void DecrementClocks P((void));\r
char *TimeString P((long millisec));\r
void AutoPlayGameLoop P((void));\r
+void AdjustClock P((Boolean which, int dir));\r
void DisplayBothClocks P((void));\r
void EditPositionMenuEvent P((ChessSquare selection, int x, int y));\r
void DropMenuEvent P((ChessSquare selection, int x, int y));\r