+++ /dev/null
-/*
- * backend.h -- Interface exported by XBoard back end
- *
- * Copyright 1991 by Digital Equipment Corporation, Maynard,
- * Massachusetts.
- *
- * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006,
- * 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016 Free
- * Software Foundation, Inc.
- *
- * Enhancements Copyright 2005 Alessandro Scotti
- *
- * The following terms apply to Digital Equipment Corporation's copyright
- * interest in XBoard:
- * ------------------------------------------------------------------------
- * All Rights Reserved
- *
- * Permission to use, copy, modify, and distribute this software and its
- * documentation for any purpose and without fee is hereby granted,
- * provided that the above copyright notice appear in all copies and that
- * both that copyright notice and this permission notice appear in
- * supporting documentation, and that the name of Digital not be
- * used in advertising or publicity pertaining to distribution of the
- * software without specific, written prior permission.
- *
- * DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
- * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
- * DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
- * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
- * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
- * SOFTWARE.
- * ------------------------------------------------------------------------
- *
- * The following terms apply to the enhanced version of XBoard
- * distributed by the Free Software Foundation:
- * ------------------------------------------------------------------------
- *
- * GNU XBoard is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or (at
- * your option) any later version.
- *
- * GNU XBoard is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see http://www.gnu.org/licenses/. *
- *
- *------------------------------------------------------------------------
- ** See the file ChangeLog for a revision history. */
-
-#ifndef XB_BACKEND
-#define XB_BACKEND
-
-#include "lists.h"
-
-typedef int (*FileProc) P((FILE *f, int n, char *title));
-
-extern char *wbOptions;
-extern int gotPremove;
-extern GameMode gameMode;
-extern int matchMode;
-extern int matchGame;
-extern int pausing, cmailMsgLoaded, flipView, mute;
-extern char white_holding[], black_holding[];
-extern int currentMove, backwardMostMove, forwardMostMove;
-extern int blackPlaysFirst;
-extern FILE *debugFP;
-extern char* programVersion;
-extern Board boards[];
-extern char marker[BOARD_RANKS][BOARD_FILES];
-extern char lastMsg[MSG_SIZ];
-extern Boolean bookUp;
-extern Boolean addToBookFlag;
-extern int tinyLayout, smallLayout;
-extern Boolean mcMode;
-extern int dragging;
-extern char variantError[];
-extern char lastTalker[];
-
-void MarkMenuItem P((char *menuRef, int state));
-char *CmailMsg P((void));
-/* Tord: Added the useFEN960 parameter in PositionToFEN() below */
-char *PositionToFEN P((int move, char* useFEN960, int moveCounts));
-void AlphaRank P((char *s, int n)); /* [HGM] Shogi move preprocessor */
-void EditPositionPasteFEN P((char *fen));
-void TimeDelay P((long ms));
-void SendMultiLineToICS P(( char *text ));
-void AnalysisPeriodicEvent P((int force));
