X-Git-Url: http://winboard.nl/cgi-bin?p=uci2wb.git;a=blobdiff_plain;f=UCI2WB.c;h=77b671b7b633cefba7715f06e5f0076b82ec0635;hp=15b35de852f992da1de41cbdeb4c3fbe8add7eee;hb=d4c964cc8830407dbc9efa12a1d50e4ce48b711a;hpb=9dc81a4e9cd733c1ac04515325534749a39d8959 diff --git a/UCI2WB.c b/UCI2WB.c index 15b35de..77b671b 100644 --- a/UCI2WB.c +++ b/UCI2WB.c @@ -1,6 +1,6 @@ /************************* UCI2WB by H.G.Muller ****************************/ -#define VERSION "1.10" +#define VERSION "2.0" #include #include @@ -36,7 +36,7 @@ int statDepth, statScore, statNodes, statTime, currNr, size, collect, nr, sm, in char currMove[20], moveMap[500][10], /* for analyze mode */ canPonder[20], threadOpt[20]; char board[100]; // XQ board for UCCI char *nameWord = "name ", *valueWord = "value ", *wTime = "w", *bTime = "b", *wInc = "winc", *bInc = "binc", newGame; // keywords that differ in UCCI -int unit = 1; +int unit = 1, drawOffer; FILE *toE, *fromE, *fromF; int pid; @@ -132,7 +132,8 @@ StartSearch(char *ponder) int x = (ponder[0] != 0); // during ponder stm is the opponent int black = (stm == BLACK ^ x ^ sc == 's'); // set if our color is what the engine calls black int nr = moveNr + x; // we ponder for one move ahead! - if(sc == 'x') black = 1; // in UCCI 'black' refers to us and 'white' to opponent + if(sc == 'x') black = 1; else drawOffer = 0;// in UCCI 'black' refers to us and 'white' to opponent + if(!x && drawOffer) ponder = " draw", drawOffer = 0; //pass draw offer only when not pondering fprintf(toE, "\ngo%s %stime %d %stime %d", ponder, bTime, black ? myTime : hisTime, wTime, !black ? myTime : hisTime); DPRINT( "\n# go%s %stime %d %stime %d", ponder, bTime, black ? myTime : hisTime, wTime, !black ? myTime : hisTime); if(sTime > 0) { fprintf(toE, " movetime %d", sTime); DPRINT(" movetime %d", sTime); } else @@ -147,7 +148,7 @@ void StopPonder(int pondering) { if(!pondering) return; - pause = 1; + pause = 2; fprintf(toE, "stop\n"); fflush(toE); DPRINT("# stop\n"); // note: 'pondering' remains set until engine acknowledges 'stop' with 'bestmove' Sync(PAUSE); // wait for engine to acknowledge 'stop' with 'bestmove'. } @@ -236,14 +237,15 @@ Engine2GUI() if(sscanf(line, "%s", command) != 1) continue; if(!strcmp(command, "bestmove")) { if(pause) { pondering = pause = 0; Sync(WAKEUP); continue; } // bestmove was reply to ponder miss or analysis result; ignore. + else if(pondering) { pondering = 0; printf("%d 0 0 0 UCI violation! Engine moves during ponder\n", lastDepth+1); continue; } // ignore ponder search // move was a move to be played + if(p = strstr(line+8, " draw")) *p = 0, printf("offer draw\n"); // UCCI if(strstr(line+9, "resign")) { printf("resign\n"); computer = NONE; } if(strstr(line+9, "(none)") || strstr(line+9, "null") || strstr(line+9, "0000")) { printf("%s\n", lastScore < -99999 ? "resign" : "1/2-1/2 {stalemate}"); computer = NONE; } sscanf(line, "bestmove %s", move[moveNr++]); myTime -= (GetTickCount() - startTime)*1.02 + inc; // update own clock, so we can give correct wtime, btime with ponder if(mps && ((moveNr+1)/2) % mps == 0) myTime += tc; if(sTime) myTime = sTime; // new session or move starts - stm = WHITE+BLACK - stm; // first start a new ponder search, if pondering is on and we have a move to ponder on if(p = strstr(line+9, "ponder")) { @@ -295,14 +297,15 @@ Engine2GUI() if(p = strstr(line+6, " max ")) sscanf(p+1, "max %d", &max), *p = '\n'; if(p = strstr(line+6, " default ")) sscanf(p+1, "default %[^\n]*", val), *p = '\n'; if(!(p = strstr(line+6, " name "))) p = line+1; sscanf(p+6, "%[^\n]", name); // 'name' is omitted in UCCI - if(!strcmp(name, "Threads")) { strcpy(threadOpt, name); continue; } - if(!strcmp(name, "Ponder") || !strcmp(name, "USI_Ponder")) { strcpy(canPonder, name); continue; } - if(!strcmp(name, "Hash") || !strcmp(name, "USI_Hash") || !strcmp(name, "hashsize")) { + if(!strcasecmp(name, "Threads")) { strcpy(threadOpt, name); continue; } + if(!strcasecmp(name, "Ponder") || !strcasecmp(name, "USI_Ponder")) { strcpy(canPonder, name); continue; } + if(!strcasecmp(name, "Hash") || !strcasecmp(name, "USI_Hash") || !strcasecmp(name, "hashsize")) { memory = oldMem = atoi(val); hasHash = 1; strcpy(hashOpt, name); continue; } - if(!strcmp(name, "newgame") && !strcmp(type, "button")) { newGame++; continue; } + if(!strcasecmp(name, "newgame") && !strcmp(type, "button")) { newGame++; continue; } + if(!strcasecmp(name, "usemillisec")) { unit = (!strcmp(val, "false") ? 