}
void
+PlayBookMove(char *text, int index)
+{
+ char *start = text+index, *end = start;
+ while(start > text && start[-1] != ' ' && start[-1] != '\t') start--;
+ while(*end && *++end != ' ' && *end != '\n'); *end = NULLCHAR; // find clicked word
+ if(start != end) TypeInDoneEvent(start); // fake it was typed in move type-in
+}
+
+void
FlushBook ()
{
FILE *f;