Changes of XShogi will are recorded starting with XShogi 1.0 patchlevel 10. version 1.3 01.06.1999 o New maintainer: Mike Vanier (mvanier@bbb.caltech.edu). o Merged xshogi into the gnushogi source tree. Henceforth, further revisions of xshogi will be noted in the top-level NEWS file; this file will not be added to. o Cleaned up the source code and Makefile. o Changed the code to refer to "gnushogi" instead of "gnushogix" since gnushogi now is only one executable, and the default input/output format is the xshogi format. o Removed support for Internet Shogi Server (ISS); there are now better ways to play shogi over the internet such as JavaShogi, so this support was redundant. version 1.2 patchlevel 2 -> version 1.2 patchlevel 3 23.5.1995 several changes concerning color and time control 11.2.1994 going into force mode after pressing backward button version 1.2 patchlevel 1 -> version 1.2 patchlevel 2 11.10.1993 correcting "Save/Load File/Position" bugs correction for compilation without -DISS adding "Save Game" to ISS mode version 1.1 patchlevel 3 -> version 1.2 patchlevel 1 28.10.1993 Support if the Internet Shogi Server (ISS) according to XBoard 2.1 with -iss True. Access Western piece set with -wps True Display negative times (after fallen flag) version 1.1 patchlevel 2 -> version 1.1 patchlevel 3 05.08.1993 Adding "Select Level" button: allows to reset thinking time for black and white. Adding "Move NOW" button: forces GNU Shogi to stop thinking and to make the current best move. 17.07.1993 checking file type when loading game or position from file 02.07.1993 Adding a "Challenge" button: pressing this button tries to open a new window on a remote display, which can be used in "force" mode as interface for a remote player. 11.05.1993 Detect draw by repetition 05.04.1993 Adding alternative eastern bitmaps for promoted rook and promoted bishop 04.29.1993 Correction of the Send Board routine: now promoted pieces are sent as promoted (and not as unpromoted as in the previous version) to gnushogix. After loading position from game file, side next to move is now set correctly. version 1.1 patchlevel 1 -> version 1.1 patchlevel 2 04/28/1993 Change white colored symbols on some color monitors to black symbols. version 1.0 patchlevel 11 -> version 1.1 patchlevel 1 04/27/1993 Allow different colors for board and pieces on board. 04/12/1993 Flipping horizontally the reversed pieces. Thanx to Mr. R.Susukita, who noticed the wrong images of reversed Chinese characters. Blinking piece on the square the machine has moved to. The number of blinks is controlled by BLINK_COUNT in "xshogi.h". 04/09/1993 Extenting the "save game" option. Text files created by this commond can be used as GNU Shogi text book files. If the file name exists, the user has the option to append the current game to the file or to overwrite the existing file. patchlevel 10 -> 11 04/08/1993 Correction of the "save game" command. Now, games saved with this command can be read in using the "load game" command. "parser.l" has been replaced by "parser.bison" and "scanner.flex". The creation of "parser.c" using GNU Bison and GNU Flex has been included in "Makefile.custom". patchlevel 9 -> 10 04/01/1993 Some changes in the Makefile in order to make it more easier to install on different machines. 04/02/1993 Changing "bitmaps" to "eastern_bitmaps" and adding the more chess-like pieces from Paul Reines as "western_bitmaps". This forces minor changes in xshogi.c.