From b7bf5d068c672d4356bc94711364c03e3d83d6e9 Mon Sep 17 00:00:00 2001 From: H.G.Muller Date: Sun, 6 Mar 2016 23:52:06 +0100 Subject: [PATCH 1/1] Fix spurious clearing of Engine Output during PV walk Due to messing with forwardMostMove during PV walking the Engine Output panes couldbe cleared when a new PV arrived. --- engineoutput.c | 4 ++-- engineoutput.h | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/engineoutput.c b/engineoutput.c index 2d0bd06..4e00960 100644 --- a/engineoutput.c +++ b/engineoutput.c @@ -222,7 +222,7 @@ SetProgramStats (FrontEndProgramStats * stats) // now directly called by back-en clearMemo = TRUE; } - if( lastForwardMostMove[which] != forwardMostMove ) { + if( lastForwardMostMove[which] != forwardMostMove && endPV < 0) { clearMemo = TRUE; } @@ -257,7 +257,7 @@ SetProgramStats (FrontEndProgramStats * stats) // now directly called by back-en /* Update */ lastDepth[which] = depth == 1 && ed.nodes == 0 ? 0 : depth; // [HGM] info-line kudge - lastForwardMostMove[which] = forwardMostMove; + if(endPV < 0) lastForwardMostMove[which] = forwardMostMove; // not during PV walk! UpdateControls( &ed ); } diff --git a/engineoutput.h b/engineoutput.h index b3015a5..21bb6d1 100644 --- a/engineoutput.h +++ b/engineoutput.h @@ -56,7 +56,7 @@ enum ENGINE_STATE { STATE_UNKNOWN, STATE_THINKING, STATE_IDLE, STATE_PONDERING, extern int windowMode; extern char exclusionHeader[]; -extern int highTextStart[2], highTextEnd[2]; +extern int highTextStart[2], highTextEnd[2], endPV; // back-end called by front-end void SetEngineState( int which, enum ENGINE_STATE state, char * state_data ); -- 1.7.0.4