mode with that ICS and all the options installed with it. + +2012-09-28 20:28:05 +0200 H.G. Muller : +Cure some sick behavior in XBoard Engine Output right-clicks + +When a PV-walk is in progress, the PV is highlighted by selecting it, +and this focuses the attention of the scroll bar on it, so it remains in +view. But after release, that line was kept in view, rather than scrolling +back to the top of the window (where the header line bust be available +for clicking) + +2012-09-28 13:28:17 +0200 H.G. Muller : +Allow Analyze Game to auto-step through entire game file + +If the game index is set to auto-increment (-lgi -1), the Analyze Game +function will automatically load the next game of the current game file +(starting to auto-play/annotate that) when the end of the current game is +reached. This flushes the annotated game if auto-saving was set, +so that eventually all games in the file will be annotatd and saved. + The game index is automatically set to auto-increment when we load +a file while in Analyze Game mode, but switching this mode on while a game +is already loaded will stop at the end of that game, as usual (if -lgi was +not explicitly set). + +2012-09-28 13:24:33 +0200 H.G. Muller : +Let second engine move in lockstep during dual analysis + +When the second engine is also analysing (as indicated by its stat variable +second.analyzing), we send all moves / undos / positions / in&excludes that +go to the first engine also to second. + +2012-09-27 19:07:58 +0200 H.G. Muller : +Allow second engine to analyze too + +Clicking the Analysis menu when analysis is already in progress will +now toggle the secon engine to analyze the same position. For now, +this lasts only until the position changes (or you leave analyze mode), +after which the second engine is always switched off, and the Engine +Output window returns to single pane. Each pane now has its own header +line; the exclude header is suppressed in the second pane. + +2012-09-27 18:11:23 +0200 H.G. Muller : +Add options -fe, -se, -is to load installed engines/ics from list + +The volatile string options -fe, -se ('first/second engine') load the first +and second engine of the given nickname in the -firstChessProgramNames list, +including all options that were installed with it (similar to when in +WinBoard the that engine line had been selected through the Startup Dialog's +combobox). The option -is is similarly used to retrieve the line for an +ICS in the -icsNames list. + +2012-09-27 18:02:24 +0200 H.G. Muller : +Add check on validity of tourney participants + +Before allowing OK of the Tournament Options dialog, it is now checked +whether all participants (which are given as nicknames) can be found +in the list of installed engines, so that no problems will occurr with +non-existing engines during the tourney (if typos crept in after hand- +editing the list). + +2012-09-25 16:21:42 +0200 H.G. Muller : +Implement --help option + +The list of options is printed before exiting. Some attempt is made +to do it in a nice way. + +2012-09-23 20:10:58 +0200 H.G. Muller : +Implement variant seirawan in -serverMoves option + +Write the gating moves such that the ChessLive! viewer will understand them. + +2012-09-23 20:05:07 +0200 H.G. Muller : +Workaround for FICS bug + +FICS does not properly understand SAN, and thinks bxc3 can be a Bishop move. +This broke 'Upload to examine', because that uploaded in SAN. In case the +SAN starts with Bx or bx, it now uses long algebraic (with = before the +promo char). + +2012-09-20 18:17:55 +0200 H.G. Muller : +Define XOP mime type for XBoard + +Supply a white-knight icon for this mime type, called application/x-xboard-opt, +and a sesktop file to associate it with running XBoard with this settings file. + +2012-09-20 17:24:29 +0200 H.G. Muller : +Pay attention to extension of 'positional' arguments + +An argument without preceding option name was assumed to be an -lgf argument. +This patch still does that by default, but if the argument ends in .fen, .epd, +.trn, .ini or .xop it is considered an -lpf, -tf or -opt argument. + In addition, an implied -lpf or -lgf argument also imply the option -viewer, +which inserts the -viewerOptions string into the command line, and proesses it +as options. A new option -tourneyOptions is similarly inserted for an implied +-tf argument. These strings should contain all options needed to start XBoard +fully configured as game viewer or tourney playing agent on the mentioned file. + +2012-09-20 15:29:42 +0200 H.G. Muller : +Let windows stick to right display edge (WB) + +Auxiliary windows docked to the board window from below or to the right, which are +pushed out of view when the board window resizes, will be trimmed to just touch the +diplay edge (if sufficient width or height remains). When the board window shrinks, +auxiliary windows touching the edge will be resized so they remain touching it. + +2012-09-20 15:20:36 +0200 H.G. Muller : +Round board size to one where piece images available (WB) + +When using built-in bitmaps, in sizes where unorthodox pieces are needed, but not +available, the size is temporarily rounded to one of the sizes where they are. + +2012-07-03 17:21:53 +0200 H.G. Muller : +Fix bug in Edit Position + +Due to = in stead of == the variant was always set to S-Chess in +EditPositionDone(). + +2012-08-28 21:24:51 -0700 Daniel Macks : +bug #37210: Mishandling of X11 -I flags (tiny change) + +AP: applied patch from bugtracker and added one missing 'save_cppflags="$CPPFLAGS"' + +2012-06-02 14:31:18 -0700 Arun Persaud : +bug #36229: changed ICS_* from define to enum + + +2012-05-28 13:58:00 -0700 Arun Persaud : +bug #36229: changed STATE_* from define to enum + +enabling better compiler checks + +2012-05-28 13:50:50 -0700 Arun Persaud : +bug #36229: changed PEN_* from define to enum + +This should allow better checks by the compiler + +2012-05-28 13:01:15 -0700 Arun Persaud : +fix bug #36228: reserved identifier violation + +variables and macro names beginning with _ are renamed to XB_. More consistent naming of include guards. +See link in bug report. + +2012-05-28 12:36:37 -0700 Arun Persaud : +Updated German translation + + +2012-04-30 20:06:00 -0700 Arun Persaud : +new version number for developer release + + +2012-04-24 11:23:04 +0200 H.G. Muller : +Decapitalize promoChar in move parser + + +2012-04-23 14:12:10 +0200 H.G. Muller : +Keep track of virginity of back-rank pieces in variant seirawan + +The forelast rank of the Board array is now used in VariantSChess to +contain flags that indicate virginity of the back-rank pieces, one bit +for white, the other for black. Legality checking of gatings now makes +use of this info. FENs mention all virgin pieces not implied by castling +rights in the castling field, by printing the corresponding file IDs, +as long as holdings are non-empty. The FEN reader now also understands +this format. EditPositionDone fakes virginity for all pieces that are +on their starting square. + +2012-04-17 19:49:24 +0200 H.G. Muller : +Suppress clear-board message after pasting FEN + +The message field is now always cleared when you leave EditPosition mode. + +2012-04-17 19:45:33 +0200 H.G. Muller : +Fix faking of castling rights after editing position with holdings + +The queen-side rook was always imagined at X=0, which is in the holdings +when these exist, so that Q-side castling in such games was never allowed +after EditPosition. + +2012-04-20 10:29:36 +0200 H.G. Muller : +Fix WB Engine Settings window + +The listbox patch has broken this window, by making it only list the +first option of the engine, by switching to the next column based on a >= +test rather than == test. Fixed by using 1000 as invalid value for the +break point, rather than -1. + +2012-04-20 00:01:08 +0200 H.G. Muller : +Fix key binding of DebugProc + +The name used for binding was DebugProc, while the ite was named Debug. + +2012-04-16 20:51:50 +0200 H.G. Muller : +Fix ICS Text Menu popup + +The space for the option names needed to be allocated. + +2012-04-16 20:37:06 +0200 H.G. Muller : +Fix disabling of Load Engine menu + + +2012-04-15 22:53:24 +0200 H.G. Muller : +Port chat boxes to XBoard + +A new menu item Open Chat Window is added to the View menu. It opens a +window that can handle 5 chats. A row of buttons on top selects which is +the foreground chat partner, to which we type, and whose incoming messages +will be displayed in the memo. The leftmost 'button' is not really a button, +but a text edit, and the active partner is displayed there (so it can be +altered). Selecting another chat partner through a button, moves that partner +to the text-edit, and reshuffles the buttons. Incoming messages in a chat +that is not foreground make the corresponding button color orange. + +2012-04-16 20:27:08 +0200 H.G. Muller : +Allow chaining of single-line text-edits to top + +For the benefit of the chat window, a text-edit plus leading description +can now also be chained to the top edge of a dialog. The chaining of the +(degenerate) multi-line ICS Input Box and Move Type-In was entirely to the +bottom, which has now been corrected. + +2012-04-12 09:30:24 +0200 H.G. Muller : +Add logo widgets in main board window + +New options -logoSize and -logoDir are added. The former enables logo display, +when non-zero and not too big. The latter is used by -autoLogo. The options + -firstLogo and -secondLogo also work. Problem is that the clock height +is larger than the logo height, and for now a nasty trick in GenericPopUp +is used to position the next element (message field) w.r.t. the clocks, +rather than the last element of the row above (the logo): in case of a +SAME_ROW Graph element, 'last' is kept at the previous element. + +2012-04-19 10:48:41 +0200 H.G. Muller : +Fix crash on time forfeit with -st option + +When fixed time per move was set from the command line, the time-control +strings were not set. This let to a crash when an engine forfeited. +The GetTimeQuota function is now made resistant to a NULL pointer here. + +2012-04-19 10:39:12 +0200 H.G. Muller : +Solve WinBoard name clashes, fix zippy-analyze menu graying + +Some of the function names used in the refactored X11 front-end collided +with Windows system names from winboard.h, or with names of internal routines +in WinBoard front-end files (so they could not be declared in frontend.h). +These were renamed. Some prototypes in engineoutput.h contained X11 types, +and they were moved to xboard.h. + In addition, two menu-item names were corrected to two-part names. + +2012-04-18 12:00:43 +0200 H.G. Muller : +Offer primitive paging in file browser + +If there are more than 1000 files that would have to be displayed, +the number will be limited to 999, and a 'next page' entry will appear +at the bottom. Clicking that will give you the next group. + This is an emergency measure only, as it interferes with sorting +(grouping is based on order inside the directory, i.e. kind of arbitrary, +and sorting is only done within a group.) There is no such thing for the +folder list yet. There is no way to go back to a previous page, other +than closing and re-opening the browser, or selecting another file type. + +2012-04-18 11:16:58 +0200 H.G. Muller : +Add pixmap as file type known to browser + +Users can browse for a pixmap to set the board texture. + +2012-04-17 15:45:27 +0200 H.G. Muller : +Fix warning about signedness + +Note: the promoChar in ExcludeMoves was explicitly defined to make +sure the kludge promoChar = -1 for indicating best move works. But it +should be equivalent to casting the promoChar to (signed char) just +before the comparison. + +2012-04-17 