}\r
}\r
\r
-void *\r
-Engine2GUI()\r
-{\r
- if(fromF = fopen("DefectiveEngineOptions.ini", "r")) printf("# fake engine input\n");\r
- HandleEngineOutput();\r
-}\r
-\r
void\r
Move4Engine(char *m)\r
{\r
while(1) {\r
int i, difficult;\r
\r
- LaunchSearch(); // start a search if we need one\r
- nomove:\r
for(difficult=0; !difficult; ) { // read and handle commands that can (or must) be handled during thinking\r
fflush(toE); fflush(stdout);\r
if(!ReadLine(stdin, line)) printf("# EOF\n"), sprintf(line, "quit -1\n");\r
searching = 0; pause = 2; moveNr++; startTime = GetTickCount(); // clock starts running now\r
EPRINT((f, "# ponderhit%s\n", draw)) fflush(toE); fflush(stdout);\r
searching = 3; // request blocking input during thinking\r
- goto nomove;\r
+ continue;\r
}\r
StopPonder(1); searching = 0;\r
}\r
}\r
if(qStart == qEnd) qStart = qEnd = queue;\r
p = line; while(qEnd < queue+10000 && (*qEnd++ = *p++) != '\n') {}\r
- if(DoCommand()) goto nomove;\r
+ if(DoCommand()) continue;\r
}\r
+\r
+ LaunchSearch(); // start a search if we need one\r
}\r
}\r
\r
return 0;\r
}\r
\r
+void *\r
+Engine2GUI()\r
+{\r
+ if(fromF = fopen("DefectiveEngineOptions.ini", "r")) printf("# fake engine input\n");\r
+ HandleEngineOutput();\r
+}\r
+\r
int\r
StartEngine(char *cmdLine, char *dir)\r
{\r