From d8ea6eaeb6bd5760e9643000b66e114a6b950bc2 Mon Sep 17 00:00:00 2001 From: H.G.Muller Date: Thu, 2 Apr 2015 09:56:55 +0200 Subject: [PATCH] Fix Werewolf move --- hachu.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/hachu.c b/hachu.c index 0f612f4..0e931b5 100644 --- a/hachu.c +++ b/hachu.c @@ -1685,7 +1685,7 @@ GenCapts (int sqr, int victimValue) for(i=0; i<8; i++) { // scan all knight jumps to locate source int x = sqr - nStep[i], attacker = board[x]; if(attacker == EMPTY || (attacker & TYPE) != stm) continue; - if(p[attacker].range[i] <= L && p[attacker].range[i] >= S || p[attacker].range[i] == N) { // has Knight jump in our direction + if(p[attacker].range[i] == L || p[attacker].range[i] < W && p[attacker].range[i] >= S || p[attacker].range[i] == N) { // has Knight jump in our direction NewCapture(x, sqr + victimValue, p[attacker].promoFlag); // plain jump (as in N) if(p[attacker].range[i] < N) { // Lion power; generate double captures over two possible intermediates int v = kStep[i]; // leftish path -- 1.7.0.4