improved mouse handler
[xboard.git] / backend.c
index 54f337d..7cd8dd7 100755 (executable)
--- a/backend.c
+++ b/backend.c
@@ -5670,6 +5670,7 @@ void LeftClick(ClickType clickType, int xPix, int yPix)
     if(x >= 0 && x < BOARD_LEFT || x >= BOARD_RGHT) {
        ClearHighlights();
        fromX = fromY = -1;
+       DrawPosition(FALSE, NULL);
        return;
     }
 
@@ -6945,9 +6946,12 @@ if(appData.debugMode) fprintf(debugFP, "nodes = %d, %lld\n", (int) programStats.
 
                        if(cps->nps == 0) ticklen = 10*time;                    // use engine reported time
                        else ticklen = (1000. * u64ToDouble(nodes)) / cps->nps; // convert node count to time
-                       if(WhiteOnMove(forwardMostMove)) 
+                       if(WhiteOnMove(forwardMostMove) && (gameMode == MachinePlaysWhite ||
+                                               gameMode == TwoMachinesPlay && cps->twoMachinesColor[0] == 'w')) 
                             whiteTimeRemaining = timeRemaining[0][forwardMostMove] - ticklen;
-                       else blackTimeRemaining = timeRemaining[1][forwardMostMove] - ticklen;
+                       if(!WhiteOnMove(forwardMostMove) && (gameMode == MachinePlaysBlack ||
+                                               gameMode == TwoMachinesPlay && cps->twoMachinesColor[0] == 'b')) 
+                            blackTimeRemaining = timeRemaining[1][forwardMostMove] - ticklen;
                }
 
                /* Buffer overflow protection */