fairystockfish.git
2019-02-09 Fabian FichterMerge official-stockfish/master
2019-02-09 Fabian FichterMerge official-stockfish/master
2019-02-09 Fabian FichterMerge official-stockfish/master
2019-02-09 Fabian FichterImprove generalization of castling
2019-02-09 Fabian FichterMerge official-stockfish/master
2019-02-09 Fabian FichterMerge official-stockfish/master
2019-02-09 Fabian FichterMerge official-stockfish/master
2019-02-09 Fabian FichterSimplify connection bonus
2019-02-08 Fabian FichterDecrease king evaluation divisor for shogi variants
2019-02-08 Fabian FichterSkip king protector bonus when there is no king
2019-02-07 Fabian FichterRewrite evaluation of shogi pawns
2019-02-07 Fabian FichterFix msb calculation for large-board version
2019-02-06 Fabian FichterMerge official-stockfish/master
2019-02-06 Fabian FichterDecrease king danger for drop variants
2019-02-04 Fabian FichterEndgame evaluation for fairy pieces
2019-02-04 Fabian FichterTweak mobility bonus for fairy pieces
2019-02-01 Fabian FichterSpeed-up pseudo-legal move validation of drops
2019-01-31 Fabian FichterSpeed up slider blockers calculation
2019-01-31 Fabian FichterSmall speed-up in check detection
2019-01-27 Fabian FichterSupport counting rules
2019-01-26 Fabian FichterDisable futility pruning for racing kings
2019-01-24 Fabian FichterTweak king danger for nCheck chess
2019-01-18 Fabian FichterIncrease king danger without queen for nCheck
2019-01-18 Fabian FichterDouble safe check bonus for nCheck chess
2019-01-12 Fabian FichterAdd synonym for minishogi
2019-01-12 Fabian FichterSupport prohibition of perpetual check
2019-01-12 Fabian FichterRefactor game end detection
2019-01-12 Fabian FichterExpliclity set pocket size for minishogi
2019-01-03 Fabian FichterSimplify king danger for non-standard board sizes
2019-01-03 Fabian FichterImprove generalization to non-standard board sizes
2019-01-03 Fabian FichterBonus for promoted pieces in drop variants
2019-01-02 Fabian FichterRevert regressive minishogi patch
2019-01-01 Fabian FichterStalemate is a win in shogi variants
2019-01-01 Fabian FichterUse a generic PSQT for fairy pieces
2019-01-01 Fabian FichterConsider board size in time management
2019-01-01 Fabian FichterFurther reduce king danger divisor for shogi variants
2018-12-31 Fabian FichterDecrease king danger divisor for shogi variants
2018-12-30 Fabian FichterRefactor PSQ score calculation
2018-12-28 Fabian FichterRe-initialize PSQTs for each variant
2018-12-27 Fabian FichterDisable null move pruning for horde chess
2018-12-27 Fabian FichterEnable shallow depth pruning for horde chess
2018-12-27 Fabian FichterTweak space bonus for horde chess
2018-12-27 Fabian FichterRename judkins shogi variant name
2018-12-26 Fabian FichterRemove redundant check
2018-12-26 Fabian FichterRewrite king danger of pieces in hand
2018-12-26 Fabian FichterEvaluate mobility of pieces in hand
2018-12-26 Fabian FichterTweak IID search depth for drop variants
2018-12-26 Fabian FichterIncrease connectivity bonus for drop variants
2018-12-23 Fabian FichterUpdate variant list in readme
2018-12-23 Fabian FichterSupport kyoto shogi
2018-12-23 Fabian FichterAdd large-board variants to perft testing
2018-12-22 Fabian FichterSupport goro goro shogi
2018-12-21 Fabian FichterFix starting position of dobutsu shogi
2018-12-20 Fabian FichterDisable probcut for clobber
2018-12-20 Fabian FichterDisable NMP for breakthrough and clobber
2018-12-20 Fabian FichterConsider checks by pawn drops in king danger
2018-12-20 Fabian FichterUnlimited mobility area for losing chess variants
2018-12-19 Fabian FichterTweak isolated pawn penalty for losing chess variants
2018-12-19 Fabian FichterTweak endgame PSQ score for losers chess
2018-12-18 Fabian FichterDecrease passed pawn bonus for antichess variants
2018-12-18 Fabian FichterTweak threat evaluation for antichess variants
2018-12-15 Fabian FichterWork around MSVC bug without breaking clang build
2018-12-15 Fabian FichterFix MSVC error
2018-12-15 Fabian FichterRewrite bonus for safe and unsafe checks
2018-12-15 Fabian FichterRewrite game phase for drop games
2018-12-02 Fabian FichterMinor readme changes
2018-12-02 Fabian FichterAlways evaluate king danger for drop variants
2018-12-01 Fabian FichterAdd a simple evaluation for connect-n games
2018-11-29 Fabian FichterEnhance king protector term for drop variants
2018-11-28 Fabian FichterBonus for threats by shogi pawns
2018-11-28 Fabian FichterHandle non-capturing piece promotions as quiet moves
2018-11-18 Fabian FichterSimplify away redundant condition
2018-11-18 Fabian FichterSpeed up move generation
2018-11-15 Fabian FichterAvoid qsearch explosions for clobber
2018-11-15 Fabian FichterSupport clobber on 10x10 board
2018-11-13 Fabian FichterFix winning condition for racing kings (close #9)
2018-11-12 Fabian FichterSkip scale factor evaluation for drop games
2018-11-11 Fabian FichterSpeed up attackers_to
2018-11-11 Fabian FichterSpeed up check info calculation
2018-11-10 Fabian FichterSupport dobutsu shogi
2018-11-10 Fabian FichterTweak evaluation for capture the flag variants
2018-11-09 Fabian FichterSupport extended setup command of UCI2WB
2018-11-09 Fabian FichterFix pseudo-legal move validation (resolves #12)
2018-11-07 Fabian FichterFix #11 Sittuyin promotion bug
2018-11-06 Fabian FichterTweak evaluation for breakthrough
2018-11-05 Fabian FichterSimplify definition of shogi variants
2018-11-04 Fabian FichterUpdate readme
2018-11-04 Fabian FichterSupport Sittuyin (Burmese chess)
2018-11-04 Fabian FichterSupport placement chess (close #10)
2018-11-03 Fabian FichterSimplify variant definitions
2018-11-03 Fabian FichterRewrite lambdas into functions
2018-11-03 Fabian FichterTweak piece promotion bonus
2018-11-03 Fabian FichterPenalty for isolated shogi pawns
2018-11-03 Fabian FichterConsider shogi pawns in threat evaluation
2018-11-03 Fabian FichterSkip initiative bonus for drop games
2018-11-03 Fabian FichterAdd connected bonus for shogi pawns
2018-11-03 Fabian FichterTweak mobility bonus for fairy pieces
2018-11-03 Fabian FichterImplement SEE for piece drops
2018-11-02 Fabian FichterFix calculation of non-pawn material for drop games
2018-11-02 Fabian FichterAlways evaluate space for drop games
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