} else {
*p++ = '-';
}
+ } else if(move == backwardMostMove) {
+ // [HGM] perhaps we should always do it like this, and forget the above?
+ if(epStatus[move] >= 0) {
+ *p++ = epStatus[move] + AAA;
+ *p++ = whiteToPlay ? '6'+BOARD_HEIGHT-8 : '3';
+ } else {
+ *p++ = '-';
+ }
} else {
*p++ = '-';
}