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Implement searching games in Game List for a position
[xboard.git]
/
backend.h
diff --git
a/backend.h
b/backend.h
index
56c9d3e
..
4055ba4
100644
(file)
--- a/
backend.h
+++ b/
backend.h
@@
-279,6
+279,7
@@
char *PGNResult P((ChessMove result));
typedef struct _ListGame {
ListNode node;
int number;
+ int position;
unsigned long offset; /* Byte offset of game within file. */
GameInfo gameInfo; /* Note that some entries may be NULL. */
} ListGame;