From: Marco Costalba Date: Wed, 15 Oct 2008 06:18:05 +0000 (+0100) Subject: Add psqt ordering when there is no history X-Git-Url: http://winboard.nl/cgi-bin?a=commitdiff_plain;h=644db060aea9512830b8573c180296390a35927a;p=fairystockfish.git Add psqt ordering when there is no history This seems to increase strenght (about 15 ELO), still to test some variations on this theme that could increase ELO even more. Idea from Rebel (http://members.home.nl/matador/chess840.htm) Signed-off-by: Marco Costalba --- diff --git a/src/movepick.cpp b/src/movepick.cpp index 4d2d311..d0ceaf1 100644 --- a/src/movepick.cpp +++ b/src/movepick.cpp @@ -246,15 +246,36 @@ void MovePicker::score_captures() { } void MovePicker::score_noncaptures() { - for(int i = 0; i < numOfMoves; i++) { - Move m = moves[i].move; - if(m == killer1) - moves[i].score = HistoryMax + 2; - else if(m == killer2) - moves[i].score = HistoryMax + 1; - else - moves[i].score = H.move_ordering_score(pos->piece_on(move_from(m)), m); + + bool all_zero = true; + for (int i = 0; i < numOfMoves; i++) + { + Move m = moves[i].move; + if (m == killer1) + { + moves[i].score = HistoryMax + 2; + all_zero = false; + } + else if (m == killer2) + { + moves[i].score = HistoryMax + 1; + all_zero = false; + } + else + { + moves[i].score = H.move_ordering_score(pos->piece_on(move_from(m)), m); + if (all_zero && moves[i].score != 0) + all_zero = false; + } } + if (!all_zero) + return; + + // If we don't have at least one history score then + // try to order using psq tables difference between + // from square and to square. + for (int i = 0; i < numOfMoves; i++) + moves[i].score = pos->mg_pst_delta(moves[i].move); } void MovePicker::score_evasions() { diff --git a/src/position.h b/src/position.h index 9acb296..25596bf 100644 --- a/src/position.h +++ b/src/position.h @@ -278,6 +278,7 @@ public: Value eg_value() const; Value non_pawn_material(Color c) const; Phase game_phase() const; + Value mg_pst_delta(Move m) const; // Game termination checks bool is_mate(); @@ -681,6 +682,11 @@ inline Value Position::mg_pst(Color c, PieceType pt, Square s) const { return MgPieceSquareTable[piece_of_color_and_type(c, pt)][s]; } +inline Value Position::mg_pst_delta(Move m) const { + return MgPieceSquareTable[piece_on(move_from(m))][move_to(m)] + -MgPieceSquareTable[piece_on(move_from(m))][move_from(m)]; +} + inline Value Position::eg_pst(Color c, PieceType pt, Square s) const { return EgPieceSquareTable[piece_of_color_and_type(c, pt)][s]; }