-void SetWhiteToPlayEvent P((void));
-void SetBlackToPlayEvent P((void));
-void UploadGameEvent P((void));
-void InitBackEnd1 P((void));
-void InitBackEnd2 P((void));
-int HasPromotionChoice P((int fromX, int fromY, int toX, int toY, char *choice, int sweep));
-int InPalace P((int row, int column));
-int PieceForSquare P((int x, int y));
-int OKToStartUserMove P((int x, int y));
-void Reset P((int redraw, int init));
-void ResetGameEvent P((void));
-Boolean HasPattern P(( const char * text, const char * pattern ));
-Boolean SearchPattern P(( const char * text, const char * pattern ));
-int LoadGame P((FILE *f, int n, char *title, int useList));
-int LoadGameFromFile P((char *filename, int n, char *title, int useList));
-int CmailLoadGame P((FILE *f, int n, char *title, int useList));
-int ReloadGame P((int offset));
-int SaveSelected P((FILE *f, int dummy, char *dummy2));
-int SaveGame P((FILE *f, int dummy, char *dummy2));
-int SaveGameToFile P((char *filename, int append));
-int LoadPosition P((FILE *f, int n, char *title));
-int ReloadPosition P((int offset));
-int SavePosition P((FILE *f, int dummy, char *dummy2));
-int DrawSeekGraph P(());
-int SeekGraphClick P((ClickType click, int x, int y, int moving));
-void EditPositionEvent P((void));
-void FlipViewEvent P((void));
-void MachineWhiteEvent P((void));
-void MachineBlackEvent P((void));
-void TwoMachinesEvent P((void));
-void EditGameEvent P((void));
-void TrainingEvent P((void));
-void IcsClientEvent P((void));
-void ForwardEvent P((void));
-void BackwardEvent P((void));
-void ToEndEvent P((void));
-void ToStartEvent P((void));
-void ToNrEvent P((int to));
-void RevertEvent P((Boolean annotate));
-void RetractMoveEvent P((void));
-void MoveNowEvent P((void));
-void TruncateGameEvent P((void));
-void PauseEvent P((void));
-void CallFlagEvent P((void));
-void ClockClick P((int which));
-void AcceptEvent P((void));
-void DeclineEvent P((void));
-void RematchEvent P((void));
-void DrawEvent P((void));
-void AbortEvent P((void));
-void AdjournEvent P((void));
-void ResignEvent P((void));
-void UserAdjudicationEvent P((int result));
-void StopObservingEvent P((void));
-void StopExaminingEvent P((void));
-void PonderNextMoveEvent P((int newState));
-void ShowThinkingEvent P(());
-void PeriodicUpdatesEvent P((int newState));
-void HintEvent P((void));
-void BookEvent P((void));
-void AboutGameEvent P((void));
-void ExitEvent P((int status));
-char *DefaultFileName P((char *));
-ChessMove UserMoveTest P((int fromX, int fromY, int toX, int toY, int promoChar, Boolean captureOwn));
-void UserMoveEvent P((int fromX, int fromY, int toX, int toY, int promoChar));
-void DecrementClocks P((void));
-char *TimeString P((long millisec));
-void AutoPlayGameLoop P((void));
-void AdjustClock P((Boolean which, int dir));
-void DisplayBothClocks P((void));
-void EditPositionMenuEvent P((ChessSquare selection, int x, int y));
-void DropMenuEvent P((ChessSquare selection, int x, int y));
-int ParseTimeControl P((char *tc, float ti, int mps));
-void EscapeExpand(char *p, char *q);
-void ProcessICSInitScript P((FILE * f));
-void EditCommentEvent P((void));
-void ReplaceComment P((int index, char *text));
-int ReplaceTags P((char *tags, GameInfo *gi));/* returns nonzero on error */
