* the hint move, then set Sdepth to zero.
*/
-void
-InputCommand(char *command)
+int
+InputCommand(char *command, int root)
{
#ifdef QUIETBACKGROUND
short have_shown_prompt = false;
short ok, done, is_move = false;
unsigned short mv;
char s[80], sx[80];
+ static char backlog[80];
ok = flag.quit = done = false;
player = opponent;
ZeroTTable();
#endif
- if ((hint > 0) && !flag.easy && !flag.force)
+ if ((hint > 0) && !flag.easy && !flag.force && !command && !backlog[0] && root)
{
/*
* A hint move for the player is available. Compute a move for the
{
player = opponent;
+ if (flag.analyze && !command && !backlog[0] && root) {
+ SelectMove(opponent, BACKGROUND_MODE);
+ }
+
#ifdef QUIETBACKGROUND
if (!have_shown_prompt)
{
have_shown_prompt = false;
#endif /* QUIETBACKGROUND */
+ if (!command && backlog[0]) command = backlog; /* pick up backlogged command */
+
if (command == NULL) {
int eof = dsp->GetString(sx);
if (eof)
dsp->ExitShogi();
} else {
strcpy(sx, command);
+ backlog[0]= '\0'; /* make sure no backlog is left */
done = true;
}
if (sscanf(sx, "%s", s) < 1)
continue;
+ if (!root && strcmp(s, "."))
+ { /* during search most commands can only be done after abort */
+ strcpy(backlog, sx); /* backlog the command */
+ return true; /* and order search abort */
+ }
+
if (strcmp(s, "bd") == 0) /* bd -- display board */
{
/* FIXME: Hack alert! */
{
flag.post = 0;
}
+#ifdef MINISHOGI
+ else if (strcmp(s, "variant") == 0)
+ { /* only variant we play is minishogi */
+ printf("setup (P.BR.S...G.+.++.+Kp.br.s...g.+.++.+k) 5x5+5_shogi rbsgk/4p/5/P4/KGSBR [-] w 0 1\n");
+ }
+#endif
else if (strcmp(s, "alg") == 0 ||
strcmp(s, "accepted") == 0 || strcmp(s, "rejected") == 0 ||
strcmp(s, "variant") == 0 || strcmp(s, "computer") == 0)
/* noop */ ;
}
else if ((strcmp(s, "quit") == 0) ||
- (strcmp(s, "exit") == 0))
+ (strcmp(s, "exit") == 0) && !xboard)
{
flag.quit = true;
}
}
else if (strcmp(s, "protover") == 0)
{
- printf("feature myname=\"GNU %sShogi %s\" variants=\"%sshogi\" debug=1 setboard=0 sigint=0 done=1\n",
+ printf("feature myname=\"GNU %s %s\" ",
#ifdef MINISHOGI
- "mini", PACKAGE_VERSION, "5x5+5_"
+ "MiniShogi",
#else
- "", PACKAGE_VERSION, ""
+ "Shogi",
#endif
- );
+ PACKAGE_VERSION
+ );
+ printf("variants=\"%s\" ",
+#ifdef MINISHOGI
+ "5x5+5_shogi,minishogi"
+#else
+ "shogi"
+#endif
+ );
+ printf("debug=1 setboard=0 sigint=0 done=1\n");
+ }
+ else if (strcmp(s, ".") == 0)
+ { // periodic update request of analysis info: send stat01 info
+ ElapsedTime(2);
+ algbr((short)(currentMove >> 8), (short)(currentMove & 0xFF), 0);
+ printf("stat01: %4ld %8ld %2d %2d %2d %s\n",
+ et, NodeCnt, Sdepth, movesLeft, TrPnt[2]-TrPnt[1], mvstr[0]);
+ fflush(stdout);
+ if (!root) return false; /* signal no abort needed */
+ }
+ else if (strcmp(s, "exit") == 0)
+ {
+ flag.analyze = false;
+ flag.force = true;
+ }
+ else if (strcmp(s, "analyze") == 0)
+ {
+ flag.analyze = true;
+ flag.force = true;
}
else if ((strcmp(s, "set") == 0) ||
(strcmp(s, "edit") == 0))
++mycnt2, s, TimeControl.clock[player] * 10);
}
}
+
+ return true;
}