X-Git-Url: http://winboard.nl/cgi-bin?p=uci2wb.git;a=blobdiff_plain;f=UCI2WB.c;h=77b671b7b633cefba7715f06e5f0076b82ec0635;hp=256150c9cb906fed65ebada84b6c50230cdf6e42;hb=d4c964cc8830407dbc9efa12a1d50e4ce48b711a;hpb=99de6ab7fd6d624fbf821de5c2e42c1bbba6d914 diff --git a/UCI2WB.c b/UCI2WB.c index 256150c..77b671b 100644 --- a/UCI2WB.c +++ b/UCI2WB.c @@ -1,6 +1,6 @@ /************************* UCI2WB by H.G.Muller ****************************/ -#define VERSION "1.10" +#define VERSION "2.0" #include #include @@ -32,9 +32,13 @@ char move[2000][10], checkOptions[8192], iniPos[256], hashOpt[20], pause, pondering, suspended, ponder, post, hasHash, c, sc='c', *suffix, *variants; int mps, tc, inc, sTime, depth, myTime, hisTime, stm, computer = NONE, memory, oldMem=0, cores, moveNr, lastDepth, lastScore, startTime, debug; -int statDepth, statScore, statNodes, statTime, currNr, size, collect, nr, sm, inex, on[500]; char currMove[20], moveMap[500][10]; // for analyze mode +int statDepth, statScore, statNodes, statTime, currNr, size, collect, nr, sm, inex, on[500]; +char currMove[20], moveMap[500][10], /* for analyze mode */ canPonder[20], threadOpt[20]; +char board[100]; // XQ board for UCCI +char *nameWord = "name ", *valueWord = "value ", *wTime = "w", *bTime = "b", *wInc = "winc", *bInc = "binc", newGame; // keywords that differ in UCCI +int unit = 1, drawOffer; -FILE *toE, *fromE; +FILE *toE, *fromE, *fromF; int pid; #ifdef WIN32 @@ -77,25 +81,74 @@ Sync (int action) } void +FromFEN(char *fen) +{ int i=0; + while(*fen) { + char c = *fen++; + if(c >= 'A') board[i++] = c; else + if(c == '/') i++; else + if(c == ' ') break; else + while(c-- > '0' && i < 99) board[i++] = 0; + if(i >= 99) break; + } +} + +char * +ToFEN(int stm) +{ + int i, n=0; static char fen[200]; char *p = fen; + for(i=0; i<99; i++) { + char c = board[i]; + if(c >= 'A') { if(n) *p++ = '0' + n; n = 0; *p++ = c; } else n ++; + if(i%10 == 8) { if(n) *p++ = '0' + n; n = -1; *p++ = '/'; } + } + sprintf(p-1, " %c - - 0 1", stm); + return fen; +} + +int +Sqr(char *m, int j) +{ + int n = m[j] - 'a' + 10*('9' - m[j+1]); + if(n < 0) n = 0; else if(n > 99) n = 99; return n; +} + +int +Play(int nr) +{ + int i, last = -1; + FromFEN(iniPos + 4); // in XQ iniPos always has just "fen " prefix + for(i=0; i 0) { fprintf(toE, " movetime %d", sTime); DPRINT(" movetime %d", sTime); } else if(mps) { fprintf(toE, " movestogo %d", mps*(nr/(2*mps)+1)-nr/2); DPRINT(" movestogo %d", mps*(nr/(2*mps)+1)-nr/2); } - if(inc && !suffix) { fprintf(toE, " winc %d binc %d", inc, inc); DPRINT(" winc %d binc %d", inc, inc); } + if(inc && !suffix) { fprintf(toE, " %s %d %s %d", wInc, inc, bInc, inc); DPRINT(" %s %d %s %d", wInc, inc, bInc, inc); } if(depth > 0) { fprintf(toE, " depth %d", depth); DPRINT(" depth %d", depth); } if(suffix) { fprintf(toE, suffix, inc); DPRINT(suffix, inc); } - fprintf(toE, "%s\n", ponder); - DPRINT("%s\n", ponder); + fprintf(toE, "\n"); DPRINT("\n"); } void StopPonder(int pondering) { if(!pondering) return; - pause = 1; + pause = 2; fprintf(toE, "stop\n"); fflush(toE); DPRINT("# stop\n"); // note: 'pondering' remains set until engine acknowledges 'stop' with 'bestmove' Sync(PAUSE); // wait for engine to acknowledge 'stop' with 'bestmove'. } @@ -103,10 +156,16 @@ StopPonder(int pondering) void LoadPos(int moveNr) { - int j; - fprintf(toE, "%s moves", iniPos); - DPRINT( "# %s moves", iniPos); - for(j=0; j 2) dir = argv[2]; if(argc > 3) suffix = argv[3]; + if(sc == 'x') nameWord = valueWord = bTime = "", wTime = "opp", bInc = "increment", wInc = "oppincrement", unit = 1000; // switch to UCCI keywords + // spawn engine proc if(StartEngine(argv[1], dir) != NO_ERROR) { perror(argv[1]), exit(-1); } @@ -517,7 +604,7 @@ main(int argc, char **argv) #ifdef WIN32 CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) Engine2GUI, (LPVOID) NULL, 0, &thread_id); #else - { pthread_t t; signal(SIGINT, SIG_IGN); pthread_create(&t, NULL, Engine2GUI, NULL); } + { pthread_t t; signal(SIGINT, SIG_IGN); signal(SIGTERM, SIG_IGN); pthread_create(&t, NULL, Engine2GUI, NULL); } #endif // handle GUI->engine traffic in original thread