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crazywa.git
2017-05-14
H.G.Muller
Keep analogy stack pointer
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2017-05-14
H.G.Muller
Forbid stand-pat after checking
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2017-02-07
H.G.Muller
Put depth limit on QS
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2017-02-07
H.G.Muller
Correct comments in step lists
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2017-02-07
H.G.Muller
Suppress hash cutoffs in root
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2017-02-07
H.G.Muller
Implement initiative bonus
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2017-02-07
H.G.Muller
Set return move already when we get new PV
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2017-02-07
H.G.Muller
Allow up to 1GB hash
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2017-02-07
H.G.Muller
Inherit killers from before check + evasion
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2017-02-07
H.G.Muller
Reduce thinking time in Wa Shogi
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2017-02-07
H.G.Muller
Prevent check evasions can become killers
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2017-02-07
H.G.Muller
Implement mate killers
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2017-02-07
H.G.Muller
Adapt PST for small variants
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2017-02-07
H.G.Muller
Assign correct PST in all Shogi variants
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2017-02-06
H.G.Muller
Reject obviously wrong hash move
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2017-02-06
H.G.Muller
Allow only moves that beat alpha to become best move
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2017-02-06
H.G.Muller
Do not try killers when in check
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2017-02-06
H.G.Muller
Fix null move
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2017-02-06
H.G.Muller
Fix crash by input-buffer overrun
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2017-02-06
H.G.Muller
Implement history heuristic
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2017-02-06
H.G.Muller
Keep track of checking history
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2017-02-06
H.G.Muller
Use CECP mate-score convention
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2017-02-06
H.G.Muller
Allow e.p. capture as check evasion
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2017-02-06
H.G.Muller
Indicate last rank in zone table
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2017-02-06
H.G.Muller
Fix deferral
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2017-02-06
H.G.Muller
Beef up pseudo-legality checking
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2017-02-06
H.G.Muller
Penalize King view in eval
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2017-02-06
H.G.Muller
Alter Pawn-shield scoring
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2017-02-06
H.G.Muller
Fix King location in Eval
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2017-02-06
H.G.Muller
Penalize King advance
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2017-02-06
H.G.Muller
Increase mate score
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2017-01-14
H.G.Muller
Make minimum LMR depth a macro, foreasy tuning
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2017-01-14
H.G.Muller
Respect minimum LMR depth during hash probing
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2017-01-14
H.G.Muller
Prune futile interpositions at d <= 1
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2017-01-14
H.G.Muller
Assert no unexpected King capture
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2017-01-14
H.G.Muller
Fix depth reporting
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2017-01-14
H.G.Muller
Put drops start after castlings
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2017-01-14
H.G.Muller
Value castling rights
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2017-01-14
H.G.Muller
Keep track of attacked squares near King
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2017-01-14
H.G.Muller
Disarm printing of debug boards
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2017-01-14
H.G.Muller
Keep track of total hand values
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2016-12-28
H.G.Muller
Implement drop restrictions for Shogi
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2016-12-28
H.G.Muller
Suppress check test after null move
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2016-12-28
H.G.Muller
Implement castling
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2016-12-28
H.G.Muller
Print setup and piece commands in engine-defined variants
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2016-12-28
H.G.Muller
Reorder pieces, and define values for all variants
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2016-12-28
H.G.Muller
Make variants also accessible through systematic names
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2016-12-28
H.G.Muller
Put Tori Shogi 6th in variant-description list
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2016-12-28
H.G.Muller
Fix reading of Shogi-promoted pieces in FEN
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2016-12-28
H.G.Muller
Add and initialize some more piece-square tables
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2016-10-21
H.G.Muller
Implement randomizing
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2016-10-21
H.G.Muller
Initial version of engine
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