From ae1f3859e985a1da3c09cb4613800a2eb0d109d3 Mon Sep 17 00:00:00 2001 From: H.G. Muller Date: Thu, 12 Jul 2012 12:00:52 +0200 Subject: [PATCH] Delete some disabled code --- hachu.c | 69 --------------------------------------------------------------- 1 files changed, 0 insertions(+), 69 deletions(-) diff --git a/hachu.c b/hachu.c index 40c31e5..903838d 100644 --- a/hachu.c +++ b/hachu.c @@ -676,39 +676,6 @@ Init (int var) } } -#if 0 -inline int -AddMove (int i, int x, int y) -{ - if(board[y] == EDGE) return 1; - if(board[y] == EMPTY) { // non-capt - if((flagBoard[x] | flagBoard[y]) & p[i].flags) { // promotion possible - moveStack[msp++] = moveStack[nonCapts]; - moveStack[nonCapts++] |= PROMOTE | p[i].flags << 24; - if(!(p[i].flags & ALWAYS_PROMOTE)) - moveStack[msp++] = x << SQLEN | y; // push deferral as well - else moveStack[msp++] = x << SQLEN | y; // normal move - } - } else { // capture - if(((board[y] ^ i) & 1) return 1; // own - moveStack[msp++] = moveStack[nonCapts]; - moveStack[nonCapts++] = moveStack[promotions]; - moveStack[promotions++] = x << SQLEN | y; - if((flagBoard[x] | flagBoard[y]) & p[i].flags) { // promotion possible - int p = promotions; - if(!(p[i].flags & ALWAYS_PROMOTE)) { - moveStack[msp++] = moveStack[nonCapts]; - moveStack[nonCapts++] = moveStack[promotions]; - moveStack[promotions++] = moveStack[p-1]; - } - moveStack[p-1] += PROMOTE | p[i].flags<<24; - } - return 1; // capture ends ray scan - } - return 0; -} -#endif - int flag; inline int @@ -747,42 +714,6 @@ NewCapture (int x, int y, int promoFlags) return 0; } -#if 0 -void -GenAllMoves () -{ - int i, j, k; - promotions = nonCapts = msp; - for(i=stm+2; i<=last[stm]; i+=2) { - int x = p[i].pos; - if(x == ABSENT) continue; - for(j=0; j<8; j++) { - int y, v = kStep[j], r = p[i].range[j]; - if(r < 0) { // jumping piece, special treatment - if(r >= -3) { // in any case, do a jump of 2 - if(board[x + 2*v] == EMPTY) - ADDMOVE(x, x+2*v); - if(r < -1) { // Lion power, also single step - if(board[x + v] == EMPTY) - ADDMOVE(x, x+v); - if(r == -3) { // true Lion, also Knight jump - v = nStep[j]; - if(board[x + v] == EMPTY) - ADDMOVE(x, x+v); - } - } - } - continue; - } - y = x; - while(r-- > 0) { - if(board[y+=v] == GUARD) break; // off board - if((board[y] + i & 1) == 0) break; // same color - } - } -} -#endif - int GenNonCapts (int promoSuppress) { -- 1.7.0.4