15:44:15 +0200 H.G. Muller : +Fix warnings about character index + + +2012-04-17 15:37:53 +0200 H.G. Muller : +Move ManProc to xboard.c + +It calls ManInner, which requires X11 data types, even if the values are NULL. + +2012-04-17 15:27:21 +0200 H.G. Muller : +Move FileNamePopUp to dialogs.c + + +2012-04-17 15:15:03 +0200 H.G. Muller : +Fix readout of numeric combobox + +As currently no numeric comboboxes are used, this bug was silent. + +2012-04-17 15:10:54 +0200 H.G. Muller : +Shuffle prototypes to correct header, or add them there + + +2012-04-17 14:15:15 +0200 H.G. Muller : +Fix MenuNameToItem + +This function could crash when called with ann argument that did not +contain a period, while the idea was that it should handle this as if the +item is in noMenu (for user-specified key binding to non-menu funtions). + +2012-04-16 19:43:03 +0200 H.G. Muller : +Fix click-click under-promotion animation save + + +2012-04-17 11:02:39 +0200 H.G. Muller : +Define TOPLEVEL in winboard.c + + +2012-04-17 10:59:33 +0200 H.G. Muller : +Add two new strings to WinBoard language file + + +2012-04-17 10:51:02 +0200 H.G. Muller : +Fix second-engine variant test + +The test whether the second engine supports the selected variant took place +before the second engine was loaded, thus always coming to the conclusion +that the variant was not supported, and aborting the TwoMachines command. +The test is now moved to after second-engine loading (but before its +initialization, where non-supporting would become a fatal error). + +2012-04-16 12:11:09 +0200 H.G. Muller : +Fix clearing of ICS input box after send + + +2012-04-16 19:08:10 -0700 Arun Persaud : +enable -Wall -Wno-parentheses for all compilers that understand them + + +2012-04-16 13:18:37 +0200 Byrial Jensen : +Remove 5 unused variables from zippy code + + +2012-04-16 13:14:06 +0200 Byrial Jensen : +Remove unused static function ShowTC + + +2012-04-16 13:10:58 +0200 Byrial Jensen : +Remove unused static function MenuBarSelect + + +2012-04-16 13:07:01 +0200 Byrial Jensen : +Remove unused variable first_entry from function find_key + + +2012-04-16 13:01:09 +0200 Byrial Jensen : +Remove unused variable tm from function SaveGamePGN + + +2012-04-16 12:56:46 +0200 Byrial Jensen : +Remove unused variable delayedKing from function QuickScan + + +2012-04-16 12:52:57 +0200 Byrial Jensen : +Remove unused variable pdown from function UserMoveEvent + + +2012-04-15 04:25:59 +0200 Byrial Jensen : +Change some double literals to floats. + +To avoid unnecessary implicit promotions of float variables to double. + +2012-04-15 11:12:02 +0200 H.G. Muller : +Remove debug printf + + +2012-04-14 22:43:03 +0200 Byrial Jensen : +Translate "NPS" also in engine output window + + +2012-04-14 16:19:34 -0700 Arun Persaud : +removed unused variables (-Wunused-variable) + + +2012-04-14 15:37:05 -0700 Arun Persaud : +added m4 directory to search path for aclocal. As suggested by Michel Van den Bergh + + +2012-04-14 23:21:56 +0200 H.G. Muller : +Fix Eval Graph scale in drop games + + +2012-04-14 23:16:29 +0200 H.G. Muller : +Fix ArrowDamage out-of-bounds access on drop moves + + +2012-04-14 21:33:49 +0200 H.G. Muller : +Implement automatic partner observe + +Starting a game, or starting to observe one, now automatically issues a +'pobserve' command if dual-board is switched on, so that the partner game +will pop up in the secondary board (assuming it is bughouse). + The secondary board now displays the players in the title. (This (lightly) +breaks WinBoard again.) When the primary game ends, the secondary board +closes automatically. Initial sizing of the board is repaired, and now uses +the actual current board size, rather than the initial size of the main board. + +2012-04-14 15:43:30 +0200 H.G. Muller : +Fix crash due to empty PV + +Reception of a stat01 command before the first PV could cause a crash, +as apparently the parser cannot handle this. + +2012-04-14 13:27:48 +0200 H.G. Muller : +Suppress testing for availability in bughouse drops + +Give up on testing legality of bughouse drop moves; this only causes problems, +because the move list sent by the ICS is not accompanied by holdings updates. +So XBoard parses it thinking the holdings are empty, making every drop move +an ImpossibleMove. Bughouse can only be played on ICS, and we might as well +trust the ICS that it will only pass us legal moves. A user should not be +able to enter illegal drops; unavailable pieces cannot be grabbed from the +holdings, and typing is diverted to the ICS directly (which would reject the +illegal drop without XBoard even knowing about it). + Also improve switching to bh/zh, based on drop move in initial board. + +2012-04-14 09:11:22 +0200 H.G. Muller : +Fix some compile errors / warnings + + +2012-04-13 19:06:17 +0200 H.G. Muller : +Fix promotionPopDown on new move entry + +The promotion popup is non-modal, and old XBoard versions popped it down +as soon as the user clicked the board, so he could just enter a new move +to abort the promotion. This was broken in the new version, because the code +to do the PopDown and abort in HandleUserMove had not been ported. + +2012-04-13 18:38:51 +0200 H.G. Muller : +Use in-place sweep-selection for click-click under-promotion + +With detour under-promotion a piece cycles through all possible choices +during backwards dragging. But in a click-click move there is no dragging. +This used to be solved by letting the second click start a drag event of +the default promotion choice, which you could accept by immediately +releasing the mouse button, or drag around to change it first. + The dragging in this case seemed a little unnatural, because the to-square +was already indicated by the down-click. So it has been changed now to the +promo choice appearing on the down-clicked to-square, followed by +EditPosition-like sweep-selection on that square when one wants to under- +promote. The move is always accepted no matter where the up-click takes +place, except when it takes place on the from-square (which offers a last- +resort abort possibiliy). + Note that click-click promotion is essential in variants where it is not +obvious from the from-square alone that a promotion is imminent, but where +it depends on the to-square. (Such as Shogi.) There drag-drop detour under- +promotion is not possible. + +2012-04-13 16:05:16 +0200 H.G. Muller : +Improve arrow drawing + +The arrow is now erased together with the border highlights, by marking +the damage it did, and then doing a selected redraw of the board to let +the damaged square be re-drawn. Highlights of a previous move are now +cleared on the down-click that selects a new piece, so there never is an +arrow to infavorably interact with animation of dragging. + +2012-04-13 14:57:15 +0200 H.G. Muller : +Also do selective redraw with showTargetSquares on + +The XBoard DrawPosition now also keeps track of the previous marker state, +and redraws squares for which thi shas changed. As a result, the routine +MarkTargetSquares does no longer have to force to complete redraw. +(Breaks WinBoard?) + +2012-04-13 00:33:28 +0200 H.G. Muller : +Fix click-click sweep promotions to empty square + +These did not work, because DragPieceBegin would fail on an EmptySquare. + +2012-04-12 23:58:41 +0200 H.G. Muller : +Move clearing of target squares to after drag end + +A dragged piece that would partly overshoot its destination into a square +with a marker would effectively protect that marker from erasing, when the +erasing was done before the piece was released, because redrawal after the +move only would draw the target square. (Unlike erasing, which forces a full +redraw.) + +2012-04-12 23:49:27 +0200 H.G. Muller : +Fix double promotion popup + +Only the up-click of a click-click move gives a promotion popup now. + +2012-04-12 23:32:28 +0200 H.G. Muller : +Fix promotion popup + +The new GenericPopUp did not like it if the first button had 'SAME_ROW' set. + +2012-04-12 17:28:32 +0200 H.G. Muller : +Allow clearing of marker dots in any mode + +There might already be dots when you change to a mode where there should +be none, and you don't want them to stay on forever in that case... + +2012-04-12 17:00:55 +0200 H.G. Muller : +Fix redraw of secondary board on flipping view + + +2012-04-12 10:30:21 +0200 H.G. Muller : +Let clocks of secondary board count down + +The back-end now remembers what is the active clock, and the time left on it. +This is then decremented and updated together with the clocks of your own +game, using the partnerUp flag to divert the clock display to the secondary. + +2012-04-12 09:47:43 +0200 H.G. Muller : +Fix 3 forgotten symbolic widget references + + +2012-04-11 19:24:36 +0200 H.G. Muller : +Add sound files to browser menu + + +2012-04-11 13:04:24 +0200 H.G. Muller : +Add New Directory button to file browser + + +2012-04-11 09:54:51 +0200 H.G. Muller : +Detect engine exit during startup + +The case where engine startup failure does not result in a fatal protocol +message, like "No such file", but where it simply exits, is now also covered. + +2012-04-10 22:55:07 +0200 H.G. Muller : +Suppress popup for fatal error after tellusererror + +For cooperating better with Polyglot, and allowing more to-the-point +error messaging, the (awful) default message will be suppressed if the +dying engine already provided an explanation for its demise to the user. + +2012-04-10 20:28:45 +0200 H.G. Muller : +Fix Engine Output icon heights in international versions + +The text in a label option could not be an empty string, or it would be +'translated' to something of enormous size. So it is set to a space now. + +2012-04-10 20:21:56 +0200 H.G. Muller : +Fix internationalization + +The internationalization was broken by moving the XtSetLanguageProc +to behind 'bindtextdomain'. + +2012-04-10 20:03:46 +0200 H.G. Muller : +Make reference to board widgets symbolic + + +2012-04-10 18:39:25 +0200 H.G. Muller : +Don't strip path from engine name if directory given + + +2012-04-10 17:54:33 +0200 H.G. Muller : +Fix vertical chaining of Buttons and browser ListBoxes + + +2012-04-10 15:53:47 +0200 H.G. Muller : +Fix auto-play + +The 'narrow search' modification had broken auto-play, because all selected +games were marked as matching position 0, so that they would all start in +thr opening position. + +2012-04-10 13:30:44 +0200 H.G. Muller : +updated po/pot files + + +2012-04-10 11:54:50 +0200 H.G. Muller : +new version number for developer release + + +2012-04-10 13:22:40 +0200 H.G. Muller : +Update POTFILES.in + + +2012-04-10 13:21:33 +0200 H.G. Muller : +Fix Makefile EXTRA_DIST + + +2012-04-02 17:53:40 +0200 H.G. Muller : +Use Ctrl key in EditPosition mode to copy pieces + + +2012-03-28 23:51:28 +0200 H.G. Muller : +Fix bug in FRC castling for position search + +In FRC it is essential that both pieces are taken off the board before +any of them is put back, lest they obliterate each other. + +2012-03-28 12:25:20 +0200 H.G. Muller : +Fix bug on loading engine + +A newly loaded engine was put at the end of the game, rather than at the +current position, (which is required in EditGame mode). + +2012-04-06 17:02:21 +0200 H.G. Muller : +Add 'Narrow' function to position search + + +2012-04-06 10:52:45 +0200 H.G. Muller : +Reorganize main() a bit + +The font stuff goes into a separate routine, and the X11 stuff is +moved backwards as far as possible. + +2012-04-04 21:55:50 +0200 H.G. Muller : +Give the dual-board option a separate board window + +The second board window pops up whenever an alien board is received +during your game. Moves in it are highlighted by an arrow, irrespective +of the 'Highlight