From: Arun Persaud
Updated: -$Date: 2011/04/19 15:44:38 $ +$Date: 2011/04/25 08:01:37 $
diff --git a/manual/html_node/Action-Menu.html b/manual/html_node/Action-Menu.html index 628c272..68be0eb 100644 --- a/manual/html_node/Action-Menu.html +++ b/manual/html_node/Action-Menu.html @@ -32,47 +32,47 @@ Up: Menus-firstScoreAbs
and -secondScoreAbs
if needed.
Default: 0 (no adjudication)
-When you receive a message from an opponent containing a move in one of your games, simply pipe the message through cmail. In some mailers diff --git a/manual/html_node/CMail-completion.html b/manual/html_node/CMail-completion.html index 3c4ed4d..bfd4909 100644 --- a/manual/html_node/CMail-completion.html +++ b/manual/html_node/CMail-completion.html @@ -32,7 +32,7 @@ Up: CMail
Because XBoard can detect checkmate and stalemate, cmail handles game termination sensibly. As well as resignation, the diff --git a/manual/html_node/CMail-game.html b/manual/html_node/CMail-game.html index faf62cb..af0746f 100644 --- a/manual/html_node/CMail-game.html +++ b/manual/html_node/CMail-game.html @@ -32,7 +32,7 @@ Up: CMail
Type cmail from a shell to start a game as white. After an opening message, you will be prompted for a game name, which is optional—if you diff --git a/manual/html_node/CMail-multi.html b/manual/html_node/CMail-multi.html index d61c8ba..df990d7 100644 --- a/manual/html_node/CMail-multi.html +++ b/manual/html_node/CMail-multi.html @@ -32,7 +32,7 @@ Up: CMail
It is possible to have a cmail message carry more than one game. This feature was implemented to handle IECG (International Email Chess diff --git a/manual/html_node/CMail-options.html b/manual/html_node/CMail-options.html index bbc15ed..4f75461 100644 --- a/manual/html_node/CMail-options.html +++ b/manual/html_node/CMail-options.html @@ -30,7 +30,7 @@ Up: CMail
It's possible that a strange conjunction of conditions may occasionally mean that cmail has trouble reactivating an existing diff --git a/manual/html_node/CMail.html b/manual/html_node/CMail.html index 391e49a..f9eef8d 100644 --- a/manual/html_node/CMail.html +++ b/manual/html_node/CMail.html @@ -31,9 +31,9 @@ Up: Top
The cmail program can help you play chess by email with opponents of +
The cmail program can help you play chess by email with opponents of your choice using XBoard as an interface.
You will usually run cmail without giving any options. diff --git a/manual/html_node/Chess-Servers.html b/manual/html_node/Chess-Servers.html index f7d7e30..53b8c99 100644 --- a/manual/html_node/Chess-Servers.html +++ b/manual/html_node/Chess-Servers.html @@ -31,9 +31,9 @@ Up: Top
An Internet Chess Server, or ICS, is a place on the +
An Internet Chess Server, or ICS, is a place on the
Internet where people can get together to play chess, watch other
people's games, or just chat. You can use either telnet
or a
client program like XBoard to connect to the server. There are
@@ -66,25 +66,25 @@ unique guest name for you.
Some useful ICS commands include
For example help register tells you how to become a registered
ICS player.
-
Some special XBoard features are activated when you are diff --git a/manual/html_node/Chess-engine-options.html b/manual/html_node/Chess-engine-options.html index cd84798..5b70f78 100644 --- a/manual/html_node/Chess-engine-options.html +++ b/manual/html_node/Chess-engine-options.html @@ -30,38 +30,38 @@ Up: Options
timeControl
period.
+timeControl
period.
Default: 5 minutes.
The additional options movesPerSession
and timeIncrement
are mutually exclusive.
-movesPerSession
moves, a
+movesPerSession
moves, a
new timeControl
period is added to both clocks. Default: 40 moves.
-movesPerSession
is ignored.
+movesPerSession
is ignored.
Instead, after each player's move, timeIncrement
seconds are
added to his clock.
Use ‘-inc 0’ if you want to require the entire
game to be played in one timeControl
period, with no increment.
Default: -1, which specifies movesPerSession
mode.
-searchTime
is set, the chess engine still keeps track of the clock time and uses it to
determine how fast to make its moves.