2 : 1); continue; } // pass on engine-defined option as WB option feature if(!strcmp(type, "filename")) type[4] = 0; sprintf(buf, "feature option=\"%s -%s", name, type); q = buf + strlen(buf); @@ -330,6 +333,7 @@ Engine2GUI() else if(!strcmp(command, "readyok")) { pause = 0; Sync(WAKEUP); } // resume processing of GUI commands else if(sc == 'x'&& !strcmp(command, "ucciok") || sscanf(command, "u%ciok", &c)==1 && c==sc) { printf("feature smp=1 memory=%d done=1\n", hasHash); + if(unit == 2) unit = 1, fprintf(toE, "setoption usemillisec true\n"); Sync(WAKEUP); // done with options } } @@ -363,7 +367,7 @@ GUI2Engine() if((computer == stm || computer == ANALYZE) && !suspended) { DPRINT("# start search\n"); - LoadPos(moveNr); // load position + LoadPos(moveNr); fflush(stdout); // load position // and set engine thinking (note USI swaps colors!) startTime = GetTickCount(); if(computer == ANALYZE) { @@ -379,7 +383,7 @@ GUI2Engine() nomove: fflush(toE); fflush(stdout); i = 0; while((x = getchar()) != EOF && (line[i] = x) != '\n') i++; - line[++i] = 0; if(x == EOF) { printf("# EOF\n"); exit(-1); } + line[++i] = 0; if(x == EOF) { printf("# EOF\n"); fprintf(toE, "quit\n"); exit(-1); } sscanf(line, "%s", command); if(!strcmp(command, "new")) { computer = BLACK; moveNr = 0; depth = -1; move[0][0] = 0; @@ -390,7 +394,7 @@ GUI2Engine() if(sc == 'x') { if(newGame) fprintf(toE, "setoption newgame\n"); } else // optional in UCCI fprintf(toE, "u%cinewgame\n", sc); fflush(toE); pause = 1; // wait for option settings to take effect - fprintf(toE, "isready\n"); + fprintf(toE, "isready\n"); fflush(toE); Sync(PAUSE); // wait for readyok } else if(!strcmp(command, "usermove")) { @@ -400,8 +404,9 @@ GUI2Engine() // when pondering we either continue the ponder search as normal search, or abort it if(pondering || computer == ANALYZE) { if(pondering && !strcmp(command, move[moveNr])) { // ponder hit + char *draw = drawOffer ? " draw" : ""; drawOffer = 0; pondering = 0; moveNr++; startTime = GetTickCount(); // clock starts running now - fprintf(toE, "ponderhit\n"); DPRINT("# ponderhit\n"); + fprintf(toE, "ponderhit%s\n", draw); DPRINT("# ponderhit%s\n", draw); goto nomove; } StopPonder(1); @@ -481,11 +486,12 @@ GUI2Engine() else if(!strcmp(command, "nopost")) post = 0; else if(!strcmp(command, "easy") && !!*canPonder) ponder = 0, StopPonder(pondering), fprintf(toE, "setoption %s%s %sfalse\n", nameWord, canPonder, valueWord); else if(!strcmp(command, "hard") && !!*canPonder) ponder = 1, fprintf(toE, "setoption %s%s %strue\n", nameWord, canPonder, valueWord), StartPonder(); - else if(!strcmp(command, "ping")) pause = 1, fprintf(toE, "isready\n"), fflush(toE), Sync(PAUSE), printf("pong %s", line+5); + else if(!strcmp(command, "ping")) { static int done; if(!done) pause = 1, fprintf(toE, "isready\n"), fflush(toE), printf("# send isready\n"), fflush(stdout), Sync(PAUSE); done = 1; printf("pong %s", line+5); } else if(!strcmp(command, "memory")) sscanf(line, "memory %d", &memory); else if(!strcmp(command, "cores")&& !!*threadOpt) sscanf(line, "cores %d", &cores), fprintf(toE, "setoption %s%s %s%d\n", nameWord, threadOpt, valueWord, cores); else if(!strcmp(command, "sd")) sscanf(line, "sd %d", &depth); else if(!strcmp(command, "st")) sscanf(line, "st %d", &sTime), sTime = 1000*sTime - 30, inc = 0, sTime /= unit; + else if(!strcmp(command, "offer")) drawOffer = 1; else if(!strcmp(command, "quit")) fprintf(toE, "quit\n"), fflush(toE), exit(0); } } @@ -598,7 +604,7 @@ main(int argc, char **argv) #ifdef WIN32 CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) Engine2GUI, (LPVOID) NULL, 0, &thread_id); #else - { pthread_t t; signal(SIGINT, SIG_IGN); pthread_create(&t, NULL, Engine2GUI, NULL); } + { pthread_t t; signal(SIGINT, SIG_IGN); signal(SIGTERM, SIG_IGN); pthread_create(&t, NULL, Engine2GUI, NULL); } #endif // handle GUI->engine traffic in original thread