X-Git-Url: http://winboard.nl/cgi-bin?p=uci2wb.git;a=blobdiff_plain;f=UCI2WB.c;h=ac6f7885355bf176a4c36cb8c1c4b433ba57a465;hp=bd8a4f8071a4e1a1019d640d8ea99126fb8e7adb;hb=007b58c758fdb300cbe21a202f85ebe733f6a786;hpb=a0e8b912242887c25e8fd5dedcfcb72b31b29434 diff --git a/UCI2WB.c b/UCI2WB.c index bd8a4f8..ac6f788 100644 --- a/UCI2WB.c +++ b/UCI2WB.c @@ -1,6 +1,15 @@ -/************************* UCI2WB by H.G.Muller ****************************/ - -#define VERSION "1.10" +/****************************************************************************/ +/* UCI2WB by H.G.Muller */ +/* */ +/* UCI2WB is an adapter to run engines that communicate in various dialects */ +/* of the Universal Chess Interface in a GUI that supports XBoard protocol */ +/* (CECP). It supports UCI (when used for Xiangqi: the 'Cyclone dialect'), */ +/* as well as USI and UCCI when used with the flags -s or -x, respectively. */ +/* This version of UCI2WB is released under the GNU General Public License, */ +/* of which you should have received a copy together with this file. */ +/****************************************************************************/ + +#define VERSION "2.0" #include #include @@ -32,11 +41,11 @@ char move[2000][10], checkOptions[8192], iniPos[256], hashOpt[20], pause, pondering, suspended, ponder, post, hasHash, c, sc='c', *suffix, *variants; int mps, tc, inc, sTime, depth, myTime, hisTime, stm, computer = NONE, memory, oldMem=0, cores, moveNr, lastDepth, lastScore, startTime, debug; -int statDepth, statScore, statNodes, statTime, currNr, size, collect, nr, sm, inex, on[500]; +int statDepth, statScore, statNodes, statTime, currNr, size, collect, nr, sm, inex, on[500], frc; char currMove[20], moveMap[500][10], /* for analyze mode */ canPonder[20], threadOpt[20]; char board[100]; // XQ board for UCCI -char *nameWord = "name ", *valueWord = "value ", *wTime = "w", *bTime = "b", *wInc = "winc", *bInc = "binc"; // keywords that differ in UCCI -int unit = 1; +char *nameWord = "name ", *valueWord = "value ", *wTime = "w", *bTime = "b", *wInc = "winc", *bInc = "binc", newGame; // keywords that differ in UCCI +int unit = 1, drawOffer; FILE *toE, *fromE, *fromF; int pid; @@ -120,7 +129,7 @@ Play(int nr) FromFEN(iniPos + 4); // in XQ iniPos always has just "fen " prefix for(i=0; i 0) { fprintf(toE, " movetime %d", sTime); DPRINT(" movetime %d", sTime); } else @@ -154,10 +165,16 @@ StopPonder(int pondering) void LoadPos(int moveNr) { - int j; - fprintf(toE, "%s moves", iniPos); - DPRINT( "# %s moves", iniPos); - for(j=0; j 0) fprintf(toE, "setoption name UCI_Chess960 value true\n"); } } else if(!strcmp(command, "undo") && (i=1) || !strcmp(command, "remove") && (i=2)) { if(pondering || computer == ANALYZE) StopPonder(1); @@ -468,11 +504,12 @@ GUI2Engine() else if(!strcmp(command, "nopost")) post = 0; else if(!strcmp(command, "easy") && !!*canPonder) ponder = 0, StopPonder(pondering), fprintf(toE, "setoption %s%s %sfalse\n", nameWord, canPonder, valueWord); else if(!strcmp(command, "hard") && !!*canPonder) ponder = 1, fprintf(toE, "setoption %s%s %strue\n", nameWord, canPonder, valueWord), StartPonder(); - else if(!strcmp(command, "ping")) pause = 1, fprintf(toE, "isready\n"), fflush(toE), Sync(PAUSE), printf("pong %s", line+5); + else if(!strcmp(command, "ping")) { /* static int done; if(!done) pause = 1, fprintf(toE, "isready\n"), fflush(toE), printf("# send isready\n"), fflush(stdout), Sync(PAUSE); done = 1;*/ printf("po%s", line+2); } else if(!strcmp(command, "memory")) sscanf(line, "memory %d", &memory); else if(!strcmp(command, "cores")&& !!*threadOpt) sscanf(line, "cores %d", &cores), fprintf(toE, "setoption %s%s %s%d\n", nameWord, threadOpt, valueWord, cores); else if(!strcmp(command, "sd")) sscanf(line, "sd %d", &depth); else if(!strcmp(command, "st")) sscanf(line, "st %d", &sTime), sTime = 1000*sTime - 30, inc = 0, sTime /= unit; + else if(!strcmp(command, "offer")) drawOffer = 1; else if(!strcmp(command, "quit")) fprintf(toE, "quit\n"), fflush(toE), exit(0); } } @@ -574,6 +611,10 @@ main(int argc, char **argv) if(argc > 2) dir = argv[2]; if(argc > 3) suffix = argv[3]; + if(sc == 'x') nameWord = valueWord = bTime = "", wTime = "opp", bInc = "increment", wInc = "oppincrement", unit = 1000; // switch to UCCI keywords + else if(sc == 'f' ) frc = -1, sc = 'c'; // UCI for unannounced Chess960 + else if(sc == 'n') sc = 'c'; // UCI for normal Chess + // spawn engine proc if(StartEngine(argv[1], dir) != NO_ERROR) { perror(argv[1]), exit(-1); } @@ -583,7 +624,7 @@ main(int argc, char **argv) #ifdef WIN32 CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) Engine2GUI, (LPVOID) NULL, 0, &thread_id); #else - { pthread_t t; signal(SIGINT, SIG_IGN); pthread_create(&t, NULL, Engine2GUI, NULL); } + { pthread_t t; signal(SIGINT, SIG_IGN); signal(SIGTERM, SIG_IGN); pthread_create(&t, NULL, Engine2GUI, NULL); } #endif // handle GUI->engine traffic in original thread