with Arrow' setting. The clocks are displayed, but do +not count down. + +2012-04-05 11:23:03 +0200 H.G. Muller : +Port engine grouping to Match Options dialog + + +2012-04-05 15:18:25 +0200 H.G. Muller : +Change default directory in Load Engine to "." + + +2012-04-05 10:49:56 +0200 H.G. Muller : +Port grouping to XBoard Load Engine Add highlight to Load Engine grouping + + +2012-04-06 17:19:33 +0200 H.G. Muller : +Fix default file types for browse buttons + + +2012-04-03 09:14:44 +0200 H.G. Muller : +New browser + +Redo file browser with GenericPopUp + +This had to solve quite some problems, because it wanted to use a ComboBox +option while a transient dialog could be up, was a non-engine dialog +while an engine dialog is up, and XRaiseWindow does not work properly. + Sorting is done alphabetically, or for digit groups by numeric value. + +2012-04-02 14:43:24 +0200 H.G. Muller : +Use ListBox in stead of ComboBox in Match-Options dialog + + +2012-04-02 14:09:15 +0200 H.G. Muller : +Use ListBox in stead of ComboBox in Load Engine dialog + +Make Load Engine listbox sensitive to double-clicking + +2012-03-26 17:06:33 +0200 H.G. Muller : +Add message about enabling in New Variant dialog + + +2012-03-31 20:27:20 +0200 H.G. Muller : +Move LoadGamePopUp to menus.c + + +2012-03-31 20:25:22 +0200 H.G. Muller : +Move DisplayMessage to dialogs.c + +Use the wrapper SetWidgetLabel to make it back-end. + +2012-03-31 15:23:30 +0200 H.G. Muller : +Fix switching debug option during session. + +Switching on debug mode during the session did not create the requested +debug file. + +2012-03-31 15:22:57 +0200 H.G. Muller : +Correct texi file for use of .Xresources + + +2012-04-02 19:19:30 +0200 H.G. Muller : +Fix recent-engines menu + +A new primitive to create an item in a given menu was added to do this. + +2012-03-31 10:54:22 +0200 H.G. Muller : +Switch back two two-part menu names + +The menu code is again completely changed; a handle field is added +to the MenuItem tables to store the widget for the item, and this info +is used to alter sensitivity or marking. MenuToNr is replaced by +MenuNameToItem, which looks up the two-level name directly in the +menu tables. Put all currently unused MenuProcs in noMenu table, +so they are available for key binding through the new method. + +2012-03-24 18:36:44 +0100 H.G. Muller : +Redo main board window with generic popup + +Some of the improvements in GenericPopUp (committed earlier) were added +especiall for this (menu and box Option types), and the commits that used +them to make a fully functional board, listed below, were collapsed into +this one. + +This uses the new box and menu features of the Generic popup. +Make option table shadow board consistent with refactor +Do main menus in shadow board + The board made by GenericPopUp now also has (functional) menus. The Expose + callback now also uses the new format (passing coordinates). +Use BoxEnd callback to decide about smallLayout + The shadow board now dynamically decides whether it should use smallLayout + positioning of the title-in-window widget, using a callback in the BoxEnd + option for the menu bar: If no reasonable amount of space is left behind + the menu bar, the title is forced under the clocks (smallLayout). +Do some mouse handling on shadow board + Only button 1 events for now. We have to keep track if the button is down! +Connect button 3 to shadow board + For now only for piece and PV manipulation: no context menus yet +Symbolic reference in option formatting +choice <-> textValue xboard.c +Improve expose callback shadow board +Implement context menus of shadow board + This uses the new generic PopUp option +TopLevel xboard.c +Make mock-up board available through menu item +Make clocks of shadow board sensitive to clicking +Make button bar of shadow board operational + The back-end Event functions are specified as user callbacks directly; + this is not very clean, as they are parameterless, but called with an int + argument. This should have no bad consequences, though. +Switch to using shadow board as main board + The menu marking and enabling had to b switched off for this, as it + only worked on the old menus. Remove HandleUserMove. +Deleting of unused shell variables, clocks to dialogs.c +Move BoardPopUp to dialogs.c + This required passing on fome front-end vars as parameters, and returning + apointer to the option list, to make the handles available in xboard.c. +Simplify InitDrawingSizes + Now that all widgets of the main window are properly chained, there is + no need to resize them when the board format changes: setting a new width + for the shell suffices. +Cleanup some unused Xt Args + +2012-03-31 10:53:46 +0200 H.G. Muller : +Remove unnecessary menu unmarking for Edit Tags + + +2012-03-29 19:09:34 +0200 H.G. Muller : +Split sync-after options in Match dialog into checkbox + label + +Now the checkbox texts are highlighted on hovering, we don't want the +explanatory text behind it to be highlighted with it. + +2012-03-26 17:12:33 +0200 H.G. Muller : +Make variant-unsupported-by-second error non-fatal + + +2012-03-23 20:06:15 +0100 H.G. Muller : +Redo Eval Graph with generic popup + +The Graph option of the GenericPopUp is used to implement the Eval Graph. +Compared to the previous implementation, which was drawing directly in the +form widget, the new one has one extra widget layer, but that did not +affect the code anywhere. Adapt eval title to width of eval graph. + +2012-03-23 15:17:14 +0100 H.G. Muller : +Redo Engine Output window with generic popup + +A new file nengineoutput.c holds the X-independent code. This makes use +of new capablities of GenerciPopup, for having Label widgets on same row, +stacking panes after a Break, and chaining Label and Text widgets. + +2012-03-21 23:00:05 +0100 H.G. Muller : +Redo Game List with generic popup + +Check in ngamelist.c +Redo Game List with generic popup + The X-independent code (i.e. almost all) is moved to a new file + ngamelist.c. +Make button in Game List to pop up Game List Options +Fix scrolling game list +Fix popup of existing Game List after loading file +Wheel-scroll game list +Symbolic reference game list +TopLevel game list +Put format flags with listbox options + +2012-03-21 17:58:27 +0100 H.G. Muller : +Redo Game List Options with generic popup + + +2012-04-05 21:56:52 +0200 H.G. Muller : +Add -dialogColor and -buttonColor options + +These only override system defaults if they are non-empty strings. + +2012-03-28 15:52:01 +0200 H.G. Muller : +Add -topLevel option + +This persistent Boolean option determines if the auxiliary windows +(Game List, Move List, Engine Output, Eval Graph, Tags and Comment) +use top-level shells (with their own icon on the task bar, and +independently closable). Other dialogs will always use transient shells. +(Also he modal Error and Promotion dialogs, for which the modality +presumably only serves to pop them down without special attention.) +A control for this was added in the General Options dialog. + +2012-03-20 15:30:00 +0100 H.G. Muller : +Redo ErrorPopUp with generic dialog + + keeps popping down error popup.Multiple Error popups remeain tricky; +add comment to describe problem with multiple ErrorPopUps. + +2012-03-20 10:22:46 +0100 H.G. Muller : +Redo PromotionPopUp with generic dialog + +The dialog is no longer modal. + +2012-03-19 21:56:48 +0100 H.G. Muller : +Redo AskQuestion dialog with generic popup + + +2012-03-19 21:55:58 +0100 H.G. Muller : +Major refactoring of GenericPopUp + +Allow more transient dialogs in GenericPopUp +Remove grab from promotion popup +Fix other generic popup over transient popup + To use the generic dialog generator for 'asynchronous' popups (Ask Qustion + or Error popup caused by engine), the currentOptions setting has to be + restored for the combo and checkbox callbacks of the transient to still + work after the asynchronous dialog returns. Note that only transient dialogs + can have check and combo controls. +Make generic calcel button suppressible + Also #define some more symbols for Option.min flags, + and move them to dialogs.h. +Change TypeInProc to general OK handler + The move type-in now has its own option list, to distinguish it from + the ICS input box, and give it its own OK handler. Rather than having + the translation for on the text widget call TypeInEvent directly, + we let it call GenericCallback, which calls GenericReadout, which calls + the OK proc, which does the job. + To be able to call GenericCallback from the TypeInProc, the recognition + of OK and cancel buttons had to be changed. This because it was too difficult + to arrange the calling widget had label OK or cancell. So these buttons are + no longer recognized by name, but by the option number passed as client data. + (This solves the problem that a user could not make buttons named 'cancel' + or 'OK'.) +Make Cancel button optional +Fix closing multiple popups of same kind + The GenericCallback figures out its own shell, so all buttons of + multiple dialogs keep working. External calls to PopDown only work + on the lastcreated instance of that kind, though (including those from + the Delete Window button, which can do 'cross-closing'). shellUp is now + a counter, and PopDowns are only prevented when it reaches 0 or the + current shell does not exist. (To know this, PopDown now resets shells[n] + to NULL when is shell is destroyed. + Beware of double PopDowns (through OK procs); they wreck the system. +Fix Delete Window button of multipe ErrorPopUps + The action routine for handling the Delete Window now pays attention + to the shell widget that the system passes to it, and temporarily + replaces shells[n] by it to let PopDown act on the proper instance. +Add ListBox dialog type to GenericPopUp +Fix vert sizing of ListBox +Put listbox widgets in viewport +Put listbox in viewport +Improved xoptions.c support for focussing and listboxes +Fix OK-row button positioning +Let GenericPopUp take parent and modality as arguments + This makes the code a bit more explicit and less kludgy. It also becomes + possible to call the same dialog (e.g. Load Options) from the main menu + and from another dialog (e.g. the Game List). +Support scroll function for generic popup listboxes +Fix scrolling +Move HighlightWithScroll to xoptions.c +Change scroll algorithm +Add mouse-wheel scroll to generic list boxes +Implement tabbing between text edits +Implement same-row text labels in generic dialog +Allow labels to specify their chaining in generic popup + The opt.min variable is used to specify the chaining: 0xF0 are the bits + for (left, right) chaining of the left side (0xC0) and right side (0x30). + The 0xC bits determine top or bottom chaining of the entire label. + Without anything spcified (0), the chaining is XtRubber. + TextBox options can also specify top-chaining of their top. All this was + needed to allow decent implementation of the Engine Output window with + the generic popup. (Although tags and comment popup ca benefit from the + latter feature.) +Let GenericPopUp support a Graph option + The Graph option results in an area where one can draw something. It is + positioned / chained similar to Label options. A handler for expose events + can be specified in the textValue field of the option. +Implement box widgets and menu buttons in GenericPopup + To enhance the capabilities of GenericPopUp such that it could create the + main window, it needs to be able tha packaging of controls into a box widget + (for mennu and button bar). Menu buttons are also required elements + (although they do look a lot like comboboxes?) Option types BoxBegin and + BoxEnd