From b9168b69b7cc079e70317f852a785546215a8e14 Mon Sep 17 00:00:00 2001 From: H.G. Muller Date: Sat, 2 Mar 2013 22:35:27 +0100 Subject: [PATCH] Fix setboard command The variant was not correctly identivied, by using its code rather than its number when calling Init. The test for Knight when converting WB FEN to internal position string did not work, so N was converted to Lion. As Q is converted to :FK, the Ferz in Shatranj was renamed to FK. --- hachu.c | 18 +++++++++--------- 1 files changed, 9 insertions(+), 9 deletions(-) diff --git a/hachu.c b/hachu.c index 5c1a77b..a4c6bcb 100644 --- a/hachu.c +++ b/hachu.c @@ -11,7 +11,7 @@ // promotions by pieces with Lion power stepping in & out the zone in same turn // promotion on capture -#define VERSION "0.4beta" +#define VERSION "0.5beta" #define PATH level==0 || path[0] == 0xc4028 && (level==1 /*|| path[1] == 0x75967 && (level == 2 || path[2] == 0x3400b && (level == 3))*/) //define PATH 0 @@ -327,12 +327,12 @@ PieceDesc chessPieces[] = { }; PieceDesc shatranjPieces[] = { - {"Q", "", 15, { 0,1,0,1,0,1,0,1 } }, + {"FK", "", 15, { 0,1,0,1,0,1,0,1 } }, {"R", "", 50, { X,0,X,0,X,0,X,0 } }, {"B", "", 9, { 0,J,0,J,0,J,0,J } }, {"N", "", 30, { N,N,N,N,N,N,N,N } }, {"K", "", 28, { 1,1,1,1,1,1,1,1 } }, - {"P", "Q", 8, { M,C,0,0,0,0,0,C } }, + {"P", "FK", 8, { M,C,0,0,0,0,0,C } }, { NULL } // sentinel }; @@ -349,7 +349,7 @@ char tenArray[] = "LN:FLICSGK:DEGSCI:FLNL/:RV.:CS:CS.:BT:KN:LN:FK:PH:BT.:CS:CS.: ":ss:vsb:dh:dk:wb:fi:fe:lh:fi:wb:dk:dhb:vs:ss/:rv.:cs:cs.:bt:ph:fk:ln:kn:bt.:cs:cs.:rv/ln:flicsg:dekgsci:flnl"; char shoArray[] = "LNSGKGSNL/.B..:DE..R./PPPPPPPPP/........./........./........./ppppppppp/.r..:de..b./lnsgkgsnl"; char chessArray[] = "RNBQKBNR/PPPPPPPP/......../......../......../......../pppppppp/rnbqkbnr"; -char shatArray[]= "RNBKQBNR/PPPPPPPP/......../......../......../......../pppppppp/rnbkqbnr"; +char shatArray[]= "RNBK:FKBNR/PPPPPPPP/......../......../......../......../pppppppp/rnbk:fkbnr"; typedef struct { int boardWidth, boardFiles, boardRanks, zoneDepth, varNr; // board sizes @@ -1909,7 +1909,7 @@ Convert (char *fen) if(isalpha(*fen)) { char *table = fenNames; n = *fen > 'Z' ? 'a' - 'A' : 0; - if((currentVariant == V_CHESS || currentVariant == V_SHATRANJ) && *fen - 'A' - n == 'N' // In Chess N is Knight, not Lion + if((currentVariant == V_CHESS || currentVariant == V_SHATRANJ) && *fen - n == 'N' // In Chess N is Knight, not Lion || table[2* (*fen - 'A' - n)] == '.') *p++ = *fen; else { *p++ = ':'; *p++ = table[2* (*fen - 'A' - n)] + n; @@ -2143,7 +2143,7 @@ printf("# setup done");fflush(stdout); int timeLeft; // timeleft on engine's clock int mps, timeControl, inc, timePerMove; // time-control parameters, to be used by Search MOVE move, ponderMove; - int i, score; + int i, score, curVarNr; char inBuf[8000], command[80]; Init(V_CHU); // Chu @@ -2238,7 +2238,7 @@ printf("in: %s\n", command); for(i=0; i<6; i++) { sscanf(inBuf+8, "%s", command); if(!strcmp(variants[i].name, command)) { - Init(i); stm = Setup2(NULL); break; + Init(curVarNr = i); stm = Setup2(NULL); break; } } continue; @@ -2249,10 +2249,10 @@ printf("in: %s\n", command); if(!strcmp(command, "ping")) { printf("pong%s", inBuf+4); continue; } // if(!strcmp(command, "")) { sscanf(inBuf, " %d", &); continue; } if(!strcmp(command, "new")) { - engineSide = BLACK; Init(V_CHESS); stm = Setup2(NULL); maxDepth = MAXPLY; randomize = OFF; comp = 0; + engineSide = BLACK; Init(V_CHESS); stm = Setup2(NULL); maxDepth = MAXPLY; randomize = OFF; curVarNr = comp = 0; continue; } - if(!strcmp(command, "setboard")){ engineSide = NONE; Init(currentVariant); stm = Setup2(inBuf+9); continue; } + if(!strcmp(command, "setboard")){ engineSide = NONE; Init(curVarNr); stm = Setup2(inBuf+9); continue; } if(!strcmp(command, "easy")) { ponder = OFF; continue; } if(!strcmp(command, "hard")) { ponder = ON; continue; } if(!strcmp(command, "undo")) { stm = TakeBack(1); continue; } -- 1.7.0.4