Boolean scoreIsAbsolute[ENGINES]; /* If true, engine score is always from white side */
Boolean saveExtendedInfoInPGN; /* If true, saved PGN games contain extended info */
Boolean hideThinkingFromHuman; /* If true, program thinking is generated but not displayed in human/computer matches */
+ Boolean cumulativeTimePGN; /* If true, times saved in PGN extended info is time left on clock */
Boolean useBitmaps;
Boolean useFont;
Boolean useBorder;