X-Git-Url: http://winboard.nl/cgi-bin?p=capablanca.git;a=blobdiff_plain;f=lasker-2.2.3%2Fsrc%2Falgcheck.c;h=3efc4ce34ed04d60441290a7cb8b5d9645cc0971;hp=d0434450a3cbe6979021a95d9ed03fd38a6b627d;hb=534b15b1773a6f879b0b83fb0cfa0b02b003813c;hpb=707e46a1e2dba3ef53b97c63520d50f4ecc3996b diff --git a/lasker-2.2.3/src/algcheck.c b/lasker-2.2.3/src/algcheck.c index d043445..3efc4ce 100644 --- a/lasker-2.2.3/src/algcheck.c +++ b/lasker-2.2.3/src/algcheck.c @@ -152,6 +152,8 @@ static int get_move_info(const char *str, int *piece, int *ff, int *fr, int *tf, lpiece = KNIGHT; else if (c == 'p') lpiece = PAWN; + else if (c == 'd') + lpiece = DRAGONKING; else goto nomatch; break; @@ -197,6 +199,7 @@ static int get_move_info(const char *str, int *piece, int *ff, int *fr, int *tf, matchVal = i; nomatch:; } + if (matchVal != -1) return MS_ALG; else @@ -219,11 +222,35 @@ static void add_promotion(struct game_state_t *gs, const char *mstr, struct move if (s == NULL) { return; } - + if(gs->promoType == 3) { // handle Shogi promotions + piece = gs->board[mt->fromFile][mt->fromRank]; + if(colorval(piece) == WHITE && mt->fromRank < gs->ranks - gs->ranks/3 + && mt->toRank < gs->ranks - gs->ranks/3 ) return; + if(colorval(piece) == BLACK && mt->fromRank >= gs->ranks/3 + && mt->toRank >= gs->ranks/3 ) return; + switch(piecetype(piece)) { + case PAWN: + case LANCE: + case HONORABLEHORSE: + case SILVER: + if(s[1] != '+' && s[1] != '^' && s[1] != 'G' && s[1] != 'g') return; + piece = GOLD; break; + case BISHOP: + if(s[1] != '+' && s[1] != '^' && s[1] != 'H' && s[1] != 'h') return; + piece = DRAGONHORSE; break; + case ROOK: + if(s[1] != '+' && s[1] != '^' && s[1] != 'D' && s[1] != 'd') return; + piece = DRAGONKING; break; + default: return; // others do not promote, so ignore + } + mt->piecePromotionTo = piece | colorval(gs->board[mt->fromFile][mt->fromRank]); + return; + } + if (piecetype(gs->board[mt->fromFile][mt->fromRank]) != PAWN) { return; } - if (mt->toRank != gs->ranks-1 && mt->toRank != 0) { + if (mt->toRank < gs->ranks - gs->promoZone && mt->toRank >= gs->promoZone) { return; } @@ -278,9 +305,9 @@ static void add_promotion(struct game_state_t *gs, const char *mstr, struct move default: return; } - i = colorval(gs->board[mt->fromFile][mt->fromRank]) == WHITE ? 0 : 1; - if(piece >= WOODY && (gs->promoType != 2 || gs->holding[i][piece-1] == 0)) return; + if(gs->promoType == 2 && gs->holding[i][piece-1] == 0) return; // only if piece was captured + if(piece >= WOODY && (gs->promoType != 2 || gs->promoZone == 3)) return; // reserved for Superchess mt->piecePromotionTo = piece | colorval(gs->board[mt->fromFile][mt->fromRank]); } @@ -295,7 +322,6 @@ int alg_parse_move(char *mstr, struct game_state_t * gs, struct move_t * mt) d_printf( "CHESSD: Shouldn't try to algebraicly parse non-algabraic move string.\n"); return MOVE_ILLEGAL; } - // [HGM] check if move does not stray off board if(gs->ranks < 10) { if(tr == 0 || fr == 0) return MOVE_ILLEGAL; // used nonexistent 0-rank @@ -339,6 +365,7 @@ int alg_parse_move(char *mstr, struct game_state_t * gs, struct move_t * mt) break; case HORSE: if(strstr(gs->variant, "great")) piece = PRIESTESS; + if(strstr(gs->variant, "shogi")) piece = DRAGONHORSE; break; case GOLD: if(strstr(gs->variant, "great")) piece = MASTODON; @@ -403,7 +430,6 @@ int alg_parse_move(char *mstr, struct game_state_t * gs, struct move_t * mt) // note that the interpretation Bxc4 is matched last, and has set piece to BISHOP continue; } - if (legal_andcheck_move(gs, f, r, tf, tr)) { if ((piecetype(gs->board[f][r]) == PAWN) && (f != tolower(mstr[0]) - 'a')) { continue; @@ -566,10 +592,10 @@ char *alg_unparse(struct game_state_t * gs, struct move_t * mt) strcpy(mStr, "N"); break; case DRAGONKING: - strcpy(mStr, "J"); + strcpy(mStr, "D"); break; case DRAGONHORSE: - strcpy(mStr, "I"); + strcpy(mStr, "H"); break; case LANCE: strcpy(mStr, "L"); @@ -656,8 +682,8 @@ char *alg_unparse(struct game_state_t * gs, struct move_t * mt) } sprintf(tmp, "%c%d", mt->toFile + 'a', mt->toRank + 1 - (gs->ranks > 9)); strcat(mStr, tmp); - - if ((piece == PAWN) && (mt->piecePromotionTo != NOPIECE)) { + + if ((piece == PAWN || gs->promoType == 3) && (mt->piecePromotionTo != NOPIECE)) { strcat(mStr, "="); /* = before promoting piece */ switch (piecetype(mt->piecePromotionTo)) { case KNIGHT: @@ -702,6 +728,15 @@ char *alg_unparse(struct game_state_t * gs, struct move_t * mt) case MASTODON: strcat(mStr, "G"); break; + case GOLD: // [HGM] Shogi promotions: avoid use of '+' + strcat(mStr, "G"); + break; + case DRAGONHORSE: + strcat(mStr, "H"); + break; + case DRAGONKING: + strcat(mStr, "D"); + break; default: break; }