#ifdef WIN32\r
CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) Engine2GUI, (LPVOID) NULL, 0, &thread_id);\r
#else\r
- { pthread_t t; signal(SIGINT, SIG_IGN); pthread_create(&t, NULL, Engine2GUI, NULL); }\r
+ { pthread_t t; signal(SIGINT, SIG_IGN); signal(SIGTERM, SIG_IGN); pthread_create(&t, NULL, Engine2GUI, NULL); }\r
#endif\r
\r
// handle GUI->engine traffic in original thread\r