can now be used to bracket a group of controls that will be put + in a box widget. (Cannot be used recursively!) The positioning of the box + is similar to that of a Label, and is specified in the BogBegin option. + The code to shrink the menu buttons to fit is also incorporated, to act + on any box widget: if the BoxBegin option specifies a width, the elements + in it are shrunk to meet the requirement. Otherwise the box just gets the + size of the sum of its children (plus spacings). + Label options can now specify a font, casted into their textValue field. + (This is needed to get the proper size for the clock widgets.) +Implement callback in BoxEnd options + BoxEnd is a pseudo-option, to trigger packing the preceeding ones in + an earlier-opened box widget. In the process it calculates the size of + the box widget (and trims it if a size was specified for it in the + corresponding BoxBegin). The Option.target field of BoxEnd is now + interpreted as a callback, which can be use to take decisions based + on the determined size for the remaining options in the list, before + these are processed b GenericPopUp. +Refactor xoptions.c + Make a subroutine to set args shared by almost all widgets. Swap meaning + of '1'-bit in option.min flag of Break option, to be consistent with + SAME_ROW interpretation in other option types. +Make option tables consistent with refactored GenericPopUp + The flag for stacking in the Break option needed to be inverted, and + the BoardPopUp needed to pass the font in another field. Better use was + made of the improved chaining options too. +Improve Graph-option event handling + The user-supplied callback now gets 3 arguments passed: the event type + (0 = pointer motion, 1...5 button press, -1...-5 release, 10 = expose), + and two coordinates. For ouse events these are the pointer (x,y), while + for expose events they are the window size (w,h). The callback is now + specified in the option.target field of the Graph option. +Store engine options in malloc'ed memory + The Option.name field has been re-declared as (char*), from (char[MSG_SIZ]). + There are still MSG_SIZ chars allocated irrespective of actual size, because + the field is also supposed to store the textValue, which can be changed by + the user. But at least it means that unused options of the generous list + now don't waste much space. (And the prparated Option tables in dialogs.c + will shrink by a large factor as well.) +Improve GenericPopUp ComboBox handling. + The dialog type is now passed to the combobox callback as well, and this is + used to really figure out what option it is called for. +Allow numeric comboboxes + When no list of strings is given in Option.choice, the target is assumed + to be (int), and the number of the slected entry is stored there. Also + adapts the Label options that act as fillers to the new method for making + dummies (namely NULL in the Option.name field). +Put comboCallback in Option struct + Rather than having a general comboCallback variable for the entire current + dialog, each ComboBox option can now specify its own callback in the + target field of the option: the COMBO_CALLBACK bit of Option.min indicates + whether the target is a variable to be set or a callback. The callback can + still fetch the choice from the values array. +Allow generic CreateComboPopup also to do main menus + An extra parameter to CreateComboPopup determines if the menu texts + should be taken from a list of strings (the old method with engine- + supplied choices), or from a menu table of MenuItems. It can now also + recognize "----" as a menu break, and keeps margins (for the marking). +Make subroutine for determining curren combo selection +Various fixes to GenericPopUp +Delete one border-width setting +Fix max nr of args in GenerocPopUp +Fix button release events of Graph options +Fix generic Graph callback pointer motion coordinates +Make all format referencing in Option tables symbolic +Let Option.choice define menu texts, rather than Option.textValue + This is more logical than ussing textValue for it, because choice already + has the correct (char**) type, while textValue was (char*), and needed + casting everywhere. Note that for engine options, the fields were the + same anyway, so no back-end change was required. The textValue now + contains the (casted) list of actual string values, where these are + needed. (But for numeric and function menus they aren't.) +Add PopUp Option type + An new pseudo-Option is defined, to add a popup menu to a previous Graph + option. The actual popping up is done by the expose handler. + The function XUngrabPointer is the key to success here. A PopUp option + specifies a callback for handling the selection from the menu, which will + be called with the option number, exacty as with ComboBox options. +Update option explanation in dialogs.h +Make Spin and CheckBox callbacks pass dialog number + No longer rely on 'currentOptions' for getting the option belonging to + the callback, but get it out of the dialogOptions array indexed by dialog + type. This way things cannot be messed up by an asynchrounous error popup. + It also means that it is now save for non-modal dialogs to use these options. +Use button widget for text behind checkbox +Let listboxes use general formatting hints +Let GenericPopUp option always finish last pane after Break +Allow LisBox to specify select callback in Option.textValue +Use double-click to trigger ListBox callback +Make ListBox callback re-entrant +Fix multi-line Label options +Separate CreateMenuItem out from CreateComboPopup +Chain checkbox texts entirely left +Allow a user-specified callback to Label options + This is needed to implement the clocks. Let the CheckBox callback handle + it. For now ther is no distinction between different mouse buttons. + +2012-03-21 11:15:01 +0100 H.G. Muller : +Prevent double PopDowns + +Some DialogOK functions ordered an early PopDown themselves. This, +however, resulted in PopDown being called twice when they returned TRUE. +This interfered with the new system for allowing multiple instances of +the same dialog. So these functions are now fixed to suppress the +standard PopDown by always returning FALSE. + +2012-03-20 19:10:50 +0100 H.G. Muller : +Split usounds.c and usystem.c from xboard.c + +X-independent code was moved to separate files. The nef file usound.c +contains the sound handling, which in XBoard is trivial, because it uses +an external player, but could be replaced by a complex one on platforms +that have to handle the sound themselves. + The usystem.c file contains all non-X Unix-like stuff, such as fork, +pipe, system, getenv. I also contains some color parsing for the xterm +colors. This stuff could be useful on platforms that support Unix-like +system calls. + +2012-03-26 19:03:19 +0200 H.G. Muller : +Make routine to probe shift keys + +The code to probe Alt keys was taken out of MoveTypeInProc, and extended +to probing Ctrl and Shift keys too. These are now returned in the 6 LSB +of an int by ShiftKeys(). + +2012-03-19 13:15:11 +0100 H.G. Muller : +Remove one level of indirection on ICSInputBoxPopUp + + +2012-04-10 10:26:24 +0200 H.G. Muller : +Cleanup of xboard.c + +Remove AskQuestionProc +A bit of cleanup on xboard.c prototypes +Remove dead file-browser code +Delete vestigial jail code + All the stuff about jailColor was deleted. Only one fishy thing remains: + xpmJailSquare seems under some conditions used in BlankSquare to draw a + 'neutral' square. it is set to a copy of a light square image. But in the + current design 'neutral' means blacked out between board and holdings, + and even with image use, it should not resemble a light square... +Remove registering of CommentPopDown and TagsPopDown +Merge CopyGameSelection into CopyPositionSelection + +2012-03-19 11:38:17 +0100 H.G. Muller : +Move some back-endish routines from xboard.c to dialogs.c + +Move ICS input-history handling to dialogs.c +Move ICS Input Box text handling to dialogs.c +Move DisplayXxxx routines to dialogs.c +Move DisplayTitle to dialogs.c + A wrapper SetWindowTitle remains in xboard.c. + +2012-03-18 20:10:35 +0100 H.G. Muller : +Split back-endish part off xoptions.c, and move to dialogs.c + +Some MenuProcs for dialogs were also moved to dialogs.c from menus.c. +MoveTypeInProc which is an event handler for the board widget, +was moved to xboard.c, where it can be static. + +Identify dialogs by enum type + A new header dialogs.h is created, which defines an enum type DialogClass + that is now used to identify the various dialogs done by GenericPopUp. + The prototypes for GenericPopUp/PopDown, and other globals shared by the + dialogs code and other modules can go in here as well. +Remove ClearTextWidget + This did the same as SetWidgetText with an empty string. +Split X-code from PutText +Split back-end part from MoveTypeInProc +Take set-title out of comment popup +Sort MenuProcs in dialogs.c with their support functions +Declare globals in dialogs.c with functions where they belong +Add prototypes to dialogs.h +Move prototypes and globals from xoptions.c to dialogs.h +Make accessor DialogExists for dialog shells +Add dialogs.c to makefile: compiles and runs! +Combine 3 calls into front-end to InitDrawingParams +Move EditCommentProc and ICSInputBoxProc to dialogs.c +Pass option list as argument to GenericUpdate and GenericReadOut +Shorten argument name from currentOption to opts + This to prevent confusing it with the global variable of that name. + +2012-03-18 15:33:18 +0100 H.G. Muller : +Declare some shared global variables in backend.h + +The vlobals twoBoards and partnerUp were only shared through an extern +declaration in xboard.c + +2012-03-18 12:34:42 +0100 H.G. Muller : +Split back-endish part off drawing code and move to board.c + +Split DrawSquare in front-end and back-end part +Back-endize DrawHighlights and DrawPosition + The already existing wrapper FlashDelay is used as a kludge to do an XSync. + We now pass a code for the line color GC to the highight routine. New + wrappers are DrawGrid() and DrawBorder(). +Back-endize atomic explosions +Back-endize DrawArrow and DrawDragPiece + DrawDragPiece now calls DrawOneSquare with argument EmptySquare in stead + of the X-type referring BlankSquare. A new wrapper DrawPolygon fixes + DrawArrowBetweenPoints. +Move board-drawing logic to new file board.c + All X-independent drawing logic (board, squares, arrows, highlights, + some animation stuff) has been extracted from xboard.c, and moved to + a new file board.c, which is back-end (but unshared with WinBoard). + A new header board.h defines the cross-references (which of course + required some functions to be no longer declared as static). + A bit of code was moved from DragPieceBegin to BeginAnimation, which + now has an extra argument to indicate which piece should appear from + under a dragged piece. This makes DragPieceBegin free of XCopyArea calls, + so it could be moved too. +Make board.c truly back-end + Get rid of all X data types. For this the AnimState struct had to be + redefined: the GC and Pixmap was taken out and put in front-end arrays + indexed by anim agent (game and player). For this indexing a new enum + was defined. The XPoint type was also replaced by our own type of an + int pair (which is nasty, because the int size could be different). +Move more animation code to board.c + +2012-03-18 10:08:55 +0100 H.G. Muller : +Contract some awful code replication + +The code for making an X-color was replicated 6 times, and is now made +into a subroutine. The code for creating GCs was quite repetitive as well. + +2012-03-18 08:34:54 +0100 H.G. Muller : +Move more back-endish menu-related stuff from xboard.c to menus.c + +Move menu enabling to menus.c + Only the wrapper EnableMenuItem stays in xboard.c. A new wrapper + EnableButtonBar was necessary, because Training mode wants to enable/disable + that too. +Move all back-endish MenuProcs to menus.c + Many if the MenuProcs that could not be eliminated by listing the + corresponding back-end MenuEvent function as handler directly, are + still completely plactform indpendent. (E.g. when the MenuEvent needs + a parameter.) These are all moved to menus.c now. +Convert all dead MenuProcs to using MarkMenuItem + The MenuProcs for the option items that no longer exist were also + converted for check-marking their item in the new way, because we + might revive them for key binding. +Move the dead MenuProcs also to menus.c +Revive dead menu procs +Move GreyRevert to menus.c +Move ModeToWidgetName to menus.c +Move initial menu marking to menus.c + +A new function InitMenuMarkers was split off from main() to do this. + +2012-03-18 08:17:53 +0100 H.G. Muller : +Switch to use of short menu references + +The prefixes menuXxxx. for the item names are abolished. This made it +necessary to also add a MarkMenuItem function that can handle short names +for putting the xMarkPixmap on the items, as the names returned by +ModeToWidgetName are used for both enabling and check-marking. +Let MarkMenu use MarkMenuItem wrapper + +2012-03-17 10:47:04 +0100 H.G. Muller : +Refactor menu code, and move it to menu.c + +Supply new method for key binding + It is annoying that every menu item needs its X-specific handler routine, + because this handler has to be registered to X for becoming eligible as + a key binding. Another disadvantage of this method is that the user wanting + to make the binding has to know the name under which the menu function + is registered (e.g. FlipViewProc). + A new method is now made available, which uses only a single (X-specific) + routine, registered with X as "MenuItem", as generic key-binding handler. + The bindings can then be made by the user specifying "MenuItem(FlipView)". + This requires a new list of potential bindings, which should be filled + by the menu-creation routines. (Currently only contains only a predeficed + example.) +No longer register all MenuProcs with X + The list with available menu procs is moved to the user-maintained + menuItemList. Only QuitProc had to stay registered with X, because it is + used in CatchDeleteWindow. (So it is in both lists now.) In the future, + most of the list can be built automatically from the menu tables. +Alter type of MenuProcs to void(void) + By getting rid of the argument list with X-types, most menu procs can + become back-end. In the cases of ManProc and QuitProc the original + version had to be kept as well, because in ManProc the argument was + actually used (with key binding), while QuitProc is used for delete window. +Remove now unnecessary menu wrappers + Now the MenuProc have an empty argument list, those that also call a + single 'MenuEvent' without arguments have become completely redundant, + and have been taken out of the loop by calling the corresponding MenuEvent + directly. +Build menuItemList from menu tables + Rather than having an initialized table of name-proc associations (which + used to be the X registrations) for the menu items, we now build the list + during menu cration from the menu tables. The menu "ref" is now used as + proc name. This means the old MenuProc names used in the predefined + key bindings had to be changed to conform to this. Note that the bindings + would slice up names containing spaces in several parameters, so in the + translations the spaces were squeezed out of the item names. This requires + a hand-written comparison routine Equal() to identify the binding. +Remove prototypes of deleted MenuProcs +Move prototypes of platform-independent MenuProcs to menus.h + Create a new header file for the menu stuff, so that we can move + the corresponding handler routines out of xboard.c to a back-end file. +Extract back-end code from menu creation + The menu tables and code to interpret them is moved to a new file menu.c. + Only basic fuctions for creating a pop-down list and for adding an item + to it remain in xboard.c. + +2012-04-07 15:59:50 +0200 H.G. Muller : +Remove some unused (exclude-moves) variables + + +2012-04-07 15:57:54 +0200 H.G. Muller : +Install engine within current group + + +2012-04-07 15:53:29 +0200 H.G. Muller : +Switch to using listboxes for engine-selection in WinBoard + + +2012-04-07 15:36:02 +0200 H.G. Muller : +Implement Narrow button in WB Game List + + +2012-04-05 15:15:09 +0200 H.G. Muller : +Silence unjust warning + + +2012-04-04 12:18:43 +0200 H.G. Muller : +Fix memory corruption through InitString and second-engine loading + +The InitString and ComputerString options were not swapped when replacing +the second engine, so that the ChessProgramStates of the first engine +could point to an invalid (already freed) init string. Also make sure +that appData.directory contains its value in allocated memory, even +when hand-loading engines. + Some of the rare options were not swapped either, and would thus +always be loaded for the first engine when -singleEngineList was true. +They are now also all reset to their default, before engine load, +to prevent options of one engine to linger on for a next that does +not specify them. The intentional exception is -firstHost. + +2012-04-01 20:51:53 +0200 H.G. Muller : +Fix PV sorting during fail low + +When an engine reports a fail low as thinking output, and then re-searches +the same move with larger window, it now gets a lower score. This line +would then be sorted below the earlier fail low, because it was mistaken +for a multi-PV line for an inferior move. This patch suppresses PVs +overtaking each other if they start with the same move. + +2012-03-30 20:09:58 +0200 H.G. Muller : +Extend smallLayout regime up to size Medium + +Because of the increase number of menus, there is not enough space for a +title next to the menu bar at smaller sizes. In fact it is questionable if +the title should ever go on the same line as the menu bar. + +2012-03-30 10:38:27 +0200 H.G. Muller : +Fix parsing crazyhouse promotions with legality testing off + +With legality testing off, any promotion suffixes in a move are taken +'on faith'. But in crazyhouse the piece ID for normal pieces is used as +promotion suffix for promoted pieces, so this would Loop Chess rather than +Crazyhouse. Now attention is payed to presence of ID-less promotion pieces +(indicated by ~ in the pieceToCharTable), and if there are, these prevail +ovr the specified type. + +2012-03-30 10:07:04 +0200 H.G. Muller : +Fix browsing for save file in WB + +The generic popup browse buttons used the wrong flavor of browser, +which would only accept existing files. This was inconvenient when browsing +for a save file. The other flavor of browser is now used by default (so that +engine options also use it), and a new flag is added in the option.max field +(which was already indicating file type) to request readonly browsing for a +save file. + +2012-04-02 10:18:37 +0200 H.G. Muller : +Let clicking on header line exclude moves + +The exclude header in the Engine-Output window can now be clicked, to +toggle the exlusion of the listed move. Clicking on 'none' resets all +exclusions, clicking on 'best' excludes the first move of the latest PV. +The pseudo-move 'tail' represents all non-listed moves. + +2012-04-01 22:39:55 +0200 H.G. Muller : +Keep list of excluded moves in Engine Output header + +As long as there is still space, excluded or included moves are added +to a new header line in the Engine Output window (prefixed with + or - +depending on whether they are currently excluded or included). Future +in/exclusions of that same move then alter the prefix. + +2012-03-21 23:12:20 +0100 H.G. Muller : +Fix focus of Game List + +After focus was transferred to the filter text-edit, it was impossible +to get it back on the game list (to make the arrow keys working again). +A translation to left down-click is now used to assign focus, just as +it would for text edits. For unknown reason this only worked if the +translations were instated by Overriding, rather than Augmenting, +which again required the normal translation of downclick, Set(), which +selects the clicked item, to be explicitly mentioned as well. + +2012-03-16 22:41:19 +0100 H.G. Muller : +Fix taking effect of some option changes + +This fixes a bug reported at Ubuntu: when switching off move highlighting +in Two Machines mode, the last move before the switch stayed highlighted. +The GeneralOptionsOK() now clears any remaining highlights when highlighing +is off. Similar problems with blind-fold mode and coordinates, which require +a total board redraw to take effect, are now solved by also forcing such a +redraw in GeneralOptionsOK() when they change. + +2012-03-16 21:58:55 +0100 H.G. Muller : +Add exclude and setscore to protocol specs + + +2012-03-16 14:47:25 +0100 H.G. Muller : +Fix clock stop after dragging + +DelayedDrag always cancelled the previous drag timeout event, even when +this was no longer pending because it had already taken place, and the +event ID was resused by some other timeout (usually a clock tick). + +2012-03-14 21:06:28 +0100 H.G. Muller : +Implement exclude moves + +Dragging a piece by double-clicking it on the from-square in analysis mode +will not perform the entered move, but send an exclude or include command +to the engine for that move (provided the engine enabled this with +feature exclude=1), depending on if the move was already excluded or not. +To this end a map of excluded moves is kept, and cleared when we move to +another position through moving, undo, setboard or new. The user can see +whether he included or excluded the move, as exclude uses premove highlights. + Commands "exclude|include all" are sent when we throw a double-clicked +piece off board (vertically or horizontally, respectively), but after +exclude all the most recent PV move is included again. + Remaining problem is that promotions can only be excluded. + +2012-03-14 15:13:18 +0100 Byrial Jensen : +Mark new text "Click clock to clear board" for translation + + +2012-03-13 21:46:55 +0100 H.G. Muller : +More thorough switch to -ncp on engine failure + +The ProcRef and InputSource are now also cleared, and just to be sure there +are no surviving adapters, the child is killed when engine startup fails. + +2012-03-13 21:25:22 +0100 H.G. Muller : +Install engines as ./exefile in XBoard + +When a path name is split into directory and filename, the latter in Linux +must be preceded by ./ in order to make it executable in the directory +XBoard starts it in. + +2012-03-13 14:11:18 +0100 H.G. Muller : +Inform user in EditPosition mode how to clear board + +With -pieceMenu false the board is cleared by clicking the clock, but +since this is impossible to guess, it is now printed in the message field. + +2012-03-13 14:06:32 +0100 H.G. Muller : +Fix fall-back on -ncp mode + +When the requested engine could not be started, the user still had to +wait for the feature timeout to expire before the UI was re-enabled, +and the now-useless loading action would continue. In stead we now +cancel any scheduled continuation, thaw the UI immediately, and switch +the menus and gameMode to ncp straight away. + +2012-03-10 18:55:24 -0800 Arun Persaud : +updated po/pot files + + +2012-03-10 18:54:32 -0800 Arun Persaud : +new version number for developer release + + +2012-03-06 16:37:02 +0100 Byrial