fairystockfish.git
2018-08-27 Fabian FichterTweak probcut margin for nCheck chess
2018-08-22 ianfabMore robust shogi move parsing
2018-08-17 Fabian FichterUpdate readme with new variants
2018-08-17 ianfabSupport codrus chess
2018-08-17 ianfabSupport breakthrough
2018-08-17 ianfabInsert missing value for clobber pieces
2018-08-16 ianfabSupport clobber
2018-08-14 ianfabSupport horde chess
2018-08-14 ianfabTweak probcut margin for extinction variants
2018-08-14 ianfabTweak bonus for racing kings
2018-08-12 ianfabFix #5: Set attack bitboards for all piece types
2018-08-12 Fabian FichterReference wiki in readme
2018-08-12 ianfabUse negative piece values for antichess-like variants
2018-08-12 ianfabThreat evaluation for variants with mandatory captures
2018-08-11 ianfabFix Zobrist initialization for pawns in hand
2018-08-11 ianfabAdd benchmark support for variants
2018-08-11 ianfabAdd support for USI protocol
2018-08-11 ianfabPrettify debug output for non-standard board sizes
2018-08-08 ianfabUpdate name and author
2018-08-08 ianfabExtend mandatory captures that are only moves
2018-08-01 Fabian FichterSkip problematic travis mac builds
2018-08-01 ianfabEnable CI for all branches
2018-07-31 ianfabDivide piece score by 2 for drop variants
2018-07-30 ianfabTweak SEE for nCheck and extinction variants
2018-07-30 ianfabIncrease king danger for drop games and nCheck
2018-07-30 ianfabSkip early pruning in case of mandatory captures
2018-07-30 ianfabFix king piece-square table
2018-07-25 Niklas FiekasFix Analysis Contempt combo option
2018-07-25 Fabian FichterFix signature verification script
2018-07-24 ianfabFix relative_rank for maximum rank != 2^n
2018-07-24 ianfabAdd support for Judkins Shogi
2018-07-22 Fabian FichterAdd shogi variants to readme
2018-07-22 ianfabSupport FEN notation for promoted shogi pieces
2018-07-22 ianfabPerformance improvement for small board sizes
2018-07-22 ianfabFix move validation for minishogi
2018-07-21 ianfabExtend perft tests
2018-07-21 ianfabAdd perft tests for variants
2018-07-21 ianfabPartial support for shogi variants
2018-07-17 Fabian FichterUpdate variant list in readme
2018-07-15 ianfabUse endgame evaluation only for moderate variants
2018-07-14 ianfabSupport giveaway, antichess, extinction, and kinglet...
2018-07-08 Fabian FichterUpdate variant list in readme
2018-07-08 ianfabSupport chessgi and pocketknight
2018-07-08 ianfabFix appveyor build
2018-07-07 ianfabSupport shatar (incomplete), chigorin, and almost chess
2018-07-07 ianfabUse a general mobility bonus formula for fairy pieces
2018-07-05 ianfabFix #3: Filter out double steps when disabled
2018-07-03 ianfabMinishogi WIP
2018-07-03 Fabian FichterMinor readme changes
2018-07-03 Fabian FichterAdd links to readme
2018-07-02 ianfabFix tablebase initialization (#2)
2018-07-02 ianfabIncrease timeout for Travis perft test (#2)
2018-07-02 ianfabUpdate appveyor link
2018-07-02 ianfabEnable Travis CI
2018-07-02 ianfabScale passed pawn evaluation by promotion piece value
2018-07-01 ianfabAdd support for smaller board sizes, implement los...
2018-07-01 ianfabEuroShogi WIP
2018-06-27 ianfabFix king of the hill and racing kings
2018-06-25 Fabian FichterAdd variants to readme
2018-06-25 ianfabSupport crazyhouse and loop chess
2018-06-25 Fabian FichterAdd brief description to readme
2018-06-24 ianfabSupport 3check/5check/nCheck ; initial development...
2018-06-24 ianfabSupport king of the hill, racing kings, and losers...
2018-06-23 ianfabReduce limit to 32 piece types
2018-06-22 ianfabInitial development for fairy chess variants
2018-06-13 DU-jdtoRemove lmrDepth restriction on quiet see pruning
2018-06-13 Joost VandeVondeleRemove depth condition for pruning captures.
2018-06-11 protonspringOptimize an expression in endgame.cpp
2018-06-11 candirufishSimplify capture pruning margin formula
2018-06-11 Stefan GeschwentnerOptimize contempt value (21)
2018-06-11 Joost VandeVondeleRemove failedLow from the mainThread struct
2018-06-06 candirufishQuiet move soft fail high bonus
2018-06-06 VoyagerOneSimplify capture bonus
2018-06-05 Stéphane NicoletCall cycle detection before qsearch()
2018-06-05 Joost VandeVondeleStabilize AppVeyor CI
2018-06-05 Guenther DemetzRemove a superfluous subtrahend
2018-06-05 VoyagerOneSimplify LMR for captures
2018-06-04 joergosterBugfix of Position::has_repeated()
2018-06-03 Stéphane NicoletFix overload ambiguity
2018-06-02 pb00068Extra bonus for capture creating a huge fail high
2018-06-02 Stéphane NicoletFix comments, rename variables
2018-06-02 Joost VandeVondeleReallocate TT on threadpool resize.
2018-05-30 Joost VandeVondeleSimplify depth reduction in IID.
2018-05-30 Rodrigo Exterck... Use threads to clear the TT faster.
2018-05-24 VoyagerOneLMR Capture Tweak
2018-05-24 protonspringSimplify BlockedByPawn to one dimension
2018-05-24 Joost VandeVondeleCorrectly prevent recursive verification in nmp.
2018-05-22 Joost VandeVondeleSimplify color usage in search.
2018-05-22 VoyagerOneSimply reset StatScore to zero at beta cutoff
2018-05-21 protonspringSimplify shelter: always do strength and danger
2018-05-21 Stéphane NicoletSimplifying away the progressKey
2018-05-16 mstemberaFix MSVC errors in tbprobe.cpp
2018-05-16 Tom TruscottUse cycle detection to bound search value
2018-05-14 VoyagerOneUpdate search.cpp
2018-05-13 Stéphane NicoletTweak kingAttackersCount and KingAttackWeights
2018-05-10 mstemberaInclude all blockers in king danger
2018-05-10 protonspringConsolidate pawn storm types
2018-05-10 Stefan GeschwentnerTune null move pruning
2018-05-09 candirufishTuned some pawns and evaluation constants
2018-05-08 Joost VandeVondeleRemove goto, limit skipping to NMP
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