X-Git-Url: http://winboard.nl/cgi-bin?p=uci2wb.git;a=blobdiff_plain;f=UCI2WB.c;h=ff5ec8cdfb142053da5a38a346c25fb35b47d3d9;hp=77b671b7b633cefba7715f06e5f0076b82ec0635;hb=7bd5b32b970229a4a9cc23ca2e8849e30c6d9823;hpb=d4c964cc8830407dbc9efa12a1d50e4ce48b711a diff --git a/UCI2WB.c b/UCI2WB.c index 77b671b..ff5ec8c 100644 --- a/UCI2WB.c +++ b/UCI2WB.c @@ -1,6 +1,15 @@ -/************************* UCI2WB by H.G.Muller ****************************/ - -#define VERSION "2.0" +/****************************************************************************/ +/* UCI2WB by H.G.Muller */ +/* */ +/* UCI2WB is an adapter to run engines that communicate in various dialects */ +/* of the Universal Chess Interface in a GUI that supports XBoard protocol */ +/* (CECP). It supports UCI (when used for Xiangqi: the 'Cyclone dialect'), */ +/* as well as USI and UCCI when used with the flags -s or -x, respectively. */ +/* This version of UCI2WB is released under the GNU General Public License, */ +/* of which you should have received a copy together with this file. */ +/****************************************************************************/ + +#define VERSION "2.1" #include #include @@ -30,9 +39,9 @@ #define NONE 2 #define ANALYZE 3 -char move[2000][10], checkOptions[8192], iniPos[256], hashOpt[20], pause, pondering, suspended, ponder, post, hasHash, c, sc='c', *suffix, *variants; -int mps, tc, inc, sTime, depth, myTime, hisTime, stm, computer = NONE, memory, oldMem=0, cores, moveNr, lastDepth, lastScore, startTime, debug; -int statDepth, statScore, statNodes, statTime, currNr, size, collect, nr, sm, inex, on[500]; +char move[2000][10], checkOptions[8192], iniPos[256], hashOpt[20], pause, pondering, suspended, ponder, post, hasHash, c, sc='c', suffix[81], *variants; +int mps, tc, inc, sTime, depth, myTime, hisTime, stm, computer = NONE, memory, oldMem=0, cores, moveNr, lastDepth, lastScore, startTime, debug, flob; +int statDepth, statScore, statNodes, statTime, currNr, size, collect, nr, sm, inex, on[500], frc, byo = -1; char currMove[20], moveMap[500][10], /* for analyze mode */ canPonder[20], threadOpt[20]; char board[100]; // XQ board for UCCI char *nameWord = "name ", *valueWord = "value ", *wTime = "w", *bTime = "b", *wInc = "winc", *bInc = "binc", newGame; // keywords that differ in UCCI @@ -120,7 +129,7 @@ Play(int nr) FromFEN(iniPos + 4); // in XQ iniPos always has just "fen " prefix for(i=0; i0)); // byoyomi time if(sc == 'x') black = 1; else drawOffer = 0;// in UCCI 'black' refers to us and 'white' to opponent if(!x && drawOffer) ponder = " draw", drawOffer = 0; //pass draw offer only when not pondering - fprintf(toE, "\ngo%s %stime %d %stime %d", ponder, bTime, black ? myTime : hisTime, wTime, !black ? myTime : hisTime); - DPRINT( "\n# go%s %stime %d %stime %d", ponder, bTime, black ? myTime : hisTime, wTime, !black ? myTime : hisTime); + fprintf(toE, "\ngo%s %stime %d %stime %d", ponder, bTime, (black ? myTime : hisTime) - t, wTime, (!black ? myTime : hisTime) - t); + DPRINT( "\n# go%s %stime %d %stime %d", ponder, bTime, (black ? myTime : hisTime) - t, wTime, (!black ? myTime : hisTime) - t); if(sTime > 0) { fprintf(toE, " movetime %d", sTime); DPRINT(" movetime %d", sTime); } else if(mps) { fprintf(toE, " movestogo %d", mps*(nr/(2*mps)+1)-nr/2); DPRINT(" movestogo %d", mps*(nr/(2*mps)+1)-nr/2); } - if(inc && !suffix) { fprintf(toE, " %s %d %s %d", wInc, inc, bInc, inc); DPRINT(" %s %d %s %d", wInc, inc, bInc, inc); } + if(flob || byo >= 0) sprintf(suffix, " byoyomi %d", t); // for engines running purely on byoyomi + if(inc && !