int firstProtocolVersion;\r
int secondProtocolVersion;\r
Boolean showButtonBar;\r
+ Boolean icsEngineAnalyze; \r
\r
/* [AS] New properties (down to the "ZIPPY" part) */\r
Boolean firstScoreIsAbsolute; /* If true, engine score is always from white side */\r
char *firstLogo; /* [HGM] logo */\r
char *secondLogo;\r
Boolean autoLogo;\r
+ Boolean noGUI; /* [HGM] fast: suppress all display updates */\r
} AppData, *AppDataPtr;\r
\r
/* [AS] PGN tags (for showing in the game list) */\r