void Curses_ShowGameType(void);
void Curses_ShowLine(unsigned short *bstline);
void Curses_ShowMessage(char *s);
-void Curses_AlwaysShowMessage(const char *format, ...);
-void Curses_Printf(const char *format, ...);
+void Curses_AlwaysShowMessage(const char *format, va_list ap);
+void Curses_Printf(const char *format, va_list ap);
void Curses_doRequestInputString(const char* fmt, char* buffer);
int Curses_GetString(char* sx);
void Curses_SetupBoard(void);