*suffix) { fprintf(toE, " %s %d %s %d", wInc, inc, bInc, inc); DPRINT(" %s %d %s %d", wInc, inc, bInc, inc); } if(depth > 0) { fprintf(toE, " depth %d", depth); DPRINT(" depth %d", depth); } - if(suffix) { fprintf(toE, suffix, inc); DPRINT(suffix, inc); } + if(*suffix) { fprintf(toE, suffix, inc); DPRINT(suffix, inc); } fprintf(toE, "\n"); DPRINT("\n"); } @@ -148,7 +159,7 @@ void StopPonder(int pondering) { if(!pondering) return; - pause = 2; + pause = 1; fprintf(toE, "stop\n"); fflush(toE); DPRINT("# stop\n"); // note: 'pondering' remains set until engine acknowledges 'stop' with 'bestmove' Sync(PAUSE); // wait for engine to acknowledge 'stop' with 'bestmove'. } @@ -236,11 +247,12 @@ Engine2GUI() DPRINT("# engine said: %s", line), fflush(stdout); if(sscanf(line, "%s", command) != 1) continue; if(!strcmp(command, "bestmove")) { - if(pause) { pondering = pause = 0; Sync(WAKEUP); continue; } // bestmove was reply to ponder miss or analysis result; ignore. + if(pause == 1) { pondering = pause = 0; Sync(WAKEUP); continue; } // bestmove was reply to ponder miss or analysis result; ignore. else if(pondering) { pondering = 0; printf("%d 0 0 0 UCI violation! Engine moves during ponder\n", lastDepth+1); continue; } // ignore ponder search // move was a move to be played if(p = strstr(line+8, " draw")) *p = 0, printf("offer draw\n"); // UCCI if(strstr(line+9, "resign")) { printf("resign\n"); computer = NONE; } + if(strstr(line+9, "win")) { printf("%s {claim}\n", stm== WHITE ? "1-0" :"0-1"); computer = NONE; } // USI if(strstr(line+9, "(none)") || strstr(line+9, "null") || strstr(line+9, "0000")) { printf("%s\n", lastScore < -99999 ? "resign" : "1/2-1/2 {stalemate}"); computer = NONE; } sscanf(line, "bestmove %s", move[moveNr++]); @@ -258,10 +270,12 @@ Engine2GUI() } else move[moveNr][0] = 0; Move4GUI(line+9); printf("move %s\n", line+9); // send move to GUI + if(move[moveNr][0]) printf("Hint: %s\n", move[moveNr]); + if(pause) { pause = 0; Sync(WAKEUP); } // release commands that came in during think if(lastScore == 100001 && iniPos[0] != 'f') { printf("%s {mate}\n", stm == BLACK ? "1-0" : "0-1"); computer = NONE; } } else if(!strcmp(command, "info")) { - int d=0, s=0, t=0, n=0; + int d=0, s=0, t=(GetTickCount() - startTime)/10, n=1; char *pv; if(sscanf(line+5, "string times @ %c", &dummy) == 1) { printf("# %s", line+12); continue; } if(collect && (pv = strstr(line+5, "currmove "))) { @@ -297,6 +311,10 @@ Engine2GUI() if(p = strstr(line+6, " max ")) sscanf(p+1, "max %d", &max), *p = '\n'; if(p = strstr(line+6, " default ")) sscanf(p+1, "default %[^\n]*", val), *p = '\n'; if(!(p = strstr(line+6, " name "))) p = line+1; sscanf(p+6, "%[^\n]", name); // 'name' is omitted in UCCI + if(!strcasecmp(name, "UCI_Chess960")) { frc=2; continue; } + if(frc< 0 && (strstr(name, "960") || strcasestr(name, "frc")) && !strcmp(type, "check")) { + fprintf(toE, "setoption name %s value true\n", name); strcpy(val, "true"); // set non-standard suspected FRC options + } if(!strcasecmp(name, "Threads")) { strcpy(threadOpt, name); continue; } if(!strcasecmp(name, "Ponder") || !strcasecmp(name, "USI_Ponder")) { strcpy(canPonder, name); continue; } if(!strcasecmp(name, "Hash") || !strcasecmp(name, "USI_Hash") || !strcasecmp(name, "hashsize")) { @@ -327,11 +345,13 @@ Engine2GUI() if(buf[0]) printf("%s", buf); } else if(!strcmp(command, "id")) { - char name[256]; + static char name[256], version[256]; if(sscanf(line, "id name %[^\n]", name) == 1) printf("feature myname=\"%s (U%cI2WB)\"\n", name, sc-32); + if(sscanf(line, "id version %[^\n]", version) == 1 && *name) printf("feature myname=\"%s %s (U%cI2WB)\"\n", name, version, sc-32); } else