From 2add2545156a7f494d017ef25b98d35ac77a03b0 Mon Sep 17 00:00:00 2001 From: H.G. Muller Date: Thu, 25 Nov 2010 19:44:37 +0100 Subject: [PATCH] Let Analyze File annotate the loaded game By not suppressing the auto-play loop in AnalyzeFle mode, we step through the game while the engine is analyzing, and store the PV info that the engine produces, as well as the full PV (as variation comment) with each move. --- backend.c | 26 +++++++++++++++++--------- 1 files changed, 17 insertions(+), 9 deletions(-) diff --git a/backend.c b/backend.c index b962510..5ef3342 100644 --- a/backend.c +++ b/backend.c @@ -9606,7 +9606,7 @@ AutoPlayGameLoop() return; if (matchMode || appData.timeDelay == 0) continue; - if (appData.timeDelay < 0 || gameMode == AnalyzeFile) + if (appData.timeDelay < 0) return; StartLoadGameTimer((long)(1000.0 * appData.timeDelay)); break; @@ -9623,10 +9623,18 @@ AutoPlayOneMove() fprintf(debugFP, "AutoPlayOneMove(): current %d\n", currentMove); } - if (gameMode != PlayFromGameFile) + if (gameMode != PlayFromGameFile && gameMode != AnalyzeFile) return FALSE; + if (gameMode == AnalyzeFile && currentMove > backwardMostMove) { + pvInfoList[currentMove].depth = programStats.depth; + pvInfoList[currentMove].score = programStats.score; + pvInfoList[currentMove].time = 0; + if(currentMove < forwardMostMove) AppendComment(currentMove+1, lastPV[0], 2); + } + if (currentMove >= forwardMostMove) { + if(gameMode == AnalyzeFile) { ExitAnalyzeMode(); SendToProgram("force\n", &first); } gameMode = EditGame; ModeHighlight(); @@ -13367,24 +13375,24 @@ if(appData.debugMode) fprintf(debugFP, "Append: in='%s' %d\n", text, addBraces); safeStrCpy(commentList[index], old, oldlen + len + 6); free(old); // [HGM] braces: join "{A\n}\n" + "{\nB}" as "{A\nB\n}" - if(commentList[index][oldlen-1] == '}' && (text[0] == '{' || addBraces)) { - if(addBraces) addBraces = FALSE; else { text++; len--; } + if(commentList[index][oldlen-1] == '}' && (text[0] == '{' || addBraces == TRUE)) { + if(addBraces == TRUE) addBraces = FALSE; else { text++; len--; } while (*text == '\n') { text++; len--; } commentList[index][--oldlen] = NULLCHAR; } - if(addBraces) strcat(commentList[index], "\n{\n"); + if(addBraces) strcat(commentList[index], addBraces == 2 ? "\n(" : "\n{\n"); else strcat(commentList[index], "\n"); strcat(commentList[index], text); - if(addBraces) strcat(commentList[index], "\n}\n"); + if(addBraces) strcat(commentList[index], addBraces == 2 ? ")\n" : "\n}\n"); else strcat(commentList[index], "\n"); } else { commentList[index] = (char *) malloc(len + 6); // perhaps wastes 4... if(addBraces) - safeStrCpy(commentList[index], "{\n", 3); + safeStrCpy(commentList[index], addBraces == 2 ? "(" : "{\n", 3); else commentList[index][0] = NULLCHAR; strcat(commentList[index], text); - strcat(commentList[index], "\n"); - if(addBraces) strcat(commentList[index], "}\n"); + strcat(commentList[index], addBraces == 2 ? ")\n" : "\n"); + if(addBraces == TRUE) strcat(commentList[index], "}\n"); } } -- 1.7.0.4