From 7cc4d60deaeeca2899b34db6aef65dfa5f1fc13c Mon Sep 17 00:00:00 2001 From: Fabian Fichter Date: Thu, 20 Dec 2018 16:55:37 +0100 Subject: [PATCH] Disable probcut for clobber clobber ELO: 32.05 +-21.6 (95%) LOS: 99.8% Total: 1000 W: 546 L: 454 D: 0 --- src/search.cpp | 1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/src/search.cpp b/src/search.cpp index 02fb029..0439919 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -805,6 +805,7 @@ namespace { // much above beta, we can (almost) safely prune the previous move. if ( !PvNode && depth >= 5 * ONE_PLY + && (pos.pieces() ^ pos.pieces(CLOBBER_PIECE)) && abs(beta) < VALUE_MATE_IN_MAX_PLY) { Value rbeta = std::min(beta + 216 * (1 + !!pos.max_check_count() + (pos.extinction_value() != VALUE_NONE)) - 48 * improving, VALUE_INFINITE); -- 1.7.0.4