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fairystockfish.git
2018-09-03
Fabian Fichter
Tweak piece values for variants without checks
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2018-09-02
ianfab
Increase close enemies penalty
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2018-09-02
ianfab
Increase mobility bonus
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2018-09-02
Fabian Fichter
Symmetrize evaluation for smaller board sizes
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2018-09-02
Fabian Fichter
Tweak tempo value for drop variants
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2018-08-28
Fabian Fichter
Speed up attackers_to
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2018-08-28
ianfab
Consider pieces in hand in king danger
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2018-08-27
ianfab
Remove lazy evaluation
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2018-08-27
Fabian Fichter
Tweak probcut margin for nCheck chess
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2018-08-22
ianfab
More robust shogi move parsing
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2018-08-17
Fabian Fichter
Update readme with new variants
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2018-08-17
ianfab
Support codrus chess
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2018-08-17
ianfab
Support breakthrough
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2018-08-17
ianfab
Insert missing value for clobber pieces
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2018-08-16
ianfab
Support clobber
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2018-08-14
ianfab
Support horde chess
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2018-08-14
ianfab
Tweak probcut margin for extinction variants
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2018-08-14
ianfab
Tweak bonus for racing kings
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2018-08-12
ianfab
Fix #5: Set attack bitboards for all piece types
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2018-08-12
Fabian Fichter
Reference wiki in readme
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2018-08-12
ianfab
Use negative piece values for antichess-like variants
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2018-08-12
ianfab
Threat evaluation for variants with mandatory captures
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2018-08-11
ianfab
Fix Zobrist initialization for pawns in hand
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2018-08-11
ianfab
Add benchmark support for variants
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2018-08-11
ianfab
Add support for USI protocol
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2018-08-11
ianfab
Prettify debug output for non-standard board sizes
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2018-08-08
ianfab
Update name and author
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2018-08-08
ianfab
Extend mandatory captures that are only moves
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2018-08-01
Fabian Fichter
Skip problematic travis mac builds
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2018-08-01
ianfab
Enable CI for all branches
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2018-07-31
ianfab
Divide piece score by 2 for drop variants
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2018-07-30
ianfab
Tweak SEE for nCheck and extinction variants
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2018-07-30
ianfab
Increase king danger for drop games and nCheck
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2018-07-30
ianfab
Skip early pruning in case of mandatory captures
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2018-07-30
ianfab
Fix king piece-square table
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2018-07-25
Niklas Fiekas
Fix Analysis Contempt combo option
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2018-07-25
Fabian Fichter
Fix signature verification script
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2018-07-24
ianfab
Fix relative_rank for maximum rank != 2^n
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2018-07-24
ianfab
Add support for Judkins Shogi
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2018-07-22
Fabian Fichter
Add shogi variants to readme
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2018-07-22
ianfab
Support FEN notation for promoted shogi pieces
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2018-07-22
ianfab
Performance improvement for small board sizes
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2018-07-22
ianfab
Fix move validation for minishogi
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2018-07-21
ianfab
Extend perft tests
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2018-07-21
ianfab
Add perft tests for variants
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2018-07-21
ianfab
Partial support for shogi variants
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2018-07-17
Fabian Fichter
Update variant list in readme
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2018-07-15
ianfab
Use endgame evaluation only for moderate variants
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2018-07-14
ianfab
Support giveaway, antichess, extinction, and kinglet...
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2018-07-08
Fabian Fichter
Update variant list in readme
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2018-07-08
ianfab
Support chessgi and pocketknight
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2018-07-08
ianfab
Fix appveyor build
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2018-07-07
ianfab
Support shatar (incomplete), chigorin, and almost chess
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2018-07-07
ianfab
Use a general mobility bonus formula for fairy pieces
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2018-07-05
ianfab
Fix #3: Filter out double steps when disabled
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2018-07-03
ianfab
Minishogi WIP
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2018-07-03
Fabian Fichter
Minor readme changes
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2018-07-03
Fabian Fichter
Add links to readme
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2018-07-02
ianfab
Fix tablebase initialization (#2)
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2018-07-02
ianfab
Increase timeout for Travis perft test (#2)
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2018-07-02
ianfab
Update appveyor link
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2018-07-02
ianfab
Enable Travis CI
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2018-07-02
ianfab
Scale passed pawn evaluation by promotion piece value
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2018-07-01
ianfab
Add support for smaller board sizes, implement los...
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2018-07-01
ianfab
EuroShogi WIP
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2018-06-27
ianfab
Fix king of the hill and racing kings
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2018-06-25
Fabian Fichter
Add variants to readme
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2018-06-25
ianfab
Support crazyhouse and loop chess
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2018-06-25
Fabian Fichter
Add brief description to readme
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2018-06-24
ianfab
Support 3check/5check/nCheck ; initial development...
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2018-06-24
ianfab
Support king of the hill, racing kings, and losers...
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2018-06-23
ianfab
Reduce limit to 32 piece types
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2018-06-22
ianfab
Initial development for fairy chess variants
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2018-06-13
DU-jdto
Remove lmrDepth restriction on quiet see pruning
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2018-06-13
Joost VandeVondele
Remove depth condition for pruning captures.
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2018-06-11
protonspring
Optimize an expression in endgame.cpp
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2018-06-11
candirufish
Simplify capture pruning margin formula
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2018-06-11
Stefan Geschwentner
Optimize contempt value (21)
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2018-06-11
Joost VandeVondele
Remove failedLow from the mainThread struct
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2018-06-06
candirufish
Quiet move soft fail high bonus
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2018-06-06
VoyagerOne
Simplify capture bonus
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2018-06-05
Stéphane Nicolet
Call cycle detection before qsearch()
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2018-06-05
Joost VandeVondele
Stabilize AppVeyor CI
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2018-06-05
Guenther Demetz
Remove a superfluous subtrahend
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2018-06-05
VoyagerOne
Simplify LMR for captures
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2018-06-04
joergoster
Bugfix of Position::has_repeated()
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2018-06-03
Stéphane Nicolet
Fix overload ambiguity
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2018-06-02
pb00068
Extra bonus for capture creating a huge fail high
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2018-06-02
Stéphane Nicolet
Fix comments, rename variables
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2018-06-02
Joost VandeVondele
Reallocate TT on threadpool resize.
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2018-05-30
Joost VandeVondele
Simplify depth reduction in IID.
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2018-05-30
Rodrigo Exterck...
Use threads to clear the TT faster.
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2018-05-24
VoyagerOne
LMR Capture Tweak
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2018-05-24
protonspring
Simplify BlockedByPawn to one dimension
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2018-05-24
Joost VandeVondele
Correctly prevent recursive verification in nmp.
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2018-05-22
Joost VandeVondele
Simplify color usage in search.
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2018-05-22
VoyagerOne
Simply reset StatScore to zero at beta cutoff
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2018-05-21
protonspring
Simplify shelter: always do strength and danger
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2018-05-21
Stéphane Nicolet
Simplifying away the progressKey
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2018-05-16
mstembera
Fix MSVC errors in tbprobe.cpp
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