if(!strcmp(command, "readyok")) { pause = 0; Sync(WAKEUP); } // resume processing of GUI commands else if(sc == 'x'&& !strcmp(command, "ucciok") || sscanf(command, "u%ciok", &c)==1 && c==sc) { + if(frc) printf("feature variants=\"normal,fischerandom\" oocastle=%d\n", frc<0); // unannounced FRC uses O-O castling printf("feature smp=1 memory=%d done=1\n", hasHash); if(unit == 2) unit = 1, fprintf(toE, "setoption usemillisec true\n"); Sync(WAKEUP); // done with options @@ -360,7 +380,7 @@ Move4Engine(char *m) void GUI2Engine() { - char line[256], command[256], *p, *q, *r; + char line[256], command[256], *p, *q, *r, mySide; while(1) { int i, x; @@ -369,7 +389,7 @@ GUI2Engine() DPRINT("# start search\n"); LoadPos(moveNr); fflush(stdout); // load position // and set engine thinking (note USI swaps colors!) - startTime = GetTickCount(); + startTime = GetTickCount(); mySide = stm; // remember side we last played for if(computer == ANALYZE) { fprintf(toE, "\ngo infinite"); DPRINT("\n# go infinite"); if(sm & 1) { // some moves are disabled @@ -378,7 +398,7 @@ GUI2Engine() } fprintf(toE, "\n"); DPRINT("\n"); // code for searchmoves goes here - } else StartSearch(""); + } else { pause = 2; StartSearch(""); fflush(stdout); fflush(toE); Sync(PAUSE); } // block input during thinking } nomove: fflush(toE); fflush(stdout); @@ -387,15 +407,15 @@ GUI2Engine() sscanf(line, "%s", command); if(!strcmp(command, "new")) { computer = BLACK; moveNr = 0; depth = -1; move[0][0] = 0; - stm = WHITE; strcpy(iniPos, "position startpos"); - if(memory != oldMem && hasHash) fprintf(toE, "setoption name %s %s%d\n", hashOpt, valueWord, memory); + stm = WHITE; strcpy(iniPos, "position startpos"); frc &= ~1; + if(memory != oldMem && hasHash) fprintf(toE, "setoption %s%s %s%d\n", nameWord, hashOpt, valueWord, memory); oldMem = memory; // we can set other options here if(sc == 'x') { if(newGame) fprintf(toE, "setoption newgame\n"); } else // optional in UCCI - fprintf(toE, "u%cinewgame\n", sc); fflush(toE); pause = 1; // wait for option settings to take effect fprintf(toE, "isready\n"); fflush(toE); Sync(PAUSE); // wait for readyok + fprintf(toE, "u%cinewgame\n", sc); fflush(toE); } else if(!strcmp(command, "usermove")) { sscanf(line, "usermove %s", command); // strips off linefeed @@ -405,8 +425,9 @@ GUI2Engine() if(pondering || computer == ANALYZE) { if(pondering && !strcmp(command, move[moveNr])) { // ponder hit char *draw = drawOffer ? " draw" : ""; drawOffer = 0; - pondering = 0; moveNr++; startTime = GetTickCount(); // clock starts running now - fprintf(toE, "ponderhit%s\n", draw); DPRINT("# ponderhit%s\n", draw); + pondering = 0; pause = 2; moveNr++; startTime = GetTickCount(); // clock starts running now + fprintf(toE, "ponderhit%s\n", draw); DPRINT("# ponderhit%s\n", draw); fflush(toE); fflush(stdout); + Sync(PAUSE); // block input during thinking goto nomove; } StopPonder(1); @@ -422,6 +443,8 @@ GUI2Engine() else if(!strcmp(command, "option")) { char name[80], *p; if(sscanf(line+7, "UCI2WB debug output=%d", &debug) == 1) ; else + if(sscanf(line+7, "Floating Byoyomi=%d", &flob) == 1) ; else + if(sscanf(line+7, "Byoyomi=%d", &byo) == 1) ; else if(p = strchr(line, '=')) { *p++ = 0; if(strstr(checkOptions, line+7)) sprintf(p, "%s\n", atoi(p) ? "true" : "false"); @@ -430,8 +453,9 @@ GUI2Engine() } else if(!strcmp(command, "protover")) { if(!variants) variants = sc=='s' ? "shogi,5x5+5_shogi" : VARIANTS; - printf("feature variants=\"%s\" setboard=1 usermove=1 debug=1 ping=1 reuse=0 exclude=1 pause=1 done=0\n", variants); + printf("feature variants=\"%s\" setboard=1 usermove=1 debug=1 ping=1 reuse=0 