-showThinking
must be on for this option to work. Default: -1 (off).
Not many engines might support this yet!
-loadGameFile
or loadPositionFile
option is set,
XBoard
@@ -105,35 +105,35 @@ match is appended to the specified file. If the savePositionFile
option is set, the final position reached in each game of the match is appended
to the specified file. When the match is over, XBoard
displays the match score and exits. Default: 0 (do not run a match).
-matchMode
to true is equivalent to setting
+matchMode
to true is equivalent to setting
matchGames
to 1.
-remoteShell
option described below.)
-new @@ -160,11 +160,11 @@ and always (or never) randomize.You can also try adding other commands to the initString; see the documentation of the chess engine you are using for details. -
Chris Sears and Dan Sears wrote the original XBoard. They were
responsible for versions 1.0 through 1.2. The color scheme was taken
from Wayne Christopher's Crafty is a chess engine written by Bob Hyatt.
You can use XBoard to play a game against Crafty, hook Crafty up
diff --git a/manual/html_node/Edit-Menu.html b/manual/html_node/Edit-Menu.html
index 2ca2a2a..4e850aa 100644
--- a/manual/html_node/Edit-Menu.html
+++ b/manual/html_node/Edit-Menu.html
@@ -32,29 +32,29 @@ Up: Menus
In most modes, Back to Start only lets you look back at old
@@ -185,7 +185,7 @@ is off, ‘Back to Start’ issue
command, which backs up everyone's view of the game to the start and
allows you to make different moves. If Pause mode is on, ‘Back
to Start’ only backs up your local view.
- If you are examining an ICS game, the behavior of ‘Forward to
diff --git a/manual/html_node/Engine-Menu.html b/manual/html_node/Engine-Menu.html
index 7207de1..1025506 100644
--- a/manual/html_node/Engine-Menu.html
+++ b/manual/html_node/Engine-Menu.html
@@ -32,11 +32,11 @@ Up: Menus
Game and position files are found in a directory named by the
+ Game and position files are found in a directory named by the
Fairy-Max is a derivative from the once World's smallest Chess program micro-Max,
which measures only about 100 lines of source code.
diff --git a/manual/html_node/File-Menu.html b/manual/html_node/File-Menu.html
index 39f8157..f8d2a6b 100644
--- a/manual/html_node/File-Menu.html
+++ b/manual/html_node/File-Menu.html
@@ -30,18 +30,18 @@ Up: Menus
You can overrule the default board format of the selected variant,
+(e.g. to play suicide chess on a 6 x 6 board),
+in this dialog, but normally you would not do that,
+and leave them at '-1', which means 'default'.
+XChess
program.
diff --git a/manual/html_node/Crafty.html b/manual/html_node/Crafty.html
index eedbb11..3c140e2 100644
--- a/manual/html_node/Crafty.html
+++ b/manual/html_node/Crafty.html
@@ -32,7 +32,7 @@ Up: Oth
-11.4 Crafty
+12.4 Crafty
-2.2 Edit Menu
+3.2 Edit Menu
-
-
-variations
command-line option is switched on,
@@ -133,11 +133,11 @@ the variation you are now abandoning will be added as a comment
(in PGN variation syntax, i.e. between parentheses)
to the original move where you deviated, for later recalling.
The Home key is a keyboard equivalent to ‘Revert’.
-
-2.6 Engine Menu
+3.6 Engine Menu
-
-
-6 Environment variables
+7 Environment variables
-CHESSDIR
environment variable. If this variable is not set, the
current working directory is used. If CHESSDIR
is set,
XBoard actually changes its working directory to
diff --git a/manual/html_node/Fairy_002dMax.html b/manual/html_node/Fairy_002dMax.html
index 918a9df..b125805 100644
--- a/manual/html_node/Fairy_002dMax.html
+++ b/manual/html_node/Fairy_002dMax.html
@@ -33,7 +33,7 @@ Up: Oth
-11.2 Fairy-Max
+12.2 Fairy-Max
-2.1 File Menu
+3.1 File Menu
-
-
size
+command-line option when you start up XBoard for such variants to be playable.
+
+ oldSaveStyle
option is true, in which case they are saved in an older,
human-readable format that is specific to XBoard. Both formats
can be read back by the ‘Load Position’ command.
-