Boolean showButtonBar;
Boolean icsEngineAnalyze;
Boolean variations; /* [HGM] enable variation-tree walking */
+ Boolean autoExtend; /* [HGM] enable playing move(s) of right-clicked PV in analysis mode */
/* [AS] New properties (down to the "ZIPPY" part) */
Boolean scoreIsAbsolute[ENGINES]; /* If true, engine score is always from white side */