-void AppendComment P((int index, char *text, Boolean addBraces));
-void LoadVariation P((int index, char *text));
-void ReloadCmailMsgEvent P((int unregister));
-void MailMoveEvent P((void));
-void EditTagsEvent P((void));
-void GetMoveListEvent P((void));
-void ExitAnalyzeMode P((void));
-int AnalyzeModeEvent P((void));
-void AnalyzeFileEvent P((void));
-void MatchEvent P((int mode));
-void RecentEngineEvent P((int nr));
-void TypeInEvent P((char first));
-void TypeInDoneEvent P((char *move));
-void InitPosition P((int redraw));
-void NewSettingEvent P((int option, int *feature, char *command, int value));
-void SettingsMenuIfReady P((void));
-void DoEcho P((void));
-void DontEcho P((void));
-void TidyProgramName P((char *prog, char *host, char *buf));
-void SetGameInfo P((void));
-void AskQuestionEvent P((char *title, char *question,
- char *replyPrefix, char *which));
-Boolean ParseOneMove P((char *move, int moveNum,
- ChessMove *moveType, int *fromX, int *fromY,
- int *toX, int *toY, char *promoChar));
-char *VariantName P((VariantClass v));
-VariantClass StringToVariant P((char *e));
-double u64ToDouble P((u64 value));
-void OutputChatMessage P((int partner, char *mess));
-void EditPositionDone P((Boolean fakeRights));
-Boolean GetArgValue P((char *name));
-Boolean LoadPV P((int x, int y));
-Boolean LoadMultiPV P((int x, int y, char *buf, int index, int *start, int *end, int pane));
-void UnLoadPV P(());
-void MovePV P((int x, int y, int h));
-int PromoScroll P((int x, int y));
-void EditBookEvent P((void));
-Boolean DisplayBook P((int moveNr));
-void SaveToBook P((char *text));
-void AddBookMove P((char *text));
-void PlayBookMove P((char *text, int index));
-void HoverEvent P((int hiX, int hiY, int x, int y));
-int PackGame P((Board board));
-Boolean ParseFEN P((Board board, int *blackPlaysFirst, char *fen, Boolean autoSize));
-void ApplyMove P((int fromX, int fromY, int toX, int toY, int promoChar, Board board));
-void PackMove P((int fromX, int fromY, int toX, int toY, ChessSquare promoPiece));
-void ics_printf P((char *format, ...));
-int GetEngineLine P((char *nick, int engine));
-void AddGameToBook P((int always));
-void FlushBook P((void));
-char PieceToChar P((ChessSquare p));
-int LoadPieceDesc P((char *s));
-
-char *StrStr P((char *string, char *match));
-char *StrCaseStr P((char *string, char *match));
-char *StrSave P((char *s));
-char *StrSavePtr P((char *s, char **savePtr));
-char *SavePart P((char *));
-char* safeStrCpy P(( char *dst, const char *src, size_t count ));
-
-#ifndef _amigados
-int StrCaseCmp P((char *s1, char *s2));
-int ToLower P((int c));
-int ToUpper P((int c));
-#else
-#define StrCaseCmp Stricmp /* Use utility.library functions */
-#include <proto/utility.h>
-#endif
-
-extern GameInfo gameInfo;
-
-/* ICS vars used with backend.c and zippy.c */
-enum ICS_TYPE { ICS_GENERIC, ICS_ICC, ICS_FICS, ICS_CHESSNET /* not really supported */ };
-enum ICS_TYPE ics_type;
-
-/* pgntags.c prototypes
- */
-char *PGNTags P((GameInfo *));
-void PrintPGNTags P((FILE *f, GameInfo *));
-int ParsePGNTag P((char *, GameInfo *));
-char *PGNResult P((ChessMove result));
-
-
-/* gamelist.c prototypes
- */
-/* A game node in the double linked list of games.
