From 4b0f536ec8bd8b8b481fa267194fe283c00fdcb7 Mon Sep 17 00:00:00 2001 From: H.G. Muller Date: Wed, 27 Oct 2010 19:40:22 +0200 Subject: [PATCH] Make -flipBlack and -allWhite option volatile As these options are very Shogi specific, and the variant is volatile, it seems logical to make them also volatile. Not completely sure about -allWhite, though. It cold be useful if you want, for example, to play wth dark-brown pieces for black, as any color but black looks much better with outline pieces than with solid pieces. --- args.h | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/args.h b/args.h index fe9c7bc..82d9571 100644 --- a/args.h +++ b/args.h @@ -559,8 +559,8 @@ ArgDescriptor argDescriptors[] = { { "pieceToCharTable", ArgString, (void *) &appData.pieceToCharTable, FALSE, INVALID }, { "pieceNickNames", ArgString, (void *) &appData.pieceNickNames, FALSE, INVALID }, { "colorNickNames", ArgString, (void *) &appData.colorNickNames, FALSE, INVALID }, - { "flipBlack", ArgBoolean, (void *) &appData.upsideDown, TRUE, (ArgIniType) FALSE }, - { "allWhite", ArgBoolean, (void *) &appData.allWhite, TRUE, (ArgIniType) FALSE }, + { "flipBlack", ArgBoolean, (void *) &appData.upsideDown, FALSE, (ArgIniType) FALSE }, + { "allWhite", ArgBoolean, (void *) &appData.allWhite, FALSE, (ArgIniType) FALSE }, { "alphaRank", ArgBoolean, (void *) &appData.alphaRank, FALSE, (ArgIniType) FALSE }, { "firstAlphaRank", ArgBoolean, (void *) &first.alphaRank, FALSE, (ArgIniType) FALSE }, { "secondAlphaRank", ArgBoolean, (void *) &second.alphaRank, FALSE, (ArgIniType) FALSE }, -- 1.7.0.4