Jensen : +Fix typo (seach) in string. It is already fixed in branch v4.6.x + + +2012-03-04 14:52:34 -0800 Arun Persaud : +added some documentation about what's need to be done for a release and a bash-release script + + +2012-02-28 21:09:18 +0100 H.G. Muller : +Fix suspected bug in Makefile + + + + 2012-02-26 18:55:10 -0800 Arun Persaud : add information about our webpage and were to report bugs into the help menu diff --git a/DIFFSTAT b/DIFFSTAT index a698239..d2f3e1e 100644 --- a/DIFFSTAT +++ b/DIFFSTAT @@ -1,3 +1,3069 @@ +** Version 4.7.0 ** + +(git diff -b --stat --summary -M v4.6.2 HEAD) + + AUTHORS | 2117 +----------- + COPYRIGHT | 2 +- + ChangeLog | 375 -- + DIFFSTAT | 112 +- + Makefile.am | 193 +- + NEWS | 43 +- + SHORTLOG | 92 +- + args.h | 96 +- + autogen.sh | 2 +- + backend.c | 902 ++++- + backend.h | 64 +- + backendz.h | 9 +- + bitmaps/README.bitmaps | 101 - + bitmaps/a33o.bm | 16 - + bitmaps/a33s.bm | 16 - + bitmaps/a37o.bm | 17 - + bitmaps/a37s.bm | 17 - + bitmaps/a40o.bm | 18 - + bitmaps/a40s.bm | 18 - + bitmaps/a45o.bm | 23 - + bitmaps/a45s.bm | 23 - + bitmaps/a49o.bm | 27 - + bitmaps/a49s.bm | 27 - + bitmaps/a54o.bm | 30 - + bitmaps/a54s.bm | 30 - + bitmaps/a58o.bm | 35 - + bitmaps/a58s.bm | 35 - + bitmaps/a64o.bm | 39 - + bitmaps/a64s.bm | 39 - + bitmaps/a72o.bm | 48 - + bitmaps/a72s.bm | 48 - + bitmaps/as45o.bm | 23 - + bitmaps/as45s.bm | 23 - + bitmaps/b108o.bm | 105 - + bitmaps/b108s.bm | 105 - + bitmaps/b116o.bm | 121 - + bitmaps/b116s.bm | 121 - + bitmaps/b129o.bm | 186 - + bitmaps/b129s.bm | 186 - + bitmaps/b21o.bm | 9 - + bitmaps/b21s.bm | 9 - + bitmaps/b25o.bm | 11 - + bitmaps/b25s.bm | 11 - + bitmaps/b29o.bm | 12 - + bitmaps/b29s.bm | 12 - + bitmaps/b33o.bm | 16 - + bitmaps/b33s.bm | 16 - + bitmaps/b37o.bm | 17 - + bitmaps/b37s.bm | 17 - + bitmaps/b40o.bm | 18 - + bitmaps/b40s.bm | 18 - + bitmaps/b45o.bm | 23 - + bitmaps/b45s.bm | 23 - + bitmaps/b49o.bm | 27 - + bitmaps/b49s.bm | 27 - + bitmaps/b54o.bm | 30 - + bitmaps/b54s.bm | 30 - + bitmaps/b58o.bm | 35 - + bitmaps/b58s.bm | 35 - + bitmaps/b64o.bm | 39 - + bitmaps/b64s.bm | 39 - + bitmaps/b72o.bm | 48 - + bitmaps/b72s.bm | 48 - + bitmaps/b80o.bm | 58 - + bitmaps/b80s.bm | 58 - + bitmaps/b87o.bm | 68 - + bitmaps/b87s.bm | 68 - + bitmaps/b95o.bm | 81 - + bitmaps/b95s.bm | 81 - + bitmaps/bitmaps.h | 530 --- + bitmaps/c33o.bm | 16 - + bitmaps/c33s.bm | 16 - + bitmaps/c37o.bm | 17 - + bitmaps/c37s.bm | 17 - + bitmaps/c40o.bm | 18 - + bitmaps/c40s.bm | 18 - + bitmaps/c45o.bm | 23 - + bitmaps/c45s.bm | 23 - + bitmaps/c49o.bm | 27 - + bitmaps/c49s.bm | 27 - + bitmaps/c54o.bm | 30 - + bitmaps/c54s.bm | 30 - + bitmaps/c58o.bm | 35 - + bitmaps/c58s.bm | 35 - + bitmaps/c64o.bm | 39 - + bitmaps/c64s.bm | 39 - + bitmaps/c72o.bm | 48 - + bitmaps/c72s.bm | 48 - + bitmaps/d33o.bm | 16 - + bitmaps/d33s.bm | 16 - + bitmaps/d37o.bm | 17 - + bitmaps/d37s.bm | 17 - + bitmaps/d40o.bm | 18 - + bitmaps/d40s.bm | 18 - + bitmaps/d45o.bm | 23 - + bitmaps/d45s.bm | 23 - + bitmaps/d49o.bm | 27 - + bitmaps/d49s.bm | 27 - + bitmaps/d54o.bm | 30 - + bitmaps/d54s.bm | 30 - + bitmaps/d58o.bm | 35 - + bitmaps/d58s.bm | 35 - + bitmaps/d64o.bm | 39 - + bitmaps/d64s.bm | 39 - + bitmaps/d72o.bm | 48 - + bitmaps/d72s.bm | 48 - + bitmaps/dopkbm.sh | 16 - + bitmaps/dopkbm1.sh | 27 - + bitmaps/e33o.bm | 16 - + bitmaps/e33s.bm | 16 - + bitmaps/e49o.bm | 27 - + bitmaps/e49s.bm | 27 - + bitmaps/e72o.bm | 48 - + bitmaps/e72s.bm | 48 - + bitmaps/f33o.bm | 16 - + bitmaps/f33s.bm | 16 - + bitmaps/f49o.bm | 27 - + bitmaps/f49s.bm | 27 - + bitmaps/f72o.bm | 48 - + bitmaps/f72s.bm | 48 - + bitmaps/g33o.bm | 16 - + bitmaps/g33s.bm | 16 - + bitmaps/g49o.bm | 27 - + bitmaps/g49s.bm | 27 - + bitmaps/g72o.bm | 48 - + bitmaps/g72s.bm | 48 - + bitmaps/h33o.bm | 16 - + bitmaps/h33s.bm | 16 - + bitmaps/h49o.bm | 27 - + bitmaps/h49s.bm | 27 - + bitmaps/h72o.bm | 48 - + bitmaps/h72s.bm | 48 - + bitmaps/i33o.bm | 16 - + bitmaps/i33s.bm | 16 - + bitmaps/i49o.bm | 27 - + bitmaps/i49s.bm | 27 - + bitmaps/i72o.bm | 48 - + bitmaps/i72s.bm | 48 - + bitmaps/icon_b.bm | 13 - + bitmaps/icon_outline.bm | 14 - + bitmaps/j33o.bm | 16 - + bitmaps/j33s.bm | 16 - + bitmaps/j49o.bm | 27 - + bitmaps/j49s.bm | 27 - + bitmaps/j72o.bm | 48 - + bitmaps/j72s.bm | 48 - + 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shogipixmaps/wsdd64.xpm + delete mode 100644 shogipixmaps/wsdl64.xpm + delete mode 100644 shogipixmaps/wsld64.xpm + delete mode 100644 shogipixmaps/wsll64.xpm + create mode 100644 svg/BlackAdvisor.svg + create mode 100644 svg/BlackArchbishop.svg + create mode 100644 svg/BlackBishop.svg + create mode 100644 svg/BlackCanon.svg + create mode 100644 svg/BlackChancellor.svg + create mode 100644 svg/BlackCobra.svg + create mode 100644 svg/BlackCommoner.svg + create mode 100644 svg/BlackCrownedBishop.svg + create mode 100644 svg/BlackCrownedRook.svg + create mode 100644 svg/BlackElephant.svg + create mode 100644 svg/BlackGold.svg + create mode 100644 svg/BlackGoldKnight.svg + create mode 100644 svg/BlackGoldLance.svg + create mode 100644 svg/BlackGoldPawn.svg + create mode 100644 svg/BlackGoldSilver.svg + create mode 100644 svg/BlackHawk.svg + create mode 100644 svg/BlackKing.svg + create mode 100644 svg/BlackKnight.svg + create mode 100644 svg/BlackLance.svg + create mode 100644 svg/BlackMarshall.svg + create mode 100644 svg/BlackNightrider.svg + create mode 100644 svg/BlackPawn.svg + create mode 100644 svg/BlackPrincess.svg + create mode 100644 svg/BlackQueen.svg + create mode 100644 svg/BlackRook.svg + create mode 100644 svg/BlackUnicorn.svg + create mode 100644 svg/DarkSquare.svg + create mode 100644 svg/LightSquare.svg + create mode 100644 svg/NeutralSquare.svg + create mode 100644 svg/WhiteAdvisor.svg + create mode 100644 svg/WhiteArchbishop.svg + create mode 100644 svg/WhiteBishop.svg + create mode 100644 svg/WhiteCanon.svg + create mode 100644 svg/WhiteChancellor.svg + create mode 100644 svg/WhiteCobra.svg + create mode 100644 svg/WhiteCommoner.svg + create mode 100644 svg/WhiteCrownedBishop.svg + create mode 100644 svg/WhiteCrownedRook.svg + create mode 100644 svg/WhiteElephant.svg + create mode 100644 svg/WhiteGold.svg + create mode 100644 svg/WhiteGoldKnight.svg + create mode 100644 svg/WhiteGoldLance.svg + create mode 100644 svg/WhiteGoldPawn.svg + create mode 100644 svg/WhiteGoldSilver.svg + create mode 100644 svg/WhiteHawk.svg + create mode 100644 svg/WhiteKing.svg + create mode 100644 svg/WhiteKnight.svg + create mode 100644 svg/WhiteLance.svg + create mode 100644 svg/WhiteMarshall.svg + create mode 100644 svg/WhiteNightrider.svg + create mode 100644 svg/WhitePawn.svg + create mode 100644 svg/WhitePrincess.svg + create mode 100644 svg/WhiteQueen.svg + create mode 100644 svg/WhiteRook.svg + create mode 100644 svg/WhiteUnicorn.svg + create mode 100644 svg/eo_Analyzing.svg + create mode 100644 svg/eo_Black.svg + create mode 100644 svg/eo_Clear.svg + create mode 100644 svg/eo_Ponder.svg + create mode 100644 svg/eo_Thinking.svg + create mode 100644 svg/eo_Unknown.svg + create mode 100644 svg/eo_White.svg + create mode 100644 svg/icon_black.svg + create mode 100644 svg/icon_white.svg + create mode 100644 themes/Mono/BlackAdvisor.svg + create mode 100644 themes/Mono/BlackArchbishop.svg + create mode 100644 themes/Mono/BlackBishop.svg + create mode 100644 themes/Mono/BlackCanon.svg + create mode 100644 themes/Mono/BlackChancellor.svg + create mode 100644 themes/Mono/BlackCobra.svg + create mode 100644 themes/Mono/BlackCommoner.svg + create mode 100644 themes/Mono/BlackCrownedBishop.svg + create mode 100644 themes/Mono/BlackCrownedRook.svg + create mode 100644 themes/Mono/BlackElephant.svg + create mode 100644 themes/Mono/BlackGold.svg + create mode 100644 themes/Mono/BlackGoldKnight.svg + create mode 100644 themes/Mono/BlackGoldLance.svg + create mode 100644 themes/Mono/BlackGoldPawn.svg + create mode 100644 themes/Mono/BlackGoldSilver.svg + create mode 100644 themes/Mono/BlackHawk.svg + create mode 100644 themes/Mono/BlackKing.svg + create mode 100644 themes/Mono/BlackKnight.svg + create mode 100644 themes/Mono/BlackLance.svg + create mode 100644 themes/Mono/BlackMarshall.svg + create mode 100644 themes/Mono/BlackNightrider.svg + create mode 100644 themes/Mono/BlackPawn.svg + create mode 100644 themes/Mono/BlackPrincess.svg + create mode 100644 themes/Mono/BlackQueen.svg + create mode 100644 themes/Mono/BlackRook.svg + create mode 100644 themes/Mono/BlackUnicorn.svg + create mode 100644 themes/Mono/DarkSquare.svg + create mode 100644 themes/Mono/LightSquare.svg + create mode 100644 themes/Mono/NeutralSquare.svg + create mode 100644 themes/Mono/WhiteAdvisor.svg + create mode 100644 themes/Mono/WhiteArchbishop.svg + create mode 100644 themes/Mono/WhiteBishop.svg + create mode 100644 themes/Mono/WhiteCanon.svg + create mode 100644 themes/Mono/WhiteChancellor.svg + create mode 100644 themes/Mono/WhiteCobra.svg + create mode 100644 themes/Mono/WhiteCommoner.svg + create mode 100644 themes/Mono/WhiteCrownedBishop.svg + create mode 100644 themes/Mono/WhiteCrownedRook.svg + create mode 100644 themes/Mono/WhiteElephant.svg + create mode 100644 themes/Mono/WhiteGold.svg + create mode 100644 themes/Mono/WhiteGoldKnight.svg + create mode 100644 themes/Mono/WhiteGoldLance.svg + create 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themes/Mono/icon_black.svg + create mode 100644 themes/Mono/icon_white.svg + create mode 100644 themes/Mono/shogi_bishop.svg + create mode 100644 themes/Mono/shogi_bishop_promoted.svg + create mode 100644 themes/Mono/shogi_gold.svg + create mode 100644 themes/Mono/shogi_king.svg + create mode 100644 themes/Mono/shogi_knight.svg + create mode 100644 themes/Mono/shogi_knight_promoted.svg + create mode 100644 themes/Mono/shogi_lance.svg + create mode 100644 themes/Mono/shogi_lance_promoted.svg + create mode 100644 themes/Mono/shogi_pawn.svg + create mode 100644 themes/Mono/shogi_pawn_promoted.svg + create mode 100644 themes/Mono/shogi_rook.svg + create mode 100644 themes/Mono/shogi_rook_promoted.svg + create mode 100644 themes/Mono/shogi_silver.svg + create mode 100644 themes/Mono/shogi_silver_promoted.svg + create mode 100644 usounds.c + create mode 100644 usystem.c + create mode 100644 usystem.h + create mode 100644 xaw/.dirstamp + create mode 100644 xaw/xboard.c + create mode 100644 xaw/xboard.h + create mode 100644 xaw/xengineoutput.c + create mode 100644 xaw/xgamelist.c + create mode 100644 xaw/xgamelist.h + create mode 100644 xaw/xhistory.c + create mode 100644 xaw/xhistory.h + create mode 100644 xaw/xoptions.c + delete mode 100644 xboard.c + delete mode 100644 xboard.h + create mode 100644 xboard2.h + delete mode 100644 xedittags.c + delete mode 100644 xedittags.h + delete mode 100644 xengineoutput.c + delete mode 100644 xevalgraph.c + delete mode 100644 xevalgraph.h + delete mode 100644 xgamelist.c + delete mode 100644 xgamelist.h + delete mode 100644 xhistory.c + delete mode 100644 xhistory.h + delete mode 100644 xoptions.c + + +** Version 4.6.2 ** + +(git diff -b --stat --summary -M v4.6.1 HEAD) + + backend.c | 16 +++++++++------- + configure.ac | 2 +- + winboard/config.h | 6 +++--- + winboard/language.txt | 2 ++ + winboard/language/nederlands.lng | 2 ++ + winboard/winboard.c | 1 + + 6 files changed, 18 insertions(+), 11 deletions(-) + +** Version 4.6.1 ** + +(git diff -b --stat --summary -M v4.6.0 HEAD) + + ChangeLog | 228 +++++++++++ + DIFFSTAT | 38 ++ + NEWS | 28 ++ + SHORTLOG | 45 +++ + args.h | 5 +- + autogen.sh | 2 +- + backend.c | 89 ++++- + common.h | 1 + + configure.ac | 2 +- + engineoutput.c | 19 +- + evalgraph.c | 4 +- + moves.c | 3 +- + po/da.po | 987 +++++++++++++++++++++++------------------------ + po/de.po | 980 +++++++++++++++++++++++------------------------ + po/es.po | 980 +++++++++++++++++++++++------------------------ + po/it.po | 980 +++++++++++++++++++++++------------------------ + po/ru.po | 980 +++++++++++++++++++++++------------------------ + po/tr.po | 980 +++++++++++++++++++++++------------------------ + po/uk.po | 1032 +++++++++++++++++++++++++------------------------- + po/vi.po | 980 +++++++++++++++++++++++------------------------ + po/xboard.pot | 981 +++++++++++++++++++++++------------------------ + po/zh_CN.po | 980 +++++++++++++++++++++++------------------------ + po/zh_HK.po | 980 +++++++++++++++++++++++------------------------ + po/zh_TW.po | 980 +++++++++++++++++++++++------------------------ + winboard/config.h | 6 +- + winboard/wsettings.c | 13 +- + xboard.c | 25 +- + xboard.h | 8 +- + xboard.texi | 107 ++---- + xengineoutput.c | 6 +- + xevalgraph.c | 6 +- + xgamelist.c | 103 +++-- + xoptions.c | 19 +- + 33 files changed, 6499 insertions(+), 6078 deletions(-) + ** Version 4.6.0 ** (git diff -b --stat --summary -M v4.5.3a HEAD) diff --git a/NEWS b/NEWS index 49db017..819b30a 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,38 @@ +** Version 4.6.2 ** + (for a more detailed list with screenshots see http://www.gnu.org/software/xboard/whats_new/4.6.2/ ) + bugfix relase for 4.6.1 + * Suppress clear-board message after pasting FEN + * Fix faking of castling rights after editing position with holdings + * Fix second-engine variant test + +** Version 4.6.1 ** + (for a more detailed list with screenshots see http://www.gnu.org/software/xboard/whats_new/4.6.1/ ) + + bugfix release for 4.6.0 + + * Fix memory corruption bug on second-engine loading (through menu or in tournament), + which could destroy -firstInitString + * Fix bug loading a new engine through the menu (not loading it with the full game, + but just upto the current move) + * Prefix engine command with "./" when a pathname is split up during install, so the engine actually runs (XB) + * Fix fall-back to -ncp mode when engine does not start (cutting short the feature timeout) + * Fix bug in position search for FRC castlings (where a King could 'fall off' the board) + * Add a message to inform the user how to clear the board, in sweep-select edit-position mode + * Fix a bug that could stop the clock when the board window was dragged (XB) + * Fix switching off highlighting during game (so last highlights do not remain for the rest of the game) + * Allow user to enter the name of a non-existing file when browsing for a save file (WB) + * Make sure rarely used engine-related options (such as -firstNPS) are also correctly loaded during session + * Correctly handle parsing of Crazyhouse promotions with legality-testing off + * Fix click-click detour under-promotions, which were not working for non-captures + * Don't strip path from engine command if directory is explicitly given in Load Engine dialog + * Consistently make auxiliary windows top level-shells or not, with new -topLevel option (XB) + * No longer fatal if second engine does not support current variant (just refuse Two Machines mode) + * Scroll XBoard game list to keep selected item in view (XB) + * Suppress spurious error popup when starting observing of bughouse games + * Fix vertical axis ticks in eval graph with drop games + * Put title on same line as menu bar only for -size 72 and larger (with -titleInWindow, XB) + * Properly open and close debug file when switching debug mode through key binding Ctrl-D (XB) + ** Version 4.6.0 ** (see http://www.gnu.org/software/xboard/whats_new/4.6.0/ ) @@ -8,7 +43,7 @@ * Stopping a match between two engines * Replacing a tourney participant * Playing openings in color-reversed pairs - * Perpetual chasing in Xiangqi + * Perpetual chasing in Xiangqi * Interface Improvements * Auto-Queen, and still under-promote? @@ -16,22 +51,22 @@ * Displaying PVs as SAN * Small scores in the Eval Graph * How close is the 50-move draw? - * Sign of the engine scores + * Sign of the engine scores * Interactive Analysis * Playing moves from the PV * Rapidly changing the number of PVs * Setting the other side to move in analysis - * Annotating a game with an engine + * Annotating a game with an engine * Other New Functionality * Searching a position in a PGN file - * Editing the opening book + * Editing the opening book * XBoard -> WinBoard Convergence * Exporting the game list (XB) * A move type-in box (XB) - * New-style Move History window (XB) + * New-style Move History window (XB) ** Version 4.5.3a ** diff --git a/SHORTLOG b/SHORTLOG index 72f01dc..ab8e983 100644 --- a/SHORTLOG +++ b/SHORTLOG @@ -1,3 +1,475 @@ + +** Version 4.7.0 ** + +(git log --pretty=short --cherry-pick --left-only v4.7.x...v4.6.2^ |git shortlog --no-merges) + +Arun Persaud (34): + added some documentation about what's need to be done for a release and a bash-release script + Merge branch 'v4.6.x' into tmp + new version number for developer release + updated po/pot files + removed unused variables (-Wunused-variable) + enable -Wall -Wno-parentheses for all compilers that understand them + new version number for developer release + Updated German translation + fix bug #36228: reserved identifier violation + bug #36229: changed PEN_* from define to enum + bug #36229: changed STATE_* from define to enum + bug #36229: changed ICS_* from define to enum + new version number for developer release + added SVGs + added cairo and librsvg to configure process + initial svg rendering + added SVGs to dist files in automake + added a black and white theme to replace the mono option + we still need a few bitmaps, so the directory needs to be included in Makefile.am + new version number for developer release + update po/pot files + updated some icons to SVG + new version number for developer release + fix configure script for --with-Xaw and --with-gtk + updated po/pot files; added new frontend files + don't define X_LIBS when using gtk-frontend + new version number for developer release + updated po/pot files + Updated copyright notice to 2013 + removed trailing whitespace + Updated Ukrainian translations + fix configure bug that showed up on OS X (couldn't find X11/Dialog.h) + Updated German translation + new version number for release of 4.7.0 + +Byrial Jensen (10): + Fix typo (seach) in string. It is already fixed in branch v4.6.x + Mark new text "Click clock to clear board" for translation + Change some double literals to floats. + Remove unused variable pdown from function UserMoveEvent + Remove unused variable delayedKing from function QuickScan + Remove unused variable tm from function SaveGamePGN + Remove unused variable first_entry from function find_key + Remove unused static function MenuBarSelect + Remove unused static function ShowTC + Remove 5 unused variables from zippy code + +Daniel Dugovic (1): + Fix configure script for --enable-zippy (tiny change) + +Daniel Macks (1): + bug #37210: Mishandling of X11 -I flags (tiny change) + +H.G. Muller (348): + Fix suspected bug in Makefile + Merge branch 'v4.6.x' of git.sv.gnu.org:/srv/git/xboard + Fix fall-back on -ncp mode + Inform user in EditPosition mode how to clear board + More thorough switch to -ncp on engine failure + Implement exclude moves + Add exclude and setscore to protocol specs + Fix focus of Game List + Keep list of excluded moves in Engine Output header + Let clicking on header line exclude moves + Fix memory corruption through InitString and second-engine loading + Silence unjust warning + Implement Narrow button in WB Game List + Switch to using listboxes for engine-selection in WinBoard + Install engine within current group + Remove some unused (exclude-moves) variables + Refactor menu code, and move it to menu.c + Switch to use of short menu references + Move more back-endish menu-related stuff from xboard.c to menus.c + Contract some awful code replication + Split back-endish part off drawing code and move to board.c + Declare some shared global variables in backend.h + Split back-endish part off xoptions.c, and move to dialogs.c + Move some back-endish routines from xboard.c to dialogs.c + Cleanup of xboard.c + Remove one level of indirection on ICSInputBoxPopUp + Make routine to probe shift keys + Split usounds.c and usystem.c from xboard.c + Prevent double PopDowns + Major refactoring of GenericPopUp + Redo AskQuestion dialog with generic popup + Redo PromotionPopUp with generic dialog + Redo ErrorPopUp with generic dialog + Add -topLevel option + Add -dialogColor and -buttonColor options + Redo Game List Options with generic popup + Redo Game List with generic popup + Redo Engine Output window with generic popup + Redo Eval Graph with generic popup + Split sync-after options in Match dialog into checkbox + label + Remove unnecessary menu unmarking for Edit Tags + Redo main board window with generic popup + Switch back two two-part menu names + Fix recent-engines menu + Correct texi file for use of .Xresources + Fix switching debug option during session. + Move DisplayMessage to dialogs.c + Move LoadGamePopUp to menus.c + Add message about enabling in New Variant dialog + Use ListBox in stead of ComboBox in Load Engine dialog + Use ListBox in stead of ComboBox in Match-Options dialog + New browser + Fix default file types for browse buttons + Port grouping to XBoard Load Engine + Change default directory in Load Engine to "." + Port engine grouping to Match Options dialog + Give the dual-board option a separate board window + Reorganize main() a bit + Add 'Narrow' function to position search + Fix bug in FRC castling for position search + Use Ctrl key in EditPosition mode to copy pieces + Fix Makefile EXTRA_DIST + Update POTFILES.in + new version number for developer release + updated po/pot files + Fix auto-play + Fix vertical chaining of Buttons and browser ListBoxes + Make reference to board widgets symbolic + Fix internationalization + Fix Engine Output icon heights in international versions + Add New Directory button to file browser + Add sound files to browser menu + Fix 3 forgotten symbolic widget references + Let clocks of secondary board count down + Fix redraw of secondary board on flipping view + Allow clearing of marker dots in any mode + Fix promotion popup + Fix double promotion popup + Move clearing of target squares to after drag end + Fix click-click sweep promotions to empty square + Also do selective redraw with showTargetSquares on + Improve arrow drawing + Use in-place sweep-selection for click-click under-promotion + Fix promotionPopDown on new move entry + Fix some compile errors / warnings + Implement automatic partner observe + Fix ArrowDamage out-of-bounds access on drop moves + Remove debug printf + Fix clearing of ICS input box after send + Fix click-click under-promotion animation save + Fix MenuNameToItem + Shuffle prototypes to correct header, or add them there + Fix readout of numeric combobox + Move FileNamePopUp to dialogs.c + Move ManProc to xboard.c + Fix warnings about character index + Fix warning about signedness + Add pixmap as file type known to browser + Offer primitive paging in file browser + Solve WinBoard name clashes, fix zippy-analyze menu graying + Fix crash on time forfeit with -st option + Add logo widgets in main board window + Allow chaining of single-line text-edits to top + Port chat boxes to XBoard + Fix disabling of Load Engine menu + Fix ICS Text Menu popup + Fix key binding of DebugProc + Fix WB Engine Settings window + Keep track of virginity of back-rank pieces in variant seirawan + Decapitalize promoChar in move parser + Fix bug in Edit Position + Round board size to one where piece