- */
-typedef struct XB_ListGame {
- ListNode node;
- int number;
- int position;
- int moves;
- unsigned long offset; /* Byte offset of game within file. */
- GameInfo gameInfo; /* Note that some entries may be NULL. */
-} ListGame;
-
-extern int border;
-extern int doubleClick;
-extern int storedGames;
-extern int opponentKibitzes;
-extern ChessSquare gatingPiece;
-extern List gameList;
-extern int lastLoadGameNumber;
-void ClearGameInfo P((GameInfo *));
-int GameListBuild P((FILE *));
-void GameListInitGameInfo P((GameInfo *));
-char *GameListLine P((int, GameInfo *));
-char * GameListLineFull P(( int, GameInfo *));
-void InitSearch P((void));
-int GameContainsPosition P((FILE *f, ListGame *lg));
-void GLT_TagsToList P(( char * tags ));
-void GLT_ParseList P((void));
-int NamesToList P((char *name, char **engines, char **mnemonics, char *group));
-int CreateTourney P((char *name));
-char *MakeName P((char *templ));
-void SwapEngines P((int n));
-void Substitute P((char *participants, int expunge));
-
-extern char* StripHighlight P((char *)); /* returns static data */
-extern char* StripHighlightAndTitle P((char *)); /* returns static data */
-extern void ics_update_width P((int new_width));
-extern Boolean set_cont_sequence P((char *new_seq));
-extern int wrap P((char *dest, char *src, int count, int width, int *lp));
-int Explode P((Board board, int fromX, int fromY, int toX, int toY));
-
-typedef enum { CheckBox, ComboBox, TextBox, Button, Spin, ResetButton, SaveButton, ListBox, Graph, PopUp,
- FileName, PathName, Slider, Message, Fractional, Label, Icon,
- BoxBegin, BoxEnd, BarBegin, BarEnd, DropDown, Break, EndMark, Skip } Control;
-
-typedef struct XB_OPT { // [HGM] options: descriptor of UCI-style option
- int value; // current setting, starts as default
- int min; // Also used for flags
- int max;
- void *handle; // for use by front end
- void *target; // for use by front end
- char *textValue; // points to beginning of text value in name field
- char **choice; // points to array of combo choices in cps->combo
- Control type;
- char *name; // holds both option name and text value (in allocated memory)
- char **font;
-} Option;
-
-typedef struct XB_CPS {
- char *which;
- int maybeThinking;
- ProcRef pr;
- InputSourceRef isr;
- char *twoMachinesColor; /* "white\n" or "black\n" */
- char *program;
- char *host;
- char *dir;
- struct XB_CPS *other;
- char *initString;
- char *computerString;
- int sendTime; /* 0=don't, 1=do, 2=test */
- int sendDrawOffers;
- int useSigint;
- int useSigterm;
- int offeredDraw; /* countdown */
- int reuse;
- int useSetboard; /* 0=use "edit"; 1=use "setboard" */
- int extendedEdit;/* 1=also set holdings with "edit" */
- int useSAN; /* 0=use coordinate notation; 1=use SAN */
- int usePing; /* 0=not OK to use ping; 1=OK */
- int lastPing;
- int lastPong;
- int usePlayother;/* 0=not OK to use playother; 1=OK */
- int useColors; /* 0=avoid obsolete white/black commands; 1=use them */
- int useUsermove; /* 0=just send move; 1=send "usermove move" */
- int sendICS; /* 0=don't use "ics" command; 1=do */
- int sendName; /* 0=don't use "name" command; 1=do */
- int sdKludge; /* 0=use "sd DEPTH" command; 1=use "depth\nDEPTH" */
- int stKludge; /* 0=use "st TIME" command; 1=use "level 1 TIME" */
- int excludeMoves;/* 0=don't use "exclude" command; 1=do */
- char *tidy;
- int matchWins;
- char *variants;
- int analysisSupport;
- int analyzing;
- int protocolVersion;
- int initDone;
- int pseudo;
-
- /* Added by Tord: */
- int useFEN960; /* 0=use "KQkq" style FENs, 1=use "HAha" style FENs */
- int useOOCastle; /* 0="O-O" notation for castling, 1="king capture rook" notation */
- /* End of additions by Tord */
-
- int scoreIsAbsolute; /* [AS] 0=don't know (standard), 1=score is always from white side */
- int isUCI; /* [AS] 0=no (Winboard), 1=UCI (requires Polyglot) */
