OBJS =data.o main.o io.o proce.o utility.o ini.o attack.o book.o makemove.o \ unmake.o time.o csa.o valid.o bitop.o iterate.o searchr.o search.o \ quiesrch.o evaluate.o swap.o hash.o root.o next.o movgenex.o \ genevasn.o gencap.o gennocap.o gendrop.o mate1ply.o rand.o learn1.o \ learn2.o evaldiff.o problem.o ponder.o thread.o sckt.o debug.o mate3.o \ genchk.o phash.o # Compile Options # # -DNDEBUG (DEBUG) builds release (debug) version of Bonanza. # -DMINIMUM disables some auxiliary functions that are not necessary to # play a game, e.g., book composition and optimization of # evaluation function. # -DTLP enables thread-level parallel search. # -DMPV enables multi-PV search. # -DCSA_LAN enables bonanza to talk CSA Shogi TCP/IP protcol. # -DMNJ_LAN enables a client-mode of cluster computing. # -DNO_LOGGING suppresses dumping log files. OPT =-DNDEBUG -DMINIMUM -DTLP -DCSA_LAN -DMNJ_LAN -DXBOARD -DMPV help: @echo "try targets as:" @echo @echo " gcc" @echo " icc" gcc: $(MAKE) CC=gcc CFLAGS='-std=gnu99 -O3 -Wall $(OPT)' LDFLAG1='-lm -lpthread' bonanza icc: $(MAKE) CC=icc CFLAGS='-w2 $(OPT) -std=gnu99 -O2 -ipo' LDFLAG1='-static -ipo -pthread' bonanza bonanza : $(OBJS) $(CC) $(LDFLAG1) -o bonanza $(OBJS) $(LDFLAG2) $(OBJS) : shogi.h param.h .c.o : $(CC) -c $(CFLAGS) $*.c clean : rm *.o rm -fr profdir rm bonanza