void AnalysisPeriodicEvent P((int force));
void SetWhiteToPlayEvent P((void));
void SetBlackToPlayEvent P((void));
+void UploadGameEvent P((void));
void InitBackEnd1 P((void));
void InitBackEnd2 P((void));
int HasPromotionChoice P((int fromX, int fromY, int toX, int toY, char *choice));