- int hasOwnBookUCI; /* [AS] 0=use GUI or Polyglot book, 1=has own book */
-
- /* [HGM] time odds */
- float timeOdds; /* factor through which we divide time for this engine */
- int debug; /* [HGM] ignore engine debug lines starting with '#' */
- int maxNrOfSessions; /* [HGM] secondary TC: max args in 'level' command */
- int accumulateTC; /* [HGM] secondary TC: how to handle extra sessions */
- int drawDepth; /* [HGM] egbb: search depth to play egbb draws */
- int nps; /* [HGM] nps: factor for node count to replace time */
- int supportsNPS;
- int alphaRank; /* [HGM] shogi: engine uses shogi-type coordinates */
- int maxCores; /* [HGM] SMP: engine understands cores command */
- int memSize; /* [HGM] memsize: engine understands memory command */
- char *egtFormats; /* [HGM] EGT: supported tablebase formats */
- int bookSuspend; /* [HGM] book: go was deferred because of book hit */
- int pause; /* [HGM] pause: 1=supports it, 2=actually paused */
- int highlight; /* [HGM] engine wants to get lift and put commands */
- int nrOptions; /* [HGM] options: remembered option="..." features */
-#define MAX_OPTIONS 200
- Option option[MAX_OPTIONS];
- int comboCnt;
- char *comboList[20*MAX_OPTIONS];
- char *optionSettings;
- void *programLogo; /* [HGM] logo: bitmap of the logo */
- char *fenOverride; /* [HGM} FRC: force FEN casling & ep fields by hand */
- char userError; /* [HGM] crash: flag to suppress fatal-error messages*/
- char reload; /* [HGM] options: flag to resend options with xreuse */
-} ChessProgramState;
-
-extern ChessProgramState first, second;
-
-/* Search stats from chessprogram */
-typedef struct {
- char movelist[2*MSG_SIZ]; /* Last PV we were sent */
- int depth; /* Current search depth */
- int nr_moves; /* Total nr of root moves */
- int moves_left; /* Moves remaining to be searched */
- char move_name[MOVE_LEN]; /* Current move being searched, if provided */
- u64 nodes; /* # of nodes searched */
- int time; /* Search time (centiseconds) */
- int score; /* Score (centipawns) */
- int got_only_move; /* If last msg was "(only move)" */
- int got_fail; /* 0 - nothing, 1 - got "--", 2 - got "++" */
- int ok_to_send; /* handshaking between send & recv */
- int line_is_book; /* 1 if movelist is book moves */
- int seen_stat; /* 1 if we've seen the stat01: line */
-} ChessProgramStats;
-
-extern ChessProgramStats_Move pvInfoList[MAX_MOVES];
-extern Boolean shuffleOpenings;
-extern ChessProgramStats programStats;
-extern int opponentKibitzes; // used by wengineo.c
-extern int errorExitStatus;
-extern char *recentEngines;
-extern char *comboLine;
-extern Boolean partnerUp, twoBoards;
-extern char engineVariant[];
-char *EngineDefinedVariant P((ChessProgramState *cps, int n));
-void SettingsPopUp P((ChessProgramState *cps)); // [HGM] really in front-end, but CPS not known in frontend.h
-int WaitForEngine P((ChessProgramState *cps, DelayedEventCallback x));
-void Load P((ChessProgramState *cps, int n));
-int MultiPV P((ChessProgramState *cps, int kind));
-void MoveHistorySet P(( char movelist[][2*MOVE_LEN], int first, int last, int current, ChessProgramStats_Move * pvInfo ));
-void MakeEngineOutputTitle P((void));
-void LoadTheme P((void));
-void CreateBookEvent P((void));
-char *SupportedVariant P((char *list, VariantClass v, int w, int h, int s, int proto, char *engine));
-char *CollectPieceDescriptors P((void));
-void RefreshSettingsDialog P((ChessProgramState *cps, int val));
-void StartChessProgram P((ChessProgramState *cps));
-void SendToICS P((char *s));
-int PosFlags P((int n));
-
-
-/* A point in time */
-typedef struct {
- long sec; /* Assuming this is >= 32 bits */
- int ms; /* Assuming this is >= 16 bits */
-} TimeMark;
-
-extern TimeMark programStartTime;
-
-void GetTimeMark P((TimeMark *));
-long SubtractTimeMarks P((TimeMark *, TimeMark *));
-
-#endif /* XB_BACKEND */