adjud_info Games should be adjudicated as a win for a player only if the game is an obvious (theoretical) win. For example, (a) K+R vs. K, or (b) up a queen in the middlegame. You may also grant a win due to time IF (1) the player requests a win on this basis and (2) the conditions (namely clocking settings) warrant it. If the player seeks a draw, then the game should be dead equal in the endgame. Abort adjudications are appropriate if the game has lasted only a few moves and neither player can speak of an advantage: i.e., 1. d4 d5, 2. c4 c6, 3. Nf3 could be aborted. Games should *not* be aborted if one side has an advantage. For example, 1. d4 d5, 2. c4 e6, 3. c5 should *not* be adjudicated as an abort, especially if white wants the abort. In rare cases, it might be necessary to adjudicate a game that is in progress. These occasions can occur when one opponent is a computer that either (a) fails to move, in which case an abort may be granted, or (b) continues play in a clearly drawn position, in which case a draw may be granted. To list games for which adjudications have been requested, type "ahelp adjrequests". See ahelp: adjudicate See help: adjudication [Last modified: September 18, 1995 -- Friar]