fairystockfish.git
2019-03-06 Fabian FichterTweak shatranj piece values
2019-03-04 Fabian FichterImplement sittuyin stalemate rule (#14)
2019-03-04 Fabian FichterFix detection of optional game end
2019-03-02 Fabian FichterTweak shogi piece values
2019-03-02 Fabian FichterMerge official-stockfish/master
2019-03-02 Fabian FichterMerge official-stockfish/master
2019-03-01 Fabian FichterExtend endgame evaluation for fairy pieces
2019-03-01 Fabian FichterGeneralize passed pawn evaluation
2019-02-23 Fabian FichterMerge official-stockfish/master
2019-02-23 Fabian FichterFix PSQT color symmetry for non-standard board sizes
2019-02-23 Fabian FichterUpdate readme
2019-02-22 Fabian FichterTweak NMP depth for racing kings
2019-02-20 Fabian FichterFix placement chess in large-board version
2019-02-17 Fabian FichterSupport microshogi
2019-02-17 Fabian FichterTweak piece values for drop games
2019-02-10 Fabian FichterSimplify evaluation of passed shogi pawns
2019-02-10 Fabian FichterTweak king danger for fairy pieces
2019-02-10 Fabian FichterFix threat evaluation for shogi pawns
2019-02-09 Fabian FichterMerge official-stockfish/master
2019-02-09 Fabian FichterMerge official-stockfish/master
2019-02-09 Fabian FichterMerge official-stockfish/master
2019-02-09 Fabian FichterMerge official-stockfish/master
2019-02-09 Fabian FichterMerge official-stockfish/master
2019-02-09 Fabian FichterImprove generalization of castling
2019-02-09 Fabian FichterMerge official-stockfish/master
2019-02-09 Fabian FichterMerge official-stockfish/master
2019-02-09 Fabian FichterMerge official-stockfish/master
2019-02-09 Fabian FichterSimplify connection bonus
2019-02-08 Fabian FichterDecrease king evaluation divisor for shogi variants
2019-02-08 Fabian FichterSkip king protector bonus when there is no king
2019-02-07 Fabian FichterRewrite evaluation of shogi pawns
2019-02-07 Fabian FichterFix msb calculation for large-board version
2019-02-06 Fabian FichterMerge official-stockfish/master
2019-02-06 Fabian FichterDecrease king danger for drop variants
2019-02-04 Fabian FichterEndgame evaluation for fairy pieces
2019-02-04 Fabian FichterTweak mobility bonus for fairy pieces
2019-02-01 Fabian FichterSpeed-up pseudo-legal move validation of drops
2019-01-31 Fabian FichterSpeed up slider blockers calculation
2019-01-31 Fabian FichterSmall speed-up in check detection
2019-01-27 Fabian FichterSupport counting rules
2019-01-26 Fabian FichterDisable futility pruning for racing kings
2019-01-24 Fabian FichterTweak king danger for nCheck chess
2019-01-18 Fabian FichterIncrease king danger without queen for nCheck
2019-01-18 Fabian FichterDouble safe check bonus for nCheck chess
2019-01-12 Fabian FichterAdd synonym for minishogi
2019-01-12 Fabian FichterSupport prohibition of perpetual check
2019-01-12 Fabian FichterRefactor game end detection
2019-01-12 Fabian FichterExpliclity set pocket size for minishogi
2019-01-03 Fabian FichterSimplify king danger for non-standard board sizes
2019-01-03 Fabian FichterImprove generalization to non-standard board sizes
2019-01-03 Fabian FichterBonus for promoted pieces in drop variants
2019-01-02 Fabian FichterRevert regressive minishogi patch
2019-01-01 Fabian FichterStalemate is a win in shogi variants
2019-01-01 Fabian FichterUse a generic PSQT for fairy pieces
2019-01-01 Fabian FichterConsider board size in time management
2019-01-01 Fabian FichterFurther reduce king danger divisor for shogi variants
2018-12-31 Fabian FichterDecrease king danger divisor for shogi variants
2018-12-30 Fabian FichterRefactor PSQ score calculation
2018-12-28 Fabian FichterRe-initialize PSQTs for each variant
2018-12-27 Fabian FichterDisable null move pruning for horde chess
2018-12-27 Fabian FichterEnable shallow depth pruning for horde chess
2018-12-27 Fabian FichterTweak space bonus for horde chess
2018-12-27 Fabian FichterRename judkins shogi variant name
2018-12-26 Fabian FichterRemove redundant check
2018-12-26 Fabian FichterRewrite king danger of pieces in hand
2018-12-26 Fabian FichterEvaluate mobility of pieces in hand
2018-12-26 Fabian FichterTweak IID search depth for drop variants
2018-12-26 Fabian FichterIncrease connectivity bonus for drop variants
2018-12-23 Fabian FichterUpdate variant list in readme
2018-12-23 Fabian FichterSupport kyoto shogi
2018-12-23 Fabian FichterAdd large-board variants to perft testing
2018-12-22 Fabian FichterSupport goro goro shogi
2018-12-21 Fabian FichterFix starting position of dobutsu shogi
2018-12-20 Fabian FichterDisable probcut for clobber
2018-12-20 Fabian FichterDisable NMP for breakthrough and clobber
2018-12-20 Fabian FichterConsider checks by pawn drops in king danger
2018-12-20 Fabian FichterUnlimited mobility area for losing chess variants
2018-12-19 Fabian FichterTweak isolated pawn penalty for losing chess variants
2018-12-19 Fabian FichterTweak endgame PSQ score for losers chess
2018-12-18 Fabian FichterDecrease passed pawn bonus for antichess variants
2018-12-18 Fabian FichterTweak threat evaluation for antichess variants
2018-12-15 Fabian FichterWork around MSVC bug without breaking clang build
2018-12-15 Fabian FichterFix MSVC error
2018-12-15 Fabian FichterRewrite bonus for safe and unsafe checks
2018-12-15 Fabian FichterRewrite game phase for drop games
2018-12-09 protonspringremove parenthesis.
2018-12-09 protonspringadd paren.
2018-12-09 protonspringsimplify opposite_colors
2018-12-06 Stéphane NicoletRevert "pseudo_legal() and MOVE_NONE"
2018-12-06 VoyagerOneSimplify Killer Move Penalty
2018-12-06 xoto10Simplify time manager in search()
2018-12-06 protonspringpseudo_legal() and MOVE_NONE
2018-12-02 VizvezdenecIntroduce concept of double pawn protection.
2018-12-02 Fabian FichterMinor readme changes
2018-12-02 Fabian FichterAlways evaluate king danger for drop variants
2018-12-01 Fabian FichterAdd a simple evaluation for connect-n games
2018-12-01 Miguel LahozPenalize refuted killers in continuation history
2018-12-01 ElbertoOneRemove Overload bonus
2018-11-29 Stéphane NicoletRestore development version
2018-11-29 Stéphane NicoletStockfish 10
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