# Microsoft Developer Studio Project File - Name="winboard" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=winboard - Win32 Jaws Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "winboard.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "winboard.mak" CFG="winboard - Win32 Jaws Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "winboard - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "winboard - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE "winboard - Win32 Jaws Debug" (based on "Win32 (x86) Application") !MESSAGE "winboard - Win32 Jaws Release" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "winboard - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /MD /W3 /GX /Og /Os /Oy /Gf /I "." /I ".." /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D _WIN32_IE=0x300 /D WINVER=0x400 /D _WIN32_WINDOWS=0x500 /D "YY_NO_UNISTD_H" /YX /Zl /FD /Gs /GA /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /i ".." /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 # ADD LINK32 wsock32.lib comctl32.lib winmm.lib shell32.lib oldnames.lib kernel32.lib advapi32.lib user32.lib gdi32.lib comdlg32.lib msvcrt.lib /nologo /subsystem:windows /pdb:none /machine:I386 !ELSEIF "$(CFG)" == "winboard - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "." /I ".." /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D _WIN32_IE=0x300 /D WINVER=0x400 /D _WIN32_WINDOWS=0x500 /D "YY_NO_UNISTD_H" /YX /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /i ".." /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept # ADD LINK32 wsock32.lib comctl32.lib winmm.lib shell32.lib oldnames.lib kernel32.lib advapi32.lib user32.lib gdi32.lib comdlg32.lib msvcrtd.lib /nologo /subsystem:windows /map /debug /machine:I386 /pdbtype:sept !ELSEIF "$(CFG)" == "winboard - Win32 Jaws Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "winboard___Win32_Jaws_Debug" # PROP BASE Intermediate_Dir "winboard___Win32_Jaws_Debug" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Jaws-Debug" # PROP Intermediate_Dir "Jaws-Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "." /I ".." /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D _WIN32_IE=0x300 /D WINVER=0x400 /D _WIN32_WINDOWS=0x500 /YX /FD /GZ /c # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "." /I ".." /D "_DEBUG" /D "JAWS" /D "WIN32" /D "_WINDOWS" /D _WIN32_IE=0x300 /D WINVER=0x400 /D _WIN32_WINDOWS=0x500 /D "YY_NO_UNISTD_H" /YX /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /i ".." /d "_DEBUG" # ADD RSC /l 0x409 /i ".." /d "_DEBUG" /d "JAWS" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 wsock32.lib comctl32.lib winmm.lib shell32.lib oldnames.lib kernel32.lib advapi32.lib user32.lib gdi32.lib comdlg32.lib msvcrtd.lib /nologo /subsystem:windows /map /debug /machine:I386 /pdbtype:sept # ADD LINK32 wsock32.lib comctl32.lib winmm.lib shell32.lib oldnames.lib kernel32.lib advapi32.lib user32.lib gdi32.lib comdlg32.lib msvcrtd.lib /nologo /subsystem:windows /map /debug /machine:I386 /pdbtype:sept !ELSEIF "$(CFG)" == "winboard - Win32 Jaws Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "winboard___Win32_Jaws_Release" # PROP BASE Intermediate_Dir "winboard___Win32_Jaws_Release" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Jaws-Release" # PROP Intermediate_Dir "Jaws-Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /Og /Os /Oy /Gf /I "." /I ".." /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D _WIN32_IE=0x300 /D WINVER=0x400 /D _WIN32_WINDOWS=0x500 /YX /Zl /FD /Gs /GA /c # ADD CPP /nologo /MD /W3 /GX /Og /Os /Oy /Gf /I "." /I ".." /D "NDEBUG" /D "JAWS" /D "WIN32" /D "_WINDOWS" /D _WIN32_IE=0x300 /D WINVER=0x400 /D _WIN32_WINDOWS=0x500 /D "YY_NO_UNISTD_H" /YX /Zl /FD /Gs /GA /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /i ".." /d "NDEBUG" # ADD RSC /l 0x409 /i ".." /d "NDEBUG" /d "JAWS" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 wsock32.lib comctl32.lib winmm.lib shell32.lib oldnames.lib kernel32.lib advapi32.lib user32.lib gdi32.lib comdlg32.lib msvcrt.lib /nologo /subsystem:windows /pdb:none /machine:I386 # ADD LINK32 wsock32.lib comctl32.lib winmm.lib shell32.lib oldnames.lib kernel32.lib advapi32.lib user32.lib gdi32.lib comdlg32.lib msvcrt.lib /nologo /subsystem:windows /pdb:none /machine:I386 !ENDIF # Begin Target # Name "winboard - Win32 Release" # Name "winboard - Win32 Debug" # Name "winboard - Win32 Jaws Debug" # Name "winboard - Win32 Jaws Release" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=..\backend.c # End Source File # Begin Source File SOURCE=..\book.c # End Source File # Begin Source File SOURCE=..\engineoutput.c # End Source File # Begin Source File SOURCE=..\evalgraph.c # End Source File # Begin Source File SOURCE=..\gamelist.c # End Source File # Begin Source File SOURCE=.\help.c # End Source File # Begin Source File SOURCE=..\history.c # End Source File # Begin Source File SOURCE=..\lists.c # End Source File # Begin Source File SOURCE=..\moves.c # End Source File # Begin Source File SOURCE=..\parser.c # End Source File # Begin Source File SOURCE=..\pgntags.c # End Source File # Begin Source File SOURCE=..\uci.c # End Source File # Begin Source File SOURCE=.\wchat.c # End Source File # Begin Source File SOURCE=.\wclipbrd.c # End Source File # Begin Source File SOURCE=.\wedittags.c # End Source File # Begin Source File SOURCE=.\wengineoutput.c # End Source File # Begin Source File SOURCE=.\wevalgraph.c # End Source File # Begin Source File SOURCE=.\wgamelist.c # End Source File # Begin Source File SOURCE=.\whistory.c # End Source File # Begin Source File SOURCE=.\winboard.c !IF "$(CFG)" == "winboard - Win32 Release" !ELSEIF "$(CFG)" == "winboard - Win32 Debug" !ELSEIF "$(CFG)" == "winboard - Win32 Jaws Debug" # ADD CPP /D WINVER=0x500 # SUBTRACT CPP /D WINVER=0x400 !ELSEIF "$(CFG)" == "winboard - Win32 Jaws Release" # ADD CPP /D WINVER=0x500 # SUBTRACT CPP /D WINVER=0x400 !ENDIF # End Source File # Begin Source File SOURCE=.\winboard.rc # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 # End Source File # Begin Source File SOURCE=.\wlayout.c # End Source File # Begin Source File SOURCE=.\woptions.c # End Source File # Begin Source File SOURCE=.\wsettings.c # End Source File # Begin Source File SOURCE=.\wsnap.c # End Source File # Begin Source File SOURCE=.\wsockerr.c # End Source File # Begin Source File SOURCE=..\zippy.c # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # End Group # End Target # End Project