option_start_iter(Uci->option);\r
while((opt=option_next(Uci->option))){\r
if(my_string_case_equal(opt->name,"UCI_AnalyseMode")) continue;\r
+ if(my_string_case_equal(opt->name,"UCI_Opponent")) continue;\r
+ if(my_string_case_equal(opt->name,"UCI_Chess960")) continue;\r
+ if(my_string_case_equal(opt->name,"UCI_ShowCurrLine")) continue;\r
+ if(my_string_case_equal(opt->name,"UCI_ShowRefutations")) continue;\r
+ if(my_string_case_equal(opt->name,"UCI_ShredderbasesPath")) continue;\r
+ if(my_string_case_equal(opt->name,"UCI_SetPositionValue")) continue;\r
+ if(my_string_case_equal(opt->name,"UCI_DrawOffers")) continue;\r
if(my_string_case_equal(opt->name,"Ponder")) continue;\r
if(my_string_case_equal(opt->name,"Hash")) continue;\r
if(my_string_case_equal(opt->name,"NalimovPath")) continue;\r
\r
if (State->state == THINK || State->state == PONDER || State->state == ANALYSE) {\r
\r
+ // [VdB] moved up as we need the move number\r
+\r
+ game_get_board(Game,Uci->board);\r
+\r
// opening book\r
\r
- if (State->state == THINK && option_get_bool(Option,"Book")) {\r
+ if (State->state == THINK &&\r
+ option_get_bool(Option,"Book") &&\r
+ Uci->board->move_nb<option_get_int(Option,"BookDepth")\r
+ ) {\r
\r
- game_get_board(Game,Uci->board);\r
\r
move = book_move(Uci->board,option_get_bool(Option,"BookRandom"));\r
\r