void GameListInitGameInfo P((GameInfo *));
char *GameListLine P((int, GameInfo *));
char * GameListLineFull P(( int, GameInfo *));
+void GLT_TagsToList P(( char * tags ));
+void GLT_ParseList P((void));
extern char* StripHighlight P((char *)); /* returns static data */
extern char* StripHighlightAndTitle P((char *)); /* returns static data */