images available (WB) + Let windows stick to right display edge (WB) + Pay attention to extension of 'positional' arguments + Define XOP mime type for XBoard + Workaround for FICS bug + Implement variant seirawan in -serverMoves option + Implement --help option + Add check on validity of tourney participants + Add options -fe, -se, -is to load installed engines/ics from list + Allow second engine to analyze too + Let second engine move in lockstep during dual analysis + Allow Analyze Game to auto-step through entire game file + Cure some sick behavior in XBoard Engine Output right-clicks + Allow ICS nickname as positional argument + Preconfigure -icsNames in xboard.conf + Allow entry of fractional increment in WB time-control dialog + Resolve conflict between -mps and -inc options + Update texi file + Fix broken -ics and -cp options + Use Pause state in AnalyzeMode to imply move exclusion + Fix browsing for path + Fix non-NLS compile error for XFontStruct + Fix WinBoard compile errors + Reserve more space for button bar + Fix button-border-width bug in monoMode + Redo Eval Graph drawing with cairo + Fix Eval Graph resolution problems + Redo logos with cairo + Redo seek graph with cairo + Redo arrow highlighting with cairo + Redo grid with cairo + Make convenience routine SetPen globally available + Redo highlights with cairo + Redo marker dots with cairo + Add mode to draw PNG piece images through cairo + Add png pieces + Allow back-texture files to be PNG, (drawn with cairo) + Do animation with cairo + Maintain in-memory copy of the board image + Switch to using 64x64 png images + Allow resizing of board window + Specify proper condition for using cairo animation + Cure flashing of piece on from-square + Also use cairo on slave board + Redo coordinate / piece-count printing ith cairo + Fix DrawSeekText + Make dragged piece for excluding moves transparent + Let cairo also do evenly colored squares. + Remove debug print + Also render coordinates to backup board + Fix clearing of markers dots with promo popup + Implement variant-dependent png piece symbols + Remove acceleration trick + Fix highlight clearing + Draw arrow also on backup image + Cleanup CairoOverlayPiece + Fix erasing dots in seek graph + Separate off drawing routines from xboard.c + Remove all bitmap & pixmap drawing + Check in draw.c, draw.h + Clean up drawing code + Some cleanup + Do coordinate text alignment with cairo + Fall back on built-in pixmaps if png pieces unreadable + Plug resource leak on rezising with pixmaps + Make Piececolor options work on png pieces + Fix bug in resize trigger + Suppress redraw during sizing + Reload piece images when pngDirectory is changed + Make expose handler generic + remove NewSurfaces + Fix alignment of highlight expose + Fix initial display of logos + Let expose requests pay proper attenton to widget + Make draw handle for board globally available + Fix expose requests seek graph + Adapt Eval Graph code to new drawing system + Fix rsvg version in configure.ac + Always render svg pieces anew on size change + Add -trueColors option + Solve odd lineGap problem + Fix 1-pixel offset of grid lines on some cairo implementations + Fix animation with textures off + Fix exposure of atomic captures + Add hatched board texture + Install the wood textures as png + Remove bitmaps from project + Install svg pieces in themes/default + Cache svg handles + Implement proper fallback cascade + Remove piece pixmaps from project + Suppress anti-aliasing in -monoMode + Fix segfault on faulty command-line option + Increase drag delay too 200 msec + Make fallbackPieceImageDirectory hardcoded + Suppress warning for InitDrawingHandle + Code cleanup: move expose redraw to draw.c + Remove unnecessary Xt colors and call to MakeColors + Move Shogi svg pieces to own directory + Spontaeous changes in gettext stuff + Adapt docs for svg/png in stead of bitmap/pixmap + Trim board-window size + Fix garbage pixels on the right of the board + Print missing-pieces error message to console + Prevent odd-width line shift in length direction + Fix bug in resizing + Remove some unused images from png directory + Remove caveat on available pieces fromNew Variant dialog + Fix variant-dependent pieces + Get svg error message + Fix bug in fallback mechanism + Fix bug in resizing on variant switch + Rename svg shogi pieces, so they become usable + Fix re-rendering of svg on resize + Remove the texture pixmaps from project + Replace xiangqi board pixmaps by png images + Replace marble texture pixmaps by png + Fix variant-dependent pieces + Fix crash on animation after resizing + Fix message in New Variant dialog + Fix crash in promotion popup + Fix WinBoard compile error on enum PEN + Fix image extension used for browsing to .pgn + Fix initial enables in TC dialog + Move X11 front-end to directory xaw + Preserve copies of the X11 front-end in xboard directory + Prepare xoptions.c for middle-end changes + Add configure switches for Xaw vs GTK. + Move ICS-engine analyze and AnalyzeGame code to shared back-end + Remove some unnecessary header includes + move testing for no options to back-end + Move MarkMenuItem to xoptions.c + Split xhistory.c in front-end and middle-end part + Remove inclusion of frontend.h from backendz.h + Remove xedittags.c, .h from project + Cleanse back-end code of all references to X11 types + Make xevalgraph.c backend + Move timer functions to new file xtimer.c + Remove all X11 code by #ifdeffing it out + Give LoadListBox two extra parameters + Transfer most available gtk-xt code to xoptions.c + Attach expose handler and connect to mouse events + Implement menu checkmarking and enabling + Connect dialog Browse buttons to GTK browser + Transfer more gtk-xt code, and add some new + Append recent engines to engine menu + Add text insertion in engine-output memos + Better cleansing of xboard.c from X11 types + Highlight Pause button + Add key-handler for ICS Input Box + Make generic memo-event handler, and connect history callback + Add highlighting in move list + Add scrolling of Move History + Let engine-output memos use new generic callback + Implement highlighting in engine output by through generic method + Fix animation + Connect CommentClick handler + Fix ListBox, and add some support routines + Add file browser + Remove some unneeded low-level X11 code + Add Shift detection + Add type-in event to board for popping up box + Add optional callback to Label Options + Add game-list callbacks + Add access routines to checkboxes and FocusOnWidget + Close Move Type-in on Enter + Deselect first char in Move Type-in and ICS Input Box + Use different tables for different dialog columns + Add hiding / showing second Engine Output pane + Add listbox double-click callback + Add BarBegin, BarEnd options + Fix button bar + Add displaying of icons + Make some tall dialogs multi-column + Add task-bar icon + Some experimenting with sizing + Add copy-paste + Delete emptied front-end files, and move rest to gtk directory + Fix warnings + Make board sizing work through subtracting fixed height + Add window positioning + Fix logo placement + Fix clock clicking with GtkEventBox + Pay attention to NO_CANCEL dialog flag + Fix Chat Box + Fix clock highlighting + Adapt lineGap during sizing + Draw frames around memos and listboxes + Load opponent logo based on handle in ICS play (WB) + Add 'Continue Later' button in Tournament dialog (WB) + Allow external piece bitmaps and board border (WB) + Add Themes dialog (WB) + Implement auto-creation of ICS logon file + Use colors in Board-Options dialog also for font pieces (WB) + Implement book-creation functions + Start browsing in currently-selected folder (WB) + Fix move highlighting with animation off + Fix Loop-Chess promotions + Implement use of pause / resume protocol commands + Improve scaling of border bitmap (WB) + Fix -fSAN in AnalyzeFile mode + Do not clear PGN tags on Analyze File + Fix min-Shogi promotion zone + Update WinBoard translation template + Prefer pause mode on pondering engine over 'easy' + Fix rep-draw detection in drop games + Implement insufficient mating material for Knightmate + Use Ctrl key in AnalyzeMode to exclude entered move + Do not move to forwadMostMove when unpausing AnalyzeMode + Do not automatically save aborted games in tourney PGN + Store some more tourney params in tourney file + Implement aborting of games on engine request. + Resend engine-defined options after reuse=0 reload + Allow use of ~ in pieceToChar for shadow pieces in any variant + Let tellothers command add comment to PGN in local mode + Do delayed board draw also with -stickyWindows false + Fix some warnings + Update texi file + Enforce -popupMoveErrors + Fix engine timeout problem in match mode + Stalemate is a win in Shogi + Adjudicate perpetual checks as loss also in Shogi + Adjudicate pawn-drop mate as loss in Shogi + Catch unknown engine in tourney games + Preserve mode on engine loading (sometimes) + Preserve PGN tags when loading engine + Fix library order + Fix expose of to-square with grid off + Fix warning in WinBoard + Let WinBoard start in its installation folder + Assign shortcut char to WB menu item + Add some new strings to WB translation template + Update Dutch WB translation + Fix GTK error auto-raising board + Fix warnings of build server + Put GTK warning in about-box + Let initial setting of Twice checkbox reflect current state + + + +** Version 4.6.2 ** + +(git shortlog --no-merges v4.6.1..HEAD) + +Arun Persaud (1): + new version number for release of 4.6.2 + +H.G. Muller (5): + Fix second-engine variant test + Add two new strings to WinBoard language file + Define TOPLEVEL in winboard.c + Fix faking of castling rights after editing position with holdings + Suppress clear-board message after pasting FEN + +** Version 4.6.1 ** + +(git shortlog --no-merges v4.6.0..HEAD) + +Arun Persaud (5): + updated Changelog, etc. for developer release + added m4 directory to search path for aclocal. As suggested by Michel Van den Bergh + removed unused variables (-Wunused-variable) + new version number for release of 4.6.1 + updated Changelog, NEWS, etc. + +Byrial Jensen (2): + New Danish translation (fixes a minor error in one string) + Translate "NPS" also in engine output window + +H.G. Muller (30): + Fix fall-back on -ncp mode + Install engines as ./exefile in XBoard + Inform user in EditPosition mode how to clear board + Fix clock stop after dragging + Fix taking effect of some option changes + Fix bug in FRC castling for position search + Fix bug on loading engine + Fix browsing for save file in WB + Fix parsing crazyhouse promotions with legality testing off + Fix TOPLEVEL stuff + Make variant-unsupported-by-second error non-fatal + Let Game List scroll to keep highlighted item in view + Extend smallLayout regime up to size Medium + Fix switching of debug mode + Correct texi file for use of .Xresources + Fix texi bug + Fix PV sorting during fail low + Fix memory corruption through InitString + Change default value for diretory to . in Load Engine dialog + Swap all engine-related options during engine loading + new version number for developer release + updated po/pot files + Don't strip path from engine name if directory given + Updated Danish and Ukranian translations + Suppress popup for fatal error after tellusererror + Detect engine exit during startup + Fix click-click sweep promotions to empty square + Suppress testing for availability in bughouse drops + Fix crash due to empty PV + Fix Eval Graph scale in drop games + ** Version 4.6.0 ** (git log --pretty=short --cherry-pick --left-only v4.6.x...v4.5.x^ |git shortlog --no-merges)