From 390f62d6f59da5d26bafd058b09a6e97ab1a98a6 Mon Sep 17 00:00:00 2001 From: H.G. Muller Date: Sat, 14 Sep 2013 11:24:13 +0200 Subject: [PATCH] Fix pondering in XBoard mode The piece ID needed in CSA move notation is now obtained from the root_move_list in case a ponder search is in progress, so that it cannot be obtained from the BOARD. --- proce.c | 64 ++++++++++++++++++++++++++++++++++++++++++-------------------- 1 files changed, 43 insertions(+), 21 deletions(-) diff --git a/proce.c b/proce.c index 0a6df1a..30ccacb 100644 --- a/proce.c +++ b/proce.c @@ -103,6 +103,46 @@ int myTime, hisTime, movesPerSession, inc, plyNr; char xboard_mode; char analyze_mode; +void +xboard_to_CSA( tree_t * restrict ptree, char *in, char *out ) +{ + char fromX=in[0], fromY=in[1], toX=in[2], toY=in[3], promo=in[4]; + int piece=0; + if(fromY == '@') { // drop (contains all info needed to convert it) + if(fromX >= 'a') fromX += 'A' - 'a'; + switch(fromX) { // encode piece + case 'P': piece = pawn; break; + case 'L': piece = lance; break; + case 'N': piece = knight; break; + case 'S': piece = silver; break; + case 'G': piece = gold; break; + case 'B': piece = bishop; break; + case 'R': piece = rook; break; + } + sprintf(out, "00%c%c%s", 'a'+'9'-toX, '1'+'9'-toY, astr_table_piece[piece]); + } else { // board move (need to figure out moved piece) + int from = ('9' - fromY)*9 + (fromX - 'a'); + int flag = (promo == '+' ? FLAG_PROMO : 0); + piece = abs( BOARD[from] ); // this only works when not searching! +printf("# piece from board: %d\n", piece);fflush(stdout); + if( game_status & ( flag_pondering | flag_puzzling | flag_thinking ) ) { + int i, to = ('9' - toY)*9 + (toX - 'a'); + piece = 0; // kludge to force illegal CSA move + for( i = 0; i < root_nmove; i++ ) { // determine the piece from the move list + int move = root_move_list[i].move; + if( I2To(move) != to ) continue; + if( I2From(move) != from ) continue; + if( (move & FLAG_PROMO) != flag ) continue; + piece = I2PieceMove( move ); // we found the move; take the piece from it + break; + } +printf("# piece corrected to %d\n", piece);fflush(stdout); + } + if( promo ) piece += promote; + sprintf(out, "%c%c%c%c%s", 'a'+'9'-fromX, '1'+'9'-fromY, 'a'+'9'-toX, '1'+'9'-toY, astr_table_piece[piece]); + } +} + static void SetTimes(void) { // set white and black times from own and opponent time. @@ -162,28 +202,10 @@ Out("# command = '%s'\n", line); sscanf(line+6, "%d %d %f", &movesPerSession, &min, &fsec); min = 60*min + sec; myTime = hisTime = 100*min; inc = 100 * fsec; } - IF("usermove") { char fromX=line[9], fromY=line[10], toX=line[11], toY=line[12], promo=line[13]; - int from; -{int i,j;for(i=0;i<81;i+=9){printf("# ");for(j=0;j<9;j++)printf(" %3d", BOARD[i+j]);printf("\n");}} + IF("usermove") { char buf[20]; + xboard_to_CSA( ptree, line+9, buf ); if(forceMode || analyze_mode) strcpy(line, "move "), line += 5; else plyNr++, SetTimes(); - if(fromY == '@') { // drop - if(fromX >= 'a') fromX += 'A' - 'a'; - switch(fromX) { // encode piece - case 'P': fromX = pawn; break; - case 'L': fromX = lance; break; - case 'N': fromX = knight; break; - case 'S': fromX = silver; break; - case 'G': fromX = gold; break; - case 'B': fromX = bishop; break; - case 'R': fromX = rook; break; - } - sprintf(line, "00%c%c%s", 'a'+'9'-toX, '1'+'9'-toY, astr_table_piece[(int)fromX]); - } else { - from = ('9' - fromY)*9 + (fromX - 'a'); -Out("# from=%d\n",from); - sprintf(line, "%c%c%c%c%s", 'a'+'9'-fromX, '1'+'9'-fromY, 'a'+'9'-toX, '1'+'9'-toY, - astr_table_piece[abs(BOARD[from]) + (promo == '+' ? promote : 0)]); - } + strcpy( line, buf ); plyNr++; return 0; } -- 1.7.0.4