From f2270a08d9b5152526c56ab413856d5702ac2c0b Mon Sep 17 00:00:00 2001 From: Arun Persaud Date: Fri, 17 Oct 2014 21:23:47 -0700 Subject: [PATCH] updated ChangeLog, DIFFSTAT and SHORTLOG --- ChangeLog | 63 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DIFFSTAT | 22 ++++++++++++-------- SHORTLOG | 15 ++++++++++++- 3 files changed, 89 insertions(+), 11 deletions(-) diff --git a/ChangeLog b/ChangeLog index 5301dd3..6a99f9c 100644 --- a/ChangeLog +++ b/ChangeLog @@ -3,6 +3,69 @@ ChangeLog for XBoard/WinBoard (latest entries created by git log --no-merges --pretty="%ai %an <%ae>:%n%s%n%n%b" vlast.. ) +2014-10-17 21:17:56 -0700 Arun Persaud : +updated NEWS + + +2014-10-17 21:17:28 -0700 Arun Persaud : +forget a few __APPLE__ ifdefs; changed to OSXAPP + + +2014-10-17 00:01:44 -0700 Arun Persaud : +fix typo and prefix + +AC_PREFIX_DEFAULT was always set, even if AS_IF didn't get called? Some kind of caching? +Using just prefix=... seems to work though + +2014-10-16 23:34:22 -0700 Arun Persaud : +USE OSXAPP instead of APPLE and fix withval->enableval in AC_ARG_ENABLE + + +2014-10-16 21:44:33 +0200 H.G.Muller : +Fix loading of engine-defined PGN games + +Somehow there could be disagreement over what the official opening +position of an engine-defined variant was during loading of the game. +It then refused Betza-defined castling, which tests the corner pieces +based on this initial position. We now assume the FEN tag, which such +a PGN game will always contain, holds the official opening position, +so that castling will always be assumed possible (if there is a corner +piece). + +2014-10-16 20:29:27 +0200 H.G.Muller : +Preserve parent variant for PGN of engine-defined game + +Rather than decoding an unknown variant name, (which will result in +'normal'), we keep the currently set (parent) variant when an +engine-defined variant is currently set that matches the name in +the PGN variant tag of the loaded game. + +2014-10-16 17:54:13 +0200 H.G.Muller : +Fix some uninitialized variable bugs + +The writing of Seirawan castling rights in FEN was still dependent on a +now unused variable, and encountering a VariantMen tag in a PGN file +could have created the misconception the memory was full. + +2014-10-16 17:41:01 +0200 H.G.Muller : +Update Game List after tag selection changed + +When the Game List Options dialog changes the tags to be displayed in +the Game List lines, we now automatically redo the entire Game List. + +2014-10-16 16:38:00 +0200 H.G.Muller : +Always accept piece commands in variant great + +Great Shatranj belongs to the variants XBoard does not know the rules of, +and should thus always accept engine piece commands. + +2014-10-15 21:28:36 -0700 Arun Persaud : +make all tests for strings in configure use the same scheme + + +2014-10-15 21:23:26 -0700 Arun Persaud : +updated Changelog, DIFFSTAT, and SHORTLOG + 2014-10-15 21:06:36 -0700 Arun Persaud : fix osxapp enable option in configure.ac diff --git a/DIFFSTAT b/DIFFSTAT index 489faef..0d69863 100644 --- a/DIFFSTAT +++ b/DIFFSTAT @@ -4,11 +4,14 @@ .gitignore | 20 + ABOUT-NLS | 1282 -------- + ChangeLog | 1560 ++++++++++ + DIFFSTAT | 435 +++ Makefile.am | 176 +- - NEWS | 82 + + NEWS | 89 + + SHORTLOG | 354 +++ args.h | 107 +- autogen.sh | 3 +- - backend.c | 1299 +++++++-- + backend.c | 1306 +++++++-- backend.h | 26 +- board.c | 15 +- book.c | 12 + @@ -25,7 +28,7 @@ conf/xiangqi | 30 + conf/xq | 36 + config.rpath | 672 ----- - configure.ac | 168 +- + configure.ac | 170 +- dialogs.c | 710 ++++- dialogs.h | 17 +- draw.c | 136 +- @@ -37,10 +40,10 @@ evalgraph.h | 3 +- frontend.h | 7 +- gamelist.c | 10 +- - gtk/xboard.c | 299 +- + gtk/xboard.c | 307 +- gtk/xboard.h | 39 +- gtk/xengineoutput.c | 21 +- - gtk/xoptions.c | 159 +- + gtk/xoptions.c | 167 +- m4/gettext.m4 | 383 --- m4/iconv.m4 | 214 -- m4/lib-ld.m4 | 110 - @@ -126,7 +129,7 @@ .../zh_TW.lproj/GtkosxApplication.strings | Bin 0 -> 944 bytes osxapp/pango.modules | 5 + parser.c | 29 +- - pgntags.c | 8 +- + pgntags.c | 8 + pixmaps/ANALYZING_14.xpm | 23 - pixmaps/BLACK_14.xpm | 23 - pixmaps/CLEAR_14.xpm | 23 - @@ -251,8 +254,9 @@ winboard/wedittags.c | 53 +- winboard/wengineoutput.c | 3 +- winboard/wevalgraph.c | 11 +- - winboard/wgamelist.c | 25 +- - winboard/winboard.c | 155 +- + winboard/wgamelist.c | 38 +- + winboard/winboard.c | 159 +- + winboard/winboard.h | 9 + winboard/winboard.rc | 97 +- winboard/woptions.c | 66 +- winboard/wsettings.c | 15 +- @@ -266,7 +270,7 @@ xboard2.h | 2 +- zic2xpm.c | 597 ---- zic2xpm.man | 73 - - 264 files changed, 28180 insertions(+), 19410 deletions(-) + 268 files changed, 30568 insertions(+), 19429 deletions(-) delete mode 100644 ABOUT-NLS create mode 100644 conf/chu create mode 100644 conf/ics diff --git a/SHORTLOG b/SHORTLOG index 363efe4..824b4ac 100644 --- a/SHORTLOG +++ b/SHORTLOG @@ -2,7 +2,7 @@ (git log --pretty=short --no-merges --cherry-pick --left-only v4.8.x...v4.7.3^ |git shortlog --no-merges) -Arun Persaud (35): +Arun Persaud (41): Updated German translation Updated Ukrainian translations Added Dutch translation @@ -38,6 +38,12 @@ Arun Persaud (35): only enable osxapp build target on apple systems, clean up configure.ac a tiny bit remove experimental from gtk build option fix osxapp enable option in configure.ac + updated Changelog, DIFFSTAT, and SHORTLOG + make all tests for strings in configure use the same scheme + USE OSXAPP instead of APPLE and fix withval->enableval in AC_ARG_ENABLE + fix typo and prefix + forget a few __APPLE__ ifdefs; changed to OSXAPP + updated NEWS H.G. Muller (166): Implement variant ASEAN @@ -207,7 +213,7 @@ H.G. Muller (166): Allow pseudo-engines to adjust the clocks Fix writing of Chu-Shogi FENs -H.G.Muller (133): +H.G.Muller (138): Fix crash on opening Tags window Xaw Make EditPosition pallette work in Asian variants Let EditPosition double-click on piece promote it @@ -341,6 +347,11 @@ H.G.Muller (133): Update Game List when setting new Game List Tags Implement displaying of variant tag in Game List Don't switch to engine-defined variant on game loading + Always accept piece commands in variant great + Update Game List after tag selection changed + Fix some uninitialized variable bugs + Preserve parent variant for PGN of engine-defined game + Fix loading of engine-defined PGN games Joshua Pettus (1): Add build script to configure for a XBoard.app for OS X -- 1.7.0.4