exclude=1 pause=1 sigint=0 sigterm=0 done=0\n", variants); printf("feature option=\"UCI2WB debug output -check %d\"\n", debug); + if(sc == 's') printf("feature option=\"Floating Byoyomi -check %d\"\nfeature option=\"Byoyomi -spin %d -1 1000\"\n", flob, byo); fprintf(toE, sc == 'x' ? "ucci\n" : "u%ci\n", sc); fflush(toE); // prompt UCI engine for options Sync(PAUSE); // wait for uciok } @@ -443,6 +467,7 @@ GUI2Engine() else r = strchr(strchr(q+4, ' ') + 1, ' '); // skip to second space (after e.p. square) *r = 0; sprintf(command, "%s%s %s %s", line+9, q+1, p, r+1); } else strcpy(command, line+9); + if(frc == -1 && (p = strchr(command, ' '))) strncpy(p+3, "KQkq", 4); // unannounced FRC sprintf(iniPos, "%s%sfen %s", iniPos[0]=='p' ? "position " : "", sc=='s' ? "s" : "", command); iniPos[strlen(iniPos)-1] = sm = 0; collect = (computer == ANALYZE); } @@ -450,6 +475,7 @@ GUI2Engine() if(!strcmp(line+8, "shogi\n")) size = 9, strcpy(iniPos, "position startpos"); if(!strcmp(line+8, "5x5+5_shogi\n")) size = 5, strcpy(iniPos, "position startpos"); if(!strcmp(line+8, "xiangqi\n")) strcpy(iniPos, "fen rnbakabnr/9/1c5c1/p1p1p1p1p/9/9/P1P1P1P1P/1C5C1/9/RNBAKABNR r"); + if(!strcmp(line+8, "fischerandom\n")) { frc |= 1; if(frc > 0) fprintf(toE, "setoption name UCI_Chess960 value true\n"); } } else if(!strcmp(command, "undo") && (i=1) || !strcmp(command, "remove") && (i=2)) { if(pondering || computer == ANALYZE) StopPonder(1); @@ -486,12 +512,13 @@ GUI2Engine() else if(!strcmp(command, "nopost")) post = 0; else if(!strcmp(command, "easy") && !!*canPonder) ponder = 0, StopPonder(pondering), fprintf(toE, "setoption %s%s %sfalse\n", nameWord, canPonder, valueWord); else if(!strcmp(command, "hard") && !!*canPonder) ponder = 1, fprintf(toE, "setoption %s%s %strue\n", nameWord, canPonder, valueWord), StartPonder(); - else if(!strcmp(command, "ping")) { static int done; if(!done) pause = 1, fprintf(toE, "isready\n"), fflush(toE), printf("# send isready\n"), fflush(stdout), Sync(PAUSE); done = 1; printf("pong %s", line+5); } + else if(!strcmp(command, "ping")) { /* static int done; if(!done) pause = 1, fprintf(toE, "isready\n"), fflush(toE), printf("# send isready\n"), fflush(stdout), Sync(PAUSE); done = 1;*/ printf("po%s", line+2); } else if(!strcmp(command, "memory")) sscanf(line, "memory %d", &memory); else if(!strcmp(command, "cores")&& !!*threadOpt) sscanf(line, "cores %d", &cores), fprintf(toE, "setoption %s%s %s%d\n", nameWord, threadOpt, valueWord, cores); else if(!strcmp(command, "sd")) sscanf(line, "sd %d", &depth); else if(!strcmp(command, "st")) sscanf(line, "st %d", &sTime), sTime = 1000*sTime - 30, inc = 0, sTime /= unit; else if(!strcmp(command, "offer")) drawOffer = 1; + else if(!strcmp(command, "result")) { if(sc == 's') fprintf(toE, "gameover %s\n", line[8] == '/' ? "draw" : (line[7] == '0') == mySide ? "win" : "lose"); } else if(!strcmp(command, "quit")) fprintf(toE, "quit\n"), fflush(toE), exit(0); } } @@ -591,9 +618,11 @@ main(int argc, char **argv) if(argc > 1 && argv[1][0] == '-') { sc = argv[1][1]; argc--; argv++; } if(argc < 2) { printf("usage is: U%cI2WB [debug] [-s] []\n", sc-32); exit(-1); } if(argc > 2) dir = argv[2]; - if(argc > 3) suffix = argv[3]; + if(argc > 3) strncpy(suffix, argv[3], 80); if(sc == 'x') nameWord = valueWord = bTime = "", wTime = "opp", bInc = "increment", wInc = "oppincrement", unit = 1000; // switch to UCCI keywords + else if(sc == 'f' ) frc = -1, sc = 'c'; // UCI for unannounced Chess960 + else if(sc == 'n') sc = 'c'; // UCI for normal Chess // spawn engine proc if(StartEngine(argv[1], dir) != NO_ERROR) { perror(argv[1]), exit(-1); }